Documentation ¶
Index ¶
- Constants
- Variables
- func CompareHRS(h1 int64, r1 int, s1 cstypes.RoundStepType, h2 int64, r2 int, ...) int
- func NewWAL(walFile string, light bool) (*baseWAL, error)
- func RunReplayFile(config cfg.BaseConfig, csConfig *cfg.ConsensusConfig, console bool)
- type BlockPartMessage
- type CommitStepMessage
- type ConsensusMessage
- type ConsensusReactor
- func (conR *ConsensusReactor) AddPeer(peer p2p.Peer)
- func (conR *ConsensusReactor) FastSync() bool
- func (conR *ConsensusReactor) GetChannels() []*p2p.ChannelDescriptor
- func (conR *ConsensusReactor) OnStart() error
- func (conR *ConsensusReactor) OnStop()
- func (conR *ConsensusReactor) Receive(chID byte, src p2p.Peer, msgBytes []byte)
- func (conR *ConsensusReactor) RemovePeer(peer p2p.Peer, reason interface{})
- func (conR *ConsensusReactor) SetEventBus(b *types.EventBus)
- func (conR *ConsensusReactor) String() string
- func (conR *ConsensusReactor) StringIndented(indent string) string
- func (conR *ConsensusReactor) SwitchToConsensus(state *sm.State, blocksSynced int)
- type ConsensusState
- func (cs *ConsensusState) AddProposalBlockPart(height int64, round int, part *types.Part, peerKey string) error
- func (cs *ConsensusState) AddVote(vote *types.Vote, peerKey string) (added bool, err error)
- func (cs *ConsensusState) GetRoundState() *cstypes.RoundState
- func (cs *ConsensusState) GetState() *sm.State
- func (cs *ConsensusState) GetValidators() (int64, []*types.Validator)
- func (cs *ConsensusState) LoadCommit(height int64) *types.Commit
- func (cs *ConsensusState) OnStart() error
- func (cs *ConsensusState) OnStop()
- func (cs *ConsensusState) OpenWAL(walFile string) (WAL, error)
- func (cs *ConsensusState) ReplayFile(file string, console bool) error
- func (cs *ConsensusState) SetEventBus(b *types.EventBus)
- func (cs *ConsensusState) SetLogger(l log.Logger)
- func (cs *ConsensusState) SetPrivValidator(priv types.PrivValidator)
- func (cs *ConsensusState) SetProposal(proposal *types.Proposal, peerKey string) error
- func (cs *ConsensusState) SetProposalAndBlock(proposal *types.Proposal, block *types.Block, parts *types.PartSet, ...) error
- func (cs *ConsensusState) SetTimeoutTicker(timeoutTicker TimeoutTicker)
- func (cs *ConsensusState) String() string
- func (cs *ConsensusState) Wait()
- type EndHeightMessage
- type Handshaker
- type HasVoteMessage
- type NewRoundStepMessage
- type PeerState
- func (ps *PeerState) ApplyCommitStepMessage(msg *CommitStepMessage)
- func (ps *PeerState) ApplyHasVoteMessage(msg *HasVoteMessage)
- func (ps *PeerState) ApplyNewRoundStepMessage(msg *NewRoundStepMessage)
- func (ps *PeerState) ApplyProposalPOLMessage(msg *ProposalPOLMessage)
- func (ps *PeerState) ApplyVoteSetBitsMessage(msg *VoteSetBitsMessage, ourVotes *cmn.BitArray)
- func (ps *PeerState) EnsureVoteBitArrays(height int64, numValidators int)
- func (ps *PeerState) GetHeight() int64
- func (ps *PeerState) GetRoundState() *cstypes.PeerRoundState
- func (ps *PeerState) InitProposalBlockParts(partsHeader types.PartSetHeader)
- func (ps *PeerState) PickSendVote(votes types.VoteSetReader) bool
- func (ps *PeerState) PickVoteToSend(votes types.VoteSetReader) (vote *types.Vote, ok bool)
- func (ps *PeerState) SetHasProposal(proposal *types.Proposal)
- func (ps *PeerState) SetHasProposalBlockPart(height int64, round int, index int)
- func (ps *PeerState) SetHasVote(vote *types.Vote)
- func (ps *PeerState) SetLogger(logger log.Logger) *PeerState
- func (ps *PeerState) String() string
- func (ps *PeerState) StringIndented(indent string) string
- type ProposalHeartbeatMessage
- type ProposalMessage
- type ProposalPOLMessage
- type TimedWALMessage
- type TimeoutTicker
- type VoteMessage
- type VoteSetBitsMessage
- type VoteSetMaj23Message
- type WAL
- type WALDecoder
- type WALEncoder
- type WALMessage
Constants ¶
const ( StateChannel = byte(0x20) DataChannel = byte(0x21) VoteChannel = byte(0x22) VoteSetBitsChannel = byte(0x23) )
Variables ¶
var ( ErrPeerStateHeightRegression = errors.New("Error peer state height regression") ErrPeerStateInvalidStartTime = errors.New("Error peer state invalid startTime") )
var ( ErrInvalidProposalSignature = errors.New("Error invalid proposal signature") ErrInvalidProposalPOLRound = errors.New("Error invalid proposal POL round") ErrAddingVote = errors.New("Error adding vote") ErrVoteHeightMismatch = errors.New("Error vote height mismatch") )
var Major = "0" //
var Minor = "2" // replay refactor
var Revision = "2" // validation -> commit
var Spec = "1" // async
kind of arbitrary
Functions ¶
func CompareHRS ¶
func CompareHRS(h1 int64, r1 int, s1 cstypes.RoundStepType, h2 int64, r2 int, s2 cstypes.RoundStepType) int
func RunReplayFile ¶ added in v0.9.0
func RunReplayFile(config cfg.BaseConfig, csConfig *cfg.ConsensusConfig, console bool)
Types ¶
type BlockPartMessage ¶
BlockPartMessage is sent when gossipping a piece of the proposed block.
func (*BlockPartMessage) String ¶
func (m *BlockPartMessage) String() string
String returns a string representation.
type CommitStepMessage ¶
type CommitStepMessage struct { Height int64 BlockPartsHeader types.PartSetHeader BlockParts *cmn.BitArray }
CommitStepMessage is sent when a block is committed.
func (*CommitStepMessage) String ¶
func (m *CommitStepMessage) String() string
String returns a string representation.
type ConsensusMessage ¶
type ConsensusMessage interface{}
ConsensusMessage is a message that can be sent and received on the ConsensusReactor
func DecodeMessage ¶
func DecodeMessage(bz []byte) (msgType byte, msg ConsensusMessage, err error)
DecodeMessage decodes the given bytes into a ConsensusMessage. TODO: check for unnecessary extra bytes at the end.
type ConsensusReactor ¶
type ConsensusReactor struct { p2p.BaseReactor // BaseService + p2p.Switch // contains filtered or unexported fields }
ConsensusReactor defines a reactor for the consensus service.
func NewConsensusReactor ¶
func NewConsensusReactor(consensusState *ConsensusState, fastSync bool) *ConsensusReactor
NewConsensusReactor returns a new ConsensusReactor with the given consensusState.
func (*ConsensusReactor) AddPeer ¶
func (conR *ConsensusReactor) AddPeer(peer p2p.Peer)
AddPeer implements Reactor
func (*ConsensusReactor) FastSync ¶ added in v0.10.3
func (conR *ConsensusReactor) FastSync() bool
FastSync returns whether the consensus reactor is in fast-sync mode.
func (*ConsensusReactor) GetChannels ¶
func (conR *ConsensusReactor) GetChannels() []*p2p.ChannelDescriptor
GetChannels implements Reactor
func (*ConsensusReactor) OnStart ¶
func (conR *ConsensusReactor) OnStart() error
OnStart implements BaseService.
func (*ConsensusReactor) OnStop ¶
func (conR *ConsensusReactor) OnStop()
OnStop implements BaseService
func (*ConsensusReactor) Receive ¶
func (conR *ConsensusReactor) Receive(chID byte, src p2p.Peer, msgBytes []byte)
Receive implements Reactor NOTE: We process these messages even when we're fast_syncing. Messages affect either a peer state or the consensus state. Peer state updates can happen in parallel, but processing of proposals, block parts, and votes are ordered by the receiveRoutine NOTE: blocks on consensus state for proposals, block parts, and votes
func (*ConsensusReactor) RemovePeer ¶
func (conR *ConsensusReactor) RemovePeer(peer p2p.Peer, reason interface{})
RemovePeer implements Reactor
func (*ConsensusReactor) SetEventBus ¶ added in v0.13.0
func (conR *ConsensusReactor) SetEventBus(b *types.EventBus)
SetEventBus sets event bus.
func (*ConsensusReactor) String ¶ added in v0.8.0
func (conR *ConsensusReactor) String() string
String returns a string representation of the ConsensusReactor. NOTE: For now, it is just a hard-coded string to avoid accessing unprotected shared variables. TODO: improve!
func (*ConsensusReactor) StringIndented ¶ added in v0.8.0
func (conR *ConsensusReactor) StringIndented(indent string) string
StringIndented returns an indented string representation of the ConsensusReactor
func (*ConsensusReactor) SwitchToConsensus ¶
func (conR *ConsensusReactor) SwitchToConsensus(state *sm.State, blocksSynced int)
SwitchToConsensus switches from fast_sync mode to consensus mode. It resets the state, turns off fast_sync, and starts the consensus state-machine
type ConsensusState ¶
type ConsensusState struct { cmn.BaseService cstypes.RoundState // contains filtered or unexported fields }
ConsensusState handles execution of the consensus algorithm. It processes votes and proposals, and upon reaching agreement, commits blocks to the chain and executes them against the application. The internal state machine receives input from peers, the internal validator, and from a timer.
func NewConsensusState ¶
func NewConsensusState(config *cfg.ConsensusConfig, state *sm.State, proxyAppConn proxy.AppConnConsensus, blockStore types.BlockStore, mempool types.Mempool) *ConsensusState
NewConsensusState returns a new ConsensusState.
func (*ConsensusState) AddProposalBlockPart ¶
func (cs *ConsensusState) AddProposalBlockPart(height int64, round int, part *types.Part, peerKey string) error
AddProposalBlockPart inputs a part of the proposal block.
func (*ConsensusState) GetRoundState ¶
func (cs *ConsensusState) GetRoundState() *cstypes.RoundState
GetRoundState returns a copy of the internal consensus state.
func (*ConsensusState) GetState ¶
func (cs *ConsensusState) GetState() *sm.State
GetState returns a copy of the chain state.
func (*ConsensusState) GetValidators ¶ added in v0.7.3
func (cs *ConsensusState) GetValidators() (int64, []*types.Validator)
GetValidators returns a copy of the current validators.
func (*ConsensusState) LoadCommit ¶ added in v0.8.0
func (cs *ConsensusState) LoadCommit(height int64) *types.Commit
LoadCommit loads the commit for a given height.
func (*ConsensusState) OnStart ¶
func (cs *ConsensusState) OnStart() error
OnStart implements cmn.Service. It loads the latest state via the WAL, and starts the timeout and receive routines.
func (*ConsensusState) OnStop ¶
func (cs *ConsensusState) OnStop()
OnStop implements cmn.Service. It stops all routines and waits for the WAL to finish.
func (*ConsensusState) OpenWAL ¶
func (cs *ConsensusState) OpenWAL(walFile string) (WAL, error)
OpenWAL opens a file to log all consensus messages and timeouts for deterministic accountability
func (*ConsensusState) ReplayFile ¶ added in v0.9.0
func (cs *ConsensusState) ReplayFile(file string, console bool) error
Replay msgs in file or start the console
func (*ConsensusState) SetEventBus ¶ added in v0.13.0
func (cs *ConsensusState) SetEventBus(b *types.EventBus)
SetEventBus sets event bus.
func (*ConsensusState) SetLogger ¶ added in v0.10.0
func (cs *ConsensusState) SetLogger(l log.Logger)
SetLogger implements Service.
func (*ConsensusState) SetPrivValidator ¶
func (cs *ConsensusState) SetPrivValidator(priv types.PrivValidator)
SetPrivValidator sets the private validator account for signing votes.
func (*ConsensusState) SetProposal ¶
func (cs *ConsensusState) SetProposal(proposal *types.Proposal, peerKey string) error
SetProposal inputs a proposal.
func (*ConsensusState) SetProposalAndBlock ¶
func (cs *ConsensusState) SetProposalAndBlock(proposal *types.Proposal, block *types.Block, parts *types.PartSet, peerKey string) error
SetProposalAndBlock inputs the proposal and all block parts.
func (*ConsensusState) SetTimeoutTicker ¶ added in v0.8.0
func (cs *ConsensusState) SetTimeoutTicker(timeoutTicker TimeoutTicker)
SetTimeoutTicker sets the local timer. It may be useful to overwrite for testing.
func (*ConsensusState) Wait ¶ added in v0.8.0
func (cs *ConsensusState) Wait()
Wait waits for the the main routine to return. NOTE: be sure to Stop() the event switch and drain any event channels or this may deadlock
type EndHeightMessage ¶ added in v0.12.0
type EndHeightMessage struct {
Height int64 `json:"height"`
}
EndHeightMessage marks the end of the given height inside WAL. @internal used by scripts/cutWALUntil util.
type Handshaker ¶ added in v0.9.0
type Handshaker struct {
// contains filtered or unexported fields
}
func NewHandshaker ¶ added in v0.9.0
func NewHandshaker(state *sm.State, store types.BlockStore) *Handshaker
func (*Handshaker) Handshake ¶ added in v0.9.0
func (h *Handshaker) Handshake(proxyApp proxy.AppConns) error
TODO: retry the handshake/replay if it fails ?
func (*Handshaker) NBlocks ¶ added in v0.9.0
func (h *Handshaker) NBlocks() int
func (*Handshaker) ReplayBlocks ¶ added in v0.9.0
func (h *Handshaker) ReplayBlocks(appHash []byte, appBlockHeight int64, proxyApp proxy.AppConns) ([]byte, error)
Replay all blocks since appBlockHeight and ensure the result matches the current state. Returns the final AppHash or an error
func (*Handshaker) SetLogger ¶ added in v0.10.0
func (h *Handshaker) SetLogger(l log.Logger)
type HasVoteMessage ¶
HasVoteMessage is sent to indicate that a particular vote has been received.
func (*HasVoteMessage) String ¶
func (m *HasVoteMessage) String() string
String returns a string representation.
type NewRoundStepMessage ¶
type NewRoundStepMessage struct { Height int64 Round int Step cstypes.RoundStepType SecondsSinceStartTime int LastCommitRound int }
NewRoundStepMessage is sent for every step taken in the ConsensusState. For every height/round/step transition
func (*NewRoundStepMessage) String ¶
func (m *NewRoundStepMessage) String() string
String returns a string representation.
type PeerState ¶
type PeerState struct { Peer p2p.Peer cstypes.PeerRoundState // contains filtered or unexported fields }
PeerState contains the known state of a peer, including its connection and threadsafe access to its PeerRoundState.
func NewPeerState ¶
NewPeerState returns a new PeerState for the given Peer
func (*PeerState) ApplyCommitStepMessage ¶
func (ps *PeerState) ApplyCommitStepMessage(msg *CommitStepMessage)
ApplyCommitStepMessage updates the peer state for the new commit.
func (*PeerState) ApplyHasVoteMessage ¶
func (ps *PeerState) ApplyHasVoteMessage(msg *HasVoteMessage)
ApplyHasVoteMessage updates the peer state for the new vote.
func (*PeerState) ApplyNewRoundStepMessage ¶
func (ps *PeerState) ApplyNewRoundStepMessage(msg *NewRoundStepMessage)
ApplyNewRoundStepMessage updates the peer state for the new round.
func (*PeerState) ApplyProposalPOLMessage ¶
func (ps *PeerState) ApplyProposalPOLMessage(msg *ProposalPOLMessage)
ApplyProposalPOLMessage updates the peer state for the new proposal POL.
func (*PeerState) ApplyVoteSetBitsMessage ¶ added in v0.8.0
func (ps *PeerState) ApplyVoteSetBitsMessage(msg *VoteSetBitsMessage, ourVotes *cmn.BitArray)
ApplyVoteSetBitsMessage updates the peer state for the bit-array of votes it claims to have for the corresponding BlockID. `ourVotes` is a BitArray of votes we have for msg.BlockID NOTE: if ourVotes is nil (e.g. msg.Height < rs.Height), we conservatively overwrite ps's votes w/ msg.Votes.
func (*PeerState) EnsureVoteBitArrays ¶
EnsureVoteVitArrays ensures the bit-arrays have been allocated for tracking what votes this peer has received. NOTE: It's important to make sure that numValidators actually matches what the node sees as the number of validators for height.
func (*PeerState) GetHeight ¶
GetHeight returns an atomic snapshot of the PeerRoundState's height used by the mempool to ensure peers are caught up before broadcasting new txs
func (*PeerState) GetRoundState ¶
func (ps *PeerState) GetRoundState() *cstypes.PeerRoundState
GetRoundState returns an atomic snapshot of the PeerRoundState. There's no point in mutating it since it won't change PeerState.
func (*PeerState) InitProposalBlockParts ¶ added in v0.13.0
func (ps *PeerState) InitProposalBlockParts(partsHeader types.PartSetHeader)
InitProposalBlockParts initializes the peer's proposal block parts header and bit array.
func (*PeerState) PickSendVote ¶
func (ps *PeerState) PickSendVote(votes types.VoteSetReader) bool
PickSendVote picks a vote and sends it to the peer. Returns true if vote was sent.
func (*PeerState) PickVoteToSend ¶
PickVoteToSend picks a vote to send to the peer. Returns true if a vote was picked. NOTE: `votes` must be the correct Size() for the Height().
func (*PeerState) SetHasProposal ¶
SetHasProposal sets the given proposal as known for the peer.
func (*PeerState) SetHasProposalBlockPart ¶
SetHasProposalBlockPart sets the given block part index as known for the peer.
func (*PeerState) SetHasVote ¶
SetHasVote sets the given vote as known by the peer
func (*PeerState) StringIndented ¶ added in v0.8.0
StringIndented returns a string representation of the PeerState
type ProposalHeartbeatMessage ¶ added in v0.10.3
ProposalHeartbeatMessage is sent to signal that a node is alive and waiting for transactions for a proposal.
func (*ProposalHeartbeatMessage) String ¶ added in v0.10.3
func (m *ProposalHeartbeatMessage) String() string
String returns a string representation.
type ProposalMessage ¶
ProposalMessage is sent when a new block is proposed.
func (*ProposalMessage) String ¶
func (m *ProposalMessage) String() string
String returns a string representation.
type ProposalPOLMessage ¶
ProposalPOLMessage is sent when a previous proposal is re-proposed.
func (*ProposalPOLMessage) String ¶
func (m *ProposalPOLMessage) String() string
String returns a string representation.
type TimedWALMessage ¶ added in v0.8.0
type TimedWALMessage struct { Time time.Time `json:"time"` // for debugging purposes Msg WALMessage `json:"msg"` }
type TimeoutTicker ¶ added in v0.8.0
type TimeoutTicker interface { Start() error Stop() error Chan() <-chan timeoutInfo // on which to receive a timeout ScheduleTimeout(ti timeoutInfo) // reset the timer SetLogger(log.Logger) }
TimeoutTicker is a timer that schedules timeouts conditional on the height/round/step in the timeoutInfo. The timeoutInfo.Duration may be non-positive.
func NewTimeoutTicker ¶ added in v0.8.0
func NewTimeoutTicker() TimeoutTicker
NewTimeoutTicker returns a new TimeoutTicker.
type VoteMessage ¶
VoteMessage is sent when voting for a proposal (or lack thereof).
func (*VoteMessage) String ¶
func (m *VoteMessage) String() string
String returns a string representation.
type VoteSetBitsMessage ¶ added in v0.8.0
type VoteSetBitsMessage struct { Height int64 Round int Type byte BlockID types.BlockID Votes *cmn.BitArray }
VoteSetBitsMessage is sent to communicate the bit-array of votes seen for the BlockID.
func (*VoteSetBitsMessage) String ¶ added in v0.8.0
func (m *VoteSetBitsMessage) String() string
String returns a string representation.
type VoteSetMaj23Message ¶ added in v0.8.0
VoteSetMaj23Message is sent to indicate that a given BlockID has seen +2/3 votes.
func (*VoteSetMaj23Message) String ¶ added in v0.8.0
func (m *VoteSetMaj23Message) String() string
String returns a string representation.
type WAL ¶
type WAL interface { Save(WALMessage) Group() *auto.Group SearchForEndHeight(height int64) (gr *auto.GroupReader, found bool, err error) Start() error Stop() error Wait() }
WAL is an interface for any write-ahead logger.
type WALDecoder ¶ added in v0.12.0
type WALDecoder struct {
// contains filtered or unexported fields
}
A WALDecoder reads and decodes custom-encoded WAL messages from an input stream. See WALEncoder for the format used.
It will also compare the checksums and make sure data size is equal to the length from the header. If that is not the case, error will be returned.
func NewWALDecoder ¶ added in v0.12.0
func NewWALDecoder(rd io.Reader) *WALDecoder
NewWALDecoder returns a new decoder that reads from rd.
func (*WALDecoder) Decode ¶ added in v0.12.0
func (dec *WALDecoder) Decode() (*TimedWALMessage, error)
Decode reads the next custom-encoded value from its reader and returns it.
type WALEncoder ¶ added in v0.12.0
type WALEncoder struct {
// contains filtered or unexported fields
}
A WALEncoder writes custom-encoded WAL messages to an output stream.
Format: 4 bytes CRC sum + 4 bytes length + arbitrary-length value (go-wire encoded)
func NewWALEncoder ¶ added in v0.12.0
func NewWALEncoder(wr io.Writer) *WALEncoder
NewWALEncoder returns a new encoder that writes to wr.
func (*WALEncoder) Encode ¶ added in v0.12.0
func (enc *WALEncoder) Encode(v interface{}) error
Encode writes the custom encoding of v to the stream.
type WALMessage ¶ added in v0.8.0
type WALMessage interface{}