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Constants ¶
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Functions ¶
Types ¶
type APNG ¶
type APNG struct { Images []image.Image // The successive images. Delays []uint16 // The successive delay times, one per frame, in 100ths of a second. Disposals []byte // The successive disposal methods, one per frame. LoopCount uint32 // The loop count. 0 indicates infinite looping. Config image.Config }
type CompressionLevel ¶
type CompressionLevel int
const ( DefaultCompression CompressionLevel = 0 NoCompression CompressionLevel = -1 BestSpeed CompressionLevel = -2 BestCompression CompressionLevel = -3 )
type Encoder ¶
type Encoder struct {
CompressionLevel CompressionLevel
}
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