api

package
v0.3.1 Latest Latest
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Published: Aug 11, 2024 License: GPL-3.0 Imports: 19 Imported by: 0

Documentation

Overview

Package api is a reverse proxy.

It translates gRPC into RESTful JSON APIs.

Index

Constants

View Source
const (
	Users_Login_FullMethodName             = "/api.Users/Login"
	Users_GetMe_FullMethodName             = "/api.Users/GetMe"
	Users_UpdateMe_FullMethodName          = "/api.Users/UpdateMe"
	Users_UpdateDeviceToken_FullMethodName = "/api.Users/UpdateDeviceToken"
	Users_SearchUser_FullMethodName        = "/api.Users/SearchUser"
)
View Source
const (
	Games_CreateGame_FullMethodName = "/api.Games/CreateGame"
	Games_GetGames_FullMethodName   = "/api.Games/GetGames"
)

Variables

View Source
var (
	PlayerColor_name = map[int32]string{
		0: "BLUE",
		1: "RED",
		2: "YELLOW",
		3: "GREEN",
		4: "BLACK",
		5: "PURPLE",
		6: "ORANGE",
		7: "PINK",
		8: "BRONZE",
	}
	PlayerColor_value = map[string]int32{
		"BLUE":   0,
		"RED":    1,
		"YELLOW": 2,
		"GREEN":  3,
		"BLACK":  4,
		"PURPLE": 5,
		"ORANGE": 6,
		"PINK":   7,
		"BRONZE": 8,
	}
)

Enum value maps for PlayerColor.

View Source
var File_pkg_api_services_proto protoreflect.FileDescriptor
View Source
var File_pkg_api_user_proto protoreflect.FileDescriptor
View Source
var Games_ServiceDesc = grpc.ServiceDesc{
	ServiceName: "api.Games",
	HandlerType: (*GamesServer)(nil),
	Methods: []grpc.MethodDesc{
		{
			MethodName: "CreateGame",
			Handler:    _Games_CreateGame_Handler,
		},
		{
			MethodName: "GetGames",
			Handler:    _Games_GetGames_Handler,
		},
	},
	Streams:  []grpc.StreamDesc{},
	Metadata: "pkg/api/services.proto",
}

Games_ServiceDesc is the grpc.ServiceDesc for Games service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)

View Source
var SwaggerJson []byte
View Source
var Users_ServiceDesc = grpc.ServiceDesc{
	ServiceName: "api.Users",
	HandlerType: (*UsersServer)(nil),
	Methods: []grpc.MethodDesc{
		{
			MethodName: "Login",
			Handler:    _Users_Login_Handler,
		},
		{
			MethodName: "GetMe",
			Handler:    _Users_GetMe_Handler,
		},
		{
			MethodName: "UpdateMe",
			Handler:    _Users_UpdateMe_Handler,
		},
		{
			MethodName: "UpdateDeviceToken",
			Handler:    _Users_UpdateDeviceToken_Handler,
		},
		{
			MethodName: "SearchUser",
			Handler:    _Users_SearchUser_Handler,
		},
	},
	Streams:  []grpc.StreamDesc{},
	Metadata: "pkg/api/services.proto",
}

Users_ServiceDesc is the grpc.ServiceDesc for Users service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)

Functions

func RegisterGamesHandler added in v0.2.0

func RegisterGamesHandler(ctx context.Context, mux *runtime.ServeMux, conn *grpc.ClientConn) error

RegisterGamesHandler registers the http handlers for service Games to "mux". The handlers forward requests to the grpc endpoint over "conn".

func RegisterGamesHandlerClient added in v0.2.0

func RegisterGamesHandlerClient(ctx context.Context, mux *runtime.ServeMux, client GamesClient) error

RegisterGamesHandlerClient registers the http handlers for service Games to "mux". The handlers forward requests to the grpc endpoint over the given implementation of "GamesClient". Note: the gRPC framework executes interceptors within the gRPC handler. If the passed in "GamesClient" doesn't go through the normal gRPC flow (creating a gRPC client etc.) then it will be up to the passed in "GamesClient" to call the correct interceptors. This client ignores the HTTP middlewares.

func RegisterGamesHandlerFromEndpoint added in v0.2.0

func RegisterGamesHandlerFromEndpoint(ctx context.Context, mux *runtime.ServeMux, endpoint string, opts []grpc.DialOption) (err error)

RegisterGamesHandlerFromEndpoint is same as RegisterGamesHandler but automatically dials to "endpoint" and closes the connection when "ctx" gets done.

func RegisterGamesHandlerServer added in v0.2.0

func RegisterGamesHandlerServer(ctx context.Context, mux *runtime.ServeMux, server GamesServer) error

RegisterGamesHandlerServer registers the http handlers for service Games to "mux". UnaryRPC :call GamesServer directly. StreamingRPC :currently unsupported pending https://github.com/grpc/grpc-go/issues/906. Note that using this registration option will cause many gRPC library features to stop working. Consider using RegisterGamesHandlerFromEndpoint instead. GRPC interceptors will not work for this type of registration. To use interceptors, you must use the "runtime.WithMiddlewares" option in the "runtime.NewServeMux" call.

func RegisterGamesServer added in v0.2.0

func RegisterGamesServer(s grpc.ServiceRegistrar, srv GamesServer)

func RegisterUsersHandler

func RegisterUsersHandler(ctx context.Context, mux *runtime.ServeMux, conn *grpc.ClientConn) error

RegisterUsersHandler registers the http handlers for service Users to "mux". The handlers forward requests to the grpc endpoint over "conn".

func RegisterUsersHandlerClient

func RegisterUsersHandlerClient(ctx context.Context, mux *runtime.ServeMux, client UsersClient) error

RegisterUsersHandlerClient registers the http handlers for service Users to "mux". The handlers forward requests to the grpc endpoint over the given implementation of "UsersClient". Note: the gRPC framework executes interceptors within the gRPC handler. If the passed in "UsersClient" doesn't go through the normal gRPC flow (creating a gRPC client etc.) then it will be up to the passed in "UsersClient" to call the correct interceptors. This client ignores the HTTP middlewares.

func RegisterUsersHandlerFromEndpoint

func RegisterUsersHandlerFromEndpoint(ctx context.Context, mux *runtime.ServeMux, endpoint string, opts []grpc.DialOption) (err error)

RegisterUsersHandlerFromEndpoint is same as RegisterUsersHandler but automatically dials to "endpoint" and closes the connection when "ctx" gets done.

func RegisterUsersHandlerServer

func RegisterUsersHandlerServer(ctx context.Context, mux *runtime.ServeMux, server UsersServer) error

RegisterUsersHandlerServer registers the http handlers for service Users to "mux". UnaryRPC :call UsersServer directly. StreamingRPC :currently unsupported pending https://github.com/grpc/grpc-go/issues/906. Note that using this registration option will cause many gRPC library features to stop working. Consider using RegisterUsersHandlerFromEndpoint instead. GRPC interceptors will not work for this type of registration. To use interceptors, you must use the "runtime.WithMiddlewares" option in the "runtime.NewServeMux" call.

func RegisterUsersServer

func RegisterUsersServer(s grpc.ServiceRegistrar, srv UsersServer)

Types

type CreateGame added in v0.2.0

type CreateGame struct {
	// contains filtered or unexported fields
}

func (*CreateGame) Descriptor deprecated added in v0.2.0

func (*CreateGame) Descriptor() ([]byte, []int)

Deprecated: Use CreateGame.ProtoReflect.Descriptor instead.

func (*CreateGame) ProtoMessage added in v0.2.0

func (*CreateGame) ProtoMessage()

func (*CreateGame) ProtoReflect added in v0.2.0

func (x *CreateGame) ProtoReflect() protoreflect.Message

func (*CreateGame) Reset added in v0.2.0

func (x *CreateGame) Reset()

func (*CreateGame) String added in v0.2.0

func (x *CreateGame) String() string

type CreateGame_Request added in v0.2.0

type CreateGame_Request struct {
	Players []string `protobuf:"bytes,1,rep,name=players,proto3" json:"players,omitempty"`
	// contains filtered or unexported fields
}

func (*CreateGame_Request) Descriptor deprecated added in v0.2.0

func (*CreateGame_Request) Descriptor() ([]byte, []int)

Deprecated: Use CreateGame_Request.ProtoReflect.Descriptor instead.

func (*CreateGame_Request) GetPlayers added in v0.2.0

func (x *CreateGame_Request) GetPlayers() []string

func (*CreateGame_Request) ProtoMessage added in v0.2.0

func (*CreateGame_Request) ProtoMessage()

func (*CreateGame_Request) ProtoReflect added in v0.2.0

func (x *CreateGame_Request) ProtoReflect() protoreflect.Message

func (*CreateGame_Request) Reset added in v0.2.0

func (x *CreateGame_Request) Reset()

func (*CreateGame_Request) String added in v0.2.0

func (x *CreateGame_Request) String() string

type CreateGame_Response added in v0.2.0

type CreateGame_Response struct {
	// contains filtered or unexported fields
}

func (*CreateGame_Response) Descriptor deprecated added in v0.2.0

func (*CreateGame_Response) Descriptor() ([]byte, []int)

Deprecated: Use CreateGame_Response.ProtoReflect.Descriptor instead.

func (*CreateGame_Response) ProtoMessage added in v0.2.0

func (*CreateGame_Response) ProtoMessage()

func (*CreateGame_Response) ProtoReflect added in v0.2.0

func (x *CreateGame_Response) ProtoReflect() protoreflect.Message

func (*CreateGame_Response) Reset added in v0.2.0

func (x *CreateGame_Response) Reset()

func (*CreateGame_Response) String added in v0.2.0

func (x *CreateGame_Response) String() string

type Game added in v0.2.0

type Game struct {
	PlayUrl      string                 `protobuf:"bytes,1,opt,name=play_url,json=playUrl,proto3" json:"play_url,omitempty"`
	CreatedAt    *timestamppb.Timestamp `protobuf:"bytes,2,opt,name=created_at,json=createdAt,proto3" json:"created_at,omitempty"`
	ExpiresAt    *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=expires_at,json=expiresAt,proto3" json:"expires_at,omitempty"`
	PlayersCount int32                  `protobuf:"varint,4,opt,name=players_count,json=playersCount,proto3" json:"players_count,omitempty"`
	AwaitsInput  bool                   `protobuf:"varint,5,opt,name=awaits_input,json=awaitsInput,proto3" json:"awaits_input,omitempty"`
	// contains filtered or unexported fields
}

func (*Game) Descriptor deprecated added in v0.2.0

func (*Game) Descriptor() ([]byte, []int)

Deprecated: Use Game.ProtoReflect.Descriptor instead.

func (*Game) GetAwaitsInput added in v0.2.0

func (x *Game) GetAwaitsInput() bool

func (*Game) GetCreatedAt added in v0.2.0

func (x *Game) GetCreatedAt() *timestamppb.Timestamp

func (*Game) GetExpiresAt added in v0.2.0

func (x *Game) GetExpiresAt() *timestamppb.Timestamp

func (*Game) GetPlayUrl added in v0.2.0

func (x *Game) GetPlayUrl() string

func (*Game) GetPlayersCount added in v0.2.0

func (x *Game) GetPlayersCount() int32

func (*Game) ProtoMessage added in v0.2.0

func (*Game) ProtoMessage()

func (*Game) ProtoReflect added in v0.2.0

func (x *Game) ProtoReflect() protoreflect.Message

func (*Game) Reset added in v0.2.0

func (x *Game) Reset()

func (*Game) String added in v0.2.0

func (x *Game) String() string

type GamesClient added in v0.2.0

type GamesClient interface {
	CreateGame(ctx context.Context, in *CreateGame_Request, opts ...grpc.CallOption) (*CreateGame_Response, error)
	GetGames(ctx context.Context, in *GetGames_Request, opts ...grpc.CallOption) (*GetGames_Response, error)
}

GamesClient is the client API for Games service.

For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.

func NewGamesClient added in v0.2.0

func NewGamesClient(cc grpc.ClientConnInterface) GamesClient

type GamesServer added in v0.2.0

type GamesServer interface {
	CreateGame(context.Context, *CreateGame_Request) (*CreateGame_Response, error)
	GetGames(context.Context, *GetGames_Request) (*GetGames_Response, error)
	// contains filtered or unexported methods
}

GamesServer is the server API for Games service. All implementations must embed UnimplementedGamesServer for forward compatibility

type GetGames added in v0.2.0

type GetGames struct {
	// contains filtered or unexported fields
}

func (*GetGames) Descriptor deprecated added in v0.2.0

func (*GetGames) Descriptor() ([]byte, []int)

Deprecated: Use GetGames.ProtoReflect.Descriptor instead.

func (*GetGames) ProtoMessage added in v0.2.0

func (*GetGames) ProtoMessage()

func (*GetGames) ProtoReflect added in v0.2.0

func (x *GetGames) ProtoReflect() protoreflect.Message

func (*GetGames) Reset added in v0.2.0

func (x *GetGames) Reset()

func (*GetGames) String added in v0.2.0

func (x *GetGames) String() string

type GetGames_Request added in v0.2.0

type GetGames_Request struct {
	// contains filtered or unexported fields
}

func (*GetGames_Request) Descriptor deprecated added in v0.2.0

func (*GetGames_Request) Descriptor() ([]byte, []int)

Deprecated: Use GetGames_Request.ProtoReflect.Descriptor instead.

func (*GetGames_Request) ProtoMessage added in v0.2.0

func (*GetGames_Request) ProtoMessage()

func (*GetGames_Request) ProtoReflect added in v0.2.0

func (x *GetGames_Request) ProtoReflect() protoreflect.Message

func (*GetGames_Request) Reset added in v0.2.0

func (x *GetGames_Request) Reset()

func (*GetGames_Request) String added in v0.2.0

func (x *GetGames_Request) String() string

type GetGames_Response added in v0.2.0

type GetGames_Response struct {
	Games []*Game `protobuf:"bytes,1,rep,name=games,proto3" json:"games,omitempty"`
	// contains filtered or unexported fields
}

func (*GetGames_Response) Descriptor deprecated added in v0.2.0

func (*GetGames_Response) Descriptor() ([]byte, []int)

Deprecated: Use GetGames_Response.ProtoReflect.Descriptor instead.

func (*GetGames_Response) GetGames added in v0.2.0

func (x *GetGames_Response) GetGames() []*Game

func (*GetGames_Response) ProtoMessage added in v0.2.0

func (*GetGames_Response) ProtoMessage()

func (*GetGames_Response) ProtoReflect added in v0.2.0

func (x *GetGames_Response) ProtoReflect() protoreflect.Message

func (*GetGames_Response) Reset added in v0.2.0

func (x *GetGames_Response) Reset()

func (*GetGames_Response) String added in v0.2.0

func (x *GetGames_Response) String() string

type GetMe added in v0.0.4

type GetMe struct {
	// contains filtered or unexported fields
}

func (*GetMe) Descriptor deprecated added in v0.0.4

func (*GetMe) Descriptor() ([]byte, []int)

Deprecated: Use GetMe.ProtoReflect.Descriptor instead.

func (*GetMe) ProtoMessage added in v0.0.4

func (*GetMe) ProtoMessage()

func (*GetMe) ProtoReflect added in v0.0.4

func (x *GetMe) ProtoReflect() protoreflect.Message

func (*GetMe) Reset added in v0.0.4

func (x *GetMe) Reset()

func (*GetMe) String added in v0.0.4

func (x *GetMe) String() string

type GetMe_Request added in v0.0.4

type GetMe_Request struct {
	// contains filtered or unexported fields
}

func (*GetMe_Request) Descriptor deprecated added in v0.0.4

func (*GetMe_Request) Descriptor() ([]byte, []int)

Deprecated: Use GetMe_Request.ProtoReflect.Descriptor instead.

func (*GetMe_Request) ProtoMessage added in v0.0.4

func (*GetMe_Request) ProtoMessage()

func (*GetMe_Request) ProtoReflect added in v0.0.4

func (x *GetMe_Request) ProtoReflect() protoreflect.Message

func (*GetMe_Request) Reset added in v0.0.4

func (x *GetMe_Request) Reset()

func (*GetMe_Request) String added in v0.0.4

func (x *GetMe_Request) String() string

type GetMe_Response added in v0.0.4

type GetMe_Response struct {
	User *User `protobuf:"bytes,1,opt,name=user,proto3" json:"user,omitempty"`
	// contains filtered or unexported fields
}

func (*GetMe_Response) Descriptor deprecated added in v0.0.4

func (*GetMe_Response) Descriptor() ([]byte, []int)

Deprecated: Use GetMe_Response.ProtoReflect.Descriptor instead.

func (*GetMe_Response) GetUser added in v0.1.0

func (x *GetMe_Response) GetUser() *User

func (*GetMe_Response) ProtoMessage added in v0.0.4

func (*GetMe_Response) ProtoMessage()

func (*GetMe_Response) ProtoReflect added in v0.0.4

func (x *GetMe_Response) ProtoReflect() protoreflect.Message

func (*GetMe_Response) Reset added in v0.0.4

func (x *GetMe_Response) Reset()

func (*GetMe_Response) String added in v0.0.4

func (x *GetMe_Response) String() string

type Login

type Login struct {
	// contains filtered or unexported fields
}

func (*Login) Descriptor deprecated

func (*Login) Descriptor() ([]byte, []int)

Deprecated: Use Login.ProtoReflect.Descriptor instead.

func (*Login) ProtoMessage

func (*Login) ProtoMessage()

func (*Login) ProtoReflect

func (x *Login) ProtoReflect() protoreflect.Message

func (*Login) Reset

func (x *Login) Reset()

func (*Login) String

func (x *Login) String() string

type Login_Request

type Login_Request struct {
	// contains filtered or unexported fields
}

func (*Login_Request) Descriptor deprecated

func (*Login_Request) Descriptor() ([]byte, []int)

Deprecated: Use Login_Request.ProtoReflect.Descriptor instead.

func (*Login_Request) ProtoMessage

func (*Login_Request) ProtoMessage()

func (*Login_Request) ProtoReflect

func (x *Login_Request) ProtoReflect() protoreflect.Message

func (*Login_Request) Reset

func (x *Login_Request) Reset()

func (*Login_Request) String

func (x *Login_Request) String() string

type Login_Response

type Login_Response struct {
	User *User `protobuf:"bytes,1,opt,name=user,proto3" json:"user,omitempty"`
	// contains filtered or unexported fields
}

func (*Login_Response) Descriptor deprecated

func (*Login_Response) Descriptor() ([]byte, []int)

Deprecated: Use Login_Response.ProtoReflect.Descriptor instead.

func (*Login_Response) GetUser added in v0.1.0

func (x *Login_Response) GetUser() *User

func (*Login_Response) ProtoMessage

func (*Login_Response) ProtoMessage()

func (*Login_Response) ProtoReflect

func (x *Login_Response) ProtoReflect() protoreflect.Message

func (*Login_Response) Reset

func (x *Login_Response) Reset()

func (*Login_Response) String

func (x *Login_Response) String() string

type PlayerColor added in v0.1.0

type PlayerColor int32
const (
	PlayerColor_BLUE   PlayerColor = 0
	PlayerColor_RED    PlayerColor = 1
	PlayerColor_YELLOW PlayerColor = 2
	PlayerColor_GREEN  PlayerColor = 3
	PlayerColor_BLACK  PlayerColor = 4
	PlayerColor_PURPLE PlayerColor = 5
	PlayerColor_ORANGE PlayerColor = 6
	PlayerColor_PINK   PlayerColor = 7
	PlayerColor_BRONZE PlayerColor = 8
)

func (PlayerColor) Descriptor added in v0.1.0

func (PlayerColor) Enum added in v0.1.0

func (x PlayerColor) Enum() *PlayerColor

func (PlayerColor) EnumDescriptor deprecated added in v0.1.0

func (PlayerColor) EnumDescriptor() ([]byte, []int)

Deprecated: Use PlayerColor.Descriptor instead.

func (PlayerColor) Number added in v0.1.0

func (x PlayerColor) Number() protoreflect.EnumNumber

func (PlayerColor) String added in v0.1.0

func (x PlayerColor) String() string

func (PlayerColor) Type added in v0.1.0

type SearchUser added in v0.1.0

type SearchUser struct {
	// contains filtered or unexported fields
}

func (*SearchUser) Descriptor deprecated added in v0.1.0

func (*SearchUser) Descriptor() ([]byte, []int)

Deprecated: Use SearchUser.ProtoReflect.Descriptor instead.

func (*SearchUser) ProtoMessage added in v0.1.0

func (*SearchUser) ProtoMessage()

func (*SearchUser) ProtoReflect added in v0.1.0

func (x *SearchUser) ProtoReflect() protoreflect.Message

func (*SearchUser) Reset added in v0.1.0

func (x *SearchUser) Reset()

func (*SearchUser) String added in v0.1.0

func (x *SearchUser) String() string

type SearchUser_Request added in v0.1.0

type SearchUser_Request struct {
	Search string `protobuf:"bytes,1,opt,name=search,proto3" json:"search,omitempty"`
	// contains filtered or unexported fields
}

func (*SearchUser_Request) Descriptor deprecated added in v0.1.0

func (*SearchUser_Request) Descriptor() ([]byte, []int)

Deprecated: Use SearchUser_Request.ProtoReflect.Descriptor instead.

func (*SearchUser_Request) GetSearch added in v0.1.0

func (x *SearchUser_Request) GetSearch() string

func (*SearchUser_Request) ProtoMessage added in v0.1.0

func (*SearchUser_Request) ProtoMessage()

func (*SearchUser_Request) ProtoReflect added in v0.1.0

func (x *SearchUser_Request) ProtoReflect() protoreflect.Message

func (*SearchUser_Request) Reset added in v0.1.0

func (x *SearchUser_Request) Reset()

func (*SearchUser_Request) String added in v0.1.0

func (x *SearchUser_Request) String() string

type SearchUser_Response added in v0.1.0

type SearchUser_Response struct {
	Users []*User `protobuf:"bytes,1,rep,name=users,proto3" json:"users,omitempty"`
	// contains filtered or unexported fields
}

func (*SearchUser_Response) Descriptor deprecated added in v0.1.0

func (*SearchUser_Response) Descriptor() ([]byte, []int)

Deprecated: Use SearchUser_Response.ProtoReflect.Descriptor instead.

func (*SearchUser_Response) GetUsers added in v0.1.0

func (x *SearchUser_Response) GetUsers() []*User

func (*SearchUser_Response) ProtoMessage added in v0.1.0

func (*SearchUser_Response) ProtoMessage()

func (*SearchUser_Response) ProtoReflect added in v0.1.0

func (x *SearchUser_Response) ProtoReflect() protoreflect.Message

func (*SearchUser_Response) Reset added in v0.1.0

func (x *SearchUser_Response) Reset()

func (*SearchUser_Response) String added in v0.1.0

func (x *SearchUser_Response) String() string

type UnimplementedGamesServer added in v0.2.0

type UnimplementedGamesServer struct {
}

UnimplementedGamesServer must be embedded to have forward compatible implementations.

func (UnimplementedGamesServer) CreateGame added in v0.2.0

func (UnimplementedGamesServer) GetGames added in v0.2.0

type UnimplementedUsersServer

type UnimplementedUsersServer struct {
}

UnimplementedUsersServer must be embedded to have forward compatible implementations.

func (UnimplementedUsersServer) GetMe added in v0.0.4

func (UnimplementedUsersServer) Login

func (UnimplementedUsersServer) SearchUser added in v0.1.0

func (UnimplementedUsersServer) UpdateDeviceToken added in v0.1.0

func (UnimplementedUsersServer) UpdateMe added in v0.0.4

type UnsafeGamesServer added in v0.2.0

type UnsafeGamesServer interface {
	// contains filtered or unexported methods
}

UnsafeGamesServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to GamesServer will result in compilation errors.

type UnsafeUsersServer

type UnsafeUsersServer interface {
	// contains filtered or unexported methods
}

UnsafeUsersServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to UsersServer will result in compilation errors.

type UpdateDeviceToken added in v0.1.0

type UpdateDeviceToken struct {
	// contains filtered or unexported fields
}

func (*UpdateDeviceToken) Descriptor deprecated added in v0.1.0

func (*UpdateDeviceToken) Descriptor() ([]byte, []int)

Deprecated: Use UpdateDeviceToken.ProtoReflect.Descriptor instead.

func (*UpdateDeviceToken) ProtoMessage added in v0.1.0

func (*UpdateDeviceToken) ProtoMessage()

func (*UpdateDeviceToken) ProtoReflect added in v0.1.0

func (x *UpdateDeviceToken) ProtoReflect() protoreflect.Message

func (*UpdateDeviceToken) Reset added in v0.1.0

func (x *UpdateDeviceToken) Reset()

func (*UpdateDeviceToken) String added in v0.1.0

func (x *UpdateDeviceToken) String() string

type UpdateDeviceToken_Request added in v0.1.0

type UpdateDeviceToken_Request struct {
	DeviceToken []byte `protobuf:"bytes,1,opt,name=device_token,json=deviceToken,proto3" json:"device_token,omitempty"`
	// contains filtered or unexported fields
}

func (*UpdateDeviceToken_Request) Descriptor deprecated added in v0.1.0

func (*UpdateDeviceToken_Request) Descriptor() ([]byte, []int)

Deprecated: Use UpdateDeviceToken_Request.ProtoReflect.Descriptor instead.

func (*UpdateDeviceToken_Request) GetDeviceToken added in v0.1.0

func (x *UpdateDeviceToken_Request) GetDeviceToken() []byte

func (*UpdateDeviceToken_Request) ProtoMessage added in v0.1.0

func (*UpdateDeviceToken_Request) ProtoMessage()

func (*UpdateDeviceToken_Request) ProtoReflect added in v0.1.0

func (*UpdateDeviceToken_Request) Reset added in v0.1.0

func (x *UpdateDeviceToken_Request) Reset()

func (*UpdateDeviceToken_Request) String added in v0.1.0

func (x *UpdateDeviceToken_Request) String() string

type UpdateDeviceToken_Response added in v0.1.0

type UpdateDeviceToken_Response struct {
	// contains filtered or unexported fields
}

func (*UpdateDeviceToken_Response) Descriptor deprecated added in v0.1.0

func (*UpdateDeviceToken_Response) Descriptor() ([]byte, []int)

Deprecated: Use UpdateDeviceToken_Response.ProtoReflect.Descriptor instead.

func (*UpdateDeviceToken_Response) ProtoMessage added in v0.1.0

func (*UpdateDeviceToken_Response) ProtoMessage()

func (*UpdateDeviceToken_Response) ProtoReflect added in v0.1.0

func (*UpdateDeviceToken_Response) Reset added in v0.1.0

func (x *UpdateDeviceToken_Response) Reset()

func (*UpdateDeviceToken_Response) String added in v0.1.0

func (x *UpdateDeviceToken_Response) String() string

type UpdateMe added in v0.0.4

type UpdateMe struct {
	// contains filtered or unexported fields
}

func (*UpdateMe) Descriptor deprecated added in v0.0.4

func (*UpdateMe) Descriptor() ([]byte, []int)

Deprecated: Use UpdateMe.ProtoReflect.Descriptor instead.

func (*UpdateMe) ProtoMessage added in v0.0.4

func (*UpdateMe) ProtoMessage()

func (*UpdateMe) ProtoReflect added in v0.0.4

func (x *UpdateMe) ProtoReflect() protoreflect.Message

func (*UpdateMe) Reset added in v0.0.4

func (x *UpdateMe) Reset()

func (*UpdateMe) String added in v0.0.4

func (x *UpdateMe) String() string

type UpdateMe_Request added in v0.0.4

type UpdateMe_Request struct {
	Nickname string      `protobuf:"bytes,1,opt,name=nickname,proto3" json:"nickname,omitempty"`
	Color    PlayerColor `protobuf:"varint,2,opt,name=color,proto3,enum=api.PlayerColor" json:"color,omitempty"`
	// contains filtered or unexported fields
}

func (*UpdateMe_Request) Descriptor deprecated added in v0.0.4

func (*UpdateMe_Request) Descriptor() ([]byte, []int)

Deprecated: Use UpdateMe_Request.ProtoReflect.Descriptor instead.

func (*UpdateMe_Request) GetColor added in v0.1.2

func (x *UpdateMe_Request) GetColor() PlayerColor

func (*UpdateMe_Request) GetNickname added in v0.0.4

func (x *UpdateMe_Request) GetNickname() string

func (*UpdateMe_Request) ProtoMessage added in v0.0.4

func (*UpdateMe_Request) ProtoMessage()

func (*UpdateMe_Request) ProtoReflect added in v0.0.4

func (x *UpdateMe_Request) ProtoReflect() protoreflect.Message

func (*UpdateMe_Request) Reset added in v0.0.4

func (x *UpdateMe_Request) Reset()

func (*UpdateMe_Request) String added in v0.0.4

func (x *UpdateMe_Request) String() string

type UpdateMe_Response added in v0.0.4

type UpdateMe_Response struct {
	User *User `protobuf:"bytes,1,opt,name=user,proto3" json:"user,omitempty"`
	// contains filtered or unexported fields
}

func (*UpdateMe_Response) Descriptor deprecated added in v0.0.4

func (*UpdateMe_Response) Descriptor() ([]byte, []int)

Deprecated: Use UpdateMe_Response.ProtoReflect.Descriptor instead.

func (*UpdateMe_Response) GetUser added in v0.1.0

func (x *UpdateMe_Response) GetUser() *User

func (*UpdateMe_Response) ProtoMessage added in v0.0.4

func (*UpdateMe_Response) ProtoMessage()

func (*UpdateMe_Response) ProtoReflect added in v0.0.4

func (x *UpdateMe_Response) ProtoReflect() protoreflect.Message

func (*UpdateMe_Response) Reset added in v0.0.4

func (x *UpdateMe_Response) Reset()

func (*UpdateMe_Response) String added in v0.0.4

func (x *UpdateMe_Response) String() string

type User added in v0.1.0

type User struct {
	Id        string                 `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	Nickname  string                 `protobuf:"bytes,2,opt,name=nickname,proto3" json:"nickname,omitempty"`
	Color     PlayerColor            `protobuf:"varint,3,opt,name=color,proto3,enum=api.PlayerColor" json:"color,omitempty"`
	CreatedAt *timestamppb.Timestamp `protobuf:"bytes,4,opt,name=created_at,json=createdAt,proto3" json:"created_at,omitempty"`
	// contains filtered or unexported fields
}

func (*User) Descriptor deprecated added in v0.1.0

func (*User) Descriptor() ([]byte, []int)

Deprecated: Use User.ProtoReflect.Descriptor instead.

func (*User) GetColor added in v0.1.2

func (x *User) GetColor() PlayerColor

func (*User) GetCreatedAt added in v0.1.0

func (x *User) GetCreatedAt() *timestamppb.Timestamp

func (*User) GetId added in v0.1.0

func (x *User) GetId() string

func (*User) GetNickname added in v0.1.2

func (x *User) GetNickname() string

func (*User) ProtoMessage added in v0.1.0

func (*User) ProtoMessage()

func (*User) ProtoReflect added in v0.1.0

func (x *User) ProtoReflect() protoreflect.Message

func (*User) Reset added in v0.1.0

func (x *User) Reset()

func (*User) String added in v0.1.0

func (x *User) String() string

type UsersClient

type UsersClient interface {
	Login(ctx context.Context, in *Login_Request, opts ...grpc.CallOption) (*Login_Response, error)
	GetMe(ctx context.Context, in *GetMe_Request, opts ...grpc.CallOption) (*GetMe_Response, error)
	UpdateMe(ctx context.Context, in *UpdateMe_Request, opts ...grpc.CallOption) (*UpdateMe_Response, error)
	UpdateDeviceToken(ctx context.Context, in *UpdateDeviceToken_Request, opts ...grpc.CallOption) (*UpdateDeviceToken_Response, error)
	SearchUser(ctx context.Context, in *SearchUser_Request, opts ...grpc.CallOption) (*SearchUser_Response, error)
}

UsersClient is the client API for Users service.

For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.

func NewUsersClient

func NewUsersClient(cc grpc.ClientConnInterface) UsersClient

type UsersServer

type UsersServer interface {
	Login(context.Context, *Login_Request) (*Login_Response, error)
	GetMe(context.Context, *GetMe_Request) (*GetMe_Response, error)
	UpdateMe(context.Context, *UpdateMe_Request) (*UpdateMe_Response, error)
	UpdateDeviceToken(context.Context, *UpdateDeviceToken_Request) (*UpdateDeviceToken_Response, error)
	SearchUser(context.Context, *SearchUser_Request) (*SearchUser_Response, error)
	// contains filtered or unexported methods
}

UsersServer is the server API for Users service. All implementations must embed UnimplementedUsersServer for forward compatibility

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