Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Game ¶
type Game struct { ID int64 `datastore:"-"` Created time.Time `json:"created" datastore:",noindex"` Finished time.Time `json:"finished" datastore:",noindex"` GameTypeID int64 `json:"gameTypeID" datastore:",noindex"` MapID int64 `json:"mapID" datastore:",noindex"` ProjectIDs []int64 `json:"projectIDs" datastore:",noindex"` WinningTeam int64 `json:"winningTeam" datastore:",noindex"` Reason string `json:"reason" datastore:",noindex"` Complete bool `json:"complete" datastore:",noindex"` }
Game -
type GameType ¶
type GameType struct { ID int64 `datastore:"-"` Name string `json:"name"` Version string `json:"version" datastore:",noindex"` BotTypes []int64 `json:"botTypes" datastore:",noindex"` ItemTypes []int64 `json:"itemTypes" datastore:",noindex"` TerrainTypes []int64 `json:"terrainTypes" datastore:",noindex"` ApiFuncs []string `json:"apiFuncs" datastore:",noindex"` NumTeams int `json:"numTeams" datastore:",noindex"` CreatorID int64 `json:"creatorID" datastore:",noindex"` Description string `json:"description" datastore:",noindex"` MapIDs []int64 `json:"mapIDs" datastore:",noindex"` }
GameType -
type Map ¶
type Map struct { ID int64 `datastore:"-"` Name string `json:"name"` GameTypeID int64 `json:"gameTypeID" datastore:",noindex"` RoundLimit int `json:"roundLimit" datastore:",noindex"` }
Map -
type Project ¶
type Project struct { ID int64 `datastore:"-"` Name string `json:"name"` Language string `json:"language" datastore:",noindex"` GameTypeID int64 `json:"gameTypeID" datastore:",noindex"` UserID int64 `json:"userID" datastore:",noindex"` FileNames []string `json:"fileNames" datastore:",noindex"` GameIDs []int64 `json:"gameIDs" datastore:",noindex"` }
Project -
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