Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Handler ¶
type Handler interface { ReadConfigFile(path string) (*config.Config, error) ReadGlobalConfig(game handler.Game) (*config.Config, error) GetProfileKeys(game handler.Game) ([]string, error) ReadProfileConfig(game handler.Game, profileKey string) (*config.Config, error) PurgeShaderCache(game handler.Game) error PurgeLogoCache(game handler.Game) error BuildProfilesFolderPath(game handler.Game) (string, error) }
type Profile ¶ added in v0.1.0
type Profile struct { Key string Name string Type ProfileType }
type ProfileType ¶ added in v0.1.4
type ProfileType int
const ( ProfileTypeMultiplayer ProfileType = iota ProfileTypeSingleplayer )
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