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Types ¶
type NodeContext ¶
type NodeContext interface { // IsCatchingUp returns true if our sync routine is currently running IsCatchingUp() bool // IsInitialCatchupComplete returns true if the initial sync has completed (doesn't mean it succeeded) IsInitialCatchupComplete() bool // HasCaughtUp returns true if we have completely caught up at least once HasCaughtUp() bool // SetLastLiveRound is called to record observation of a round completion SetLastLiveRound(round basics.Round) }
NodeContext is an interface representing various context information regarding a specific node instance (per AlgorandFullNode)
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