binlogplayer

package
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Published: Feb 2, 2017 License: BSD-3-Clause Imports: 16 Imported by: 0

Documentation

Overview

Package binlogplayer contains the code that plays a filtered replication stream on a client database. It usually runs inside the destination master vttablet process.

Index

Constants

This section is empty.

Variables

View Source
var (
	// BinlogPlayerConnTimeout is the flag for binlog player connection
	// timeout. It is public so the discovery module can also use it.
	BinlogPlayerConnTimeout = flag.Duration("binlog_player_conn_timeout", 5*time.Second, "binlog player connection timeout")

	// SlowQueryThreshold will cause we logging anything that's higher than it.
	SlowQueryThreshold = time.Duration(100 * time.Millisecond)

	// BlplQuery is the key for the stats map.
	BlplQuery = "Query"
	// BlplTransaction is the key for the stats map.
	BlplTransaction = "Transaction"

	// BlpFlagDontStart means don't start a BinlogPlayer
	BlpFlagDontStart = "DontStart"
)

Functions

func CreateBlpCheckpoint

func CreateBlpCheckpoint() []string

CreateBlpCheckpoint returns the statements required to create the _vt.blp_checkpoint table

func PopulateBlpCheckpoint

func PopulateBlpCheckpoint(index uint32, position string, maxTPS int64, maxReplicationLag int64, timeUpdated int64, flags string) string

PopulateBlpCheckpoint returns a statement to populate the first value into the _vt.blp_checkpoint table.

func QueryBlpCheckpoint

func QueryBlpCheckpoint(index uint32) string

QueryBlpCheckpoint returns a statement to query the gtid and flags for a given shard from the _vt.blp_checkpoint table.

func QueryBlpThrottlerSettings

func QueryBlpThrottlerSettings(index uint32) string

QueryBlpThrottlerSettings returns a statement to query the throttler settings (used by filtered replication) for a given shard from the_vt.blp_checkpoint table.

func ReadStartPosition

func ReadStartPosition(dbClient VtClient, uid uint32) (string, string, error)

ReadStartPosition will return the current start position and the flags for the provided binlog player.

func RegisterClientFactory

func RegisterClientFactory(name string, factory ClientFactory)

RegisterClientFactory adds a new factory. Call during init().

Types

type BinlogPlayer

type BinlogPlayer struct {
	// contains filtered or unexported fields
}

BinlogPlayer is handling reading a stream of updates from BinlogServer

func NewBinlogPlayerKeyRange

func NewBinlogPlayerKeyRange(dbClient VtClient, tablet *topodatapb.Tablet, keyRange *topodatapb.KeyRange, uid uint32, startPosition string, stopPosition string, blplStats *Stats) (*BinlogPlayer, error)

NewBinlogPlayerKeyRange returns a new BinlogPlayer pointing at the server replicating the provided keyrange, starting at the startPosition, and updating _vt.blp_checkpoint with uid=startPosition.Uid. If !stopPosition.IsZero(), it will stop when reaching that position.

func NewBinlogPlayerTables

func NewBinlogPlayerTables(dbClient VtClient, tablet *topodatapb.Tablet, tables []string, uid uint32, startPosition string, stopPosition string, blplStats *Stats) (*BinlogPlayer, error)

NewBinlogPlayerTables returns a new BinlogPlayer pointing at the server replicating the provided tables, starting at the startPosition, and updating _vt.blp_checkpoint with uid=startPosition.Uid. If !stopPosition.IsZero(), it will stop when reaching that position.

func (*BinlogPlayer) ApplyBinlogEvents

func (blp *BinlogPlayer) ApplyBinlogEvents(ctx context.Context) error

ApplyBinlogEvents makes an RPC request to BinlogServer and processes the events. It will return nil if the provided context was canceled, or if we reached the stopping point. It will return io.EOF if the server stops sending us updates. It may return any other error it encounters.

type BinlogTransactionStream

type BinlogTransactionStream interface {
	// Recv returns the next BinlogTransaction, or an error if the RPC was
	// interrupted.
	Recv() (*binlogdatapb.BinlogTransaction, error)
}

BinlogTransactionStream is the interface of the object returned by StreamTables and StreamKeyRange

type Client

type Client interface {
	// Dial a server
	Dial(tablet *topodatapb.Tablet, connTimeout time.Duration) error

	// Close the connection
	Close()

	// Ask the server to stream updates related to the provided tables.
	// Should return context.Canceled if the context is canceled.
	StreamTables(ctx context.Context, position string, tables []string, charset *binlogdatapb.Charset) (BinlogTransactionStream, error)

	// Ask the server to stream updates related to the provided keyrange.
	// Should return context.Canceled if the context is canceled.
	StreamKeyRange(ctx context.Context, position string, keyRange *topodatapb.KeyRange, charset *binlogdatapb.Charset) (BinlogTransactionStream, error)
}

Client is the interface all clients must satisfy

type ClientFactory

type ClientFactory func() Client

ClientFactory is the factory method to create a Client

type DBClient

type DBClient struct {
	// contains filtered or unexported fields
}

DBClient is a real VtClient backed by a mysql connection

func NewDbClient

func NewDbClient(params *sqldb.ConnParams) *DBClient

NewDbClient creates a DBClient instance

func (*DBClient) Begin

func (dc *DBClient) Begin() error

Begin starts a transaction

func (*DBClient) Close

func (dc *DBClient) Close()

Close closes connection to the db server

func (*DBClient) Commit

func (dc *DBClient) Commit() error

Commit commits the current transaction

func (*DBClient) Connect

func (dc *DBClient) Connect() error

Connect connects to a db server

func (*DBClient) ExecuteFetch

func (dc *DBClient) ExecuteFetch(query string, maxrows int) (*sqltypes.Result, error)

ExecuteFetch sends query to the db server and fetch the result

func (*DBClient) Rollback

func (dc *DBClient) Rollback() error

Rollback rollbacks the current transaction

type Stats

type Stats struct {
	// Stats about the player, keys used are BlplQuery and BlplTransaction
	Timings *stats.Timings
	Rates   *stats.Rates

	SecondsBehindMaster sync2.AtomicInt64
	// contains filtered or unexported fields
}

Stats is the internal stats of a player. It is a different structure that is passed in so stats can be collected over the life of multiple individual players.

func NewStats

func NewStats() *Stats

NewStats creates a new Stats structure

func (*Stats) GetLastPosition

func (bps *Stats) GetLastPosition() replication.Position

GetLastPosition gets the last replication position.

func (*Stats) SetLastPosition

func (bps *Stats) SetLastPosition(pos replication.Position)

SetLastPosition sets the last replication position.

type VtClient

type VtClient interface {
	Connect() error
	Begin() error
	Commit() error
	Rollback() error
	Close()
	ExecuteFetch(query string, maxrows int) (qr *sqltypes.Result, err error)
}

VtClient is a high level interface to the database.

type VtClientMock

type VtClientMock struct {
	Stdout []string

	CommitChannel chan []string
	// contains filtered or unexported fields
}

VtClientMock is a VtClient that writes to a writer instead of executing anything. It allows to mock out query results for queries. See AddResult().

func NewVtClientMock

func NewVtClientMock() *VtClientMock

NewVtClientMock returns a new VtClientMock

func (*VtClientMock) AddResult

func (dc *VtClientMock) AddResult(result *sqltypes.Result)

AddResult appends a mocked query result to the end of the list. It will be returned exactly once to a client when it's up.

func (*VtClientMock) Begin

func (dc *VtClientMock) Begin() error

Begin is part of the VtClient interface

func (*VtClientMock) Close

func (dc *VtClientMock) Close()

Close is part of the VtClient interface

func (*VtClientMock) Commit

func (dc *VtClientMock) Commit() error

Commit is part of the VtClient interface

func (*VtClientMock) Connect

func (dc *VtClientMock) Connect() error

Connect is part of the VtClient interface

func (*VtClientMock) ExecuteFetch

func (dc *VtClientMock) ExecuteFetch(query string, maxrows int) (qr *sqltypes.Result, err error)

ExecuteFetch is part of the VtClient interface

func (*VtClientMock) Rollback

func (dc *VtClientMock) Rollback() error

Rollback is part of the VtClient interface

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