Documentation ¶
Index ¶
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func BytesToString(b []byte) string
- func DebugTemplate(w http.ResponseWriter, r *http.Request, tmpl string)
- func DebugTemplatePath(tmpl string, intrf interface{})
- func GetLine(fname string, match string) int
- func Handler(w http.ResponseWriter, r *http.Request, contxt string, ...)
- func MakeHandler(fn func(http.ResponseWriter, *http.Request, string, *sessions.Session)) http.HandlerFunc
- func MustAsset(name string) []byte
- func ReadyTemplate(body []byte) string
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
- func SetField(obj interface{}, name string, value interface{}) error
- func UrlAtZ(url, base string) (isURL bool)
- type NoStruct
- type Page
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func BytesToString ¶
func DebugTemplate ¶
func DebugTemplate(w http.ResponseWriter, r *http.Request, tmpl string)
func DebugTemplatePath ¶
func DebugTemplatePath(tmpl string, intrf interface{})
func MakeHandler ¶
func MakeHandler(fn func(http.ResponseWriter, *http.Request, string, *sessions.Session)) http.HandlerFunc
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func ReadyTemplate ¶
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively