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Constants ¶
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Variables ¶
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var ErrInvalidPlatform = errors.New("invalid platform")
Functions ¶
This section is empty.
Types ¶
type Source ¶
type Source struct {
// contains filtered or unexported fields
}
An 'Artifact' representing Godot source code for a specific version.
func (Source) Archivable ¶
func (s Source) Archivable()
Allows 'Source' to be used by 'Archive' implementation.
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