movement

package
v0.2.1 Latest Latest
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Published: Jul 19, 2024 License: MIT Imports: 6 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func TestHighlight

func TestHighlight(
	t *testing.T,
	m Movement,
	size geom.Size,
	highlights []Highlight,
	lines ...string,
)

Types

type Highlight

type Highlight struct {
	// Whether this Highlight is in screen space or in the reference frame
	// of the Movement.
	Screen   bool
	From, To geom.Vec2
	FG, BG   emu.Color
}

type Movement

type Movement interface {
	motion.Movable

	// Snap repositions the cursor to be in a valid cell in the coordinate
	// system of the Movement. This is only useful for flowMovement and
	// does nothing in image mode.
	Snap()

	// Cursor returns the position of the cursor in the coordinate system
	// of the Movement.
	Cursor() geom.Vec2

	// MoveCursorX moves the cursor horizontally by `delta` (positive
	// numbers to the right).
	MoveCursorX(delta int)

	// MoveCursorY moves the cursor vertically by `delta` (positive numbers
	// go down).
	MoveCursorY(delta int)

	// ReadString reads string data between two coordinates `start` and
	// `end` in the reference frame of the Movement.
	ReadString(start, end geom.Vec2) string

	// Resize resizes the Movement and makes any necessary viewport
	// adjustments.
	Resize(geom.Size)

	// ScrollBottom moves the cursor to the last possible line.
	ScrollBottom()

	// ScrollTop moves the cursor to the first line.
	ScrollTop()

	// ScrollXDelta scrolls the viewport horizontally (positive numbers go
	// to the right.)
	ScrollXDelta(delta int)

	// ScrollYDelta scrolls the viewport vertically (positive numbers go
	// down.)
	ScrollYDelta(delta int)

	// Goto moves the cursor to `location`, which is a coordinate in the
	// reference frame of the movement.
	Goto(location geom.Vec2)

	// View renders the Movement to a tty.State with the provided
	// `highlights` given in the reference frame of the movement.
	View(state *tty.State, highlights []Highlight)
}

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