Documentation ¶
Index ¶
Constants ¶
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const DEFAULT_FPS = 30
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const (
POSITION_FACTOR = 10
)
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const (
TICKS_PER_SECOND = 10
)
Variables ¶
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var Animations = map[string]Creator{}
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var BRAILLE = func() (runes []rune) { bytes := []byte{226, 161, 0} for i := byte(128); i < 192; i++ { bytes[2] = i r, _ := utf8.DecodeRune(bytes) runes = append(runes, r) } return }()
Functions ¶
Types ¶
type Animator ¶
type Animator struct {
// contains filtered or unexported fields
}
Source Files ¶
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