Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Address ¶
By default Sauerbraten seems to only allow one game server per IP address (or at least hostname) which is a little weird.
func FetchServers ¶
type ServerInfo ¶
type ServerInfo struct {
// contains filtered or unexported fields
}
type Watcher ¶
type Watcher struct {
// contains filtered or unexported fields
}
func NewWatcher ¶
func NewWatcher() *Watcher
func (*Watcher) PingServers ¶
func (watcher *Watcher) PingServers()
func (*Watcher) ReceivePings ¶
func (watcher *Watcher) ReceivePings()
func (*Watcher) UpdateServerList ¶
func (watcher *Watcher) UpdateServerList()
Click to show internal directories.
Click to hide internal directories.