Documentation ¶
Index ¶
- Variables
- func New(ctx context.Context, tree *tree.Tree, client *server.Client, ...) mux.Screen
- func NewAnimation(ctx context.Context, initial image.Image, args AnimationType) mux.Screen
- func NewFrame(ctx context.Context, args FrameType) mux.Screen
- func NewNode(ctx context.Context, tree *tree.Tree, client *server.Client, args NodeType) mux.Screen
- func NewReplay(ctx context.Context, args ReplayType) mux.Screen
- func NewScrollback(ctx context.Context, tree *tree.Tree, args ScrollbackType) mux.Screen
- func NewStatic(ctx context.Context, image I.Image) mux.Screen
- func NewText(ctx context.Context, args TextType) mux.Screen
- func Unmarshal(input *janet.Value) (result interface{}, err error)
- type AnimationType
- type AttachEvent
- type DetachEvent
- type FrameType
- type Node
- type NodeType
- type Replay
- type ReplayType
- type ScrollbackType
- type Static
- type TextType
Constants ¶
This section is empty.
Variables ¶
Functions ¶
func NewAnimation ¶ added in v0.3.0
func NewScrollback ¶
Types ¶
type AnimationType ¶ added in v0.3.0
type AnimationType struct {
Name string
}
type AttachEvent ¶
type AttachEvent struct {
// contains filtered or unexported fields
}
type DetachEvent ¶
type DetachEvent struct{}
type Replay ¶
type Replay struct { util.Lifetime ReplayType // contains filtered or unexported fields }
type ReplayType ¶
type ReplayType struct {
Path string
}
type ScrollbackType ¶
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