Documentation ¶
Index ¶
- type Client
- func (a *Client) CreateTeam(params *CreateTeamParams, opts ...ClientOption) (*CreateTeamOK, error)
- func (a *Client) DeleteTeam(params *DeleteTeamParams, opts ...ClientOption) (*DeleteTeamOK, error)
- func (a *Client) ListTeams(params *ListTeamsParams, opts ...ClientOption) (*ListTeamsOK, error)
- func (a *Client) ReadTeam(params *ReadTeamParams, opts ...ClientOption) (*ReadTeamOK, error)
- func (a *Client) SetTransport(transport runtime.ClientTransport)
- func (a *Client) UpdateTeam(params *UpdateTeamParams, opts ...ClientOption) (*UpdateTeamOK, error)
- type ClientOption
- type ClientService
- type CreateTeamBadRequest
- func (o *CreateTeamBadRequest) Code() int
- func (o *CreateTeamBadRequest) Error() string
- func (o *CreateTeamBadRequest) GetPayload() *models.APIError
- func (o *CreateTeamBadRequest) IsClientError() bool
- func (o *CreateTeamBadRequest) IsCode(code int) bool
- func (o *CreateTeamBadRequest) IsRedirect() bool
- func (o *CreateTeamBadRequest) IsServerError() bool
- func (o *CreateTeamBadRequest) IsSuccess() bool
- func (o *CreateTeamBadRequest) String() string
- type CreateTeamConflict
- func (o *CreateTeamConflict) Code() int
- func (o *CreateTeamConflict) Error() string
- func (o *CreateTeamConflict) GetPayload() *models.APIError
- func (o *CreateTeamConflict) IsClientError() bool
- func (o *CreateTeamConflict) IsCode(code int) bool
- func (o *CreateTeamConflict) IsRedirect() bool
- func (o *CreateTeamConflict) IsServerError() bool
- func (o *CreateTeamConflict) IsSuccess() bool
- func (o *CreateTeamConflict) String() string
- type CreateTeamDefault
- func (o *CreateTeamDefault) Code() int
- func (o *CreateTeamDefault) Error() string
- func (o *CreateTeamDefault) GetPayload() models.GenericError
- func (o *CreateTeamDefault) IsClientError() bool
- func (o *CreateTeamDefault) IsCode(code int) bool
- func (o *CreateTeamDefault) IsRedirect() bool
- func (o *CreateTeamDefault) IsServerError() bool
- func (o *CreateTeamDefault) IsSuccess() bool
- func (o *CreateTeamDefault) String() string
- type CreateTeamInternalServerError
- func (o *CreateTeamInternalServerError) Code() int
- func (o *CreateTeamInternalServerError) Error() string
- func (o *CreateTeamInternalServerError) GetPayload() *models.APIError
- func (o *CreateTeamInternalServerError) IsClientError() bool
- func (o *CreateTeamInternalServerError) IsCode(code int) bool
- func (o *CreateTeamInternalServerError) IsRedirect() bool
- func (o *CreateTeamInternalServerError) IsServerError() bool
- func (o *CreateTeamInternalServerError) IsSuccess() bool
- func (o *CreateTeamInternalServerError) String() string
- type CreateTeamOK
- func (o *CreateTeamOK) Code() int
- func (o *CreateTeamOK) Error() string
- func (o *CreateTeamOK) GetPayload() *models.Configv1CreateTeamResponse
- func (o *CreateTeamOK) IsClientError() bool
- func (o *CreateTeamOK) IsCode(code int) bool
- func (o *CreateTeamOK) IsRedirect() bool
- func (o *CreateTeamOK) IsServerError() bool
- func (o *CreateTeamOK) IsSuccess() bool
- func (o *CreateTeamOK) String() string
- type CreateTeamParams
- func (o *CreateTeamParams) SetBody(body *models.Configv1CreateTeamRequest)
- func (o *CreateTeamParams) SetContext(ctx context.Context)
- func (o *CreateTeamParams) SetDefaults()
- func (o *CreateTeamParams) SetHTTPClient(client *http.Client)
- func (o *CreateTeamParams) SetTimeout(timeout time.Duration)
- func (o *CreateTeamParams) WithBody(body *models.Configv1CreateTeamRequest) *CreateTeamParams
- func (o *CreateTeamParams) WithContext(ctx context.Context) *CreateTeamParams
- func (o *CreateTeamParams) WithDefaults() *CreateTeamParams
- func (o *CreateTeamParams) WithHTTPClient(client *http.Client) *CreateTeamParams
- func (o *CreateTeamParams) WithTimeout(timeout time.Duration) *CreateTeamParams
- func (o *CreateTeamParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type CreateTeamReader
- type DeleteTeamBadRequest
- func (o *DeleteTeamBadRequest) Code() int
- func (o *DeleteTeamBadRequest) Error() string
- func (o *DeleteTeamBadRequest) GetPayload() *models.APIError
- func (o *DeleteTeamBadRequest) IsClientError() bool
- func (o *DeleteTeamBadRequest) IsCode(code int) bool
- func (o *DeleteTeamBadRequest) IsRedirect() bool
- func (o *DeleteTeamBadRequest) IsServerError() bool
- func (o *DeleteTeamBadRequest) IsSuccess() bool
- func (o *DeleteTeamBadRequest) String() string
- type DeleteTeamDefault
- func (o *DeleteTeamDefault) Code() int
- func (o *DeleteTeamDefault) Error() string
- func (o *DeleteTeamDefault) GetPayload() models.GenericError
- func (o *DeleteTeamDefault) IsClientError() bool
- func (o *DeleteTeamDefault) IsCode(code int) bool
- func (o *DeleteTeamDefault) IsRedirect() bool
- func (o *DeleteTeamDefault) IsServerError() bool
- func (o *DeleteTeamDefault) IsSuccess() bool
- func (o *DeleteTeamDefault) String() string
- type DeleteTeamInternalServerError
- func (o *DeleteTeamInternalServerError) Code() int
- func (o *DeleteTeamInternalServerError) Error() string
- func (o *DeleteTeamInternalServerError) GetPayload() *models.APIError
- func (o *DeleteTeamInternalServerError) IsClientError() bool
- func (o *DeleteTeamInternalServerError) IsCode(code int) bool
- func (o *DeleteTeamInternalServerError) IsRedirect() bool
- func (o *DeleteTeamInternalServerError) IsServerError() bool
- func (o *DeleteTeamInternalServerError) IsSuccess() bool
- func (o *DeleteTeamInternalServerError) String() string
- type DeleteTeamNotFound
- func (o *DeleteTeamNotFound) Code() int
- func (o *DeleteTeamNotFound) Error() string
- func (o *DeleteTeamNotFound) GetPayload() *models.APIError
- func (o *DeleteTeamNotFound) IsClientError() bool
- func (o *DeleteTeamNotFound) IsCode(code int) bool
- func (o *DeleteTeamNotFound) IsRedirect() bool
- func (o *DeleteTeamNotFound) IsServerError() bool
- func (o *DeleteTeamNotFound) IsSuccess() bool
- func (o *DeleteTeamNotFound) String() string
- type DeleteTeamOK
- func (o *DeleteTeamOK) Code() int
- func (o *DeleteTeamOK) Error() string
- func (o *DeleteTeamOK) GetPayload() models.Configv1DeleteTeamResponse
- func (o *DeleteTeamOK) IsClientError() bool
- func (o *DeleteTeamOK) IsCode(code int) bool
- func (o *DeleteTeamOK) IsRedirect() bool
- func (o *DeleteTeamOK) IsServerError() bool
- func (o *DeleteTeamOK) IsSuccess() bool
- func (o *DeleteTeamOK) String() string
- type DeleteTeamParams
- func (o *DeleteTeamParams) SetContext(ctx context.Context)
- func (o *DeleteTeamParams) SetDefaults()
- func (o *DeleteTeamParams) SetHTTPClient(client *http.Client)
- func (o *DeleteTeamParams) SetSlug(slug string)
- func (o *DeleteTeamParams) SetTimeout(timeout time.Duration)
- func (o *DeleteTeamParams) WithContext(ctx context.Context) *DeleteTeamParams
- func (o *DeleteTeamParams) WithDefaults() *DeleteTeamParams
- func (o *DeleteTeamParams) WithHTTPClient(client *http.Client) *DeleteTeamParams
- func (o *DeleteTeamParams) WithSlug(slug string) *DeleteTeamParams
- func (o *DeleteTeamParams) WithTimeout(timeout time.Duration) *DeleteTeamParams
- func (o *DeleteTeamParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type DeleteTeamReader
- type ListTeamsDefault
- func (o *ListTeamsDefault) Code() int
- func (o *ListTeamsDefault) Error() string
- func (o *ListTeamsDefault) GetPayload() models.GenericError
- func (o *ListTeamsDefault) IsClientError() bool
- func (o *ListTeamsDefault) IsCode(code int) bool
- func (o *ListTeamsDefault) IsRedirect() bool
- func (o *ListTeamsDefault) IsServerError() bool
- func (o *ListTeamsDefault) IsSuccess() bool
- func (o *ListTeamsDefault) String() string
- type ListTeamsInternalServerError
- func (o *ListTeamsInternalServerError) Code() int
- func (o *ListTeamsInternalServerError) Error() string
- func (o *ListTeamsInternalServerError) GetPayload() *models.APIError
- func (o *ListTeamsInternalServerError) IsClientError() bool
- func (o *ListTeamsInternalServerError) IsCode(code int) bool
- func (o *ListTeamsInternalServerError) IsRedirect() bool
- func (o *ListTeamsInternalServerError) IsServerError() bool
- func (o *ListTeamsInternalServerError) IsSuccess() bool
- func (o *ListTeamsInternalServerError) String() string
- type ListTeamsOK
- func (o *ListTeamsOK) Code() int
- func (o *ListTeamsOK) Error() string
- func (o *ListTeamsOK) GetPayload() *models.Configv1ListTeamsResponse
- func (o *ListTeamsOK) IsClientError() bool
- func (o *ListTeamsOK) IsCode(code int) bool
- func (o *ListTeamsOK) IsRedirect() bool
- func (o *ListTeamsOK) IsServerError() bool
- func (o *ListTeamsOK) IsSuccess() bool
- func (o *ListTeamsOK) String() string
- type ListTeamsParams
- func (o *ListTeamsParams) SetContext(ctx context.Context)
- func (o *ListTeamsParams) SetDefaults()
- func (o *ListTeamsParams) SetHTTPClient(client *http.Client)
- func (o *ListTeamsParams) SetNames(names []string)
- func (o *ListTeamsParams) SetPageMaxSize(pageMaxSize *int64)
- func (o *ListTeamsParams) SetPageToken(pageToken *string)
- func (o *ListTeamsParams) SetSlugs(slugs []string)
- func (o *ListTeamsParams) SetTimeout(timeout time.Duration)
- func (o *ListTeamsParams) WithContext(ctx context.Context) *ListTeamsParams
- func (o *ListTeamsParams) WithDefaults() *ListTeamsParams
- func (o *ListTeamsParams) WithHTTPClient(client *http.Client) *ListTeamsParams
- func (o *ListTeamsParams) WithNames(names []string) *ListTeamsParams
- func (o *ListTeamsParams) WithPageMaxSize(pageMaxSize *int64) *ListTeamsParams
- func (o *ListTeamsParams) WithPageToken(pageToken *string) *ListTeamsParams
- func (o *ListTeamsParams) WithSlugs(slugs []string) *ListTeamsParams
- func (o *ListTeamsParams) WithTimeout(timeout time.Duration) *ListTeamsParams
- func (o *ListTeamsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type ListTeamsReader
- type ReadTeamDefault
- func (o *ReadTeamDefault) Code() int
- func (o *ReadTeamDefault) Error() string
- func (o *ReadTeamDefault) GetPayload() models.GenericError
- func (o *ReadTeamDefault) IsClientError() bool
- func (o *ReadTeamDefault) IsCode(code int) bool
- func (o *ReadTeamDefault) IsRedirect() bool
- func (o *ReadTeamDefault) IsServerError() bool
- func (o *ReadTeamDefault) IsSuccess() bool
- func (o *ReadTeamDefault) String() string
- type ReadTeamInternalServerError
- func (o *ReadTeamInternalServerError) Code() int
- func (o *ReadTeamInternalServerError) Error() string
- func (o *ReadTeamInternalServerError) GetPayload() *models.APIError
- func (o *ReadTeamInternalServerError) IsClientError() bool
- func (o *ReadTeamInternalServerError) IsCode(code int) bool
- func (o *ReadTeamInternalServerError) IsRedirect() bool
- func (o *ReadTeamInternalServerError) IsServerError() bool
- func (o *ReadTeamInternalServerError) IsSuccess() bool
- func (o *ReadTeamInternalServerError) String() string
- type ReadTeamNotFound
- func (o *ReadTeamNotFound) Code() int
- func (o *ReadTeamNotFound) Error() string
- func (o *ReadTeamNotFound) GetPayload() *models.APIError
- func (o *ReadTeamNotFound) IsClientError() bool
- func (o *ReadTeamNotFound) IsCode(code int) bool
- func (o *ReadTeamNotFound) IsRedirect() bool
- func (o *ReadTeamNotFound) IsServerError() bool
- func (o *ReadTeamNotFound) IsSuccess() bool
- func (o *ReadTeamNotFound) String() string
- type ReadTeamOK
- func (o *ReadTeamOK) Code() int
- func (o *ReadTeamOK) Error() string
- func (o *ReadTeamOK) GetPayload() *models.Configv1ReadTeamResponse
- func (o *ReadTeamOK) IsClientError() bool
- func (o *ReadTeamOK) IsCode(code int) bool
- func (o *ReadTeamOK) IsRedirect() bool
- func (o *ReadTeamOK) IsServerError() bool
- func (o *ReadTeamOK) IsSuccess() bool
- func (o *ReadTeamOK) String() string
- type ReadTeamParams
- func (o *ReadTeamParams) SetContext(ctx context.Context)
- func (o *ReadTeamParams) SetDefaults()
- func (o *ReadTeamParams) SetHTTPClient(client *http.Client)
- func (o *ReadTeamParams) SetSlug(slug string)
- func (o *ReadTeamParams) SetTimeout(timeout time.Duration)
- func (o *ReadTeamParams) WithContext(ctx context.Context) *ReadTeamParams
- func (o *ReadTeamParams) WithDefaults() *ReadTeamParams
- func (o *ReadTeamParams) WithHTTPClient(client *http.Client) *ReadTeamParams
- func (o *ReadTeamParams) WithSlug(slug string) *ReadTeamParams
- func (o *ReadTeamParams) WithTimeout(timeout time.Duration) *ReadTeamParams
- func (o *ReadTeamParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type ReadTeamReader
- type UpdateTeamBadRequest
- func (o *UpdateTeamBadRequest) Code() int
- func (o *UpdateTeamBadRequest) Error() string
- func (o *UpdateTeamBadRequest) GetPayload() *models.APIError
- func (o *UpdateTeamBadRequest) IsClientError() bool
- func (o *UpdateTeamBadRequest) IsCode(code int) bool
- func (o *UpdateTeamBadRequest) IsRedirect() bool
- func (o *UpdateTeamBadRequest) IsServerError() bool
- func (o *UpdateTeamBadRequest) IsSuccess() bool
- func (o *UpdateTeamBadRequest) String() string
- type UpdateTeamBody
- type UpdateTeamConflict
- func (o *UpdateTeamConflict) Code() int
- func (o *UpdateTeamConflict) Error() string
- func (o *UpdateTeamConflict) GetPayload() *models.APIError
- func (o *UpdateTeamConflict) IsClientError() bool
- func (o *UpdateTeamConflict) IsCode(code int) bool
- func (o *UpdateTeamConflict) IsRedirect() bool
- func (o *UpdateTeamConflict) IsServerError() bool
- func (o *UpdateTeamConflict) IsSuccess() bool
- func (o *UpdateTeamConflict) String() string
- type UpdateTeamDefault
- func (o *UpdateTeamDefault) Code() int
- func (o *UpdateTeamDefault) Error() string
- func (o *UpdateTeamDefault) GetPayload() models.GenericError
- func (o *UpdateTeamDefault) IsClientError() bool
- func (o *UpdateTeamDefault) IsCode(code int) bool
- func (o *UpdateTeamDefault) IsRedirect() bool
- func (o *UpdateTeamDefault) IsServerError() bool
- func (o *UpdateTeamDefault) IsSuccess() bool
- func (o *UpdateTeamDefault) String() string
- type UpdateTeamInternalServerError
- func (o *UpdateTeamInternalServerError) Code() int
- func (o *UpdateTeamInternalServerError) Error() string
- func (o *UpdateTeamInternalServerError) GetPayload() *models.APIError
- func (o *UpdateTeamInternalServerError) IsClientError() bool
- func (o *UpdateTeamInternalServerError) IsCode(code int) bool
- func (o *UpdateTeamInternalServerError) IsRedirect() bool
- func (o *UpdateTeamInternalServerError) IsServerError() bool
- func (o *UpdateTeamInternalServerError) IsSuccess() bool
- func (o *UpdateTeamInternalServerError) String() string
- type UpdateTeamNotFound
- func (o *UpdateTeamNotFound) Code() int
- func (o *UpdateTeamNotFound) Error() string
- func (o *UpdateTeamNotFound) GetPayload() *models.APIError
- func (o *UpdateTeamNotFound) IsClientError() bool
- func (o *UpdateTeamNotFound) IsCode(code int) bool
- func (o *UpdateTeamNotFound) IsRedirect() bool
- func (o *UpdateTeamNotFound) IsServerError() bool
- func (o *UpdateTeamNotFound) IsSuccess() bool
- func (o *UpdateTeamNotFound) String() string
- type UpdateTeamOK
- func (o *UpdateTeamOK) Code() int
- func (o *UpdateTeamOK) Error() string
- func (o *UpdateTeamOK) GetPayload() *models.Configv1UpdateTeamResponse
- func (o *UpdateTeamOK) IsClientError() bool
- func (o *UpdateTeamOK) IsCode(code int) bool
- func (o *UpdateTeamOK) IsRedirect() bool
- func (o *UpdateTeamOK) IsServerError() bool
- func (o *UpdateTeamOK) IsSuccess() bool
- func (o *UpdateTeamOK) String() string
- type UpdateTeamParams
- func (o *UpdateTeamParams) SetBody(body UpdateTeamBody)
- func (o *UpdateTeamParams) SetContext(ctx context.Context)
- func (o *UpdateTeamParams) SetDefaults()
- func (o *UpdateTeamParams) SetHTTPClient(client *http.Client)
- func (o *UpdateTeamParams) SetSlug(slug string)
- func (o *UpdateTeamParams) SetTimeout(timeout time.Duration)
- func (o *UpdateTeamParams) WithBody(body UpdateTeamBody) *UpdateTeamParams
- func (o *UpdateTeamParams) WithContext(ctx context.Context) *UpdateTeamParams
- func (o *UpdateTeamParams) WithDefaults() *UpdateTeamParams
- func (o *UpdateTeamParams) WithHTTPClient(client *http.Client) *UpdateTeamParams
- func (o *UpdateTeamParams) WithSlug(slug string) *UpdateTeamParams
- func (o *UpdateTeamParams) WithTimeout(timeout time.Duration) *UpdateTeamParams
- func (o *UpdateTeamParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type UpdateTeamReader
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
Client for team API
func (*Client) CreateTeam ¶
func (a *Client) CreateTeam(params *CreateTeamParams, opts ...ClientOption) (*CreateTeamOK, error)
CreateTeam create team API
func (*Client) DeleteTeam ¶
func (a *Client) DeleteTeam(params *DeleteTeamParams, opts ...ClientOption) (*DeleteTeamOK, error)
DeleteTeam delete team API
func (*Client) ListTeams ¶
func (a *Client) ListTeams(params *ListTeamsParams, opts ...ClientOption) (*ListTeamsOK, error)
ListTeams list teams API
func (*Client) ReadTeam ¶
func (a *Client) ReadTeam(params *ReadTeamParams, opts ...ClientOption) (*ReadTeamOK, error)
ReadTeam read team API
func (*Client) SetTransport ¶
func (a *Client) SetTransport(transport runtime.ClientTransport)
SetTransport changes the transport on the client
func (*Client) UpdateTeam ¶
func (a *Client) UpdateTeam(params *UpdateTeamParams, opts ...ClientOption) (*UpdateTeamOK, error)
UpdateTeam update team API
type ClientOption ¶
type ClientOption func(*runtime.ClientOperation)
ClientOption is the option for Client methods
type ClientService ¶
type ClientService interface { CreateTeam(params *CreateTeamParams, opts ...ClientOption) (*CreateTeamOK, error) DeleteTeam(params *DeleteTeamParams, opts ...ClientOption) (*DeleteTeamOK, error) ListTeams(params *ListTeamsParams, opts ...ClientOption) (*ListTeamsOK, error) ReadTeam(params *ReadTeamParams, opts ...ClientOption) (*ReadTeamOK, error) UpdateTeam(params *UpdateTeamParams, opts ...ClientOption) (*UpdateTeamOK, error) SetTransport(transport runtime.ClientTransport) }
ClientService is the interface for Client methods
func New ¶
func New(transport runtime.ClientTransport, formats strfmt.Registry) ClientService
New creates a new team API client.
type CreateTeamBadRequest ¶
CreateTeamBadRequest describes a response with status code 400, with default header values.
Cannot create the Team because the request is invalid.
func NewCreateTeamBadRequest ¶
func NewCreateTeamBadRequest() *CreateTeamBadRequest
NewCreateTeamBadRequest creates a CreateTeamBadRequest with default headers values
func (*CreateTeamBadRequest) Code ¶
func (o *CreateTeamBadRequest) Code() int
Code gets the status code for the create team bad request response
func (*CreateTeamBadRequest) Error ¶
func (o *CreateTeamBadRequest) Error() string
func (*CreateTeamBadRequest) GetPayload ¶
func (o *CreateTeamBadRequest) GetPayload() *models.APIError
func (*CreateTeamBadRequest) IsClientError ¶
func (o *CreateTeamBadRequest) IsClientError() bool
IsClientError returns true when this create team bad request response has a 4xx status code
func (*CreateTeamBadRequest) IsCode ¶
func (o *CreateTeamBadRequest) IsCode(code int) bool
IsCode returns true when this create team bad request response a status code equal to that given
func (*CreateTeamBadRequest) IsRedirect ¶
func (o *CreateTeamBadRequest) IsRedirect() bool
IsRedirect returns true when this create team bad request response has a 3xx status code
func (*CreateTeamBadRequest) IsServerError ¶
func (o *CreateTeamBadRequest) IsServerError() bool
IsServerError returns true when this create team bad request response has a 5xx status code
func (*CreateTeamBadRequest) IsSuccess ¶
func (o *CreateTeamBadRequest) IsSuccess() bool
IsSuccess returns true when this create team bad request response has a 2xx status code
func (*CreateTeamBadRequest) String ¶
func (o *CreateTeamBadRequest) String() string
type CreateTeamConflict ¶
CreateTeamConflict describes a response with status code 409, with default header values.
Cannot create the Team because there is a conflict with an existing Team.
func NewCreateTeamConflict ¶
func NewCreateTeamConflict() *CreateTeamConflict
NewCreateTeamConflict creates a CreateTeamConflict with default headers values
func (*CreateTeamConflict) Code ¶
func (o *CreateTeamConflict) Code() int
Code gets the status code for the create team conflict response
func (*CreateTeamConflict) Error ¶
func (o *CreateTeamConflict) Error() string
func (*CreateTeamConflict) GetPayload ¶
func (o *CreateTeamConflict) GetPayload() *models.APIError
func (*CreateTeamConflict) IsClientError ¶
func (o *CreateTeamConflict) IsClientError() bool
IsClientError returns true when this create team conflict response has a 4xx status code
func (*CreateTeamConflict) IsCode ¶
func (o *CreateTeamConflict) IsCode(code int) bool
IsCode returns true when this create team conflict response a status code equal to that given
func (*CreateTeamConflict) IsRedirect ¶
func (o *CreateTeamConflict) IsRedirect() bool
IsRedirect returns true when this create team conflict response has a 3xx status code
func (*CreateTeamConflict) IsServerError ¶
func (o *CreateTeamConflict) IsServerError() bool
IsServerError returns true when this create team conflict response has a 5xx status code
func (*CreateTeamConflict) IsSuccess ¶
func (o *CreateTeamConflict) IsSuccess() bool
IsSuccess returns true when this create team conflict response has a 2xx status code
func (*CreateTeamConflict) String ¶
func (o *CreateTeamConflict) String() string
type CreateTeamDefault ¶
type CreateTeamDefault struct { Payload models.GenericError // contains filtered or unexported fields }
CreateTeamDefault describes a response with status code -1, with default header values.
An undefined error response.
func NewCreateTeamDefault ¶
func NewCreateTeamDefault(code int) *CreateTeamDefault
NewCreateTeamDefault creates a CreateTeamDefault with default headers values
func (*CreateTeamDefault) Code ¶
func (o *CreateTeamDefault) Code() int
Code gets the status code for the create team default response
func (*CreateTeamDefault) Error ¶
func (o *CreateTeamDefault) Error() string
func (*CreateTeamDefault) GetPayload ¶
func (o *CreateTeamDefault) GetPayload() models.GenericError
func (*CreateTeamDefault) IsClientError ¶
func (o *CreateTeamDefault) IsClientError() bool
IsClientError returns true when this create team default response has a 4xx status code
func (*CreateTeamDefault) IsCode ¶
func (o *CreateTeamDefault) IsCode(code int) bool
IsCode returns true when this create team default response a status code equal to that given
func (*CreateTeamDefault) IsRedirect ¶
func (o *CreateTeamDefault) IsRedirect() bool
IsRedirect returns true when this create team default response has a 3xx status code
func (*CreateTeamDefault) IsServerError ¶
func (o *CreateTeamDefault) IsServerError() bool
IsServerError returns true when this create team default response has a 5xx status code
func (*CreateTeamDefault) IsSuccess ¶
func (o *CreateTeamDefault) IsSuccess() bool
IsSuccess returns true when this create team default response has a 2xx status code
func (*CreateTeamDefault) String ¶
func (o *CreateTeamDefault) String() string
type CreateTeamInternalServerError ¶
CreateTeamInternalServerError describes a response with status code 500, with default header values.
An unexpected error response.
func NewCreateTeamInternalServerError ¶
func NewCreateTeamInternalServerError() *CreateTeamInternalServerError
NewCreateTeamInternalServerError creates a CreateTeamInternalServerError with default headers values
func (*CreateTeamInternalServerError) Code ¶
func (o *CreateTeamInternalServerError) Code() int
Code gets the status code for the create team internal server error response
func (*CreateTeamInternalServerError) Error ¶
func (o *CreateTeamInternalServerError) Error() string
func (*CreateTeamInternalServerError) GetPayload ¶
func (o *CreateTeamInternalServerError) GetPayload() *models.APIError
func (*CreateTeamInternalServerError) IsClientError ¶
func (o *CreateTeamInternalServerError) IsClientError() bool
IsClientError returns true when this create team internal server error response has a 4xx status code
func (*CreateTeamInternalServerError) IsCode ¶
func (o *CreateTeamInternalServerError) IsCode(code int) bool
IsCode returns true when this create team internal server error response a status code equal to that given
func (*CreateTeamInternalServerError) IsRedirect ¶
func (o *CreateTeamInternalServerError) IsRedirect() bool
IsRedirect returns true when this create team internal server error response has a 3xx status code
func (*CreateTeamInternalServerError) IsServerError ¶
func (o *CreateTeamInternalServerError) IsServerError() bool
IsServerError returns true when this create team internal server error response has a 5xx status code
func (*CreateTeamInternalServerError) IsSuccess ¶
func (o *CreateTeamInternalServerError) IsSuccess() bool
IsSuccess returns true when this create team internal server error response has a 2xx status code
func (*CreateTeamInternalServerError) String ¶
func (o *CreateTeamInternalServerError) String() string
type CreateTeamOK ¶
type CreateTeamOK struct {
Payload *models.Configv1CreateTeamResponse
}
CreateTeamOK describes a response with status code 200, with default header values.
A successful response containing the created Team.
func NewCreateTeamOK ¶
func NewCreateTeamOK() *CreateTeamOK
NewCreateTeamOK creates a CreateTeamOK with default headers values
func (*CreateTeamOK) Code ¶
func (o *CreateTeamOK) Code() int
Code gets the status code for the create team o k response
func (*CreateTeamOK) Error ¶
func (o *CreateTeamOK) Error() string
func (*CreateTeamOK) GetPayload ¶
func (o *CreateTeamOK) GetPayload() *models.Configv1CreateTeamResponse
func (*CreateTeamOK) IsClientError ¶
func (o *CreateTeamOK) IsClientError() bool
IsClientError returns true when this create team o k response has a 4xx status code
func (*CreateTeamOK) IsCode ¶
func (o *CreateTeamOK) IsCode(code int) bool
IsCode returns true when this create team o k response a status code equal to that given
func (*CreateTeamOK) IsRedirect ¶
func (o *CreateTeamOK) IsRedirect() bool
IsRedirect returns true when this create team o k response has a 3xx status code
func (*CreateTeamOK) IsServerError ¶
func (o *CreateTeamOK) IsServerError() bool
IsServerError returns true when this create team o k response has a 5xx status code
func (*CreateTeamOK) IsSuccess ¶
func (o *CreateTeamOK) IsSuccess() bool
IsSuccess returns true when this create team o k response has a 2xx status code
func (*CreateTeamOK) String ¶
func (o *CreateTeamOK) String() string
type CreateTeamParams ¶
type CreateTeamParams struct { // Body. Body *models.Configv1CreateTeamRequest Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
CreateTeamParams contains all the parameters to send to the API endpoint
for the create team operation. Typically these are written to a http.Request.
func NewCreateTeamParams ¶
func NewCreateTeamParams() *CreateTeamParams
NewCreateTeamParams creates a new CreateTeamParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewCreateTeamParamsWithContext ¶
func NewCreateTeamParamsWithContext(ctx context.Context) *CreateTeamParams
NewCreateTeamParamsWithContext creates a new CreateTeamParams object with the ability to set a context for a request.
func NewCreateTeamParamsWithHTTPClient ¶
func NewCreateTeamParamsWithHTTPClient(client *http.Client) *CreateTeamParams
NewCreateTeamParamsWithHTTPClient creates a new CreateTeamParams object with the ability to set a custom HTTPClient for a request.
func NewCreateTeamParamsWithTimeout ¶
func NewCreateTeamParamsWithTimeout(timeout time.Duration) *CreateTeamParams
NewCreateTeamParamsWithTimeout creates a new CreateTeamParams object with the ability to set a timeout on a request.
func (*CreateTeamParams) SetBody ¶
func (o *CreateTeamParams) SetBody(body *models.Configv1CreateTeamRequest)
SetBody adds the body to the create team params
func (*CreateTeamParams) SetContext ¶
func (o *CreateTeamParams) SetContext(ctx context.Context)
SetContext adds the context to the create team params
func (*CreateTeamParams) SetDefaults ¶
func (o *CreateTeamParams) SetDefaults()
SetDefaults hydrates default values in the create team params (not the query body).
All values with no default are reset to their zero value.
func (*CreateTeamParams) SetHTTPClient ¶
func (o *CreateTeamParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the create team params
func (*CreateTeamParams) SetTimeout ¶
func (o *CreateTeamParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the create team params
func (*CreateTeamParams) WithBody ¶
func (o *CreateTeamParams) WithBody(body *models.Configv1CreateTeamRequest) *CreateTeamParams
WithBody adds the body to the create team params
func (*CreateTeamParams) WithContext ¶
func (o *CreateTeamParams) WithContext(ctx context.Context) *CreateTeamParams
WithContext adds the context to the create team params
func (*CreateTeamParams) WithDefaults ¶
func (o *CreateTeamParams) WithDefaults() *CreateTeamParams
WithDefaults hydrates default values in the create team params (not the query body).
All values with no default are reset to their zero value.
func (*CreateTeamParams) WithHTTPClient ¶
func (o *CreateTeamParams) WithHTTPClient(client *http.Client) *CreateTeamParams
WithHTTPClient adds the HTTPClient to the create team params
func (*CreateTeamParams) WithTimeout ¶
func (o *CreateTeamParams) WithTimeout(timeout time.Duration) *CreateTeamParams
WithTimeout adds the timeout to the create team params
func (*CreateTeamParams) WriteToRequest ¶
func (o *CreateTeamParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type CreateTeamReader ¶
type CreateTeamReader struct {
// contains filtered or unexported fields
}
CreateTeamReader is a Reader for the CreateTeam structure.
func (*CreateTeamReader) ReadResponse ¶
func (o *CreateTeamReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type DeleteTeamBadRequest ¶
DeleteTeamBadRequest describes a response with status code 400, with default header values.
Cannot delete the Team because it is in use.
func NewDeleteTeamBadRequest ¶
func NewDeleteTeamBadRequest() *DeleteTeamBadRequest
NewDeleteTeamBadRequest creates a DeleteTeamBadRequest with default headers values
func (*DeleteTeamBadRequest) Code ¶
func (o *DeleteTeamBadRequest) Code() int
Code gets the status code for the delete team bad request response
func (*DeleteTeamBadRequest) Error ¶
func (o *DeleteTeamBadRequest) Error() string
func (*DeleteTeamBadRequest) GetPayload ¶
func (o *DeleteTeamBadRequest) GetPayload() *models.APIError
func (*DeleteTeamBadRequest) IsClientError ¶
func (o *DeleteTeamBadRequest) IsClientError() bool
IsClientError returns true when this delete team bad request response has a 4xx status code
func (*DeleteTeamBadRequest) IsCode ¶
func (o *DeleteTeamBadRequest) IsCode(code int) bool
IsCode returns true when this delete team bad request response a status code equal to that given
func (*DeleteTeamBadRequest) IsRedirect ¶
func (o *DeleteTeamBadRequest) IsRedirect() bool
IsRedirect returns true when this delete team bad request response has a 3xx status code
func (*DeleteTeamBadRequest) IsServerError ¶
func (o *DeleteTeamBadRequest) IsServerError() bool
IsServerError returns true when this delete team bad request response has a 5xx status code
func (*DeleteTeamBadRequest) IsSuccess ¶
func (o *DeleteTeamBadRequest) IsSuccess() bool
IsSuccess returns true when this delete team bad request response has a 2xx status code
func (*DeleteTeamBadRequest) String ¶
func (o *DeleteTeamBadRequest) String() string
type DeleteTeamDefault ¶
type DeleteTeamDefault struct { Payload models.GenericError // contains filtered or unexported fields }
DeleteTeamDefault describes a response with status code -1, with default header values.
An undefined error response.
func NewDeleteTeamDefault ¶
func NewDeleteTeamDefault(code int) *DeleteTeamDefault
NewDeleteTeamDefault creates a DeleteTeamDefault with default headers values
func (*DeleteTeamDefault) Code ¶
func (o *DeleteTeamDefault) Code() int
Code gets the status code for the delete team default response
func (*DeleteTeamDefault) Error ¶
func (o *DeleteTeamDefault) Error() string
func (*DeleteTeamDefault) GetPayload ¶
func (o *DeleteTeamDefault) GetPayload() models.GenericError
func (*DeleteTeamDefault) IsClientError ¶
func (o *DeleteTeamDefault) IsClientError() bool
IsClientError returns true when this delete team default response has a 4xx status code
func (*DeleteTeamDefault) IsCode ¶
func (o *DeleteTeamDefault) IsCode(code int) bool
IsCode returns true when this delete team default response a status code equal to that given
func (*DeleteTeamDefault) IsRedirect ¶
func (o *DeleteTeamDefault) IsRedirect() bool
IsRedirect returns true when this delete team default response has a 3xx status code
func (*DeleteTeamDefault) IsServerError ¶
func (o *DeleteTeamDefault) IsServerError() bool
IsServerError returns true when this delete team default response has a 5xx status code
func (*DeleteTeamDefault) IsSuccess ¶
func (o *DeleteTeamDefault) IsSuccess() bool
IsSuccess returns true when this delete team default response has a 2xx status code
func (*DeleteTeamDefault) String ¶
func (o *DeleteTeamDefault) String() string
type DeleteTeamInternalServerError ¶
DeleteTeamInternalServerError describes a response with status code 500, with default header values.
An unexpected error response.
func NewDeleteTeamInternalServerError ¶
func NewDeleteTeamInternalServerError() *DeleteTeamInternalServerError
NewDeleteTeamInternalServerError creates a DeleteTeamInternalServerError with default headers values
func (*DeleteTeamInternalServerError) Code ¶
func (o *DeleteTeamInternalServerError) Code() int
Code gets the status code for the delete team internal server error response
func (*DeleteTeamInternalServerError) Error ¶
func (o *DeleteTeamInternalServerError) Error() string
func (*DeleteTeamInternalServerError) GetPayload ¶
func (o *DeleteTeamInternalServerError) GetPayload() *models.APIError
func (*DeleteTeamInternalServerError) IsClientError ¶
func (o *DeleteTeamInternalServerError) IsClientError() bool
IsClientError returns true when this delete team internal server error response has a 4xx status code
func (*DeleteTeamInternalServerError) IsCode ¶
func (o *DeleteTeamInternalServerError) IsCode(code int) bool
IsCode returns true when this delete team internal server error response a status code equal to that given
func (*DeleteTeamInternalServerError) IsRedirect ¶
func (o *DeleteTeamInternalServerError) IsRedirect() bool
IsRedirect returns true when this delete team internal server error response has a 3xx status code
func (*DeleteTeamInternalServerError) IsServerError ¶
func (o *DeleteTeamInternalServerError) IsServerError() bool
IsServerError returns true when this delete team internal server error response has a 5xx status code
func (*DeleteTeamInternalServerError) IsSuccess ¶
func (o *DeleteTeamInternalServerError) IsSuccess() bool
IsSuccess returns true when this delete team internal server error response has a 2xx status code
func (*DeleteTeamInternalServerError) String ¶
func (o *DeleteTeamInternalServerError) String() string
type DeleteTeamNotFound ¶
DeleteTeamNotFound describes a response with status code 404, with default header values.
Cannot delete the Team because the slug does not exist.
func NewDeleteTeamNotFound ¶
func NewDeleteTeamNotFound() *DeleteTeamNotFound
NewDeleteTeamNotFound creates a DeleteTeamNotFound with default headers values
func (*DeleteTeamNotFound) Code ¶
func (o *DeleteTeamNotFound) Code() int
Code gets the status code for the delete team not found response
func (*DeleteTeamNotFound) Error ¶
func (o *DeleteTeamNotFound) Error() string
func (*DeleteTeamNotFound) GetPayload ¶
func (o *DeleteTeamNotFound) GetPayload() *models.APIError
func (*DeleteTeamNotFound) IsClientError ¶
func (o *DeleteTeamNotFound) IsClientError() bool
IsClientError returns true when this delete team not found response has a 4xx status code
func (*DeleteTeamNotFound) IsCode ¶
func (o *DeleteTeamNotFound) IsCode(code int) bool
IsCode returns true when this delete team not found response a status code equal to that given
func (*DeleteTeamNotFound) IsRedirect ¶
func (o *DeleteTeamNotFound) IsRedirect() bool
IsRedirect returns true when this delete team not found response has a 3xx status code
func (*DeleteTeamNotFound) IsServerError ¶
func (o *DeleteTeamNotFound) IsServerError() bool
IsServerError returns true when this delete team not found response has a 5xx status code
func (*DeleteTeamNotFound) IsSuccess ¶
func (o *DeleteTeamNotFound) IsSuccess() bool
IsSuccess returns true when this delete team not found response has a 2xx status code
func (*DeleteTeamNotFound) String ¶
func (o *DeleteTeamNotFound) String() string
type DeleteTeamOK ¶
type DeleteTeamOK struct {
Payload models.Configv1DeleteTeamResponse
}
DeleteTeamOK describes a response with status code 200, with default header values.
A successful response.
func NewDeleteTeamOK ¶
func NewDeleteTeamOK() *DeleteTeamOK
NewDeleteTeamOK creates a DeleteTeamOK with default headers values
func (*DeleteTeamOK) Code ¶
func (o *DeleteTeamOK) Code() int
Code gets the status code for the delete team o k response
func (*DeleteTeamOK) Error ¶
func (o *DeleteTeamOK) Error() string
func (*DeleteTeamOK) GetPayload ¶
func (o *DeleteTeamOK) GetPayload() models.Configv1DeleteTeamResponse
func (*DeleteTeamOK) IsClientError ¶
func (o *DeleteTeamOK) IsClientError() bool
IsClientError returns true when this delete team o k response has a 4xx status code
func (*DeleteTeamOK) IsCode ¶
func (o *DeleteTeamOK) IsCode(code int) bool
IsCode returns true when this delete team o k response a status code equal to that given
func (*DeleteTeamOK) IsRedirect ¶
func (o *DeleteTeamOK) IsRedirect() bool
IsRedirect returns true when this delete team o k response has a 3xx status code
func (*DeleteTeamOK) IsServerError ¶
func (o *DeleteTeamOK) IsServerError() bool
IsServerError returns true when this delete team o k response has a 5xx status code
func (*DeleteTeamOK) IsSuccess ¶
func (o *DeleteTeamOK) IsSuccess() bool
IsSuccess returns true when this delete team o k response has a 2xx status code
func (*DeleteTeamOK) String ¶
func (o *DeleteTeamOK) String() string
type DeleteTeamParams ¶
type DeleteTeamParams struct { // Slug. Slug string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
DeleteTeamParams contains all the parameters to send to the API endpoint
for the delete team operation. Typically these are written to a http.Request.
func NewDeleteTeamParams ¶
func NewDeleteTeamParams() *DeleteTeamParams
NewDeleteTeamParams creates a new DeleteTeamParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewDeleteTeamParamsWithContext ¶
func NewDeleteTeamParamsWithContext(ctx context.Context) *DeleteTeamParams
NewDeleteTeamParamsWithContext creates a new DeleteTeamParams object with the ability to set a context for a request.
func NewDeleteTeamParamsWithHTTPClient ¶
func NewDeleteTeamParamsWithHTTPClient(client *http.Client) *DeleteTeamParams
NewDeleteTeamParamsWithHTTPClient creates a new DeleteTeamParams object with the ability to set a custom HTTPClient for a request.
func NewDeleteTeamParamsWithTimeout ¶
func NewDeleteTeamParamsWithTimeout(timeout time.Duration) *DeleteTeamParams
NewDeleteTeamParamsWithTimeout creates a new DeleteTeamParams object with the ability to set a timeout on a request.
func (*DeleteTeamParams) SetContext ¶
func (o *DeleteTeamParams) SetContext(ctx context.Context)
SetContext adds the context to the delete team params
func (*DeleteTeamParams) SetDefaults ¶
func (o *DeleteTeamParams) SetDefaults()
SetDefaults hydrates default values in the delete team params (not the query body).
All values with no default are reset to their zero value.
func (*DeleteTeamParams) SetHTTPClient ¶
func (o *DeleteTeamParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the delete team params
func (*DeleteTeamParams) SetSlug ¶
func (o *DeleteTeamParams) SetSlug(slug string)
SetSlug adds the slug to the delete team params
func (*DeleteTeamParams) SetTimeout ¶
func (o *DeleteTeamParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the delete team params
func (*DeleteTeamParams) WithContext ¶
func (o *DeleteTeamParams) WithContext(ctx context.Context) *DeleteTeamParams
WithContext adds the context to the delete team params
func (*DeleteTeamParams) WithDefaults ¶
func (o *DeleteTeamParams) WithDefaults() *DeleteTeamParams
WithDefaults hydrates default values in the delete team params (not the query body).
All values with no default are reset to their zero value.
func (*DeleteTeamParams) WithHTTPClient ¶
func (o *DeleteTeamParams) WithHTTPClient(client *http.Client) *DeleteTeamParams
WithHTTPClient adds the HTTPClient to the delete team params
func (*DeleteTeamParams) WithSlug ¶
func (o *DeleteTeamParams) WithSlug(slug string) *DeleteTeamParams
WithSlug adds the slug to the delete team params
func (*DeleteTeamParams) WithTimeout ¶
func (o *DeleteTeamParams) WithTimeout(timeout time.Duration) *DeleteTeamParams
WithTimeout adds the timeout to the delete team params
func (*DeleteTeamParams) WriteToRequest ¶
func (o *DeleteTeamParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type DeleteTeamReader ¶
type DeleteTeamReader struct {
// contains filtered or unexported fields
}
DeleteTeamReader is a Reader for the DeleteTeam structure.
func (*DeleteTeamReader) ReadResponse ¶
func (o *DeleteTeamReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type ListTeamsDefault ¶
type ListTeamsDefault struct { Payload models.GenericError // contains filtered or unexported fields }
ListTeamsDefault describes a response with status code -1, with default header values.
An undefined error response.
func NewListTeamsDefault ¶
func NewListTeamsDefault(code int) *ListTeamsDefault
NewListTeamsDefault creates a ListTeamsDefault with default headers values
func (*ListTeamsDefault) Code ¶
func (o *ListTeamsDefault) Code() int
Code gets the status code for the list teams default response
func (*ListTeamsDefault) Error ¶
func (o *ListTeamsDefault) Error() string
func (*ListTeamsDefault) GetPayload ¶
func (o *ListTeamsDefault) GetPayload() models.GenericError
func (*ListTeamsDefault) IsClientError ¶
func (o *ListTeamsDefault) IsClientError() bool
IsClientError returns true when this list teams default response has a 4xx status code
func (*ListTeamsDefault) IsCode ¶
func (o *ListTeamsDefault) IsCode(code int) bool
IsCode returns true when this list teams default response a status code equal to that given
func (*ListTeamsDefault) IsRedirect ¶
func (o *ListTeamsDefault) IsRedirect() bool
IsRedirect returns true when this list teams default response has a 3xx status code
func (*ListTeamsDefault) IsServerError ¶
func (o *ListTeamsDefault) IsServerError() bool
IsServerError returns true when this list teams default response has a 5xx status code
func (*ListTeamsDefault) IsSuccess ¶
func (o *ListTeamsDefault) IsSuccess() bool
IsSuccess returns true when this list teams default response has a 2xx status code
func (*ListTeamsDefault) String ¶
func (o *ListTeamsDefault) String() string
type ListTeamsInternalServerError ¶
ListTeamsInternalServerError describes a response with status code 500, with default header values.
An unexpected error response.
func NewListTeamsInternalServerError ¶
func NewListTeamsInternalServerError() *ListTeamsInternalServerError
NewListTeamsInternalServerError creates a ListTeamsInternalServerError with default headers values
func (*ListTeamsInternalServerError) Code ¶
func (o *ListTeamsInternalServerError) Code() int
Code gets the status code for the list teams internal server error response
func (*ListTeamsInternalServerError) Error ¶
func (o *ListTeamsInternalServerError) Error() string
func (*ListTeamsInternalServerError) GetPayload ¶
func (o *ListTeamsInternalServerError) GetPayload() *models.APIError
func (*ListTeamsInternalServerError) IsClientError ¶
func (o *ListTeamsInternalServerError) IsClientError() bool
IsClientError returns true when this list teams internal server error response has a 4xx status code
func (*ListTeamsInternalServerError) IsCode ¶
func (o *ListTeamsInternalServerError) IsCode(code int) bool
IsCode returns true when this list teams internal server error response a status code equal to that given
func (*ListTeamsInternalServerError) IsRedirect ¶
func (o *ListTeamsInternalServerError) IsRedirect() bool
IsRedirect returns true when this list teams internal server error response has a 3xx status code
func (*ListTeamsInternalServerError) IsServerError ¶
func (o *ListTeamsInternalServerError) IsServerError() bool
IsServerError returns true when this list teams internal server error response has a 5xx status code
func (*ListTeamsInternalServerError) IsSuccess ¶
func (o *ListTeamsInternalServerError) IsSuccess() bool
IsSuccess returns true when this list teams internal server error response has a 2xx status code
func (*ListTeamsInternalServerError) String ¶
func (o *ListTeamsInternalServerError) String() string
type ListTeamsOK ¶
type ListTeamsOK struct {
Payload *models.Configv1ListTeamsResponse
}
ListTeamsOK describes a response with status code 200, with default header values.
A successful response.
func NewListTeamsOK ¶
func NewListTeamsOK() *ListTeamsOK
NewListTeamsOK creates a ListTeamsOK with default headers values
func (*ListTeamsOK) Code ¶
func (o *ListTeamsOK) Code() int
Code gets the status code for the list teams o k response
func (*ListTeamsOK) Error ¶
func (o *ListTeamsOK) Error() string
func (*ListTeamsOK) GetPayload ¶
func (o *ListTeamsOK) GetPayload() *models.Configv1ListTeamsResponse
func (*ListTeamsOK) IsClientError ¶
func (o *ListTeamsOK) IsClientError() bool
IsClientError returns true when this list teams o k response has a 4xx status code
func (*ListTeamsOK) IsCode ¶
func (o *ListTeamsOK) IsCode(code int) bool
IsCode returns true when this list teams o k response a status code equal to that given
func (*ListTeamsOK) IsRedirect ¶
func (o *ListTeamsOK) IsRedirect() bool
IsRedirect returns true when this list teams o k response has a 3xx status code
func (*ListTeamsOK) IsServerError ¶
func (o *ListTeamsOK) IsServerError() bool
IsServerError returns true when this list teams o k response has a 5xx status code
func (*ListTeamsOK) IsSuccess ¶
func (o *ListTeamsOK) IsSuccess() bool
IsSuccess returns true when this list teams o k response has a 2xx status code
func (*ListTeamsOK) String ¶
func (o *ListTeamsOK) String() string
type ListTeamsParams ¶
type ListTeamsParams struct { /* Names. Filters results by name, where any Team with a matching name in the given list (and matches all other filters) is returned. */ Names []string /* PageMaxSize. Page size preference (i.e. how many items are returned in the next page). If zero, the server will use a default. Regardless of what size is given, clients must never assume how many items will be returned. Format: int64 */ PageMaxSize *int64 /* PageToken. Opaque page token identifying which page to request. An empty token identifies the first page. */ PageToken *string /* Slugs. Filters results by slug, where any Team with a matching slug in the given list (and matches all other filters) is returned. */ Slugs []string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
ListTeamsParams contains all the parameters to send to the API endpoint
for the list teams operation. Typically these are written to a http.Request.
func NewListTeamsParams ¶
func NewListTeamsParams() *ListTeamsParams
NewListTeamsParams creates a new ListTeamsParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewListTeamsParamsWithContext ¶
func NewListTeamsParamsWithContext(ctx context.Context) *ListTeamsParams
NewListTeamsParamsWithContext creates a new ListTeamsParams object with the ability to set a context for a request.
func NewListTeamsParamsWithHTTPClient ¶
func NewListTeamsParamsWithHTTPClient(client *http.Client) *ListTeamsParams
NewListTeamsParamsWithHTTPClient creates a new ListTeamsParams object with the ability to set a custom HTTPClient for a request.
func NewListTeamsParamsWithTimeout ¶
func NewListTeamsParamsWithTimeout(timeout time.Duration) *ListTeamsParams
NewListTeamsParamsWithTimeout creates a new ListTeamsParams object with the ability to set a timeout on a request.
func (*ListTeamsParams) SetContext ¶
func (o *ListTeamsParams) SetContext(ctx context.Context)
SetContext adds the context to the list teams params
func (*ListTeamsParams) SetDefaults ¶
func (o *ListTeamsParams) SetDefaults()
SetDefaults hydrates default values in the list teams params (not the query body).
All values with no default are reset to their zero value.
func (*ListTeamsParams) SetHTTPClient ¶
func (o *ListTeamsParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the list teams params
func (*ListTeamsParams) SetNames ¶
func (o *ListTeamsParams) SetNames(names []string)
SetNames adds the names to the list teams params
func (*ListTeamsParams) SetPageMaxSize ¶
func (o *ListTeamsParams) SetPageMaxSize(pageMaxSize *int64)
SetPageMaxSize adds the pageMaxSize to the list teams params
func (*ListTeamsParams) SetPageToken ¶
func (o *ListTeamsParams) SetPageToken(pageToken *string)
SetPageToken adds the pageToken to the list teams params
func (*ListTeamsParams) SetSlugs ¶
func (o *ListTeamsParams) SetSlugs(slugs []string)
SetSlugs adds the slugs to the list teams params
func (*ListTeamsParams) SetTimeout ¶
func (o *ListTeamsParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the list teams params
func (*ListTeamsParams) WithContext ¶
func (o *ListTeamsParams) WithContext(ctx context.Context) *ListTeamsParams
WithContext adds the context to the list teams params
func (*ListTeamsParams) WithDefaults ¶
func (o *ListTeamsParams) WithDefaults() *ListTeamsParams
WithDefaults hydrates default values in the list teams params (not the query body).
All values with no default are reset to their zero value.
func (*ListTeamsParams) WithHTTPClient ¶
func (o *ListTeamsParams) WithHTTPClient(client *http.Client) *ListTeamsParams
WithHTTPClient adds the HTTPClient to the list teams params
func (*ListTeamsParams) WithNames ¶
func (o *ListTeamsParams) WithNames(names []string) *ListTeamsParams
WithNames adds the names to the list teams params
func (*ListTeamsParams) WithPageMaxSize ¶
func (o *ListTeamsParams) WithPageMaxSize(pageMaxSize *int64) *ListTeamsParams
WithPageMaxSize adds the pageMaxSize to the list teams params
func (*ListTeamsParams) WithPageToken ¶
func (o *ListTeamsParams) WithPageToken(pageToken *string) *ListTeamsParams
WithPageToken adds the pageToken to the list teams params
func (*ListTeamsParams) WithSlugs ¶
func (o *ListTeamsParams) WithSlugs(slugs []string) *ListTeamsParams
WithSlugs adds the slugs to the list teams params
func (*ListTeamsParams) WithTimeout ¶
func (o *ListTeamsParams) WithTimeout(timeout time.Duration) *ListTeamsParams
WithTimeout adds the timeout to the list teams params
func (*ListTeamsParams) WriteToRequest ¶
func (o *ListTeamsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type ListTeamsReader ¶
type ListTeamsReader struct {
// contains filtered or unexported fields
}
ListTeamsReader is a Reader for the ListTeams structure.
func (*ListTeamsReader) ReadResponse ¶
func (o *ListTeamsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type ReadTeamDefault ¶
type ReadTeamDefault struct { Payload models.GenericError // contains filtered or unexported fields }
ReadTeamDefault describes a response with status code -1, with default header values.
An undefined error response.
func NewReadTeamDefault ¶
func NewReadTeamDefault(code int) *ReadTeamDefault
NewReadTeamDefault creates a ReadTeamDefault with default headers values
func (*ReadTeamDefault) Code ¶
func (o *ReadTeamDefault) Code() int
Code gets the status code for the read team default response
func (*ReadTeamDefault) Error ¶
func (o *ReadTeamDefault) Error() string
func (*ReadTeamDefault) GetPayload ¶
func (o *ReadTeamDefault) GetPayload() models.GenericError
func (*ReadTeamDefault) IsClientError ¶
func (o *ReadTeamDefault) IsClientError() bool
IsClientError returns true when this read team default response has a 4xx status code
func (*ReadTeamDefault) IsCode ¶
func (o *ReadTeamDefault) IsCode(code int) bool
IsCode returns true when this read team default response a status code equal to that given
func (*ReadTeamDefault) IsRedirect ¶
func (o *ReadTeamDefault) IsRedirect() bool
IsRedirect returns true when this read team default response has a 3xx status code
func (*ReadTeamDefault) IsServerError ¶
func (o *ReadTeamDefault) IsServerError() bool
IsServerError returns true when this read team default response has a 5xx status code
func (*ReadTeamDefault) IsSuccess ¶
func (o *ReadTeamDefault) IsSuccess() bool
IsSuccess returns true when this read team default response has a 2xx status code
func (*ReadTeamDefault) String ¶
func (o *ReadTeamDefault) String() string
type ReadTeamInternalServerError ¶
ReadTeamInternalServerError describes a response with status code 500, with default header values.
An unexpected error response.
func NewReadTeamInternalServerError ¶
func NewReadTeamInternalServerError() *ReadTeamInternalServerError
NewReadTeamInternalServerError creates a ReadTeamInternalServerError with default headers values
func (*ReadTeamInternalServerError) Code ¶
func (o *ReadTeamInternalServerError) Code() int
Code gets the status code for the read team internal server error response
func (*ReadTeamInternalServerError) Error ¶
func (o *ReadTeamInternalServerError) Error() string
func (*ReadTeamInternalServerError) GetPayload ¶
func (o *ReadTeamInternalServerError) GetPayload() *models.APIError
func (*ReadTeamInternalServerError) IsClientError ¶
func (o *ReadTeamInternalServerError) IsClientError() bool
IsClientError returns true when this read team internal server error response has a 4xx status code
func (*ReadTeamInternalServerError) IsCode ¶
func (o *ReadTeamInternalServerError) IsCode(code int) bool
IsCode returns true when this read team internal server error response a status code equal to that given
func (*ReadTeamInternalServerError) IsRedirect ¶
func (o *ReadTeamInternalServerError) IsRedirect() bool
IsRedirect returns true when this read team internal server error response has a 3xx status code
func (*ReadTeamInternalServerError) IsServerError ¶
func (o *ReadTeamInternalServerError) IsServerError() bool
IsServerError returns true when this read team internal server error response has a 5xx status code
func (*ReadTeamInternalServerError) IsSuccess ¶
func (o *ReadTeamInternalServerError) IsSuccess() bool
IsSuccess returns true when this read team internal server error response has a 2xx status code
func (*ReadTeamInternalServerError) String ¶
func (o *ReadTeamInternalServerError) String() string
type ReadTeamNotFound ¶
ReadTeamNotFound describes a response with status code 404, with default header values.
Cannot read the Team because the slug does not exist.
func NewReadTeamNotFound ¶
func NewReadTeamNotFound() *ReadTeamNotFound
NewReadTeamNotFound creates a ReadTeamNotFound with default headers values
func (*ReadTeamNotFound) Code ¶
func (o *ReadTeamNotFound) Code() int
Code gets the status code for the read team not found response
func (*ReadTeamNotFound) Error ¶
func (o *ReadTeamNotFound) Error() string
func (*ReadTeamNotFound) GetPayload ¶
func (o *ReadTeamNotFound) GetPayload() *models.APIError
func (*ReadTeamNotFound) IsClientError ¶
func (o *ReadTeamNotFound) IsClientError() bool
IsClientError returns true when this read team not found response has a 4xx status code
func (*ReadTeamNotFound) IsCode ¶
func (o *ReadTeamNotFound) IsCode(code int) bool
IsCode returns true when this read team not found response a status code equal to that given
func (*ReadTeamNotFound) IsRedirect ¶
func (o *ReadTeamNotFound) IsRedirect() bool
IsRedirect returns true when this read team not found response has a 3xx status code
func (*ReadTeamNotFound) IsServerError ¶
func (o *ReadTeamNotFound) IsServerError() bool
IsServerError returns true when this read team not found response has a 5xx status code
func (*ReadTeamNotFound) IsSuccess ¶
func (o *ReadTeamNotFound) IsSuccess() bool
IsSuccess returns true when this read team not found response has a 2xx status code
func (*ReadTeamNotFound) String ¶
func (o *ReadTeamNotFound) String() string
type ReadTeamOK ¶
type ReadTeamOK struct {
Payload *models.Configv1ReadTeamResponse
}
ReadTeamOK describes a response with status code 200, with default header values.
A successful response.
func NewReadTeamOK ¶
func NewReadTeamOK() *ReadTeamOK
NewReadTeamOK creates a ReadTeamOK with default headers values
func (*ReadTeamOK) Code ¶
func (o *ReadTeamOK) Code() int
Code gets the status code for the read team o k response
func (*ReadTeamOK) Error ¶
func (o *ReadTeamOK) Error() string
func (*ReadTeamOK) GetPayload ¶
func (o *ReadTeamOK) GetPayload() *models.Configv1ReadTeamResponse
func (*ReadTeamOK) IsClientError ¶
func (o *ReadTeamOK) IsClientError() bool
IsClientError returns true when this read team o k response has a 4xx status code
func (*ReadTeamOK) IsCode ¶
func (o *ReadTeamOK) IsCode(code int) bool
IsCode returns true when this read team o k response a status code equal to that given
func (*ReadTeamOK) IsRedirect ¶
func (o *ReadTeamOK) IsRedirect() bool
IsRedirect returns true when this read team o k response has a 3xx status code
func (*ReadTeamOK) IsServerError ¶
func (o *ReadTeamOK) IsServerError() bool
IsServerError returns true when this read team o k response has a 5xx status code
func (*ReadTeamOK) IsSuccess ¶
func (o *ReadTeamOK) IsSuccess() bool
IsSuccess returns true when this read team o k response has a 2xx status code
func (*ReadTeamOK) String ¶
func (o *ReadTeamOK) String() string
type ReadTeamParams ¶
type ReadTeamParams struct { // Slug. Slug string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
ReadTeamParams contains all the parameters to send to the API endpoint
for the read team operation. Typically these are written to a http.Request.
func NewReadTeamParams ¶
func NewReadTeamParams() *ReadTeamParams
NewReadTeamParams creates a new ReadTeamParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewReadTeamParamsWithContext ¶
func NewReadTeamParamsWithContext(ctx context.Context) *ReadTeamParams
NewReadTeamParamsWithContext creates a new ReadTeamParams object with the ability to set a context for a request.
func NewReadTeamParamsWithHTTPClient ¶
func NewReadTeamParamsWithHTTPClient(client *http.Client) *ReadTeamParams
NewReadTeamParamsWithHTTPClient creates a new ReadTeamParams object with the ability to set a custom HTTPClient for a request.
func NewReadTeamParamsWithTimeout ¶
func NewReadTeamParamsWithTimeout(timeout time.Duration) *ReadTeamParams
NewReadTeamParamsWithTimeout creates a new ReadTeamParams object with the ability to set a timeout on a request.
func (*ReadTeamParams) SetContext ¶
func (o *ReadTeamParams) SetContext(ctx context.Context)
SetContext adds the context to the read team params
func (*ReadTeamParams) SetDefaults ¶
func (o *ReadTeamParams) SetDefaults()
SetDefaults hydrates default values in the read team params (not the query body).
All values with no default are reset to their zero value.
func (*ReadTeamParams) SetHTTPClient ¶
func (o *ReadTeamParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the read team params
func (*ReadTeamParams) SetSlug ¶
func (o *ReadTeamParams) SetSlug(slug string)
SetSlug adds the slug to the read team params
func (*ReadTeamParams) SetTimeout ¶
func (o *ReadTeamParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the read team params
func (*ReadTeamParams) WithContext ¶
func (o *ReadTeamParams) WithContext(ctx context.Context) *ReadTeamParams
WithContext adds the context to the read team params
func (*ReadTeamParams) WithDefaults ¶
func (o *ReadTeamParams) WithDefaults() *ReadTeamParams
WithDefaults hydrates default values in the read team params (not the query body).
All values with no default are reset to their zero value.
func (*ReadTeamParams) WithHTTPClient ¶
func (o *ReadTeamParams) WithHTTPClient(client *http.Client) *ReadTeamParams
WithHTTPClient adds the HTTPClient to the read team params
func (*ReadTeamParams) WithSlug ¶
func (o *ReadTeamParams) WithSlug(slug string) *ReadTeamParams
WithSlug adds the slug to the read team params
func (*ReadTeamParams) WithTimeout ¶
func (o *ReadTeamParams) WithTimeout(timeout time.Duration) *ReadTeamParams
WithTimeout adds the timeout to the read team params
func (*ReadTeamParams) WriteToRequest ¶
func (o *ReadTeamParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type ReadTeamReader ¶
type ReadTeamReader struct {
// contains filtered or unexported fields
}
ReadTeamReader is a Reader for the ReadTeam structure.
func (*ReadTeamReader) ReadResponse ¶
func (o *ReadTeamReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type UpdateTeamBadRequest ¶
UpdateTeamBadRequest describes a response with status code 400, with default header values.
Cannot update the Team because the request is invalid.
func NewUpdateTeamBadRequest ¶
func NewUpdateTeamBadRequest() *UpdateTeamBadRequest
NewUpdateTeamBadRequest creates a UpdateTeamBadRequest with default headers values
func (*UpdateTeamBadRequest) Code ¶
func (o *UpdateTeamBadRequest) Code() int
Code gets the status code for the update team bad request response
func (*UpdateTeamBadRequest) Error ¶
func (o *UpdateTeamBadRequest) Error() string
func (*UpdateTeamBadRequest) GetPayload ¶
func (o *UpdateTeamBadRequest) GetPayload() *models.APIError
func (*UpdateTeamBadRequest) IsClientError ¶
func (o *UpdateTeamBadRequest) IsClientError() bool
IsClientError returns true when this update team bad request response has a 4xx status code
func (*UpdateTeamBadRequest) IsCode ¶
func (o *UpdateTeamBadRequest) IsCode(code int) bool
IsCode returns true when this update team bad request response a status code equal to that given
func (*UpdateTeamBadRequest) IsRedirect ¶
func (o *UpdateTeamBadRequest) IsRedirect() bool
IsRedirect returns true when this update team bad request response has a 3xx status code
func (*UpdateTeamBadRequest) IsServerError ¶
func (o *UpdateTeamBadRequest) IsServerError() bool
IsServerError returns true when this update team bad request response has a 5xx status code
func (*UpdateTeamBadRequest) IsSuccess ¶
func (o *UpdateTeamBadRequest) IsSuccess() bool
IsSuccess returns true when this update team bad request response has a 2xx status code
func (*UpdateTeamBadRequest) String ¶
func (o *UpdateTeamBadRequest) String() string
type UpdateTeamBody ¶
type UpdateTeamBody struct { // If true, the Team will be created if it does not already exist, identified by slug. If false, an error will be returned if the Team does not already exist. CreateIfMissing bool `json:"create_if_missing,omitempty"` // If true, the Team will not be created nor updated, and no response Team will be returned. The response will return an error if the given Team is invalid. DryRun bool `json:"dry_run,omitempty"` // team Team *models.Configv1Team `json:"team,omitempty"` }
UpdateTeamBody update team body swagger:model UpdateTeamBody
func (*UpdateTeamBody) ContextValidate ¶
ContextValidate validate this update team body based on the context it is used
func (*UpdateTeamBody) MarshalBinary ¶
func (o *UpdateTeamBody) MarshalBinary() ([]byte, error)
MarshalBinary interface implementation
func (*UpdateTeamBody) UnmarshalBinary ¶
func (o *UpdateTeamBody) UnmarshalBinary(b []byte) error
UnmarshalBinary interface implementation
type UpdateTeamConflict ¶
UpdateTeamConflict describes a response with status code 409, with default header values.
Cannot update the Team because there is a conflict with an existing Team.
func NewUpdateTeamConflict ¶
func NewUpdateTeamConflict() *UpdateTeamConflict
NewUpdateTeamConflict creates a UpdateTeamConflict with default headers values
func (*UpdateTeamConflict) Code ¶
func (o *UpdateTeamConflict) Code() int
Code gets the status code for the update team conflict response
func (*UpdateTeamConflict) Error ¶
func (o *UpdateTeamConflict) Error() string
func (*UpdateTeamConflict) GetPayload ¶
func (o *UpdateTeamConflict) GetPayload() *models.APIError
func (*UpdateTeamConflict) IsClientError ¶
func (o *UpdateTeamConflict) IsClientError() bool
IsClientError returns true when this update team conflict response has a 4xx status code
func (*UpdateTeamConflict) IsCode ¶
func (o *UpdateTeamConflict) IsCode(code int) bool
IsCode returns true when this update team conflict response a status code equal to that given
func (*UpdateTeamConflict) IsRedirect ¶
func (o *UpdateTeamConflict) IsRedirect() bool
IsRedirect returns true when this update team conflict response has a 3xx status code
func (*UpdateTeamConflict) IsServerError ¶
func (o *UpdateTeamConflict) IsServerError() bool
IsServerError returns true when this update team conflict response has a 5xx status code
func (*UpdateTeamConflict) IsSuccess ¶
func (o *UpdateTeamConflict) IsSuccess() bool
IsSuccess returns true when this update team conflict response has a 2xx status code
func (*UpdateTeamConflict) String ¶
func (o *UpdateTeamConflict) String() string
type UpdateTeamDefault ¶
type UpdateTeamDefault struct { Payload models.GenericError // contains filtered or unexported fields }
UpdateTeamDefault describes a response with status code -1, with default header values.
An undefined error response.
func NewUpdateTeamDefault ¶
func NewUpdateTeamDefault(code int) *UpdateTeamDefault
NewUpdateTeamDefault creates a UpdateTeamDefault with default headers values
func (*UpdateTeamDefault) Code ¶
func (o *UpdateTeamDefault) Code() int
Code gets the status code for the update team default response
func (*UpdateTeamDefault) Error ¶
func (o *UpdateTeamDefault) Error() string
func (*UpdateTeamDefault) GetPayload ¶
func (o *UpdateTeamDefault) GetPayload() models.GenericError
func (*UpdateTeamDefault) IsClientError ¶
func (o *UpdateTeamDefault) IsClientError() bool
IsClientError returns true when this update team default response has a 4xx status code
func (*UpdateTeamDefault) IsCode ¶
func (o *UpdateTeamDefault) IsCode(code int) bool
IsCode returns true when this update team default response a status code equal to that given
func (*UpdateTeamDefault) IsRedirect ¶
func (o *UpdateTeamDefault) IsRedirect() bool
IsRedirect returns true when this update team default response has a 3xx status code
func (*UpdateTeamDefault) IsServerError ¶
func (o *UpdateTeamDefault) IsServerError() bool
IsServerError returns true when this update team default response has a 5xx status code
func (*UpdateTeamDefault) IsSuccess ¶
func (o *UpdateTeamDefault) IsSuccess() bool
IsSuccess returns true when this update team default response has a 2xx status code
func (*UpdateTeamDefault) String ¶
func (o *UpdateTeamDefault) String() string
type UpdateTeamInternalServerError ¶
UpdateTeamInternalServerError describes a response with status code 500, with default header values.
An unexpected error response.
func NewUpdateTeamInternalServerError ¶
func NewUpdateTeamInternalServerError() *UpdateTeamInternalServerError
NewUpdateTeamInternalServerError creates a UpdateTeamInternalServerError with default headers values
func (*UpdateTeamInternalServerError) Code ¶
func (o *UpdateTeamInternalServerError) Code() int
Code gets the status code for the update team internal server error response
func (*UpdateTeamInternalServerError) Error ¶
func (o *UpdateTeamInternalServerError) Error() string
func (*UpdateTeamInternalServerError) GetPayload ¶
func (o *UpdateTeamInternalServerError) GetPayload() *models.APIError
func (*UpdateTeamInternalServerError) IsClientError ¶
func (o *UpdateTeamInternalServerError) IsClientError() bool
IsClientError returns true when this update team internal server error response has a 4xx status code
func (*UpdateTeamInternalServerError) IsCode ¶
func (o *UpdateTeamInternalServerError) IsCode(code int) bool
IsCode returns true when this update team internal server error response a status code equal to that given
func (*UpdateTeamInternalServerError) IsRedirect ¶
func (o *UpdateTeamInternalServerError) IsRedirect() bool
IsRedirect returns true when this update team internal server error response has a 3xx status code
func (*UpdateTeamInternalServerError) IsServerError ¶
func (o *UpdateTeamInternalServerError) IsServerError() bool
IsServerError returns true when this update team internal server error response has a 5xx status code
func (*UpdateTeamInternalServerError) IsSuccess ¶
func (o *UpdateTeamInternalServerError) IsSuccess() bool
IsSuccess returns true when this update team internal server error response has a 2xx status code
func (*UpdateTeamInternalServerError) String ¶
func (o *UpdateTeamInternalServerError) String() string
type UpdateTeamNotFound ¶
UpdateTeamNotFound describes a response with status code 404, with default header values.
Cannot update the Team because the slug does not exist.
func NewUpdateTeamNotFound ¶
func NewUpdateTeamNotFound() *UpdateTeamNotFound
NewUpdateTeamNotFound creates a UpdateTeamNotFound with default headers values
func (*UpdateTeamNotFound) Code ¶
func (o *UpdateTeamNotFound) Code() int
Code gets the status code for the update team not found response
func (*UpdateTeamNotFound) Error ¶
func (o *UpdateTeamNotFound) Error() string
func (*UpdateTeamNotFound) GetPayload ¶
func (o *UpdateTeamNotFound) GetPayload() *models.APIError
func (*UpdateTeamNotFound) IsClientError ¶
func (o *UpdateTeamNotFound) IsClientError() bool
IsClientError returns true when this update team not found response has a 4xx status code
func (*UpdateTeamNotFound) IsCode ¶
func (o *UpdateTeamNotFound) IsCode(code int) bool
IsCode returns true when this update team not found response a status code equal to that given
func (*UpdateTeamNotFound) IsRedirect ¶
func (o *UpdateTeamNotFound) IsRedirect() bool
IsRedirect returns true when this update team not found response has a 3xx status code
func (*UpdateTeamNotFound) IsServerError ¶
func (o *UpdateTeamNotFound) IsServerError() bool
IsServerError returns true when this update team not found response has a 5xx status code
func (*UpdateTeamNotFound) IsSuccess ¶
func (o *UpdateTeamNotFound) IsSuccess() bool
IsSuccess returns true when this update team not found response has a 2xx status code
func (*UpdateTeamNotFound) String ¶
func (o *UpdateTeamNotFound) String() string
type UpdateTeamOK ¶
type UpdateTeamOK struct {
Payload *models.Configv1UpdateTeamResponse
}
UpdateTeamOK describes a response with status code 200, with default header values.
A successful response containing the updated Team.
func NewUpdateTeamOK ¶
func NewUpdateTeamOK() *UpdateTeamOK
NewUpdateTeamOK creates a UpdateTeamOK with default headers values
func (*UpdateTeamOK) Code ¶
func (o *UpdateTeamOK) Code() int
Code gets the status code for the update team o k response
func (*UpdateTeamOK) Error ¶
func (o *UpdateTeamOK) Error() string
func (*UpdateTeamOK) GetPayload ¶
func (o *UpdateTeamOK) GetPayload() *models.Configv1UpdateTeamResponse
func (*UpdateTeamOK) IsClientError ¶
func (o *UpdateTeamOK) IsClientError() bool
IsClientError returns true when this update team o k response has a 4xx status code
func (*UpdateTeamOK) IsCode ¶
func (o *UpdateTeamOK) IsCode(code int) bool
IsCode returns true when this update team o k response a status code equal to that given
func (*UpdateTeamOK) IsRedirect ¶
func (o *UpdateTeamOK) IsRedirect() bool
IsRedirect returns true when this update team o k response has a 3xx status code
func (*UpdateTeamOK) IsServerError ¶
func (o *UpdateTeamOK) IsServerError() bool
IsServerError returns true when this update team o k response has a 5xx status code
func (*UpdateTeamOK) IsSuccess ¶
func (o *UpdateTeamOK) IsSuccess() bool
IsSuccess returns true when this update team o k response has a 2xx status code
func (*UpdateTeamOK) String ¶
func (o *UpdateTeamOK) String() string
type UpdateTeamParams ¶
type UpdateTeamParams struct { // Body. Body UpdateTeamBody // Slug. Slug string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
UpdateTeamParams contains all the parameters to send to the API endpoint
for the update team operation. Typically these are written to a http.Request.
func NewUpdateTeamParams ¶
func NewUpdateTeamParams() *UpdateTeamParams
NewUpdateTeamParams creates a new UpdateTeamParams object, with the default timeout for this client.
Default values are not hydrated, since defaults are normally applied by the API server side.
To enforce default values in parameter, use SetDefaults or WithDefaults.
func NewUpdateTeamParamsWithContext ¶
func NewUpdateTeamParamsWithContext(ctx context.Context) *UpdateTeamParams
NewUpdateTeamParamsWithContext creates a new UpdateTeamParams object with the ability to set a context for a request.
func NewUpdateTeamParamsWithHTTPClient ¶
func NewUpdateTeamParamsWithHTTPClient(client *http.Client) *UpdateTeamParams
NewUpdateTeamParamsWithHTTPClient creates a new UpdateTeamParams object with the ability to set a custom HTTPClient for a request.
func NewUpdateTeamParamsWithTimeout ¶
func NewUpdateTeamParamsWithTimeout(timeout time.Duration) *UpdateTeamParams
NewUpdateTeamParamsWithTimeout creates a new UpdateTeamParams object with the ability to set a timeout on a request.
func (*UpdateTeamParams) SetBody ¶
func (o *UpdateTeamParams) SetBody(body UpdateTeamBody)
SetBody adds the body to the update team params
func (*UpdateTeamParams) SetContext ¶
func (o *UpdateTeamParams) SetContext(ctx context.Context)
SetContext adds the context to the update team params
func (*UpdateTeamParams) SetDefaults ¶
func (o *UpdateTeamParams) SetDefaults()
SetDefaults hydrates default values in the update team params (not the query body).
All values with no default are reset to their zero value.
func (*UpdateTeamParams) SetHTTPClient ¶
func (o *UpdateTeamParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the update team params
func (*UpdateTeamParams) SetSlug ¶
func (o *UpdateTeamParams) SetSlug(slug string)
SetSlug adds the slug to the update team params
func (*UpdateTeamParams) SetTimeout ¶
func (o *UpdateTeamParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the update team params
func (*UpdateTeamParams) WithBody ¶
func (o *UpdateTeamParams) WithBody(body UpdateTeamBody) *UpdateTeamParams
WithBody adds the body to the update team params
func (*UpdateTeamParams) WithContext ¶
func (o *UpdateTeamParams) WithContext(ctx context.Context) *UpdateTeamParams
WithContext adds the context to the update team params
func (*UpdateTeamParams) WithDefaults ¶
func (o *UpdateTeamParams) WithDefaults() *UpdateTeamParams
WithDefaults hydrates default values in the update team params (not the query body).
All values with no default are reset to their zero value.
func (*UpdateTeamParams) WithHTTPClient ¶
func (o *UpdateTeamParams) WithHTTPClient(client *http.Client) *UpdateTeamParams
WithHTTPClient adds the HTTPClient to the update team params
func (*UpdateTeamParams) WithSlug ¶
func (o *UpdateTeamParams) WithSlug(slug string) *UpdateTeamParams
WithSlug adds the slug to the update team params
func (*UpdateTeamParams) WithTimeout ¶
func (o *UpdateTeamParams) WithTimeout(timeout time.Duration) *UpdateTeamParams
WithTimeout adds the timeout to the update team params
func (*UpdateTeamParams) WriteToRequest ¶
func (o *UpdateTeamParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type UpdateTeamReader ¶
type UpdateTeamReader struct {
// contains filtered or unexported fields
}
UpdateTeamReader is a Reader for the UpdateTeam structure.
func (*UpdateTeamReader) ReadResponse ¶
func (o *UpdateTeamReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.