Documentation ¶
Index ¶
- Constants
- Variables
- func ParseVersion(s string) (version, error)
- type ClientFlag
- type DatacenterFlag
- type DatastoreFlag
- func (flag *DatastoreFlag) Datastore() (*object.Datastore, error)
- func (flag *DatastoreFlag) DatastorePath(name string) (string, error)
- func (flag *DatastoreFlag) DatastoreURL(path string) (*url.URL, error)
- func (flag *DatastoreFlag) Process() error
- func (flag *DatastoreFlag) Register(f *flag.FlagSet)
- func (flag *DatastoreFlag) Stat(file string) (types.BaseFileInfo, error)
- type DebugFlag
- type EmptyFlag
- type HostSystemFlag
- func (flag *HostSystemFlag) HostNetworkSystem() (*object.HostNetworkSystem, error)
- func (flag *HostSystemFlag) HostSystem() (*object.HostSystem, error)
- func (flag *HostSystemFlag) HostSystemIfSpecified() (*object.HostSystem, error)
- func (flag *HostSystemFlag) Process() error
- func (flag *HostSystemFlag) Register(f *flag.FlagSet)
- type NetworkFlag
- func (flag *NetworkFlag) Device() (types.BaseVirtualDevice, error)
- func (flag *NetworkFlag) Network() (object.NetworkReference, error)
- func (flag *NetworkFlag) Process() error
- func (flag *NetworkFlag) Register(f *flag.FlagSet)
- func (flag *NetworkFlag) Set(name string) error
- func (flag *NetworkFlag) String() string
- type OutputFlag
- func (flag *OutputFlag) Log(s string) (int, error)
- func (flag *OutputFlag) Process() error
- func (flag *OutputFlag) ProgressLogger(prefix string) *progressLogger
- func (flag *OutputFlag) Register(f *flag.FlagSet)
- func (flag *OutputFlag) Write(b []byte) (int, error)
- func (flag *OutputFlag) WriteResult(result OutputWriter) error
- func (flag *OutputFlag) WriteString(s string) (int, error)
- type OutputWriter
- type ResourcePoolFlag
- type SearchFlag
- func (flag *SearchFlag) HostSystem() (*object.HostSystem, error)
- func (flag *SearchFlag) HostSystems(args []string) ([]*object.HostSystem, error)
- func (flag *SearchFlag) IsSet() bool
- func (flag *SearchFlag) Process() error
- func (flag *SearchFlag) Register(fs *flag.FlagSet)
- func (flag *SearchFlag) VirtualMachine() (*object.VirtualMachine, error)
- func (flag *SearchFlag) VirtualMachines(args []string) ([]*object.VirtualMachine, error)
- type VirtualMachineFlag
Constants ¶
View Source
const ( SearchVirtualMachines = iota + 1 SearchHosts )
Variables ¶
View Source
var ( ErrDatastoreDirNotExist = errors.New("datastore directory does not exist") ErrDatastoreFileNotExist = errors.New("datastore file does not exist") )
Functions ¶
func ParseVersion ¶
Types ¶
type ClientFlag ¶
type ClientFlag struct { *DebugFlag // contains filtered or unexported fields }
func (*ClientFlag) Process ¶
func (flag *ClientFlag) Process() error
func (*ClientFlag) Register ¶
func (flag *ClientFlag) Register(f *flag.FlagSet)
func (*ClientFlag) Set ¶
func (flag *ClientFlag) Set(s string) error
func (*ClientFlag) String ¶
func (flag *ClientFlag) String() string
func (*ClientFlag) URLWithoutPassword ¶
func (flag *ClientFlag) URLWithoutPassword() *url.URL
type DatacenterFlag ¶
type DatacenterFlag struct { *ClientFlag *OutputFlag // contains filtered or unexported fields }
func (*DatacenterFlag) Datacenter ¶
func (flag *DatacenterFlag) Datacenter() (*object.Datacenter, error)
func (*DatacenterFlag) Process ¶
func (flag *DatacenterFlag) Process() error
func (*DatacenterFlag) Register ¶
func (flag *DatacenterFlag) Register(f *flag.FlagSet)
type DatastoreFlag ¶
type DatastoreFlag struct { *DatacenterFlag // contains filtered or unexported fields }
func (*DatastoreFlag) DatastorePath ¶
func (flag *DatastoreFlag) DatastorePath(name string) (string, error)
func (*DatastoreFlag) DatastoreURL ¶
func (flag *DatastoreFlag) DatastoreURL(path string) (*url.URL, error)
func (*DatastoreFlag) Process ¶
func (flag *DatastoreFlag) Process() error
func (*DatastoreFlag) Register ¶
func (flag *DatastoreFlag) Register(f *flag.FlagSet)
func (*DatastoreFlag) Stat ¶
func (flag *DatastoreFlag) Stat(file string) (types.BaseFileInfo, error)
type HostSystemFlag ¶
type HostSystemFlag struct { *ClientFlag *DatacenterFlag *SearchFlag // contains filtered or unexported fields }
func (*HostSystemFlag) HostNetworkSystem ¶
func (flag *HostSystemFlag) HostNetworkSystem() (*object.HostNetworkSystem, error)
func (*HostSystemFlag) HostSystem ¶
func (flag *HostSystemFlag) HostSystem() (*object.HostSystem, error)
func (*HostSystemFlag) HostSystemIfSpecified ¶
func (flag *HostSystemFlag) HostSystemIfSpecified() (*object.HostSystem, error)
func (*HostSystemFlag) Process ¶
func (flag *HostSystemFlag) Process() error
func (*HostSystemFlag) Register ¶
func (flag *HostSystemFlag) Register(f *flag.FlagSet)
type NetworkFlag ¶
type NetworkFlag struct { *DatacenterFlag // contains filtered or unexported fields }
func NewNetworkFlag ¶
func NewNetworkFlag() *NetworkFlag
func (*NetworkFlag) Device ¶
func (flag *NetworkFlag) Device() (types.BaseVirtualDevice, error)
func (*NetworkFlag) Network ¶
func (flag *NetworkFlag) Network() (object.NetworkReference, error)
func (*NetworkFlag) Process ¶
func (flag *NetworkFlag) Process() error
func (*NetworkFlag) Register ¶
func (flag *NetworkFlag) Register(f *flag.FlagSet)
func (*NetworkFlag) Set ¶
func (flag *NetworkFlag) Set(name string) error
func (*NetworkFlag) String ¶
func (flag *NetworkFlag) String() string
type OutputFlag ¶
func (*OutputFlag) Log ¶
func (flag *OutputFlag) Log(s string) (int, error)
Log outputs the specified string, prefixed with the current time. A newline is not automatically added. If the specified string starts with a '\r', the current line is cleared first.
func (*OutputFlag) Process ¶
func (flag *OutputFlag) Process() error
func (*OutputFlag) ProgressLogger ¶
func (flag *OutputFlag) ProgressLogger(prefix string) *progressLogger
func (*OutputFlag) Register ¶
func (flag *OutputFlag) Register(f *flag.FlagSet)
func (*OutputFlag) WriteResult ¶
func (flag *OutputFlag) WriteResult(result OutputWriter) error
func (*OutputFlag) WriteString ¶
func (flag *OutputFlag) WriteString(s string) (int, error)
type OutputWriter ¶
type ResourcePoolFlag ¶
type ResourcePoolFlag struct { *DatacenterFlag // contains filtered or unexported fields }
func (*ResourcePoolFlag) Process ¶
func (flag *ResourcePoolFlag) Process() error
func (*ResourcePoolFlag) Register ¶
func (flag *ResourcePoolFlag) Register(f *flag.FlagSet)
func (*ResourcePoolFlag) ResourcePool ¶
func (flag *ResourcePoolFlag) ResourcePool() (*object.ResourcePool, error)
type SearchFlag ¶
type SearchFlag struct { *ClientFlag *DatacenterFlag // contains filtered or unexported fields }
func NewSearchFlag ¶
func NewSearchFlag(t int) *SearchFlag
func (*SearchFlag) HostSystem ¶
func (flag *SearchFlag) HostSystem() (*object.HostSystem, error)
func (*SearchFlag) HostSystems ¶
func (flag *SearchFlag) HostSystems(args []string) ([]*object.HostSystem, error)
func (*SearchFlag) IsSet ¶
func (flag *SearchFlag) IsSet() bool
func (*SearchFlag) Process ¶
func (flag *SearchFlag) Process() error
func (*SearchFlag) Register ¶
func (flag *SearchFlag) Register(fs *flag.FlagSet)
func (*SearchFlag) VirtualMachine ¶
func (flag *SearchFlag) VirtualMachine() (*object.VirtualMachine, error)
func (*SearchFlag) VirtualMachines ¶
func (flag *SearchFlag) VirtualMachines(args []string) ([]*object.VirtualMachine, error)
type VirtualMachineFlag ¶
type VirtualMachineFlag struct { *ClientFlag *DatacenterFlag *SearchFlag // contains filtered or unexported fields }
func (*VirtualMachineFlag) Process ¶
func (flag *VirtualMachineFlag) Process() error
func (*VirtualMachineFlag) Register ¶
func (flag *VirtualMachineFlag) Register(f *flag.FlagSet)
func (*VirtualMachineFlag) VirtualMachine ¶
func (flag *VirtualMachineFlag) VirtualMachine() (*object.VirtualMachine, error)
Click to show internal directories.
Click to hide internal directories.