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摇一摇周边
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Constants ¶
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const ( // 推送到公众号URL上的事件类型 EventTypeUserShake core.EventType = "ShakearoundUserShake" // 摇一摇事件通知 )
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type AroundBeacon ¶
type AroundBeacon struct { UUID string `xml:"Uuid" json:"Uuid"` Major int `xml:"Major" json:"Major"` Minor int `xml:"Minor" json:"Minor"` Distance float64 `xml:"Distance" json:"Distance"` }
和 github.com/charsunny/wechat/mp/core.MixedMsg.AroundBeacon 一样, 同步修改
type ChosenBeacon ¶
type ChosenBeacon struct { UUID string `xml:"Uuid" json:"Uuid"` Major int `xml:"Major" json:"Major"` Minor int `xml:"Minor" json:"Minor"` Distance float64 `xml:"Distance" json:"Distance"` }
和 github.com/charsunny/wechat/mp/core.MixedMsg.ChosenBeacon 一样, 同步修改
type UserShakeEvent ¶
type UserShakeEvent struct { XMLName struct{} `xml:"xml" json:"-"` core.MsgHeader EventType core.EventType `xml:"Event" json:"Event"` // 事件类型,ShakearoundUserShake ChosenBeacon *ChosenBeacon `xml:"ChosenBeacon,omitempty" json:"ChosenBeacon,omitempty"` AroundBeacons []AroundBeacon `xml:"AroundBeacons>AroundBeacon,omitempty" json:"AroundBeacons,omitempty"` }
func GetUserShakeEvent ¶
func GetUserShakeEvent(msg *core.MixedMsg) *UserShakeEvent
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