Documentation ¶
Overview ¶
Package plugin implements loading and symbol resolution of Go plugins.
A plugin is a Go main package with exported functions and variables that has been built with:
go build -buildmode=plugin
When a plugin is first opened, the init functions of all packages not already part of the program are called. The main function is not run. A plugin is only initialized once, and cannot be closed.
Currently plugins are only supported on Linux and macOS. Please report any issues.
Index ¶
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Plugin ¶
type Plugin struct {
// contains filtered or unexported fields
}
Plugin is a loaded Go plugin.
type Symbol ¶
type Symbol interface{}
A Symbol is a pointer to a variable or function.
For example, a plugin defined as
package main import "fmt" var V int func F() { fmt.Printf("Hello, number %d\n", V) }
may be loaded with the Open function and then the exported package symbols V and F can be accessed
p, err := plugin.Open("plugin_name.so") if err != nil { panic(err) } v, err := p.Lookup("V") if err != nil { panic(err) } f, err := p.Lookup("F") if err != nil { panic(err) } *v.(*int) = 7 f.(func())() // prints "Hello, number 7"