Documentation ¶
Index ¶
- Variables
- func Action(rc *run.Context, x *export.Export) (action.Action, error)
- func NewCacheArtifactsAction(rc *run.Context, x *export.Export) (action.WithDescription[action.Function], error)
- func NewCopyArtifactsAction(rc *run.Context, artifacts []string) action.WithDescription[action.Function]
- func NewInstallGodotAction(rc *run.Context, ev engine.Version, path osutil.Path) action.WithDescription[action.Function]
Constants ¶
This section is empty.
Variables ¶
View Source
var ErrMissingInput = errors.New("missing input")
Functions ¶
func Action ¶
Action creates a new 'action.Action' which executes the specified processes for compiling the export template.
func NewCacheArtifactsAction ¶
func NewCacheArtifactsAction( rc *run.Context, x *export.Export, ) (action.WithDescription[action.Function], error)
NewCacheArtifactsAction creates an 'action.Action' which caches the generated project artifacts in the 'gdbuild' store.
func NewCopyArtifactsAction ¶
func NewCopyArtifactsAction( rc *run.Context, artifacts []string, ) action.WithDescription[action.Function]
NewCopyArtifactsAction creates an 'action.Action' which moves the generated Godot artifacts to the output directory.
Types ¶
This section is empty.
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