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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var DesktopRuntime []byte
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var RuntimeAssetsBundle = &RuntimeAssets{ runtimeDesktopJS: DesktopRuntime, }
Functions ¶
This section is empty.
Types ¶
type RuntimeAssets ¶
type RuntimeAssets struct {
// contains filtered or unexported fields
}
func (*RuntimeAssets) DesktopIPC ¶
func (r *RuntimeAssets) DesktopIPC() []byte
func (*RuntimeAssets) RuntimeDesktopJS ¶
func (r *RuntimeAssets) RuntimeDesktopJS() []byte
func (*RuntimeAssets) WebsocketIPC ¶
func (r *RuntimeAssets) WebsocketIPC() []byte
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