Documentation ¶
Index ¶
- Constants
- Variables
- func CompareHRS(h1, r1 int, s1 cstypes.RoundStepType, h2, r2 int, s2 cstypes.RoundStepType) int
- func RunReplayFile(config cfg.BaseConfig, csConfig *cfg.ConsensusConfig, console bool)
- type BlockPartMessage
- type CommitStepMessage
- type ConsensusMessage
- type ConsensusReactor
- func (conR *ConsensusReactor) AddPeer(peer p2p.Peer)
- func (conR *ConsensusReactor) FastSync() bool
- func (conR *ConsensusReactor) GetChannels() []*p2p.ChannelDescriptor
- func (conR *ConsensusReactor) OnStart() error
- func (conR *ConsensusReactor) OnStop()
- func (conR *ConsensusReactor) Receive(chID byte, src p2p.Peer, msgBytes []byte)
- func (conR *ConsensusReactor) RemovePeer(peer p2p.Peer, reason interface{})
- func (conR *ConsensusReactor) SetEventSwitch(evsw types.EventSwitch)
- func (conR *ConsensusReactor) String() string
- func (conR *ConsensusReactor) StringIndented(indent string) string
- func (conR *ConsensusReactor) SwitchToConsensus(state *sm.State)
- type ConsensusState
- func (cs *ConsensusState) AddProposalBlockPart(height, round int, part *types.Part, peerKey string) error
- func (cs *ConsensusState) AddVote(vote *types.Vote, peerKey string) (added bool, err error)
- func (cs *ConsensusState) GetRoundState() *cstypes.RoundState
- func (cs *ConsensusState) GetState() *sm.State
- func (cs *ConsensusState) GetValidators() (int, []*types.Validator)
- func (cs *ConsensusState) LoadCommit(height int) *types.Commit
- func (cs *ConsensusState) OnStart() error
- func (cs *ConsensusState) OnStop()
- func (cs *ConsensusState) OpenWAL(walFile string) (err error)
- func (cs *ConsensusState) ReplayFile(file string, console bool) error
- func (cs *ConsensusState) SetEventSwitch(evsw types.EventSwitch)
- func (cs *ConsensusState) SetLogger(l log.Logger)
- func (cs *ConsensusState) SetPrivValidator(priv types.PrivValidator)
- func (cs *ConsensusState) SetProposal(proposal *types.Proposal, peerKey string) error
- func (cs *ConsensusState) SetProposalAndBlock(proposal *types.Proposal, block *types.Block, parts *types.PartSet, ...) error
- func (cs *ConsensusState) SetTimeoutTicker(timeoutTicker TimeoutTicker)
- func (cs *ConsensusState) String() string
- func (cs *ConsensusState) Wait()
- type Handshaker
- type HasVoteMessage
- type NewRoundStepMessage
- type PeerState
- func (ps *PeerState) ApplyCommitStepMessage(msg *CommitStepMessage)
- func (ps *PeerState) ApplyHasVoteMessage(msg *HasVoteMessage)
- func (ps *PeerState) ApplyNewRoundStepMessage(msg *NewRoundStepMessage)
- func (ps *PeerState) ApplyProposalPOLMessage(msg *ProposalPOLMessage)
- func (ps *PeerState) ApplyVoteSetBitsMessage(msg *VoteSetBitsMessage, ourVotes *cmn.BitArray)
- func (ps *PeerState) EnsureVoteBitArrays(height int, numValidators int)
- func (ps *PeerState) GetHeight() int
- func (ps *PeerState) GetRoundState() *cstypes.PeerRoundState
- func (ps *PeerState) PickSendVote(votes types.VoteSetReader) bool
- func (ps *PeerState) PickVoteToSend(votes types.VoteSetReader) (vote *types.Vote, ok bool)
- func (ps *PeerState) SetHasProposal(proposal *types.Proposal)
- func (ps *PeerState) SetHasProposalBlockPart(height int, round int, index int)
- func (ps *PeerState) SetHasVote(vote *types.Vote)
- func (ps *PeerState) SetLogger(logger log.Logger) *PeerState
- func (ps *PeerState) String() string
- func (ps *PeerState) StringIndented(indent string) string
- type ProposalHeartbeatMessage
- type ProposalMessage
- type ProposalPOLMessage
- type TimedWALMessage
- type TimeoutTicker
- type VoteMessage
- type VoteSetBitsMessage
- type VoteSetMaj23Message
- type WAL
- type WALMessage
Constants ¶
const ( StateChannel = byte(0x20) DataChannel = byte(0x21) VoteChannel = byte(0x22) VoteSetBitsChannel = byte(0x23) )
Variables ¶
var ( ErrPeerStateHeightRegression = errors.New("Error peer state height regression") ErrPeerStateInvalidStartTime = errors.New("Error peer state invalid startTime") )
var ( ErrInvalidProposalSignature = errors.New("Error invalid proposal signature") ErrInvalidProposalPOLRound = errors.New("Error invalid proposal POL round") ErrAddingVote = errors.New("Error adding vote") ErrVoteHeightMismatch = errors.New("Error vote height mismatch") )
var Major = "0" //
var Minor = "2" // replay refactor
var Revision = "2" // validation -> commit
var Spec = "1" // async
kind of arbitrary
Functions ¶
func CompareHRS ¶
func CompareHRS(h1, r1 int, s1 cstypes.RoundStepType, h2, r2 int, s2 cstypes.RoundStepType) int
func RunReplayFile ¶
func RunReplayFile(config cfg.BaseConfig, csConfig *cfg.ConsensusConfig, console bool)
Types ¶
type BlockPartMessage ¶
BlockPartMessage is sent when gossipping a piece of the proposed block.
func (*BlockPartMessage) String ¶
func (m *BlockPartMessage) String() string
String returns a string representation.
type CommitStepMessage ¶ added in v0.7.0
type CommitStepMessage struct { Height int BlockPartsHeader types.PartSetHeader BlockParts *cmn.BitArray }
CommitStepMessage is sent when a block is committed.
func (*CommitStepMessage) String ¶ added in v0.7.0
func (m *CommitStepMessage) String() string
String returns a string representation.
type ConsensusMessage ¶
type ConsensusMessage interface{}
ConsensusMessage is a message that can be sent and received on the ConsensusReactor
func DecodeMessage ¶ added in v0.7.0
func DecodeMessage(bz []byte) (msgType byte, msg ConsensusMessage, err error)
DecodeMessage decodes the given bytes into a ConsensusMessage. TODO: check for unnecessary extra bytes at the end.
type ConsensusReactor ¶
type ConsensusReactor struct { p2p.BaseReactor // BaseService + p2p.Switch // contains filtered or unexported fields }
ConsensusReactor defines a reactor for the consensus service.
func NewConsensusReactor ¶
func NewConsensusReactor(consensusState *ConsensusState, fastSync bool) *ConsensusReactor
NewConsensusReactor returns a new ConsensusReactor with the given consensusState.
func (*ConsensusReactor) AddPeer ¶
func (conR *ConsensusReactor) AddPeer(peer p2p.Peer)
AddPeer implements Reactor
func (*ConsensusReactor) FastSync ¶
func (conR *ConsensusReactor) FastSync() bool
FastSync returns whether the consensus reactor is in fast-sync mode.
func (*ConsensusReactor) GetChannels ¶
func (conR *ConsensusReactor) GetChannels() []*p2p.ChannelDescriptor
GetChannels implements Reactor
func (*ConsensusReactor) OnStart ¶
func (conR *ConsensusReactor) OnStart() error
OnStart implements BaseService.
func (*ConsensusReactor) OnStop ¶
func (conR *ConsensusReactor) OnStop()
OnStop implements BaseService
func (*ConsensusReactor) Receive ¶
func (conR *ConsensusReactor) Receive(chID byte, src p2p.Peer, msgBytes []byte)
Receive implements Reactor NOTE: We process these messages even when we're fast_syncing. Messages affect either a peer state or the consensus state. Peer state updates can happen in parallel, but processing of proposals, block parts, and votes are ordered by the receiveRoutine NOTE: blocks on consensus state for proposals, block parts, and votes
func (*ConsensusReactor) RemovePeer ¶
func (conR *ConsensusReactor) RemovePeer(peer p2p.Peer, reason interface{})
RemovePeer implements Reactor
func (*ConsensusReactor) SetEventSwitch ¶ added in v0.7.0
func (conR *ConsensusReactor) SetEventSwitch(evsw types.EventSwitch)
SetEventSwitch implements events.Eventable
func (*ConsensusReactor) String ¶
func (conR *ConsensusReactor) String() string
String returns a string representation of the ConsensusReactor. NOTE: For now, it is just a hard-coded string to avoid accessing unprotected shared variables. TODO: improve!
func (*ConsensusReactor) StringIndented ¶
func (conR *ConsensusReactor) StringIndented(indent string) string
StringIndented returns an indented string representation of the ConsensusReactor
func (*ConsensusReactor) SwitchToConsensus ¶
func (conR *ConsensusReactor) SwitchToConsensus(state *sm.State)
SwitchToConsensus switches from fast_sync mode to consensus mode. It resets the state, turns off fast_sync, and starts the consensus state-machine
type ConsensusState ¶
type ConsensusState struct { cmn.BaseService cstypes.RoundState // contains filtered or unexported fields }
ConsensusState handles execution of the consensus algorithm. It processes votes and proposals, and upon reaching agreement, commits blocks to the chain and executes them against the application. The internal state machine receives input from peers, the internal validator, and from a timer.
func NewConsensusState ¶
func NewConsensusState(config *cfg.ConsensusConfig, state *sm.State, proxyAppConn proxy.AppConnConsensus, blockStore types.BlockStore, mempool types.Mempool) *ConsensusState
NewConsensusState returns a new ConsensusState.
func (*ConsensusState) AddProposalBlockPart ¶
func (cs *ConsensusState) AddProposalBlockPart(height, round int, part *types.Part, peerKey string) error
AddProposalBlockPart inputs a part of the proposal block.
func (*ConsensusState) GetRoundState ¶
func (cs *ConsensusState) GetRoundState() *cstypes.RoundState
GetRoundState returns a copy of the internal consensus state.
func (*ConsensusState) GetState ¶
func (cs *ConsensusState) GetState() *sm.State
GetState returns a copy of the chain state.
func (*ConsensusState) GetValidators ¶
func (cs *ConsensusState) GetValidators() (int, []*types.Validator)
GetValidators returns a copy of the current validators.
func (*ConsensusState) LoadCommit ¶
func (cs *ConsensusState) LoadCommit(height int) *types.Commit
LoadCommit loads the commit for a given height.
func (*ConsensusState) OnStart ¶
func (cs *ConsensusState) OnStart() error
OnStart implements cmn.Service. It loads the latest state via the WAL, and starts the timeout and receive routines.
func (*ConsensusState) OnStop ¶
func (cs *ConsensusState) OnStop()
OnStop implements cmn.Service. It stops all routines and waits for the WAL to finish.
func (*ConsensusState) OpenWAL ¶
func (cs *ConsensusState) OpenWAL(walFile string) (err error)
OpenWAL opens a file to log all consensus messages and timeouts for deterministic accountability
func (*ConsensusState) ReplayFile ¶
func (cs *ConsensusState) ReplayFile(file string, console bool) error
Replay msgs in file or start the console
func (*ConsensusState) SetEventSwitch ¶ added in v0.7.0
func (cs *ConsensusState) SetEventSwitch(evsw types.EventSwitch)
SetEventSwitch implements events.Eventable
func (*ConsensusState) SetLogger ¶
func (cs *ConsensusState) SetLogger(l log.Logger)
SetLogger implements Service.
func (*ConsensusState) SetPrivValidator ¶
func (cs *ConsensusState) SetPrivValidator(priv types.PrivValidator)
SetPrivValidator sets the private validator account for signing votes.
func (*ConsensusState) SetProposal ¶
func (cs *ConsensusState) SetProposal(proposal *types.Proposal, peerKey string) error
SetProposal inputs a proposal.
func (*ConsensusState) SetProposalAndBlock ¶
func (cs *ConsensusState) SetProposalAndBlock(proposal *types.Proposal, block *types.Block, parts *types.PartSet, peerKey string) error
SetProposalAndBlock inputs the proposal and all block parts.
func (*ConsensusState) SetTimeoutTicker ¶
func (cs *ConsensusState) SetTimeoutTicker(timeoutTicker TimeoutTicker)
SetTimeoutTicker sets the local timer. It may be useful to overwrite for testing.
func (*ConsensusState) Wait ¶
func (cs *ConsensusState) Wait()
Wait waits for the the main routine to return. NOTE: be sure to Stop() the event switch and drain any event channels or this may deadlock
type Handshaker ¶
type Handshaker struct {
// contains filtered or unexported fields
}
func NewHandshaker ¶
func NewHandshaker(state *sm.State, store types.BlockStore) *Handshaker
func (*Handshaker) Handshake ¶
func (h *Handshaker) Handshake(proxyApp proxy.AppConns) error
TODO: retry the handshake/replay if it fails ?
func (*Handshaker) NBlocks ¶
func (h *Handshaker) NBlocks() int
func (*Handshaker) ReplayBlocks ¶
func (h *Handshaker) ReplayBlocks(appHash []byte, appBlockHeight int, proxyApp proxy.AppConns) ([]byte, error)
Replay all blocks since appBlockHeight and ensure the result matches the current state. Returns the final AppHash or an error
func (*Handshaker) SetLogger ¶
func (h *Handshaker) SetLogger(l log.Logger)
type HasVoteMessage ¶
HasVoteMessage is sent to indicate that a particular vote has been received.
func (*HasVoteMessage) String ¶
func (m *HasVoteMessage) String() string
String returns a string representation.
type NewRoundStepMessage ¶
type NewRoundStepMessage struct { Height int Round int Step cstypes.RoundStepType SecondsSinceStartTime int LastCommitRound int }
NewRoundStepMessage is sent for every step taken in the ConsensusState. For every height/round/step transition
func (*NewRoundStepMessage) String ¶
func (m *NewRoundStepMessage) String() string
String returns a string representation.
type PeerState ¶
type PeerState struct { Peer p2p.Peer cstypes.PeerRoundState // contains filtered or unexported fields }
PeerState contains the known state of a peer, including its connection and threadsafe access to its PeerRoundState.
func NewPeerState ¶
NewPeerState returns a new PeerState for the given Peer
func (*PeerState) ApplyCommitStepMessage ¶ added in v0.7.0
func (ps *PeerState) ApplyCommitStepMessage(msg *CommitStepMessage)
ApplyCommitStepMessage updates the peer state for the new commit.
func (*PeerState) ApplyHasVoteMessage ¶
func (ps *PeerState) ApplyHasVoteMessage(msg *HasVoteMessage)
ApplyHasVoteMessage updates the peer state for the new vote.
func (*PeerState) ApplyNewRoundStepMessage ¶
func (ps *PeerState) ApplyNewRoundStepMessage(msg *NewRoundStepMessage)
ApplyNewRoundStepMessage updates the peer state for the new round.
func (*PeerState) ApplyProposalPOLMessage ¶
func (ps *PeerState) ApplyProposalPOLMessage(msg *ProposalPOLMessage)
ApplyProposalPOLMessage updates the peer state for the new proposal POL.
func (*PeerState) ApplyVoteSetBitsMessage ¶
func (ps *PeerState) ApplyVoteSetBitsMessage(msg *VoteSetBitsMessage, ourVotes *cmn.BitArray)
ApplyVoteSetBitsMessage updates the peer state for the bit-array of votes it claims to have for the corresponding BlockID. `ourVotes` is a BitArray of votes we have for msg.BlockID NOTE: if ourVotes is nil (e.g. msg.Height < rs.Height), we conservatively overwrite ps's votes w/ msg.Votes.
func (*PeerState) EnsureVoteBitArrays ¶
EnsureVoteVitArrays ensures the bit-arrays have been allocated for tracking what votes this peer has received. NOTE: It's important to make sure that numValidators actually matches what the node sees as the number of validators for height.
func (*PeerState) GetHeight ¶
GetHeight returns an atomic snapshot of the PeerRoundState's height used by the mempool to ensure peers are caught up before broadcasting new txs
func (*PeerState) GetRoundState ¶
func (ps *PeerState) GetRoundState() *cstypes.PeerRoundState
GetRoundState returns an atomic snapshot of the PeerRoundState. There's no point in mutating it since it won't change PeerState.
func (*PeerState) PickSendVote ¶
func (ps *PeerState) PickSendVote(votes types.VoteSetReader) bool
PickSendVote picks a vote and sends it to the peer. Returns true if vote was sent.
func (*PeerState) PickVoteToSend ¶
PickVoteToSend picks a vote to send to the peer. Returns true if a vote was picked. NOTE: `votes` must be the correct Size() for the Height().
func (*PeerState) SetHasProposal ¶
SetHasProposal sets the given proposal as known for the peer.
func (*PeerState) SetHasProposalBlockPart ¶
SetHasProposalBlockPart sets the given block part index as known for the peer.
func (*PeerState) SetHasVote ¶
SetHasVote sets the given vote as known by the peer
func (*PeerState) StringIndented ¶
StringIndented returns a string representation of the PeerState
type ProposalHeartbeatMessage ¶ added in v0.10.3
ProposalHeartbeatMessage is sent to signal that a node is alive and waiting for transactions for a proposal.
func (*ProposalHeartbeatMessage) String ¶ added in v0.10.3
func (m *ProposalHeartbeatMessage) String() string
String returns a string representation.
type ProposalMessage ¶
ProposalMessage is sent when a new block is proposed.
func (*ProposalMessage) String ¶
func (m *ProposalMessage) String() string
String returns a string representation.
type ProposalPOLMessage ¶
ProposalPOLMessage is sent when a previous proposal is re-proposed.
func (*ProposalPOLMessage) String ¶
func (m *ProposalPOLMessage) String() string
String returns a string representation.
type TimedWALMessage ¶
type TimedWALMessage struct { Time time.Time `json:"time"` Msg WALMessage `json:"msg"` }
type TimeoutTicker ¶
type TimeoutTicker interface { Start() (bool, error) Stop() bool Chan() <-chan timeoutInfo // on which to receive a timeout ScheduleTimeout(ti timeoutInfo) // reset the timer SetLogger(log.Logger) }
TimeoutTicker is a timer that schedules timeouts conditional on the height/round/step in the timeoutInfo. The timeoutInfo.Duration may be non-positive.
func NewTimeoutTicker ¶
func NewTimeoutTicker() TimeoutTicker
NewTimeoutTicker returns a new TimeoutTicker.
type VoteMessage ¶
VoteMessage is sent when voting for a proposal (or lack thereof).
func (*VoteMessage) String ¶
func (m *VoteMessage) String() string
String returns a string representation.
type VoteSetBitsMessage ¶
type VoteSetBitsMessage struct { Height int Round int Type byte BlockID types.BlockID Votes *cmn.BitArray }
VoteSetBitsMessage is sent to communicate the bit-array of votes seen for the BlockID.
func (*VoteSetBitsMessage) String ¶
func (m *VoteSetBitsMessage) String() string
String returns a string representation.
type VoteSetMaj23Message ¶
VoteSetMaj23Message is sent to indicate that a given BlockID has seen +2/3 votes.
func (*VoteSetMaj23Message) String ¶
func (m *VoteSetMaj23Message) String() string
String returns a string representation.
type WAL ¶
type WAL struct { cmn.BaseService // contains filtered or unexported fields }
Write ahead logger writes msgs to disk before they are processed. Can be used for crash-recovery and deterministic replay TODO: currently the wal is overwritten during replay catchup
give it a mode so it's either reading or appending - must read to end to start appending again
func (*WAL) Save ¶ added in v0.7.0
func (wal *WAL) Save(wmsg WALMessage)
called in newStep and for each pass in receiveRoutine
type WALMessage ¶
type WALMessage interface{}