projects

package
v0.3.5 Latest Latest
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Published: Sep 8, 2024 License: Apache-2.0 Imports: 7 Imported by: 0

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Index

Constants

View Source
const (
	OwnerTypeUser = OwnerType("user")
	OwnerTypeTeam = OwnerType("team")
)
View Source
const (
	ProjectCreateEnvironmentInputProtectedStatusUnprotected = ProjectCreateEnvironmentInputProtectedStatus("unprotected")
	ProjectCreateEnvironmentInputProtectedStatusProtected   = ProjectCreateEnvironmentInputProtectedStatus("protected")
)

Variables

This section is empty.

Functions

This section is empty.

Types

type ListProjectsArgs

type ListProjectsArgs struct {
}

type ListProjectsOutputArgs

type ListProjectsOutputArgs struct {
}

func (ListProjectsOutputArgs) ElementType

func (ListProjectsOutputArgs) ElementType() reflect.Type

type ListProjectsResult

type ListProjectsResult struct {
	Items []ProjectWithCursor `pulumi:"items"`
}

func ListProjects

func ListProjects(ctx *pulumi.Context, args *ListProjectsArgs, opts ...pulumi.InvokeOption) (*ListProjectsResult, error)

type ListProjectsResultOutput

type ListProjectsResultOutput struct{ *pulumi.OutputState }

func (ListProjectsResultOutput) ElementType

func (ListProjectsResultOutput) ElementType() reflect.Type

func (ListProjectsResultOutput) Items

func (ListProjectsResultOutput) ToListProjectsResultOutput

func (o ListProjectsResultOutput) ToListProjectsResultOutput() ListProjectsResultOutput

func (ListProjectsResultOutput) ToListProjectsResultOutputWithContext

func (o ListProjectsResultOutput) ToListProjectsResultOutputWithContext(ctx context.Context) ListProjectsResultOutput

type LookupProjectArgs

type LookupProjectArgs struct {
	ProjectId string `pulumi:"projectId"`
}

type LookupProjectOutputArgs

type LookupProjectOutputArgs struct {
	ProjectId pulumi.StringInput `pulumi:"projectId"`
}

func (LookupProjectOutputArgs) ElementType

func (LookupProjectOutputArgs) ElementType() reflect.Type

type LookupProjectResult

type LookupProjectResult struct {
	CreatedAt string `pulumi:"createdAt"`
	// The environments associated with the project
	EnvironmentIds []string `pulumi:"environmentIds"`
	// The ID of the project
	Id string `pulumi:"id"`
	// The name of the project
	Name      string `pulumi:"name"`
	Owner     Owner  `pulumi:"owner"`
	UpdatedAt string `pulumi:"updatedAt"`
}

A project is a collection of environments

func LookupProject

func LookupProject(ctx *pulumi.Context, args *LookupProjectArgs, opts ...pulumi.InvokeOption) (*LookupProjectResult, error)

type LookupProjectResultOutput

type LookupProjectResultOutput struct{ *pulumi.OutputState }

A project is a collection of environments

func (LookupProjectResultOutput) CreatedAt added in v0.3.5

func (LookupProjectResultOutput) ElementType

func (LookupProjectResultOutput) ElementType() reflect.Type

func (LookupProjectResultOutput) EnvironmentIds added in v0.3.5

The environments associated with the project

func (LookupProjectResultOutput) Id added in v0.3.5

The ID of the project

func (LookupProjectResultOutput) Name added in v0.3.5

The name of the project

func (LookupProjectResultOutput) Owner added in v0.3.5

func (LookupProjectResultOutput) ToLookupProjectResultOutput

func (o LookupProjectResultOutput) ToLookupProjectResultOutput() LookupProjectResultOutput

func (LookupProjectResultOutput) ToLookupProjectResultOutputWithContext

func (o LookupProjectResultOutput) ToLookupProjectResultOutputWithContext(ctx context.Context) LookupProjectResultOutput

func (LookupProjectResultOutput) UpdatedAt added in v0.3.5

type Owner

type Owner struct {
	Email string `pulumi:"email"`
	Id    string `pulumi:"id"`
	Name  string `pulumi:"name"`
	// Whether two-factor authentication is enabled for the owner. Only present for user owners.
	TwoFactorAuthEnabled *bool     `pulumi:"twoFactorAuthEnabled"`
	Type                 OwnerType `pulumi:"type"`
}

type OwnerOutput

type OwnerOutput struct{ *pulumi.OutputState }

func (OwnerOutput) ElementType

func (OwnerOutput) ElementType() reflect.Type

func (OwnerOutput) Email

func (o OwnerOutput) Email() pulumi.StringOutput

func (OwnerOutput) Id

func (OwnerOutput) Name

func (o OwnerOutput) Name() pulumi.StringOutput

func (OwnerOutput) ToOwnerOutput

func (o OwnerOutput) ToOwnerOutput() OwnerOutput

func (OwnerOutput) ToOwnerOutputWithContext

func (o OwnerOutput) ToOwnerOutputWithContext(ctx context.Context) OwnerOutput

func (OwnerOutput) TwoFactorAuthEnabled

func (o OwnerOutput) TwoFactorAuthEnabled() pulumi.BoolPtrOutput

Whether two-factor authentication is enabled for the owner. Only present for user owners.

func (OwnerOutput) Type

func (o OwnerOutput) Type() OwnerTypeOutput

type OwnerType

type OwnerType string

type OwnerTypeOutput

type OwnerTypeOutput struct{ *pulumi.OutputState }

func (OwnerTypeOutput) ElementType

func (OwnerTypeOutput) ElementType() reflect.Type

func (OwnerTypeOutput) ToOwnerTypeOutput

func (o OwnerTypeOutput) ToOwnerTypeOutput() OwnerTypeOutput

func (OwnerTypeOutput) ToOwnerTypeOutputWithContext

func (o OwnerTypeOutput) ToOwnerTypeOutputWithContext(ctx context.Context) OwnerTypeOutput

func (OwnerTypeOutput) ToOwnerTypePtrOutput

func (o OwnerTypeOutput) ToOwnerTypePtrOutput() OwnerTypePtrOutput

func (OwnerTypeOutput) ToOwnerTypePtrOutputWithContext

func (o OwnerTypeOutput) ToOwnerTypePtrOutputWithContext(ctx context.Context) OwnerTypePtrOutput

func (OwnerTypeOutput) ToStringOutput

func (o OwnerTypeOutput) ToStringOutput() pulumi.StringOutput

func (OwnerTypeOutput) ToStringOutputWithContext

func (o OwnerTypeOutput) ToStringOutputWithContext(ctx context.Context) pulumi.StringOutput

func (OwnerTypeOutput) ToStringPtrOutput

func (o OwnerTypeOutput) ToStringPtrOutput() pulumi.StringPtrOutput

func (OwnerTypeOutput) ToStringPtrOutputWithContext

func (o OwnerTypeOutput) ToStringPtrOutputWithContext(ctx context.Context) pulumi.StringPtrOutput

type OwnerTypePtrOutput

type OwnerTypePtrOutput struct{ *pulumi.OutputState }

func (OwnerTypePtrOutput) Elem

func (OwnerTypePtrOutput) ElementType

func (OwnerTypePtrOutput) ElementType() reflect.Type

func (OwnerTypePtrOutput) ToOwnerTypePtrOutput

func (o OwnerTypePtrOutput) ToOwnerTypePtrOutput() OwnerTypePtrOutput

func (OwnerTypePtrOutput) ToOwnerTypePtrOutputWithContext

func (o OwnerTypePtrOutput) ToOwnerTypePtrOutputWithContext(ctx context.Context) OwnerTypePtrOutput

func (OwnerTypePtrOutput) ToStringPtrOutput

func (o OwnerTypePtrOutput) ToStringPtrOutput() pulumi.StringPtrOutput

func (OwnerTypePtrOutput) ToStringPtrOutputWithContext

func (o OwnerTypePtrOutput) ToStringPtrOutputWithContext(ctx context.Context) pulumi.StringPtrOutput

type Project

type Project struct {
	pulumi.CustomResourceState

	CreatedAt pulumi.StringOutput `pulumi:"createdAt"`
	// The environments associated with the project
	EnvironmentIds pulumi.StringArrayOutput `pulumi:"environmentIds"`
	// The environments to create when creating the project
	Environments ProjectCreateEnvironmentInputArrayOutput `pulumi:"environments"`
	// The name of the project
	Name  pulumi.StringOutput `pulumi:"name"`
	Owner OwnerOutput         `pulumi:"owner"`
	// The ID of the owner that the project belongs to
	OwnerId   pulumi.StringOutput `pulumi:"ownerId"`
	UpdatedAt pulumi.StringOutput `pulumi:"updatedAt"`
}

func GetProject

func GetProject(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *ProjectState, opts ...pulumi.ResourceOption) (*Project, error)

GetProject gets an existing Project resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).

func NewProject

func NewProject(ctx *pulumi.Context,
	name string, args *ProjectArgs, opts ...pulumi.ResourceOption) (*Project, error)

NewProject registers a new resource with the given unique name, arguments, and options.

func (*Project) ElementType

func (*Project) ElementType() reflect.Type

func (*Project) ToProjectOutput

func (i *Project) ToProjectOutput() ProjectOutput

func (*Project) ToProjectOutputWithContext

func (i *Project) ToProjectOutputWithContext(ctx context.Context) ProjectOutput

type ProjectArgs

type ProjectArgs struct {
	// The environments to create when creating the project
	Environments ProjectCreateEnvironmentInputArrayInput
	// The name of the project
	Name pulumi.StringPtrInput
	// The ID of the owner that the project belongs to
	OwnerId pulumi.StringInput
}

The set of arguments for constructing a Project resource.

func (ProjectArgs) ElementType

func (ProjectArgs) ElementType() reflect.Type

type ProjectCreateEnvironmentInput

type ProjectCreateEnvironmentInput struct {
	Name string `pulumi:"name"`
	// Indicates whether an environment is `unprotected` or `protected`. Only admin users can perform destructive actions in `protected` environments.
	ProtectedStatus *ProjectCreateEnvironmentInputProtectedStatus `pulumi:"protectedStatus"`
}

type ProjectCreateEnvironmentInputArgs

type ProjectCreateEnvironmentInputArgs struct {
	Name pulumi.StringInput `pulumi:"name"`
	// Indicates whether an environment is `unprotected` or `protected`. Only admin users can perform destructive actions in `protected` environments.
	ProtectedStatus ProjectCreateEnvironmentInputProtectedStatusPtrInput `pulumi:"protectedStatus"`
}

func (ProjectCreateEnvironmentInputArgs) ElementType

func (ProjectCreateEnvironmentInputArgs) ToProjectCreateEnvironmentInputOutput

func (i ProjectCreateEnvironmentInputArgs) ToProjectCreateEnvironmentInputOutput() ProjectCreateEnvironmentInputOutput

func (ProjectCreateEnvironmentInputArgs) ToProjectCreateEnvironmentInputOutputWithContext

func (i ProjectCreateEnvironmentInputArgs) ToProjectCreateEnvironmentInputOutputWithContext(ctx context.Context) ProjectCreateEnvironmentInputOutput

type ProjectCreateEnvironmentInputArray

type ProjectCreateEnvironmentInputArray []ProjectCreateEnvironmentInputInput

func (ProjectCreateEnvironmentInputArray) ElementType

func (ProjectCreateEnvironmentInputArray) ToProjectCreateEnvironmentInputArrayOutput

func (i ProjectCreateEnvironmentInputArray) ToProjectCreateEnvironmentInputArrayOutput() ProjectCreateEnvironmentInputArrayOutput

func (ProjectCreateEnvironmentInputArray) ToProjectCreateEnvironmentInputArrayOutputWithContext

func (i ProjectCreateEnvironmentInputArray) ToProjectCreateEnvironmentInputArrayOutputWithContext(ctx context.Context) ProjectCreateEnvironmentInputArrayOutput

type ProjectCreateEnvironmentInputArrayInput

type ProjectCreateEnvironmentInputArrayInput interface {
	pulumi.Input

	ToProjectCreateEnvironmentInputArrayOutput() ProjectCreateEnvironmentInputArrayOutput
	ToProjectCreateEnvironmentInputArrayOutputWithContext(context.Context) ProjectCreateEnvironmentInputArrayOutput
}

ProjectCreateEnvironmentInputArrayInput is an input type that accepts ProjectCreateEnvironmentInputArray and ProjectCreateEnvironmentInputArrayOutput values. You can construct a concrete instance of `ProjectCreateEnvironmentInputArrayInput` via:

ProjectCreateEnvironmentInputArray{ ProjectCreateEnvironmentInputArgs{...} }

type ProjectCreateEnvironmentInputArrayOutput

type ProjectCreateEnvironmentInputArrayOutput struct{ *pulumi.OutputState }

func (ProjectCreateEnvironmentInputArrayOutput) ElementType

func (ProjectCreateEnvironmentInputArrayOutput) Index

func (ProjectCreateEnvironmentInputArrayOutput) ToProjectCreateEnvironmentInputArrayOutput

func (o ProjectCreateEnvironmentInputArrayOutput) ToProjectCreateEnvironmentInputArrayOutput() ProjectCreateEnvironmentInputArrayOutput

func (ProjectCreateEnvironmentInputArrayOutput) ToProjectCreateEnvironmentInputArrayOutputWithContext

func (o ProjectCreateEnvironmentInputArrayOutput) ToProjectCreateEnvironmentInputArrayOutputWithContext(ctx context.Context) ProjectCreateEnvironmentInputArrayOutput

type ProjectCreateEnvironmentInputInput

type ProjectCreateEnvironmentInputInput interface {
	pulumi.Input

	ToProjectCreateEnvironmentInputOutput() ProjectCreateEnvironmentInputOutput
	ToProjectCreateEnvironmentInputOutputWithContext(context.Context) ProjectCreateEnvironmentInputOutput
}

ProjectCreateEnvironmentInputInput is an input type that accepts ProjectCreateEnvironmentInputArgs and ProjectCreateEnvironmentInputOutput values. You can construct a concrete instance of `ProjectCreateEnvironmentInputInput` via:

ProjectCreateEnvironmentInputArgs{...}

type ProjectCreateEnvironmentInputOutput

type ProjectCreateEnvironmentInputOutput struct{ *pulumi.OutputState }

func (ProjectCreateEnvironmentInputOutput) ElementType

func (ProjectCreateEnvironmentInputOutput) Name

func (ProjectCreateEnvironmentInputOutput) ProtectedStatus

Indicates whether an environment is `unprotected` or `protected`. Only admin users can perform destructive actions in `protected` environments.

func (ProjectCreateEnvironmentInputOutput) ToProjectCreateEnvironmentInputOutput

func (o ProjectCreateEnvironmentInputOutput) ToProjectCreateEnvironmentInputOutput() ProjectCreateEnvironmentInputOutput

func (ProjectCreateEnvironmentInputOutput) ToProjectCreateEnvironmentInputOutputWithContext

func (o ProjectCreateEnvironmentInputOutput) ToProjectCreateEnvironmentInputOutputWithContext(ctx context.Context) ProjectCreateEnvironmentInputOutput

type ProjectCreateEnvironmentInputProtectedStatus

type ProjectCreateEnvironmentInputProtectedStatus string

Indicates whether an environment is `unprotected` or `protected`. Only admin users can perform destructive actions in `protected` environments.

func (ProjectCreateEnvironmentInputProtectedStatus) ElementType

func (ProjectCreateEnvironmentInputProtectedStatus) ToProjectCreateEnvironmentInputProtectedStatusOutput

func (e ProjectCreateEnvironmentInputProtectedStatus) ToProjectCreateEnvironmentInputProtectedStatusOutput() ProjectCreateEnvironmentInputProtectedStatusOutput

func (ProjectCreateEnvironmentInputProtectedStatus) ToProjectCreateEnvironmentInputProtectedStatusOutputWithContext

func (e ProjectCreateEnvironmentInputProtectedStatus) ToProjectCreateEnvironmentInputProtectedStatusOutputWithContext(ctx context.Context) ProjectCreateEnvironmentInputProtectedStatusOutput

func (ProjectCreateEnvironmentInputProtectedStatus) ToProjectCreateEnvironmentInputProtectedStatusPtrOutput

func (e ProjectCreateEnvironmentInputProtectedStatus) ToProjectCreateEnvironmentInputProtectedStatusPtrOutput() ProjectCreateEnvironmentInputProtectedStatusPtrOutput

func (ProjectCreateEnvironmentInputProtectedStatus) ToProjectCreateEnvironmentInputProtectedStatusPtrOutputWithContext

func (e ProjectCreateEnvironmentInputProtectedStatus) ToProjectCreateEnvironmentInputProtectedStatusPtrOutputWithContext(ctx context.Context) ProjectCreateEnvironmentInputProtectedStatusPtrOutput

func (ProjectCreateEnvironmentInputProtectedStatus) ToStringOutput

func (ProjectCreateEnvironmentInputProtectedStatus) ToStringOutputWithContext

func (ProjectCreateEnvironmentInputProtectedStatus) ToStringPtrOutput

func (ProjectCreateEnvironmentInputProtectedStatus) ToStringPtrOutputWithContext

type ProjectCreateEnvironmentInputProtectedStatusInput

type ProjectCreateEnvironmentInputProtectedStatusInput interface {
	pulumi.Input

	ToProjectCreateEnvironmentInputProtectedStatusOutput() ProjectCreateEnvironmentInputProtectedStatusOutput
	ToProjectCreateEnvironmentInputProtectedStatusOutputWithContext(context.Context) ProjectCreateEnvironmentInputProtectedStatusOutput
}

ProjectCreateEnvironmentInputProtectedStatusInput is an input type that accepts values of the ProjectCreateEnvironmentInputProtectedStatus enum A concrete instance of `ProjectCreateEnvironmentInputProtectedStatusInput` can be one of the following:

ProjectCreateEnvironmentInputProtectedStatusUnprotected
ProjectCreateEnvironmentInputProtectedStatusProtected

type ProjectCreateEnvironmentInputProtectedStatusOutput

type ProjectCreateEnvironmentInputProtectedStatusOutput struct{ *pulumi.OutputState }

func (ProjectCreateEnvironmentInputProtectedStatusOutput) ElementType

func (ProjectCreateEnvironmentInputProtectedStatusOutput) ToProjectCreateEnvironmentInputProtectedStatusOutput

func (o ProjectCreateEnvironmentInputProtectedStatusOutput) ToProjectCreateEnvironmentInputProtectedStatusOutput() ProjectCreateEnvironmentInputProtectedStatusOutput

func (ProjectCreateEnvironmentInputProtectedStatusOutput) ToProjectCreateEnvironmentInputProtectedStatusOutputWithContext

func (o ProjectCreateEnvironmentInputProtectedStatusOutput) ToProjectCreateEnvironmentInputProtectedStatusOutputWithContext(ctx context.Context) ProjectCreateEnvironmentInputProtectedStatusOutput

func (ProjectCreateEnvironmentInputProtectedStatusOutput) ToProjectCreateEnvironmentInputProtectedStatusPtrOutput

func (o ProjectCreateEnvironmentInputProtectedStatusOutput) ToProjectCreateEnvironmentInputProtectedStatusPtrOutput() ProjectCreateEnvironmentInputProtectedStatusPtrOutput

func (ProjectCreateEnvironmentInputProtectedStatusOutput) ToProjectCreateEnvironmentInputProtectedStatusPtrOutputWithContext

func (o ProjectCreateEnvironmentInputProtectedStatusOutput) ToProjectCreateEnvironmentInputProtectedStatusPtrOutputWithContext(ctx context.Context) ProjectCreateEnvironmentInputProtectedStatusPtrOutput

func (ProjectCreateEnvironmentInputProtectedStatusOutput) ToStringOutput

func (ProjectCreateEnvironmentInputProtectedStatusOutput) ToStringOutputWithContext

func (ProjectCreateEnvironmentInputProtectedStatusOutput) ToStringPtrOutput

func (ProjectCreateEnvironmentInputProtectedStatusOutput) ToStringPtrOutputWithContext

type ProjectCreateEnvironmentInputProtectedStatusPtrInput

type ProjectCreateEnvironmentInputProtectedStatusPtrInput interface {
	pulumi.Input

	ToProjectCreateEnvironmentInputProtectedStatusPtrOutput() ProjectCreateEnvironmentInputProtectedStatusPtrOutput
	ToProjectCreateEnvironmentInputProtectedStatusPtrOutputWithContext(context.Context) ProjectCreateEnvironmentInputProtectedStatusPtrOutput
}

type ProjectCreateEnvironmentInputProtectedStatusPtrOutput

type ProjectCreateEnvironmentInputProtectedStatusPtrOutput struct{ *pulumi.OutputState }

func (ProjectCreateEnvironmentInputProtectedStatusPtrOutput) Elem

func (ProjectCreateEnvironmentInputProtectedStatusPtrOutput) ElementType

func (ProjectCreateEnvironmentInputProtectedStatusPtrOutput) ToProjectCreateEnvironmentInputProtectedStatusPtrOutput

func (ProjectCreateEnvironmentInputProtectedStatusPtrOutput) ToProjectCreateEnvironmentInputProtectedStatusPtrOutputWithContext

func (o ProjectCreateEnvironmentInputProtectedStatusPtrOutput) ToProjectCreateEnvironmentInputProtectedStatusPtrOutputWithContext(ctx context.Context) ProjectCreateEnvironmentInputProtectedStatusPtrOutput

func (ProjectCreateEnvironmentInputProtectedStatusPtrOutput) ToStringPtrOutput

func (ProjectCreateEnvironmentInputProtectedStatusPtrOutput) ToStringPtrOutputWithContext

type ProjectInput

type ProjectInput interface {
	pulumi.Input

	ToProjectOutput() ProjectOutput
	ToProjectOutputWithContext(ctx context.Context) ProjectOutput
}

type ProjectOutput

type ProjectOutput struct{ *pulumi.OutputState }

func (ProjectOutput) CreatedAt

func (o ProjectOutput) CreatedAt() pulumi.StringOutput

func (ProjectOutput) ElementType

func (ProjectOutput) ElementType() reflect.Type

func (ProjectOutput) EnvironmentIds

func (o ProjectOutput) EnvironmentIds() pulumi.StringArrayOutput

The environments associated with the project

func (ProjectOutput) Environments

The environments to create when creating the project

func (ProjectOutput) Name

The name of the project

func (ProjectOutput) Owner

func (o ProjectOutput) Owner() OwnerOutput

func (ProjectOutput) OwnerId

func (o ProjectOutput) OwnerId() pulumi.StringOutput

The ID of the owner that the project belongs to

func (ProjectOutput) ToProjectOutput

func (o ProjectOutput) ToProjectOutput() ProjectOutput

func (ProjectOutput) ToProjectOutputWithContext

func (o ProjectOutput) ToProjectOutputWithContext(ctx context.Context) ProjectOutput

func (ProjectOutput) UpdatedAt

func (o ProjectOutput) UpdatedAt() pulumi.StringOutput

type ProjectState

type ProjectState struct {
}

func (ProjectState) ElementType

func (ProjectState) ElementType() reflect.Type

type ProjectType

type ProjectType struct {
	CreatedAt string `pulumi:"createdAt"`
	// The environments associated with the project
	EnvironmentIds []string `pulumi:"environmentIds"`
	// The ID of the project
	Id string `pulumi:"id"`
	// The name of the project
	Name      string `pulumi:"name"`
	Owner     Owner  `pulumi:"owner"`
	UpdatedAt string `pulumi:"updatedAt"`
}

A project is a collection of environments

type ProjectTypeOutput

type ProjectTypeOutput struct{ *pulumi.OutputState }

A project is a collection of environments

func (ProjectTypeOutput) CreatedAt

func (o ProjectTypeOutput) CreatedAt() pulumi.StringOutput

func (ProjectTypeOutput) ElementType

func (ProjectTypeOutput) ElementType() reflect.Type

func (ProjectTypeOutput) EnvironmentIds

func (o ProjectTypeOutput) EnvironmentIds() pulumi.StringArrayOutput

The environments associated with the project

func (ProjectTypeOutput) Id

The ID of the project

func (ProjectTypeOutput) Name

The name of the project

func (ProjectTypeOutput) Owner

func (o ProjectTypeOutput) Owner() OwnerOutput

func (ProjectTypeOutput) ToProjectTypeOutput

func (o ProjectTypeOutput) ToProjectTypeOutput() ProjectTypeOutput

func (ProjectTypeOutput) ToProjectTypeOutputWithContext

func (o ProjectTypeOutput) ToProjectTypeOutputWithContext(ctx context.Context) ProjectTypeOutput

func (ProjectTypeOutput) UpdatedAt

func (o ProjectTypeOutput) UpdatedAt() pulumi.StringOutput

type ProjectWithCursor

type ProjectWithCursor struct {
	Cursor string `pulumi:"cursor"`
	// A project is a collection of environments
	Project ProjectType `pulumi:"project"`
}

type ProjectWithCursorArrayOutput

type ProjectWithCursorArrayOutput struct{ *pulumi.OutputState }

func (ProjectWithCursorArrayOutput) ElementType

func (ProjectWithCursorArrayOutput) Index

func (ProjectWithCursorArrayOutput) ToProjectWithCursorArrayOutput

func (o ProjectWithCursorArrayOutput) ToProjectWithCursorArrayOutput() ProjectWithCursorArrayOutput

func (ProjectWithCursorArrayOutput) ToProjectWithCursorArrayOutputWithContext

func (o ProjectWithCursorArrayOutput) ToProjectWithCursorArrayOutputWithContext(ctx context.Context) ProjectWithCursorArrayOutput

type ProjectWithCursorOutput

type ProjectWithCursorOutput struct{ *pulumi.OutputState }

func (ProjectWithCursorOutput) Cursor

func (ProjectWithCursorOutput) ElementType

func (ProjectWithCursorOutput) ElementType() reflect.Type

func (ProjectWithCursorOutput) Project

A project is a collection of environments

func (ProjectWithCursorOutput) ToProjectWithCursorOutput

func (o ProjectWithCursorOutput) ToProjectWithCursorOutput() ProjectWithCursorOutput

func (ProjectWithCursorOutput) ToProjectWithCursorOutputWithContext

func (o ProjectWithCursorOutput) ToProjectWithCursorOutputWithContext(ctx context.Context) ProjectWithCursorOutput

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