Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Replayable ¶
type Replayable struct { deadlock.RWMutex util.Lifetime *S.Layers // contains filtered or unexported fields }
func (*Replayable) EnterReplay ¶
func (r *Replayable) EnterReplay()
func (*Replayable) Screen ¶
func (r *Replayable) Screen() mux.Screen
func (*Replayable) Stream ¶
func (r *Replayable) Stream() mux.Stream
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