Documentation ¶
Index ¶
- Variables
- type DefaultState
- func (d *DefaultState) AddEvents(sync *api.SyncResponse) error
- func (d *DefaultState) EachRoomState(id matrix.RoomID, typ event.Type, f func(string, event.StateEvent) error) error
- func (d *DefaultState) RoomState(roomID matrix.RoomID, eventType event.Type, key string) (event.StateEvent, error)
- func (d *DefaultState) RoomStates(roomID matrix.RoomID, eventType event.Type) (map[string]event.StateEvent, error)
- func (d *DefaultState) RoomSummary(roomID matrix.RoomID) (api.SyncRoomSummary, error)
- type RoomState
Constants ¶
This section is empty.
Variables ¶
var ErrStopIter error
ErrStopIter is a copy of gotrix.ErrStopIter.
Functions ¶
This section is empty.
Types ¶
type DefaultState ¶
type DefaultState struct {
// contains filtered or unexported fields
}
DefaultState is the default used implementation of state by the gotrix package.
func NewDefault ¶
func NewDefault() *DefaultState
NewDefault returns a DefaultState that has been initialized empty.
func (*DefaultState) AddEvents ¶ added in v0.3.0
func (d *DefaultState) AddEvents(sync *api.SyncResponse) error
AddEvents sets the room state events inside a DefaultState to be returned by DefaultState later.
func (*DefaultState) EachRoomState ¶ added in v0.3.0
func (d *DefaultState) EachRoomState(id matrix.RoomID, typ event.Type, f func(string, event.StateEvent) error) error
EachRoomState calls f for every event of the specified type. It terminates iteration when an error is returned. Use ErrStopIter to denote a non-failure condition. It makes a copy internally and calls f on it.
func (*DefaultState) RoomState ¶
func (d *DefaultState) RoomState(roomID matrix.RoomID, eventType event.Type, key string) (event.StateEvent, error)
RoomState returns the last event added in AddEvents. It never returns an error as it does not forget state.
func (*DefaultState) RoomStates ¶
func (d *DefaultState) RoomStates(roomID matrix.RoomID, eventType event.Type) (map[string]event.StateEvent, error)
RoomStates returns the last set of events added in AddEvents.
func (*DefaultState) RoomSummary ¶ added in v0.3.0
func (d *DefaultState) RoomSummary(roomID matrix.RoomID) (api.SyncRoomSummary, error)
RoomSummary returns the summaries set in AddEvents.