Documentation ¶
Index ¶
- Constants
- func DPrintf(format string, a ...interface{}) (n int, err error)
- type ApplyMsg
- type Persister
- func (ps *Persister) Copy() *Persister
- func (ps *Persister) RaftStateSize() int
- func (ps *Persister) ReadRaftState() []byte
- func (ps *Persister) ReadSnapshot() []byte
- func (ps *Persister) SaveRaftState(data []byte)
- func (ps *Persister) SaveSnapshot(snapshot []byte)
- func (ps *Persister) SnapshotSize() int
- type Raft
- type RequestVoteArgs
- type RequestVoteReply
Constants ¶
const Debug = 0
Debugging
Variables ¶
This section is empty.
Functions ¶
Types ¶
type ApplyMsg ¶
type ApplyMsg struct { Index int Command interface{} UseSnapshot bool // ignore for lab2; only used in lab3 Snapshot []byte // ignore for lab2; only used in lab3 }
as each Raft peer becomes aware that successive log entries are committed, the peer should send an ApplyMsg to the service (or tester) on the same server, via the applyCh passed to Make().
type Persister ¶
type Persister struct {
// contains filtered or unexported fields
}
func MakePersister ¶
func MakePersister() *Persister
func (*Persister) RaftStateSize ¶
func (*Persister) ReadRaftState ¶
func (*Persister) ReadSnapshot ¶
func (*Persister) SaveRaftState ¶
func (*Persister) SaveSnapshot ¶
func (*Persister) SnapshotSize ¶
type Raft ¶
type Raft struct {
// contains filtered or unexported fields
}
A Go object implementing a single Raft peer.
func Make ¶
the service or tester wants to create a Raft server. the ports of all the Raft servers (including this one) are in peers[]. this server's port is peers[me]. all the servers' peers[] arrays have the same order. persister is a place for this server to save its persistent state, and also initially holds the most recent saved state, if any. applyCh is a channel on which the tester or service expects Raft to send ApplyMsg messages. Make() must return quickly, so it should start goroutines for any long-running work.
func (*Raft) Kill ¶
func (rf *Raft) Kill()
the tester calls Kill() when a Raft instance won't be needed again. you are not required to do anything in Kill(), but it might be convenient to (for example) turn off debug output from this instance.
func (*Raft) RequestVote ¶
func (rf *Raft) RequestVote(args *RequestVoteArgs, reply *RequestVoteReply)
example RequestVote RPC handler.
func (*Raft) Start ¶
the service using Raft (e.g. a k/v server) wants to start agreement on the next command to be appended to Raft's log. if this server isn't the leader, returns false. otherwise start the agreement and return immediately. there is no guarantee that this command will ever be committed to the Raft log, since the leader may fail or lose an election.
the first return value is the index that the command will appear at if it's ever committed. the second return value is the current term. the third return value is true if this server believes it is the leader.
type RequestVoteArgs ¶
type RequestVoteArgs struct { }
example RequestVote RPC arguments structure. field names must start with capital letters!
type RequestVoteReply ¶
type RequestVoteReply struct { }
example RequestVote RPC reply structure. field names must start with capital letters!