Documentation ¶
Index ¶
- Constants
- Variables
- func Bool(b bool) *bool
- func BoolGoString(b *bool) string
- func BoolPresent(b *bool) bool
- func BoolVal(b *bool) bool
- func ConsulStringToStructFunc() mapstructure.DecodeHookFunc
- func FileMode(o os.FileMode) *os.FileMode
- func FileModeGoString(o *os.FileMode) string
- func FileModePresent(o *os.FileMode) bool
- func FileModeVal(o *os.FileMode) os.FileMode
- func Int(i int) *int
- func IntGoString(i *int) string
- func IntPresent(i *int) bool
- func IntVal(i *int) int
- func Signal(s os.Signal) *os.Signal
- func SignalGoString(s *os.Signal) string
- func SignalPresent(s *os.Signal) bool
- func SignalVal(s *os.Signal) os.Signal
- func String(s string) *string
- func StringGoString(s *string) string
- func StringPresent(s *string) bool
- func StringToFileModeFunc() mapstructure.DecodeHookFunc
- func StringToWaitDurationHookFunc() mapstructure.DecodeHookFunc
- func StringVal(s *string) string
- func TimeDuration(t time.Duration) *time.Duration
- func TimeDurationGoString(t *time.Duration) string
- func TimeDurationPresent(t *time.Duration) bool
- func TimeDurationVal(t *time.Duration) time.Duration
- type AuthConfig
- type Config
- type ConsulConfig
- type DedupConfig
- type EnvConfig
- type ExecConfig
- type RetryConfig
- type RetryFunc
- type SSLConfig
- type SyslogConfig
- type TemplateConfig
- type TemplateConfigs
- type TransportConfig
- type VaultConfig
- type WaitConfig
- type WaitVar
Constants ¶
const ( // DefaultLogLevel is the default logging level. DefaultLogLevel = "WARN" // DefaultMaxStale is the default staleness permitted. This enables stale // queries by default for performance reasons. DefaultMaxStale = 2 * time.Second // DefaultReloadSignal is the default signal for reload. DefaultReloadSignal = syscall.SIGHUP // DefaultKillSignal is the default signal for termination. DefaultKillSignal = syscall.SIGINT )
const ( // DefaultDedupPrefix is the default prefix used for deduplication mode. DefaultDedupPrefix = "consul-template/dedup/" // DefaultDedupTTL is the default TTL for deduplicate mode. DefaultDedupTTL = 15 * time.Second // DefaultDedupMaxStale is the default max staleness for the deduplication // manager. DefaultDedupMaxStale = DefaultMaxStale )
const ( // DefaultExecKillSignal is the default signal to send to the process to // tell it to gracefully terminate. DefaultExecKillSignal = syscall.SIGINT // DefaultExecKillTimeout is the maximum amount of time to wait for the // process to gracefully terminate before force-killing it. DefaultExecKillTimeout = 30 * time.Second // DefaultExecTimeout is the default amount of time to wait for a // command to exit. By default, this is disabled, which means the command // is allowed to run for an infinite amount of time. DefaultExecTimeout = 0 * time.Second )
const ( // DefaultRetryAttempts is the default number of maximum retry attempts. DefaultRetryAttempts = 5 // DefaultRetryBackoff is the default base for the exponential backoff // algorithm. DefaultRetryBackoff = 250 * time.Millisecond )
const ( // DefaultTemplateFilePerms are the default file permissions for templates // rendered onto disk when a specific file permission has not already been // specified. DefaultTemplateFilePerms = 0644 // DefaultTemplateCommandTimeout is the amount of time to wait for a command // to return. DefaultTemplateCommandTimeout = 30 * time.Second )
const ( // DefaultDialKeepAlive is the default amount of time to keep alive // connections. DefaultDialKeepAlive = 30 * time.Second // DefaultDialTimeout is the amount of time to attempt to dial before timing // out. DefaultDialTimeout = 30 * time.Second // DefaultIdleConnTimeout is the default connection timeout for idle // connections. DefaultIdleConnTimeout = 90 * time.Second // DefaultMaxIdleConns is the default number of maximum idle connections. DefaultMaxIdleConns = 100 // DefaultTLSHandshakeTimeout is the amount of time to negotiate the TLS // handshake. DefaultTLSHandshakeTimeout = 10 * time.Second )
const ( // DefaultVaultRenewToken is the default value for if the Vault token should // be renewed. DefaultVaultRenewToken = true // DefaultVaultUnwrapToken is the default value for if the Vault token should // be unwrapped. DefaultVaultUnwrapToken = false // DefaultVaultRetryBase is the default value for the base time to use for // exponential backoff. DefaultVaultRetryBase = 250 * time.Millisecond // DefaultVaultRetryMaxAttempts is the default maximum number of attempts to // retry before quitting. DefaultVaultRetryMaxAttempts = 5 )
const ( // DefaultSSLVerify is the default value for SSL verification. DefaultSSLVerify = true )
const (
// DefaultSyslogFacility is the default facility to log to.
DefaultSyslogFacility = "LOCAL0"
)
Variables ¶
var ( // ErrTemplateStringEmpty is the error returned with the template contents // are empty. ErrTemplateStringEmpty = errors.New("template: cannot be empty") // ErrTemplateInvalidFormat is the error returned with the template is not // a valid format. ErrTemplateInvalidFormat = errors.New("template: invalid format") )
var ( // ErrWaitStringEmpty is the error returned when wait is specified as an empty // string. ErrWaitStringEmpty = errors.New("wait: cannot be empty") // ErrWaitInvalidFormat is the error returned when the wait is specified // incorrectly. ErrWaitInvalidFormat = errors.New("wait: invalid format") // ErrWaitNegative is the error returned with the wait is negative. ErrWaitNegative = errors.New("wait: cannot be negative") // ErrWaitMinLTMax is the error returned with the minimum wait time is not // less than the maximum wait time. ErrWaitMinLTMax = errors.New("wait: min must be less than max") )
var ( // DefaultExecReloadSignal is the default signal to send to the process to // tell it to reload its configuration. DefaultExecReloadSignal = (os.Signal)(nil) )
var ( // DefaultMaxIdleConnsPerHost is the default number of idle connections to use // per host. DefaultMaxIdleConnsPerHost = runtime.GOMAXPROCS(0) + 1 )
var ( // ErrAuthStringEmpty is the error returned with authentication is provided, // but empty. ErrAuthStringEmpty = errors.New("auth: cannot be empty") )
Functions ¶
func BoolGoString ¶
BoolGoString returns the value of the boolean for printing in a string.
func BoolPresent ¶
BoolPresent returns a boolean indiciating if the pointer is nil, or if the pointer is pointing to the zero value..
func BoolVal ¶
BoolVal returns the value of the boolean at the pointer, or false if the pointer is nil.
func ConsulStringToStructFunc ¶
func ConsulStringToStructFunc() mapstructure.DecodeHookFunc
ConsulStringToStructFunc checks if the value set for the key should actually be a struct and sets the appropriate value in the struct. This is for backwards-compatability with older versions of Consul Template.
func FileModeGoString ¶
FileModeGoString returns the value of the os.FileMode for printing in a string.
func FileModePresent ¶
FileModePresent returns a boolean indiciating if the pointer is nil, or if the pointer is pointing to the zero value.
func FileModeVal ¶
FileModeVal returns the value of the os.FileMode at the pointer, or 0 if the pointer is nil.
func IntGoString ¶
IntGoString returns the value of the int for printing in a string.
func IntPresent ¶
IntPresent returns a boolean indiciating if the pointer is nil, or if the pointer is pointing to the zero value.
func SignalGoString ¶
SignalGoString returns the value of the os.Signal for printing in a string.
func SignalPresent ¶
SignalPresent returns a boolean indiciating if the pointer is nil, or if the pointer is pointing to the zero value..
func SignalVal ¶
SignalVal returns the value of the os.Signal at the pointer, or 0 if the pointer is nil.
func StringGoString ¶
StringGoString returns the value of the string for printing in a string.
func StringPresent ¶
StringPresent returns a boolean indiciating if the pointer is nil, or if the pointer is pointing to the zero value..
func StringToFileModeFunc ¶
func StringToFileModeFunc() mapstructure.DecodeHookFunc
StringToFileModeFunc returns a function that converts strings to os.FileMode value. This is designed to be used with mapstructure for parsing out a filemode value.
func StringToWaitDurationHookFunc ¶
func StringToWaitDurationHookFunc() mapstructure.DecodeHookFunc
StringToWaitDurationHookFunc returns a function that converts strings to wait value. This is designed to be used with mapstructure for parsing out a wait value.
func StringVal ¶
StringVal returns the value of the string at the pointer, or "" if the pointer is nil.
func TimeDuration ¶
TimeDuration returns a pointer to the given time.Duration.
func TimeDurationGoString ¶
TimeDurationGoString returns the value of the time.Duration for printing in a string.
func TimeDurationPresent ¶
TimeDurationPresent returns a boolean indiciating if the pointer is nil, or if the pointer is pointing to the zero value..
Types ¶
type AuthConfig ¶
type AuthConfig struct { Enabled *bool `mapstructure:"enabled"` Username *string `mapstructure:"username"` Password *string `mapstructure:"password"` }
AuthConfig is the HTTP basic authentication data.
func DefaultAuthConfig ¶
func DefaultAuthConfig() *AuthConfig
DefaultAuthConfig is the default configuration.
func ParseAuthConfig ¶
func ParseAuthConfig(s string) (*AuthConfig, error)
ParseAuthConfig parses the auth into username:password.
func (*AuthConfig) Copy ¶
func (c *AuthConfig) Copy() *AuthConfig
Copy returns a deep copy of this configuration.
func (*AuthConfig) Finalize ¶
func (c *AuthConfig) Finalize()
Finalize ensures there no nil pointers.
func (*AuthConfig) GoString ¶
func (c *AuthConfig) GoString() string
GoString defines the printable version of this struct.
func (*AuthConfig) Merge ¶
func (c *AuthConfig) Merge(o *AuthConfig) *AuthConfig
Merge combines all values in this configuration with the values in the other configuration, with values in the other configuration taking precedence. Maps and slices are merged, most other values are overwritten. Complex structs define their own merge functionality.
func (*AuthConfig) String ¶
func (c *AuthConfig) String() string
String is the string representation of this authentication. If authentication is not enabled, this returns the empty string. The username and password will be separated by a colon.
type Config ¶
type Config struct { // Consul is the configuration for connecting to a Consul cluster. Consul *ConsulConfig `mapstructure:"consul"` // Dedup is used to configure the dedup settings Dedup *DedupConfig `mapstructure:"deduplicate"` // Exec is the configuration for exec/supervise mode. Exec *ExecConfig `mapstructure:"exec"` // KillSignal is the signal to listen for a graceful terminate event. KillSignal *os.Signal `mapstructure:"kill_signal"` // LogLevel is the level with which to log for this config. LogLevel *string `mapstructure:"log_level"` // MaxStale is the maximum amount of time for staleness from Consul as given // by LastContact. If supplied, Consul Template will query all servers instead // of just the leader. MaxStale *time.Duration `mapstructure:"max_stale"` // PidFile is the path on disk where a PID file should be written containing // this processes PID. PidFile *string `mapstructure:"pid_file"` // ReloadSignal is the signal to listen for a reload event. ReloadSignal *os.Signal `mapstructure:"reload_signal"` // Syslog is the configuration for syslog. Syslog *SyslogConfig `mapstructure:"syslog"` // Templates is the list of templates. Templates *TemplateConfigs `mapstructure:"template"` // Vault is the configuration for connecting to a vault server. Vault *VaultConfig `mapstructure:"vault"` // Wait is the quiescence timers. Wait *WaitConfig `mapstructure:"wait"` }
Config is used to configure Consul Template
func DefaultConfig ¶
func DefaultConfig() *Config
DefaultConfig returns the default configuration struct. Certain environment variables may be set which control the values for the default configuration.
func FromFile ¶
FromFile reads the configuration file at the given path and returns a new Config struct with the data populated.
func FromPath ¶
FromPath iterates and merges all configuration files in a given directory, returning the resulting config.
func Must ¶
Must returns a config object that must compile. If there are any errors, this function will panic. This is most useful in testing or constants.
func TestConfig ¶
TestConfig returuns a default, finalized config, with the provided configuration taking precedence.
func (*Config) Copy ¶
Copy returns a deep copy of the current configuration. This is useful because the nested data structures may be shared.
func (*Config) Finalize ¶
func (c *Config) Finalize()
Finalize ensures all configuration options have the default values, so it is safe to dereference the pointers later down the line. It also intelligently tries to activate stanzas that should be "enabled" because data was given, but the user did not explicitly add "Enabled: true" to the configuration.
type ConsulConfig ¶
type ConsulConfig struct { // Address is the address of the Consul server. It may be an IP or FQDN. Address *string // Auth is the HTTP basic authentication for communicating with Consul. Auth *AuthConfig `mapstructure:"auth"` // Retry is the configuration for specifying how to behave on failure. Retry *RetryConfig `mapstructure:"retry"` // SSL indicates we should use a secure connection while talking to // Consul. This requires Consul to be configured to serve HTTPS. SSL *SSLConfig `mapstructure:"ssl"` // Token is the token to communicate with Consul securely. Token *string // Transport configures the low-level network connection details. Transport *TransportConfig `mapstructure:"transport"` }
ConsulConfig contains the configurations options for connecting to a Consul cluster.
func DefaultConsulConfig ¶
func DefaultConsulConfig() *ConsulConfig
DefaultConsulConfig returns a configuration that is populated with the default values.
func (*ConsulConfig) Copy ¶
func (c *ConsulConfig) Copy() *ConsulConfig
Copy returns a deep copy of this configuration.
func (*ConsulConfig) Finalize ¶
func (c *ConsulConfig) Finalize()
Finalize ensures there no nil pointers.
func (*ConsulConfig) GoString ¶
func (c *ConsulConfig) GoString() string
GoString defines the printable version of this struct.
func (*ConsulConfig) Merge ¶
func (c *ConsulConfig) Merge(o *ConsulConfig) *ConsulConfig
Merge combines all values in this configuration with the values in the other configuration, with values in the other configuration taking precedence. Maps and slices are merged, most other values are overwritten. Complex structs define their own merge functionality.
type DedupConfig ¶
type DedupConfig struct { // Controls if deduplication mode is enabled Enabled *bool `mapstructure:"enabled"` // MaxStale is the maximum amount of time to allow for stale queries. MaxStale *time.Duration `mapstructure:"max_stale"` // Controls the KV prefix used. Defaults to defaultDedupPrefix Prefix *string `mapstructure:"prefix"` // TTL is the Session TTL used for lock acquisition, defaults to 15 seconds. TTL *time.Duration `mapstructure:"ttl"` }
DedupConfig is used to enable the de-duplication mode, which depends on electing a leader per-template and watching of a key. This is used to reduce the cost of many instances of CT running the same template.
func DefaultDedupConfig ¶
func DefaultDedupConfig() *DedupConfig
DefaultDedupConfig returns a configuration that is populated with the default values.
func (*DedupConfig) Copy ¶
func (c *DedupConfig) Copy() *DedupConfig
Copy returns a deep copy of this configuration.
func (*DedupConfig) Finalize ¶
func (c *DedupConfig) Finalize()
Finalize ensures there no nil pointers.
func (*DedupConfig) GoString ¶
func (c *DedupConfig) GoString() string
GoString defines the printable version of this struct.
func (*DedupConfig) Merge ¶
func (c *DedupConfig) Merge(o *DedupConfig) *DedupConfig
Merge combines all values in this configuration with the values in the other configuration, with values in the other configuration taking precedence. Maps and slices are merged, most other values are overwritten. Complex structs define their own merge functionality.
type EnvConfig ¶
type EnvConfig struct { // BlacklistEnv specifies a list of environment variables to explicitly // disclude from the list of environment variables populated to the child. // If both WhitelistEnv and BlacklistEnv are provided, BlacklistEnv takes // precedence over the values in WhitelistEnv. Blacklist []string `mapstructure:"blacklist"` // CustomEnv specifies custom environment variables to pass to the child // process. These are provided programatically, override any environment // variables of the same name, are ignored from whitelist/blacklist, and // are still included even if PristineEnv is set to true. Custom []string `mapstructure:"custom"` // PristineEnv specifies if the child process should inherit the parent's // environment. Pristine *bool `mapstructure:"pristine"` // WhitelistEnv specifies a list of environment variables to exclusively // include in the list of environment variables populated to the child. Whitelist []string `mapstructure:"whitelist"` }
EnvConfig is an embeddable struct for things that accept environment variable filtering. You should not use this directly and it is only public for mapstructure's decoding.
func DefaultEnvConfig ¶
func DefaultEnvConfig() *EnvConfig
DefaultEnvConfig returns a configuration that is populated with the default values.
func (*EnvConfig) Env ¶
Env calculates and returns the finalized environment for this exec configuration. It takes into account pristine, custom environment, whitelist, and blacklist values.
type ExecConfig ¶
type ExecConfig struct { // Command is the command to execute and watch as a child process. Command *string `mapstructure:"command"` // Enabled controls if this exec is enabled. Enabled *bool `mapstructure:"enabled"` // EnvConfig is the environmental customizations. Env *EnvConfig `mapstructure:"env"` // KillSignal is the signal to send to the command to kill it gracefully. The // default value is "SIGTERM". KillSignal *os.Signal `mapstructure:"kill_signal"` // KillTimeout is the amount of time to give the process to cleanup before // hard-killing it. KillTimeout *time.Duration `mapstructure:"kill_timeout"` // ReloadSignal is the signal to send to the child process when a template // changes. This tells the child process that templates have ReloadSignal *os.Signal `mapstructure:"reload_signal"` // Splay is the maximum amount of random time to wait to signal or kill the // process. By default this is disabled, but it can be set to low values to // reduce the "thundering herd" problem where all tasks are restarted at once. Splay *time.Duration `mapstructure:"splay"` // Timeout is the maximum amount of time to wait for a command to complete. // By default, this is 0, which means "wait forever". Timeout *time.Duration `mapstructure:"timeout"` }
ExecConfig is used to configure the application when it runs in exec/supervise mode.
func DefaultExecConfig ¶
func DefaultExecConfig() *ExecConfig
DefaultExecConfig returns a configuration that is populated with the default values.
func (*ExecConfig) Copy ¶
func (c *ExecConfig) Copy() *ExecConfig
Copy returns a deep copy of this configuration.
func (*ExecConfig) Finalize ¶
func (c *ExecConfig) Finalize()
Finalize ensures there no nil pointers.
func (*ExecConfig) GoString ¶
func (c *ExecConfig) GoString() string
GoString defines the printable version of this struct.
func (*ExecConfig) Merge ¶
func (c *ExecConfig) Merge(o *ExecConfig) *ExecConfig
Merge combines all values in this configuration with the values in the other configuration, with values in the other configuration taking precedence. Maps and slices are merged, most other values are overwritten. Complex structs define their own merge functionality.
type RetryConfig ¶
type RetryConfig struct { // Attempts is the total number of maximum attempts to retry before letting // the error fall through. Attempts *int // Backoff is the base of the exponentialbackoff. This number will be // multipled by the next power of 2 on each iteration. Backoff *time.Duration // Enabled signals if this retry is enabled. Enabled *bool }
RetryConfig is a shared configuration for upstreams that support retires on failure.
func DefaultRetryConfig ¶
func DefaultRetryConfig() *RetryConfig
DefaultRetryConfig returns a configuration that is populated with the default values.
func (*RetryConfig) Copy ¶
func (c *RetryConfig) Copy() *RetryConfig
Copy returns a deep copy of this configuration.
func (*RetryConfig) Finalize ¶
func (c *RetryConfig) Finalize()
Finalize ensures there no nil pointers.
func (*RetryConfig) GoString ¶
func (c *RetryConfig) GoString() string
GoString defines the printable version of this struct.
func (*RetryConfig) Merge ¶
func (c *RetryConfig) Merge(o *RetryConfig) *RetryConfig
Merge combines all values in this configuration with the values in the other configuration, with values in the other configuration taking precedence. Maps and slices are merged, most other values are overwritten. Complex structs define their own merge functionality.
func (*RetryConfig) RetryFunc ¶
func (c *RetryConfig) RetryFunc() RetryFunc
RetryFunc returns the retry function associated with this configuration.
type SSLConfig ¶
type SSLConfig struct { CaCert *string `mapstructure:"ca_cert"` CaPath *string `mapstructure:"ca_path"` Cert *string `mapstructure:"cert"` Enabled *bool `mapstructure:"enabled"` Key *string `mapstructure:"key"` ServerName *string `mapstructure:"server_name"` Verify *bool `mapstructure:"verify"` }
SSLConfig is the configuration for SSL.
func DefaultSSLConfig ¶
func DefaultSSLConfig() *SSLConfig
DefaultSSLConfig returns a configuration that is populated with the default values.
type SyslogConfig ¶
type SyslogConfig struct { Enabled *bool `mapstructure:"enabled"` Facility *string `mapstructure:"facility"` }
SyslogConfig is the configuration for syslog.
func DefaultSyslogConfig ¶
func DefaultSyslogConfig() *SyslogConfig
DefaultSyslogConfig returns a configuration that is populated with the default values.
func (*SyslogConfig) Copy ¶
func (c *SyslogConfig) Copy() *SyslogConfig
Copy returns a deep copy of this configuration.
func (*SyslogConfig) Finalize ¶
func (c *SyslogConfig) Finalize()
Finalize ensures there no nil pointers.
func (*SyslogConfig) GoString ¶
func (c *SyslogConfig) GoString() string
GoString defines the printable version of this struct.
func (*SyslogConfig) Merge ¶
func (c *SyslogConfig) Merge(o *SyslogConfig) *SyslogConfig
Merge combines all values in this configuration with the values in the other configuration, with values in the other configuration taking precedence. Maps and slices are merged, most other values are overwritten. Complex structs define their own merge functionality.
type TemplateConfig ¶
type TemplateConfig struct { // Backup determines if this template should retain a backup. The default // value is false. Backup *bool `mapstructure:"backup"` // Command is the arbitrary command to execute after a template has // successfully rendered. This is DEPRECATED. Use Exec instead. Command *string `mapstructure:"command"` // CommandTimeout is the amount of time to wait for the command to finish // before force-killing it. This is DEPRECATED. Use Exec instead. CommandTimeout *time.Duration `mapstructure:"command_timeout"` // Contents are the raw template contents to evaluate. Either this or Source // must be specified, but not both. Contents *string `mapstructure:"contents"` // Destination is the location on disk where the template should be rendered. // This is required unless running in debug/dry mode. Destination *string `mapstructure:"destination"` // Exec is the configuration for the command to run when the template renders // successfully. Exec *ExecConfig `mapstructure:"exec"` // Perms are the file system permissions to use when creating the file on // disk. This is useful for when files contain sensitive information, such as // secrets from Vault. Perms *os.FileMode `mapstructure:"perms"` // Source is the path on disk to the template contents to evaluate. Either // this or Contents should be specified, but not both. Source *string `mapstructure:"source"` // Wait configures per-template quiescence timers. Wait *WaitConfig `mapstructure:"wait"` // LeftDelim and RightDelim are optional configurations to control what // delimiter is utilized when parsing the template. LeftDelim *string `mapstructure:"left_delimiter"` RightDelim *string `mapstructure:"right_delimiter"` }
TemplateConfig is a representation of a template on disk, as well as the associated commands and reload instructions.
func DefaultTemplateConfig ¶
func DefaultTemplateConfig() *TemplateConfig
DefaultTemplateConfig returns a configuration that is populated with the default values.
func ParseTemplateConfig ¶
func ParseTemplateConfig(s string) (*TemplateConfig, error)
ParseTemplateConfig parses a string in the form source:destination:command into a TemplateConfig.
func (*TemplateConfig) Copy ¶
func (c *TemplateConfig) Copy() *TemplateConfig
Copy returns a deep copy of this configuration.
func (*TemplateConfig) Display ¶
func (c *TemplateConfig) Display() string
Display is the human-friendly form of this configuration. It tries to describe this template in as much detail as possible in a single line, so log consumers can uniquely identify it.
func (*TemplateConfig) Finalize ¶
func (c *TemplateConfig) Finalize()
Finalize ensures the configuration has no nil pointers and sets default values.
func (*TemplateConfig) GoString ¶
func (c *TemplateConfig) GoString() string
GoString defines the printable version of this struct.
func (*TemplateConfig) Merge ¶
func (c *TemplateConfig) Merge(o *TemplateConfig) *TemplateConfig
Merge combines all values in this configuration with the values in the other configuration, with values in the other configuration taking precedence. Maps and slices are merged, most other values are overwritten. Complex structs define their own merge functionality.
type TemplateConfigs ¶
type TemplateConfigs []*TemplateConfig
TemplateConfigs is a collection of TemplateConfigs
func DefaultTemplateConfigs ¶
func DefaultTemplateConfigs() *TemplateConfigs
DefaultTemplateConfigs returns a configuration that is populated with the default values.
func (*TemplateConfigs) Copy ¶
func (c *TemplateConfigs) Copy() *TemplateConfigs
Copy returns a deep copy of this configuration.
func (*TemplateConfigs) Finalize ¶
func (c *TemplateConfigs) Finalize()
Finalize ensures the configuration has no nil pointers and sets default values.
func (*TemplateConfigs) GoString ¶
func (c *TemplateConfigs) GoString() string
GoString defines the printable version of this struct.
func (*TemplateConfigs) Merge ¶
func (c *TemplateConfigs) Merge(o *TemplateConfigs) *TemplateConfigs
Merge combines all values in this configuration with the values in the other configuration, with values in the other configuration taking precedence. Maps and slices are merged, most other values are overwritten. Complex structs define their own merge functionality.
type TransportConfig ¶ added in v0.18.1
type TransportConfig struct { // DialKeepAlive is the amount of time for keep-alives. DialKeepAlive *time.Duration `mapstructure:"dial_keep_alive"` // DialTimeout is the amount of time to wait to establish a connection. DialTimeout *time.Duration `mapstructure:"dial_timeout"` // DisableKeepAlives determines if keep-alives should be used. Disabling this // significantly decreases performance. DisableKeepAlives *bool `mapstructure:"disable_keep_alives"` // IdleConnTimeout is the timeout for idle connections. IdleConnTimeout *time.Duration `mapstructure:"idle_conn_timeout"` // MaxIdleConns is the maximum number of total idle connections. MaxIdleConns *int `mapstructure:"max_idle_conns"` // MaxIdleConnsPerHost is the maximum number of idle connections per remote // host. MaxIdleConnsPerHost *int `mapstructure:"max_idle_conns_per_host"` // TLSHandshakeTimeout is the amout of time to wait to complete the TLS // handshake. TLSHandshakeTimeout *time.Duration `mapstructure:"tls_handshake_timeout"` }
TransportConfig is the configuration to tune low-level APIs for the interactions on the wire.
func DefaultTransportConfig ¶ added in v0.18.1
func DefaultTransportConfig() *TransportConfig
DefaultTransportConfig returns a configuration that is populated with the default values.
func (*TransportConfig) Copy ¶ added in v0.18.1
func (c *TransportConfig) Copy() *TransportConfig
Copy returns a deep copy of this configuration.
func (*TransportConfig) Finalize ¶ added in v0.18.1
func (c *TransportConfig) Finalize()
Finalize ensures there no nil pointers.
func (*TransportConfig) GoString ¶ added in v0.18.1
func (c *TransportConfig) GoString() string
GoString defines the printable version of this struct.
func (*TransportConfig) Merge ¶ added in v0.18.1
func (c *TransportConfig) Merge(o *TransportConfig) *TransportConfig
Merge combines all values in this configuration with the values in the other configuration, with values in the other configuration taking precedence. Maps and slices are merged, most other values are overwritten. Complex structs define their own merge functionality.
type VaultConfig ¶
type VaultConfig struct { // Address is the URI to the Vault server. Address *string `mapstructure:"address"` // Enabled controls whether the Vault integration is active. Enabled *bool `mapstructure:"enabled"` // RenewToken renews the Vault token. RenewToken *bool `mapstructure:"renew_token"` // Retry is the configuration for specifying how to behave on failure. Retry *RetryConfig `mapstructure:"retry"` // SSL indicates we should use a secure connection while talking to Vault. SSL *SSLConfig `mapstructure:"ssl"` // Token is the Vault token to communicate with for requests. It may be // a wrapped token or a real token. This can also be set via the VAULT_TOKEN // environment variable. Token *string `mapstructure:"token" json:"-"` // Transport configures the low-level network connection details. Transport *TransportConfig `mapstructure:"transport"` // UnwrapToken unwraps the provided Vault token as a wrapped token. UnwrapToken *bool `mapstructure:"unwrap_token"` }
VaultConfig is the configuration for connecting to a vault server.
func DefaultVaultConfig ¶
func DefaultVaultConfig() *VaultConfig
DefaultVaultConfig returns a configuration that is populated with the default values.
func (*VaultConfig) Copy ¶
func (c *VaultConfig) Copy() *VaultConfig
Copy returns a deep copy of this configuration.
func (*VaultConfig) Finalize ¶
func (c *VaultConfig) Finalize()
Finalize ensures there no nil pointers.
func (*VaultConfig) GoString ¶
func (c *VaultConfig) GoString() string
GoString defines the printable version of this struct.
func (*VaultConfig) Merge ¶
func (c *VaultConfig) Merge(o *VaultConfig) *VaultConfig
Merge combines all values in this configuration with the values in the other configuration, with values in the other configuration taking precedence. Maps and slices are merged, most other values are overwritten. Complex structs define their own merge functionality.
type WaitConfig ¶
type WaitConfig struct { // Enabled determines if this wait is enabled. Enabled *bool `mapstructure:"bool"` // Min and Max are the minimum and maximum time, respectively, to wait for // data changes before rendering a new template to disk. Min *time.Duration `mapstructure:"min"` Max *time.Duration `mapstructure:"max"` }
WaitConfig is the Min/Max duration used by the Watcher
func DefaultWaitConfig ¶
func DefaultWaitConfig() *WaitConfig
DefaultWaitConfig is the default configuration.
func ParseWaitConfig ¶
func ParseWaitConfig(s string) (*WaitConfig, error)
ParseWaitConfig parses a string of the format `minimum(:maximum)` into a WaitConfig.
func (*WaitConfig) Copy ¶
func (c *WaitConfig) Copy() *WaitConfig
Copy returns a deep copy of this configuration.
func (*WaitConfig) Finalize ¶
func (c *WaitConfig) Finalize()
Finalize ensures there no nil pointers.
func (*WaitConfig) GoString ¶
func (c *WaitConfig) GoString() string
GoString defines the printable version of this struct.
func (*WaitConfig) Merge ¶
func (c *WaitConfig) Merge(o *WaitConfig) *WaitConfig
Merge combines all values in this configuration with the values in the other configuration, with values in the other configuration taking precedence. Maps and slices are merged, most other values are overwritten. Complex structs define their own merge functionality.
type WaitVar ¶
type WaitVar WaitConfig
WaitVar implements the Flag.Value interface and allows the user to specify a watch interval using Go's flag parsing library.