Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Queue ¶
type Queue struct {
// contains filtered or unexported fields
}
Queue is a work queue.
func (*Queue) Done ¶
func (q *Queue) Done(item interface{})
Done marks item as done processing, and if it has been marked as dirty again while it was being processed, it will be re-added to the queue for re-processing.
func (*Queue) Get ¶
Get blocks until it can return an item to be processed. If shutdown = true, the caller should end their goroutine. You must call Done with item when you have finished processing it.
func (*Queue) Len ¶
Len returns the current queue length, for informational purposes only. You shouldn't e.g. gate a call to Add() or Get() on Len() being a particular value, that can't be synchronized properly.
func (*Queue) ShutDown ¶
func (q *Queue) ShutDown()
ShutDown will cause q to ignore all new items added to it. As soon as the worker goroutines have drained the existing items in the queue, they will be instructed to exit.