unreal

package
v0.8.0 Latest Latest
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Published: Oct 9, 2024 License: Apache-2.0 Imports: 6 Imported by: 2

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func CheckEntityHandover

func CheckEntityHandover(netId uint32, newLoc, oldLoc *unrealpb.FVector) (bool, *common.SpatialInfo, *common.SpatialInfo)

func InitMessageHandlers

func InitMessageHandlers()

Types

type RecoverableChannelDataExtension

type RecoverableChannelDataExtension struct {
	channeld.ChannelDataExtension
	// contains filtered or unexported fields
}

Global and Subworld channels maintain the spawned objects and send them to the recovering connection

func (*RecoverableChannelDataExtension) GetRecoveryDataMessage

func (ext *RecoverableChannelDataExtension) GetRecoveryDataMessage() common.Message

func (*RecoverableChannelDataExtension) Init

type UnrealObjectEntityData

type UnrealObjectEntityData interface {
	SetObjRef(objRef *unrealpb.UnrealObjectRef)
}

Entity channel data that contains an UnrealObjectRef should implement this interface.

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