Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ClearOldStates ¶
Types ¶
type Particle ¶
type Particle struct { backend.Position From backend.Color To backend.Color CanBeRedrawn bool RedrawIn uint32 RedrawDelay uint32 Id int64 }
func (*Particle) AdvanceRedrawDelay ¶
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