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Index ¶
Constants ¶
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const (
IDENTITY_FN = ".identity-"
)
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const STATE_FN = ".state-"
STATE_FN ...
Variables ¶
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var ( ErrPrevStateNotFound = errors.New("could not find previous state") ErrLocalStateCorrupted = errors.New("local state is corrupted") )
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var ErrCacheAlreadyLocked = errors.New("cache is already locked")
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var ErrCacheNotLocked = errors.New("cache is not locked")
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var ErrServerIdentityValidationFailed = errors.New("failed to validate the identity of the server")
Functions ¶
This section is empty.
Types ¶
type Cache ¶
type Cache interface { Get(serverUUID, db string) (*schema.ImmutableState, error) Set(serverUUID, db string, state *schema.ImmutableState) error Lock(serverUUID string) error Unlock() error // ServerIdentityCheck check validates that a server with given identity can use given server uuid // // `serverIdentity` must uniquely identify given immudb server instance. // Go SDK passes `host:port` pair as the server identity however the Cache interface implementation // must not do any assumptions about the structure of this data. ServerIdentityCheck(serverIdentity, serverUUID string) error }
Cache the cache interface
func NewInMemoryCache ¶ added in v0.7.0
func NewInMemoryCache() Cache
NewInMemoryCache returns a new in-memory cache
type HistoryCache ¶
type HistoryCache interface { Cache Walk(serverUUID string, db string, f func(*schema.ImmutableState) interface{}) ([]interface{}, error) }
HistoryCache the history cache interface
func NewHistoryFileCache ¶
func NewHistoryFileCache(dir string) HistoryCache
NewHistoryFileCache returns a new history file cache
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