Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var DeviceMgr = &DeviceManager{}
Functions ¶
This section is empty.
Types ¶
type DeviceManager ¶
type DeviceManager struct { }
func (*DeviceManager) End ¶
func (dm *DeviceManager) End() bool
func (*DeviceManager) Init ¶
func (dm *DeviceManager) Init() bool
func (*DeviceManager) Name ¶
func (dm *DeviceManager) Name() string
func (*DeviceManager) Update ¶
func (dm *DeviceManager) Update() bool
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