Documentation ¶
Index ¶
- Constants
- Variables
- func CheckCloseFrameData(code StatusCode, reason string) error
- func CheckHeader(h Header, s State) error
- func Cipher(payload []byte, mask [4]byte, offset int)
- func CompileFrame(f Frame) (bts []byte, err error)
- func HeaderSize(h Header) (n int)
- func LogSubName(_ string)
- func MustCompileFrame(f Frame) []byte
- func MustWriteFrame(w io.Writer, f Frame)
- func NewCloseFrameBody(code StatusCode, reason string) []byte
- func NewMask() (ret [4]byte)
- func PutCloseFrameBody(p []byte, code StatusCode, reason string)
- func PutReader(br *bufio.Reader)
- func RejectConnectionError(options ...RejectOption) error
- func Rsv(r1, r2, r3 bool) (rsv byte)
- func RsvBits(rsv byte) (r1, r2, r3 bool)
- func SelectEqual(v string) func(string) bool
- func SelectFromSlice(accept []string) func(string) bool
- func WriteFrame(w io.Writer, f Frame) error
- func WriteHeader(w io.Writer, h Header) error
- type Addr
- type ClientHandler
- type ConnectHandler
- type ConnectionRejectedError
- type Dialer
- type Frame
- func MaskFrame(f Frame) Frame
- func MaskFrameInPlace(f Frame) Frame
- func MaskFrameInPlaceWith(f Frame, m [4]byte) Frame
- func MaskFrameWith(f Frame, mask [4]byte) Frame
- func MustReadFrame(r io.Reader) Frame
- func NewBinaryFrame(p []byte) Frame
- func NewCloseFrame(p []byte) Frame
- func NewFrame(op OpCode, fin bool, p []byte) Frame
- func NewPingFrame(p []byte) Frame
- func NewPongFrame(p []byte) Frame
- func NewTextFrame(p []byte) Frame
- func ReadFrame(r io.Reader) (f Frame, err error)
- func UnmaskFrame(f Frame) Frame
- func UnmaskFrameInPlace(f Frame) Frame
- type HTTPUpgrader
- type Handshake
- type HandshakeHeader
- type HandshakeHeaderBytes
- type HandshakeHeaderFunc
- type HandshakeHeaderHTTP
- type HandshakeHeaderString
- type Header
- type Logger
- type OpCode
- type ProtocolError
- type RejectOption
- type SendFunc
- type Server
- type SessionHandler
- type SessionsHandler
- type State
- type StatusCode
- func (s StatusCode) Empty() bool
- func (s StatusCode) In(r StatusCodeRange) bool
- func (s StatusCode) IsApplicationSpec() bool
- func (s StatusCode) IsNotUsed() bool
- func (s StatusCode) IsPrivateSpec() bool
- func (s StatusCode) IsProtocolDefined() bool
- func (s StatusCode) IsProtocolReserved() bool
- func (s StatusCode) IsProtocolSpec() bool
- type StatusCodeRange
- type StatusError
- type Upgrader
Constants ¶
const ( DefaultClientReadBufferSize = 4096 DefaultClientWriteBufferSize = 4096 )
Constants used by Dialer.
const ( DefaultServerReadBufferSize = 4096 DefaultServerWriteBufferSize = 512 )
Constants used by ConnUpgrader.
const ( MaxHeaderSize = 14 MinHeaderSize = 2 )
Header size length bounds in bytes.
const (
// All control frames MUST have a payload length of 125 bytes or less and MUST NOT be fragmented.
MaxControlFramePayloadSize = 125
)
Constants defined by specification.
Variables ¶
var ( ErrProtocolOpCodeReserved = ProtocolError("use of reserved op code") ErrProtocolControlPayloadOverflow = ProtocolError("control frame payload limit exceeded") ErrProtocolControlNotFinal = ProtocolError("control frame is not final") ErrProtocolNonZeroRsv = ProtocolError("non-zero rsv bits with no extension negotiated") ErrProtocolMaskRequired = ProtocolError("frames from client to server must be masked") ErrProtocolMaskUnexpected = ProtocolError("frames from server to client must be not masked") ErrProtocolContinuationExpected = ProtocolError("unexpected non-continuation data frame") ErrProtocolContinuationUnexpected = ProtocolError("unexpected continuation data frame") ErrProtocolStatusCodeNotInUse = ProtocolError("status code is not in use") ErrProtocolStatusCodeApplicationLevel = ProtocolError("status code is only application level") ErrProtocolStatusCodeNoMeaning = ProtocolError("status code has no meaning yet") ErrProtocolStatusCodeUnknown = ProtocolError("status code is not defined in spec") ErrProtocolInvalidUTF8 = ProtocolError("invalid utf8 sequence in close reason") )
Errors used by the protocol checkers.
var ( ErrHandshakeBadStatus = fmt.Errorf("unexpected http status") ErrHandshakeBadSubProtocol = fmt.Errorf("unexpected protocol in %q header", headerSecProtocol) ErrHandshakeBadExtensions = fmt.Errorf("unexpected extensions in %q header", headerSecProtocol) )
Errors used by the websocket client.
var ( StatusRangeNotInUse = StatusCodeRange{0, 999} StatusRangeProtocol = StatusCodeRange{1000, 2999} StatusRangeApplication = StatusCodeRange{3000, 3999} StatusRangePrivate = StatusCodeRange{4000, 4999} )
Status code ranges defined by specification. See https://tools.ietf.org/html/rfc6455#section-7.4.2
var ( CompiledPing = MustCompileFrame(NewPingFrame(nil)) CompiledPong = MustCompileFrame(NewPongFrame(nil)) CompiledClose = MustCompileFrame(NewCloseFrame(nil)) CompiledCloseNormalClosure = MustCompileFrame(closeFrameNormalClosure) CompiledCloseGoingAway = MustCompileFrame(closeFrameGoingAway) CompiledCloseProtocolError = MustCompileFrame(closeFrameProtocolError) CompiledCloseUnsupportedData = MustCompileFrame(closeFrameUnsupportedData) CompiledCloseNoMeaningYet = MustCompileFrame(closeFrameNoMeaningYet) CompiledCloseInvalidFramePayloadData = MustCompileFrame(closeFrameInvalidFramePayloadData) CompiledClosePolicyViolation = MustCompileFrame(closeFramePolicyViolation) CompiledCloseMessageTooBig = MustCompileFrame(closeFrameMessageTooBig) CompiledCloseMandatoryExt = MustCompileFrame(closeFrameMandatoryExt) CompiledCloseInternalServerError = MustCompileFrame(closeFrameInternalServerError) CompiledCloseTLSHandshake = MustCompileFrame(closeFrameTLSHandshake) )
Compiled control frames for common use cases. For construct-serialize optimizations.
var ( ErrHeaderLengthMSB = fmt.Errorf("header error: the most significant bit must be 0") ErrHeaderLengthUnexpected = fmt.Errorf("header error: unexpected payload length bits") )
Errors used by frame reader.
var ( ErrHandshakeBadProtocol = RejectConnectionError( RejectionStatus(http.StatusHTTPVersionNotSupported), RejectionReason("handshake error: bad HTTP protocol version"), ) ErrHandshakeBadMethod = RejectConnectionError( RejectionStatus(http.StatusMethodNotAllowed), RejectionReason("handshake error: bad HTTP request method"), ) ErrHandshakeBadHost = RejectConnectionError( RejectionStatus(http.StatusBadRequest), RejectionReason(fmt.Sprintf("handshake error: bad %q header", headerHost)), ) ErrHandshakeBadUpgrade = RejectConnectionError( RejectionStatus(http.StatusBadRequest), RejectionReason(fmt.Sprintf("handshake error: bad %q header", headerUpgrade)), ) ErrHandshakeBadConnection = RejectConnectionError( RejectionStatus(http.StatusBadRequest), RejectionReason(fmt.Sprintf("handshake error: bad %q header", headerConnection)), ) ErrHandshakeBadSecAccept = RejectConnectionError( RejectionStatus(http.StatusBadRequest), RejectionReason(fmt.Sprintf("handshake error: bad %q header", headerSecAccept)), ) ErrHandshakeBadSecKey = RejectConnectionError( RejectionStatus(http.StatusBadRequest), RejectionReason(fmt.Sprintf("handshake error: bad %q header", headerSecKey)), ) ErrHandshakeBadSecVersion = RejectConnectionError( RejectionStatus(http.StatusBadRequest), RejectionReason(fmt.Sprintf("handshake error: bad %q header", headerSecVersion)), ) )
Errors used by both client and server when preparing WebSocket handshake.
var ErrHandshakeUpgradeRequired = RejectConnectionError( RejectionStatus(http.StatusUpgradeRequired), RejectionHeader(HandshakeHeaderString(headerSecVersion+": 13\r\n")), RejectionReason(fmt.Sprintf("handshake error: bad %q header", headerSecVersion)), )
ErrHandshakeUpgradeRequired is returned by Upgrader to indicate that connection is rejected because given WebSocket version is malformed.
According to RFC6455: If this version does not match a version understood by the server, the server MUST abort the WebSocket handshake described in this section and instead send an appropriate HTTP error code (such as 426 Upgrade Required) and a |Sec-WebSocket-Version| header field indicating the version(s) the server is capable of understanding.
var ErrMalformedRequest = RejectConnectionError( RejectionStatus(http.StatusBadRequest), RejectionReason("malformed HTTP request"), )
ErrMalformedRequest is returned when HTTP request can not be parsed.
var ErrMalformedResponse = fmt.Errorf("malformed HTTP response")
ErrMalformedResponse is returned by Dialer to indicate that server response can not be parsed.
var ErrNotHijacker = RejectConnectionError( RejectionStatus(http.StatusInternalServerError), RejectionReason("given http.ResponseWriter is not a http.Hijacker"), )
ErrNotHijacker is an error returned when http.ResponseWriter does not implement http.Hijacker interface.
var LevelToSeverity = map[string]int{
"": 0,
"DEBUG": 0,
"INFO": 0,
"WARN": 1,
"ERROR": 2,
}
Functions ¶
func CheckCloseFrameData ¶
func CheckCloseFrameData(code StatusCode, reason string) error
CheckCloseFrameData checks received close information to be valid RFC6455 compatible close info.
Note that code.Empty() or code.IsAppLevel() will raise error.
If endpoint sends close frame without status code (with frame.Length = 0), application should not check its payload.
func CheckHeader ¶
CheckHeader checks h to contain valid header data for given state s.
Note that zero state (0) means that state is clean, neither server or client side, nor fragmented, nor extended.
func Cipher ¶
Cipher applies XOR cipher to the payload using mask. Offset is used to cipher chunked data (e.g. in io.Reader implementations).
To convert masked data into unmasked data, or vice versa, the following algorithm is applied. The same algorithm applies regardless of the direction of the translation, e.g., the same steps are applied to mask the data as to unmask the data.
func CompileFrame ¶
CompileFrame returns byte representation of given frame. In terms of memory consumption it is useful to precompile static frames which are often used.
func HeaderSize ¶
HeaderSize returns number of bytes that are needed to encode given header. It returns -1 if header is malformed.
func LogSubName ¶
func LogSubName(_ string)
func MustCompileFrame ¶
MustCompileFrame is like CompileFrame but panics if frame can not be encoded.
func MustWriteFrame ¶
MustWriteFrame is like WriteFrame but panics if frame can not be read.
func NewCloseFrameBody ¶
func NewCloseFrameBody(code StatusCode, reason string) []byte
NewCloseFrameBody encodes a closure code and a reason into a binary representation.
It returns slice which is at most MaxControlFramePayloadSize bytes length. If the reason is too big it will be cropped to fit the limit defined by the spec.
func PutCloseFrameBody ¶
func PutCloseFrameBody(p []byte, code StatusCode, reason string)
PutCloseFrameBody encodes code and reason into buf.
It will panic if the buffer is too small to accommodate a code or a reason.
PutCloseFrameBody does not check buffer to be RFC compliant, but note that by RFC it must be at most MaxControlFramePayloadSize.
func PutReader ¶
PutReader returns bufio.Reader instance to the inner reuse pool. It is useful in rare cases, when Dialer.Dial() returns non-nil buffer which contains unprocessed buffered data, that was sent by the server quickly right after handshake.
func RejectConnectionError ¶
func RejectConnectionError(options ...RejectOption) error
RejectConnectionError constructs an error that could be used to control the way handshake is rejected by Upgrader.
func SelectEqual ¶
SelectEqual creates accept function that could be used as Protocol/Extension select during upgrade.
func SelectFromSlice ¶
SelectFromSlice creates accept function that could be used as Protocol/Extension select during upgrade.
func WriteFrame ¶
WriteFrame writes frame binary representation into w.
Types ¶
type Addr ¶
func ParserAddr ¶
type ClientHandler ¶
type ConnectHandler ¶
type ConnectHandler interface {
Run(ctx context.Context, conn io.ReadWriter)
}
type ConnectionRejectedError ¶
type ConnectionRejectedError struct {
// contains filtered or unexported fields
}
ConnectionRejectedError represents a rejection of connection during WebSocket handshake error.
It can be returned by Upgrader's On* hooks to indicate that WebSocket handshake should be rejected.
func (*ConnectionRejectedError) Error ¶
func (r *ConnectionRejectedError) Error() string
Error implements error interface.
func (*ConnectionRejectedError) StatusCode ¶
func (r *ConnectionRejectedError) StatusCode() int
type Dialer ¶
type Dialer struct {
// ReadBufferSize and WriteBufferSize is an I/O buffer sizes.
// They used to read and write http data while upgrading to WebSocket.
// Allocated buffers are pooled with sync.Pool to avoid extra allocations.
//
// If a size is zero then default value is used.
ReadBufferSize, WriteBufferSize int
// Timeout is the maximum amount of time a Dial() will wait for a connect
// and an handshake to complete.
//
// The default is no timeout.
Timeout time.Duration
// Protocols is the list of subprotocols that the client wants to speak,
// ordered by preference.
//
// See https://tools.ietf.org/html/rfc6455#section-4.1
Protocols []string
// Extensions is the list of extensions that client wants to speak.
//
// Note that if server decides to use some of this extensions, Dial() will
// return Handshake struct containing a slice of items, which are the
// shallow copies of the items from this list. That is, internals of
// Extensions items are shared during Dial().
//
// See https://tools.ietf.org/html/rfc6455#section-4.1
// See https://tools.ietf.org/html/rfc6455#section-9.1
Extensions []httphead.Option
// Header is an optional HandshakeHeader instance that could be used to
// write additional headers to the handshake request.
//
// It used instead of any key-value mappings to avoid allocations in user
// land.
Header HandshakeHeader
// OnStatusError is the callback that will be called after receiving non
// "101 Continue" HTTP response status. It receives an io.Reader object
// representing server response bytes. That is, it gives ability to parse
// HTTP response somehow (probably with http.ReadResponse call) and make a
// decision of further logic.
//
// The arguments are only valid until the callback returns.
OnStatusError func(status int, reason []byte, resp io.Reader)
// OnHeader is the callback that will be called after successful parsing of
// header, that is not used during WebSocket handshake procedure. That is,
// it will be called with non-websocket headers, which could be relevant
// for application-level logic.
//
// The arguments are only valid until the callback returns.
//
// Returned value could be used to prevent processing response.
OnHeader func(key, value []byte) (err error)
// NetDial is the function that is used to get plain tcp connection.
// If it is not nil, then it is used instead of net.Dialer.
NetDial func(ctx context.Context, network, addr string) (net.Conn, error)
// TLSClient is the callback that will be called after successful dial with
// received connection and its remote host name. If it is nil, then the
// default tls.Client() will be used.
// If it is not nil, then TLSConfig field is ignored.
TLSClient func(conn net.Conn, hostname string) net.Conn
// TLSConfig is passed to tls.Client() to start TLS over established
// connection. If TLSClient is not nil, then it is ignored. If TLSConfig is
// non-nil and its ServerName is empty, then for every Dial() it will be
// cloned and appropriate ServerName will be set.
TLSConfig *tls.Config
// WrapConn is the optional callback that will be called when connection is
// ready for an i/o. That is, it will be called after successful dial and
// TLS initialization (for "wss" schemes). It may be helpful for different
// user land purposes such as end to end encryption.
//
// Note that for debugging purposes of an http handshake (e.g. sent request
// and received response), there is an wsutil.DebugDialer struct.
WrapConn func(conn net.Conn) net.Conn
}
Dialer contains options for establishing websocket connection to an url.
var DefaultDialer Dialer
DefaultDialer is dialer that holds no options and is used by Dial function.
func (Dialer) Dial ¶
func (d Dialer) Dial(ctx context.Context, urlstr string) (conn net.Conn, br *bufio.Reader, hs Handshake, err error)
Dial connects to the url host and upgrades connection to WebSocket.
If server has sent frames right after successful handshake then returned buffer will be non-nil. In other cases buffer is always nil. For better memory efficiency received non-nil bufio.Reader should be returned to the inner pool with PutReader() function after use.
Note that Dialer does not implement IDNA (RFC5895) logic as net/http does. If you want to dial non-ascii host name, take care of its name serialization avoiding bad request issues. For more info see net/http Request.Write() implementation, especially cleanHost() function.
func (Dialer) Upgrade ¶
Upgrade writes an upgrade request to the given io.ReadWriter conn at given url u and reads a response from it.
It is a caller responsibility to manage I/O deadlines on conn.
It returns handshake info and some bytes which could be written by the peer right after response and be caught by us during buffered read.
type Frame ¶
Frame represents websocket frame. See https://tools.ietf.org/html/rfc6455#section-5.2
func MaskFrame ¶
MaskFrame masks frame and returns frame with masked payload and Mask header's field set. Note that it copies f payload to prevent collisions. For less allocations you could use MaskFrameInPlace or construct frame manually.
func MaskFrameInPlace ¶
MaskFrameInPlace masks frame and returns frame with masked payload and Mask header's field set. Note that it applies xor cipher to f.Payload without copying, that is, it modifies f.Payload inplace.
func MaskFrameInPlaceWith ¶
MaskFrameInPlaceWith masks frame with given mask and returns frame with masked payload and Mask header's field set. Note that it applies xor cipher to f.Payload without copying, that is, it modifies f.Payload inplace.
func MaskFrameWith ¶
MaskFrameWith masks frame with given mask and returns frame with masked payload and Mask header's field set. Note that it copies f payload to prevent collisions. For less allocations you could use MaskFrameInPlaceWith or construct frame manually.
func MustReadFrame ¶
MustReadFrame is like ReadFrame but panics if frame can not be read.
func NewBinaryFrame ¶
NewBinaryFrame creates binary frame with p as payload. Note that p is not copied.
func NewCloseFrame ¶
NewCloseFrame creates close frame with given close body. Note that p is not copied. Note that p must have length of MaxControlFramePayloadSize bytes or less due to RFC.
func NewFrame ¶
NewFrame creates frame with given operation code, flag of completeness and payload bytes.
func NewPingFrame ¶
NewPingFrame creates ping frame with p as payload. Note that p is not copied. Note that p must have length of MaxControlFramePayloadSize bytes or less due to RFC.
func NewPongFrame ¶
NewPongFrame creates pong frame with p as payload. Note that p is not copied. Note that p must have length of MaxControlFramePayloadSize bytes or less due to RFC.
func NewTextFrame ¶
NewTextFrame creates text frame with p as payload. Note that p is not copied.
func ReadFrame ¶
ReadFrame reads a frame from r. It is not designed for high optimized use case cause it makes allocation for frame.Header.Length size inside to read frame payload into.
Note that ReadFrame does not unmask payload.
func UnmaskFrame ¶
UnmaskFrame unmasks frame and returns frame with unmasked payload and Mask header's field cleared. Note that it copies f payload.
func UnmaskFrameInPlace ¶
UnmaskFrameInPlace unmasks frame and returns frame with unmasked payload and Mask header's field cleared. Note that it applies xor cipher to f.Payload without copying, that is, it modifies f.Payload inplace.
type HTTPUpgrader ¶
type HTTPUpgrader struct { // Timeout is the maximum amount of time an Upgrade() will spent while // writing handshake response. // // The default is no timeout. Timeout time.Duration // Header is an optional http.Header mapping that could be used to // write additional headers to the handshake response. // // Note that if present, it will be written in any result of handshake. Header http.Header // Protocol is the select function that is used to select subprotocol from // list requested by client. If this field is set, then the first matched // protocol is sent to a client as negotiated. Protocol func(string) bool // Extension is the select function that is used to select extensions from // list requested by client. If this field is set, then the all matched // extensions are sent to a client as negotiated. // // Deprecated: use Negotiate instead. Extension func(httphead.Option) bool // Negotiate is the callback that is used to negotiate extensions from // the client's offer. If this field is set, then the returned non-zero // extensions are sent to the client as accepted extensions in the // response. // // The argument is only valid until the Negotiate callback returns. // // If returned error is non-nil then connection is rejected and response is // sent with appropriate HTTP error code and body set to error message. // // RejectConnectionError could be used to get more control on response. Negotiate func(httphead.Option) (httphead.Option, error) }
HTTPUpgrader contains options for upgrading connection to websocket from net/http Handler arguments.
var DefaultHTTPUpgrader HTTPUpgrader
DefaultHTTPUpgrader is an HTTPUpgrader that holds no options and is used by UpgradeHTTP function.
func (HTTPUpgrader) Upgrade ¶
func (u HTTPUpgrader) Upgrade(r *http.Request, w http.ResponseWriter) (conn net.Conn, rw *bufio.ReadWriter, hs Handshake, err error)
Upgrade upgrades http connection to the websocket connection.
It hijacks net.Conn from w and returns received net.Conn and bufio.ReadWriter. On successful handshake it returns Handshake struct describing handshake info.
type Handshake ¶
type Handshake struct { // Protocol is the subprotocol selected during handshake. Protocol string // Extensions is the list of negotiated extensions. Extensions []httphead.Option }
Handshake represents handshake result.
func Upgrade ¶
func Upgrade(conn io.ReadWriter) (Handshake, error)
Upgrade is like Upgrader{}.Upgrade().
func UpgradeHTTP ¶
func UpgradeHTTP(r *http.Request, w http.ResponseWriter) (net.Conn, *bufio.ReadWriter, Handshake, error)
UpgradeHTTP is like HTTPUpgrader{}.Upgrade().
type HandshakeHeader ¶
HandshakeHeader is the interface that writes both upgrade request or response headers into a given io.Writer.
type HandshakeHeaderBytes ¶
type HandshakeHeaderBytes []byte
HandshakeHeaderBytes is an adapter to allow the use of headers represented by ordinary slice of bytes as HandshakeHeader.
type HandshakeHeaderFunc ¶
HandshakeHeaderFunc is an adapter to allow the use of headers represented by ordinary function as HandshakeHeader.
type HandshakeHeaderHTTP ¶
HandshakeHeaderHTTP is an adapter to allow the use of http.Header as HandshakeHeader.
type HandshakeHeaderString ¶
type HandshakeHeaderString string
HandshakeHeaderString is an adapter to allow the use of headers represented by ordinary string as HandshakeHeader.
type Header ¶
Header represents websocket frame header. See https://tools.ietf.org/html/rfc6455#section-5.2
func ReadHeader ¶
ReadHeader reads a frame header from r.
type Logger ¶
type Logger interface { Warn(msgs ...interface{}) Error(msgs ...interface{}) Info(msgs ...interface{}) Debug(msgs ...interface{}) }
Logger is a simple logger interface that can have subloggers for specific areas.
var Noop Logger = &noopLogger{}
Noop is a no-op Logger implementation that silently drops everything.
func Stdout ¶
Stdout is a simple Logger implementation that outputs to stdout. The module name given is included in log lines.
minLevel specifies the minimum log level to output. An empty string will output all logs.
If color is true, then info, warn and error logs will be colored cyan, yellow and red respectively using ANSI color escape codes.
type OpCode ¶
type OpCode byte
OpCode represents operation code.
const ( OpContinuation OpCode = 0x0 OpText OpCode = 0x1 OpBinary OpCode = 0x2 OpClose OpCode = 0x8 OpPing OpCode = 0x9 OpPong OpCode = 0xa )
Operation codes defined by specification. See https://tools.ietf.org/html/rfc6455#section-5.2
func (OpCode) IsControl ¶
IsControl checks whether the c is control operation code. See https://tools.ietf.org/html/rfc6455#section-5.5
func (OpCode) IsData ¶
IsData checks whether the c is data operation code. See https://tools.ietf.org/html/rfc6455#section-5.6
func (OpCode) IsReserved ¶
IsReserved checks whether the c is reserved operation code. See https://tools.ietf.org/html/rfc6455#section-5.2
type ProtocolError ¶
type ProtocolError string
ProtocolError describes error during checking/parsing websocket frames or headers.
func (ProtocolError) Error ¶
func (p ProtocolError) Error() string
Error implements error interface.
type RejectOption ¶
type RejectOption func(*ConnectionRejectedError)
RejectOption represents an option used to control the way connection is rejected.
func RejectionHeader ¶
func RejectionHeader(h HandshakeHeader) RejectOption
RejectionHeader returns an option that makes connection to be rejected with given HTTP headers.
func RejectionReason ¶
func RejectionReason(reason string) RejectOption
RejectionReason returns an option that makes connection to be rejected with given reason.
func RejectionStatus ¶
func RejectionStatus(code int) RejectOption
RejectionStatus returns an option that makes connection to be rejected with given HTTP status code.
type SessionHandler ¶
type SessionsHandler ¶
type SessionsHandler interface { Connect(ctx context.Context, w SendFunc, c func()) (SessionHandler, error) Close(session SessionHandler) error }
type State ¶
type State uint8
State represents state of websocket endpoint. It used by some functions to be more strict when checking compatibility with RFC6455.
const ( // StateServerSide means that endpoint (caller) is a server. StateServerSide State = 0x1 << iota // StateClientSide means that endpoint (caller) is a client. StateClientSide // StateExtended means that extension was negotiated during handshake. StateExtended // StateFragmented means that endpoint (caller) has received fragmented // frame and waits for continuation parts. StateFragmented )
func (State) ClientSide ¶
ClientSide reports whether state represents client side.
func (State) Fragmented ¶
Fragmented reports whether state is fragmented.
func (State) ServerSide ¶
ServerSide reports whether states represents server side.
type StatusCode ¶
type StatusCode uint16
StatusCode represents the encoded reason for closure of websocket connection.
There are few helper methods on StatusCode that helps to define a range in which given code is lay in. accordingly to ranges defined in specification.
See https://tools.ietf.org/html/rfc6455#section-7.4
const ( StatusNormalClosure StatusCode = 1000 StatusGoingAway StatusCode = 1001 StatusProtocolError StatusCode = 1002 StatusUnsupportedData StatusCode = 1003 StatusNoMeaningYet StatusCode = 1004 StatusInvalidFramePayloadData StatusCode = 1007 StatusPolicyViolation StatusCode = 1008 StatusMessageTooBig StatusCode = 1009 StatusMandatoryExt StatusCode = 1010 StatusInternalServerError StatusCode = 1011 StatusTLSHandshake StatusCode = 1015 // StatusAbnormalClosure is a special code designated for use in // applications. StatusAbnormalClosure StatusCode = 1006 // StatusNoStatusRcvd is a special code designated for use in applications. StatusNoStatusRcvd StatusCode = 1005 )
Status codes defined by specification. See https://tools.ietf.org/html/rfc6455#section-7.4.1
func ParseCloseFrameData ¶
func ParseCloseFrameData(payload []byte) (code StatusCode, reason string)
ParseCloseFrameData parses close frame status code and closure reason if any provided. If there is no status code in the payload the empty status code is returned (code.Empty()) with empty string as a reason.
func ParseCloseFrameDataUnsafe ¶
func ParseCloseFrameDataUnsafe(payload []byte) (code StatusCode, reason string)
ParseCloseFrameDataUnsafe is like ParseCloseFrameData except the thing that it does not copies payload bytes into reason, but prepares unsafe cast.
func (StatusCode) Empty ¶
func (s StatusCode) Empty() bool
Empty reports whether the code is empty. Empty code has no any meaning neither app level codes nor other. This method is useful just to check that code is golang default value 0.
func (StatusCode) In ¶
func (s StatusCode) In(r StatusCodeRange) bool
In reports whether the code is defined in given range.
func (StatusCode) IsApplicationSpec ¶
func (s StatusCode) IsApplicationSpec() bool
IsApplicationSpec reports whether the code should be defined by application, framework or libraries specification.
func (StatusCode) IsNotUsed ¶
func (s StatusCode) IsNotUsed() bool
IsNotUsed reports whether the code is predefined in not used range.
func (StatusCode) IsPrivateSpec ¶
func (s StatusCode) IsPrivateSpec() bool
IsPrivateSpec reports whether the code should be defined privately.
func (StatusCode) IsProtocolDefined ¶
func (s StatusCode) IsProtocolDefined() bool
IsProtocolDefined reports whether the code is already defined by protocol specification.
func (StatusCode) IsProtocolReserved ¶
func (s StatusCode) IsProtocolReserved() bool
IsProtocolReserved reports whether the code is defined by protocol specification to be reserved only for application usage purpose.
func (StatusCode) IsProtocolSpec ¶
func (s StatusCode) IsProtocolSpec() bool
IsProtocolSpec reports whether the code should be defined by protocol specification.
type StatusCodeRange ¶
type StatusCodeRange struct {
Min, Max StatusCode
}
StatusCodeRange describes range of StatusCode values.
type StatusError ¶
type StatusError int
StatusError contains an unexpected status-line code from the server.
func (StatusError) Error ¶
func (s StatusError) Error() string
type Upgrader ¶
type Upgrader struct {
// ReadBufferSize and WriteBufferSize is an I/O buffer sizes.
// They used to read and write http data while upgrading to WebSocket.
// Allocated buffers are pooled with sync.Pool to avoid extra allocations.
//
// If a size is zero then default value is used.
//
// Usually it is useful to set read buffer size bigger than write buffer
// size because incoming request could contain long header values, such as
// Cookie. Response, in other way, could be big only if user write multiple
// custom headers. Usually response takes less than 256 bytes.
ReadBufferSize, WriteBufferSize int
// Protocol is a select function that is used to select subprotocol
// from list requested by client. If this field is set, then the first matched
// protocol is sent to a client as negotiated.
//
// The argument is only valid until the callback returns.
Protocol func([]byte) bool
// ProtocolCustrom allow user to parse Sec-WebSocket-Protocol header manually.
// Note that returned bytes must be valid until Upgrade returns.
// If ProtocolCustom is set, it used instead of Protocol function.
ProtocolCustom func([]byte) (string, bool)
// Extension is a select function that is used to select extensions
// from list requested by client. If this field is set, then the all matched
// extensions are sent to a client as negotiated.
//
// Note that Extension may be called multiple times and implementations
// must track uniqueness of accepted extensions manually.
//
// The argument is only valid until the callback returns.
//
// According to the RFC6455 order of extensions passed by a client is
// significant. That is, returning true from this function means that no
// other extension with the same name should be checked because server
// accepted the most preferable extension right now:
// "Note that the order of extensions is significant. Any interactions between
// multiple extensions MAY be defined in the documents defining the extensions.
// In the absence of such definitions, the interpretation is that the header
// fields listed by the client in its request represent a preference of the
// header fields it wishes to use, with the first options listed being most
// preferable."
//
// Deprecated: use Negotiate instead.
Extension func(httphead.Option) bool
// ExtensionCustom allow user to parse Sec-WebSocket-Extensions header
// manually.
//
// If ExtensionCustom() decides to accept received extension, it must
// append appropriate option to the given slice of httphead.Option.
// It returns results of append() to the given slice and a flag that
// reports whether given header value is wellformed or not.
//
// Note that ExtensionCustom may be called multiple times and
// implementations must track uniqueness of accepted extensions manually.
//
// Note that returned options should be valid until Upgrade returns.
// If ExtensionCustom is set, it used instead of Extension function.
ExtensionCustom func([]byte, []httphead.Option) ([]httphead.Option, bool)
// Negotiate is the callback that is used to negotiate extensions from
// the client's offer. If this field is set, then the returned non-zero
// extensions are sent to the client as accepted extensions in the
// response.
//
// The argument is only valid until the Negotiate callback returns.
//
// If returned error is non-nil then connection is rejected and response is
// sent with appropriate HTTP error code and body set to error message.
//
// RejectConnectionError could be used to get more control on response.
Negotiate func(httphead.Option) (httphead.Option, error)
// Header is an optional HandshakeHeader instance that could be used to
// write additional headers to the handshake response.
//
// It used instead of any key-value mappings to avoid allocations in user
// land.
//
// Note that if present, it will be written in any result of handshake.
Header HandshakeHeader
// OnRequest is a callback that will be called after request line
// successful parsing.
//
// The arguments are only valid until the callback returns.
//
// If returned error is non-nil then connection is rejected and response is
// sent with appropriate HTTP error code and body set to error message.
//
// RejectConnectionError could be used to get more control on response.
OnRequest func(uri []byte) error
// OnHost is a callback that will be called after "Host" header successful
// parsing.
//
// It is separated from OnHeader callback because the Host header must be
// present in each request since HTTP/1.1. Thus Host header is non-optional
// and required for every WebSocket handshake.
//
// The arguments are only valid until the callback returns.
//
// If returned error is non-nil then connection is rejected and response is
// sent with appropriate HTTP error code and body set to error message.
//
// RejectConnectionError could be used to get more control on response.
OnHost func(host []byte) error
// OnHeader is a callback that will be called after successful parsing of
// header, that is not used during WebSocket handshake procedure. That is,
// it will be called with non-websocket headers, which could be relevant
// for application-level logic.
//
// The arguments are only valid until the callback returns.
//
// If returned error is non-nil then connection is rejected and response is
// sent with appropriate HTTP error code and body set to error message.
//
// RejectConnectionError could be used to get more control on response.
OnHeader func(key, value []byte) error
// OnBeforeUpgrade is a callback that will be called before sending
// successful upgrade response.
//
// Setting OnBeforeUpgrade allows user to make final application-level
// checks and decide whether this connection is allowed to successfully
// upgrade to WebSocket.
//
// It must return non-nil either HandshakeHeader or error and never both.
//
// If returned error is non-nil then connection is rejected and response is
// sent with appropriate HTTP error code and body set to error message.
//
// RejectConnectionError could be used to get more control on response.
OnBeforeUpgrade func() (header HandshakeHeader, err error)
}
Upgrader contains options for upgrading connection to websocket.
var DefaultUpgrader Upgrader
DefaultUpgrader is an Upgrader that holds no options and is used by Upgrade function.
func (Upgrader) Upgrade ¶
func (u Upgrader) Upgrade(conn io.ReadWriter) (hs Handshake, err error)
Upgrade zero-copy upgrades connection to WebSocket. It interprets given conn as connection with incoming HTTP Upgrade request.
It is a caller responsibility to manage i/o timeouts on conn.
Non-nil error means that request for the WebSocket upgrade is invalid or malformed and usually connection should be closed. Even when error is non-nil Upgrade will write appropriate response into connection in compliance with RFC.