Documentation ¶
Index ¶
- func Sync(m Model) tea.Cmd
- func ViewDown(m Model, lines []string) tea.Cmd
- func ViewUp(m Model, lines []string) tea.Cmd
- type Model
- func (m Model) AtBottom() bool
- func (m Model) AtTop() bool
- func (m *Model) GotoBottom() (lines []string)
- func (m *Model) GotoTop() (lines []string)
- func (m *Model) HalfViewDown() (lines []string)
- func (m *Model) HalfViewUp() (lines []string)
- func (m *Model) LineDown(n int) (lines []string)
- func (m *Model) LineUp(n int) (lines []string)
- func (m Model) PastBottom() bool
- func (m Model) ScrollPercent() float64
- func (m *Model) SetContent(s string)
- func (m Model) Update(msg tea.Msg) (Model, tea.Cmd)
- func (m Model) View() string
- func (m *Model) ViewDown() []string
- func (m *Model) ViewUp() []string
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Sync ¶ added in v0.3.0
Sync tells the renderer where the viewport will be located and requests a render of the current state of the viewport. It should be called for the first render and after a window resize.
For high performance rendering only.
Types ¶
type Model ¶
type Model struct { Width int Height int // YOffset is the vertical scroll position. YOffset int // YPosition is the position of the viewport in relation to the terminal // window. It's used in high performance rendering. YPosition int // HighPerformanceRendering bypasses the normal Bubble Tea renderer to // provide higher performance rendering. Most of the time the normal Bubble // Tea rendering methods will suffice, but if you're passing content with // a lot of ANSI escape codes you may see improved rendering in certain // terminals with this enabled. // // This should only be used in program occupying the entire terminal, // which is usually via the alternate screen buffer. HighPerformanceRendering bool // contains filtered or unexported fields }
Model is the Bubble Tea model for this viewport element.
func (Model) AtBottom ¶ added in v0.3.0
AtBottom returns whether or not the viewport is at or past the very bottom position.
func (Model) AtTop ¶ added in v0.3.0
AtTop returns whether or not the viewport is in the very top position.
func (*Model) GotoBottom ¶ added in v0.4.1
GotoBottom sets the viewport to the bottom position.
func (*Model) HalfViewDown ¶
HalfViewDown moves the view down by half the height of the viewport.
func (*Model) HalfViewUp ¶
HalfViewUp moves the view up by half the height of the viewport.
func (*Model) LineUp ¶
LineUp moves the view down by the given number of lines. Returns the new lines to show.
func (Model) PastBottom ¶ added in v0.4.1
PastBottom returns whether or not the viewport is scrolled beyond the last line. This can happen when adjusting the viewport height.
func (Model) ScrollPercent ¶
ScrollPercent returns the amount scrolled as a float between 0 and 1.
func (*Model) SetContent ¶
SetContent set the pager's text content. For high performance rendering the Sync command should also be called.
func (Model) Update ¶ added in v0.7.4
Update runs the update loop with default keybindings similar to popular pagers. To define your own keybindings use the methods on Model (i.e. Model.LineDown()) and define your own update function.