Documentation ¶
Index ¶
- func GameServicesGameServerCluster_IsConstruct(x interface{}) *bool
- func GameServicesGameServerCluster_IsTerraformElement(x interface{}) *bool
- func GameServicesGameServerCluster_IsTerraformResource(x interface{}) *bool
- func GameServicesGameServerCluster_TfResourceType() *string
- func NewGameServicesGameServerClusterConnectionInfoGkeClusterReferenceOutputReference_Override(...)
- func NewGameServicesGameServerClusterConnectionInfoOutputReference_Override(g GameServicesGameServerClusterConnectionInfoOutputReference, ...)
- func NewGameServicesGameServerClusterTimeoutsOutputReference_Override(g GameServicesGameServerClusterTimeoutsOutputReference, ...)
- func NewGameServicesGameServerCluster_Override(g GameServicesGameServerCluster, scope constructs.Construct, id *string, ...)
- type GameServicesGameServerCluster
- type GameServicesGameServerClusterConfig
- type GameServicesGameServerClusterConnectionInfo
- type GameServicesGameServerClusterConnectionInfoGkeClusterReference
- type GameServicesGameServerClusterConnectionInfoGkeClusterReferenceOutputReference
- type GameServicesGameServerClusterConnectionInfoOutputReference
- type GameServicesGameServerClusterTimeouts
- type GameServicesGameServerClusterTimeoutsOutputReference
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GameServicesGameServerCluster_IsConstruct ¶
func GameServicesGameServerCluster_IsConstruct(x interface{}) *bool
Checks if `x` is a construct.
Use this method instead of `instanceof` to properly detect `Construct` instances, even when the construct library is symlinked.
Explanation: in JavaScript, multiple copies of the `constructs` library on disk are seen as independent, completely different libraries. As a consequence, the class `Construct` in each copy of the `constructs` library is seen as a different class, and an instance of one class will not test as `instanceof` the other class. `npm install` will not create installations like this, but users may manually symlink construct libraries together or use a monorepo tool: in those cases, multiple copies of the `constructs` library can be accidentally installed, and `instanceof` will behave unpredictably. It is safest to avoid using `instanceof`, and using this type-testing method instead.
Returns: true if `x` is an object created from a class which extends `Construct`.
func GameServicesGameServerCluster_IsTerraformElement ¶
func GameServicesGameServerCluster_IsTerraformElement(x interface{}) *bool
Experimental.
func GameServicesGameServerCluster_IsTerraformResource ¶
func GameServicesGameServerCluster_IsTerraformResource(x interface{}) *bool
Experimental.
func GameServicesGameServerCluster_TfResourceType ¶
func GameServicesGameServerCluster_TfResourceType() *string
func NewGameServicesGameServerClusterConnectionInfoGkeClusterReferenceOutputReference_Override ¶
func NewGameServicesGameServerClusterConnectionInfoGkeClusterReferenceOutputReference_Override(g GameServicesGameServerClusterConnectionInfoGkeClusterReferenceOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)
func NewGameServicesGameServerClusterConnectionInfoOutputReference_Override ¶
func NewGameServicesGameServerClusterConnectionInfoOutputReference_Override(g GameServicesGameServerClusterConnectionInfoOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)
func NewGameServicesGameServerClusterTimeoutsOutputReference_Override ¶
func NewGameServicesGameServerClusterTimeoutsOutputReference_Override(g GameServicesGameServerClusterTimeoutsOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)
func NewGameServicesGameServerCluster_Override ¶
func NewGameServicesGameServerCluster_Override(g GameServicesGameServerCluster, scope constructs.Construct, id *string, config *GameServicesGameServerClusterConfig)
Create a new {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster google_game_services_game_server_cluster} Resource.
Types ¶
type GameServicesGameServerCluster ¶
type GameServicesGameServerCluster interface { cdktf.TerraformResource // Experimental. CdktfStack() cdktf.TerraformStack ClusterId() *string SetClusterId(val *string) ClusterIdInput() *string // Experimental. Connection() interface{} // Experimental. SetConnection(val interface{}) ConnectionInfo() GameServicesGameServerClusterConnectionInfoOutputReference ConnectionInfoInput() *GameServicesGameServerClusterConnectionInfo // Experimental. ConstructNodeMetadata() *map[string]interface{} // Experimental. Count() interface{} // Experimental. SetCount(val interface{}) // Experimental. DependsOn() *[]*string // Experimental. SetDependsOn(val *[]*string) Description() *string SetDescription(val *string) DescriptionInput() *string // Experimental. ForEach() cdktf.ITerraformIterator // Experimental. SetForEach(val cdktf.ITerraformIterator) // Experimental. Fqn() *string // Experimental. FriendlyUniqueId() *string Id() *string SetId(val *string) IdInput() *string Labels() *map[string]*string SetLabels(val *map[string]*string) LabelsInput() *map[string]*string // Experimental. Lifecycle() *cdktf.TerraformResourceLifecycle // Experimental. SetLifecycle(val *cdktf.TerraformResourceLifecycle) Location() *string SetLocation(val *string) LocationInput() *string Name() *string // The tree node. Node() constructs.Node Project() *string SetProject(val *string) ProjectInput() *string // Experimental. Provider() cdktf.TerraformProvider // Experimental. SetProvider(val cdktf.TerraformProvider) // Experimental. Provisioners() *[]interface{} // Experimental. SetProvisioners(val *[]interface{}) // Experimental. RawOverrides() interface{} RealmId() *string SetRealmId(val *string) RealmIdInput() *string // Experimental. TerraformGeneratorMetadata() *cdktf.TerraformProviderGeneratorMetadata // Experimental. TerraformMetaArguments() *map[string]interface{} // Experimental. TerraformResourceType() *string Timeouts() GameServicesGameServerClusterTimeoutsOutputReference TimeoutsInput() interface{} // Experimental. AddOverride(path *string, value interface{}) // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationForAttribute(terraformAttribute *string) cdktf.IResolvable // Overrides the auto-generated logical ID with a specific ID. // Experimental. OverrideLogicalId(newLogicalId *string) PutConnectionInfo(value *GameServicesGameServerClusterConnectionInfo) PutTimeouts(value *GameServicesGameServerClusterTimeouts) ResetDescription() ResetId() ResetLabels() ResetLocation() // Resets a previously passed logical Id to use the auto-generated logical id again. // Experimental. ResetOverrideLogicalId() ResetProject() ResetTimeouts() SynthesizeAttributes() *map[string]interface{} // Experimental. ToMetadata() interface{} // Returns a string representation of this construct. ToString() *string // Adds this resource to the terraform JSON output. // Experimental. ToTerraform() interface{} }
Represents a {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster google_game_services_game_server_cluster}.
func NewGameServicesGameServerCluster ¶
func NewGameServicesGameServerCluster(scope constructs.Construct, id *string, config *GameServicesGameServerClusterConfig) GameServicesGameServerCluster
Create a new {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster google_game_services_game_server_cluster} Resource.
type GameServicesGameServerClusterConfig ¶
type GameServicesGameServerClusterConfig struct { // Experimental. Connection interface{} `field:"optional" json:"connection" yaml:"connection"` // Experimental. Count interface{} `field:"optional" json:"count" yaml:"count"` // Experimental. DependsOn *[]cdktf.ITerraformDependable `field:"optional" json:"dependsOn" yaml:"dependsOn"` // Experimental. ForEach cdktf.ITerraformIterator `field:"optional" json:"forEach" yaml:"forEach"` // Experimental. Lifecycle *cdktf.TerraformResourceLifecycle `field:"optional" json:"lifecycle" yaml:"lifecycle"` // Experimental. Provider cdktf.TerraformProvider `field:"optional" json:"provider" yaml:"provider"` // Experimental. Provisioners *[]interface{} `field:"optional" json:"provisioners" yaml:"provisioners"` // Required. The resource name of the game server cluster. // // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster#cluster_id GameServicesGameServerCluster#cluster_id} ClusterId *string `field:"required" json:"clusterId" yaml:"clusterId"` // connection_info block. // // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster#connection_info GameServicesGameServerCluster#connection_info} ConnectionInfo *GameServicesGameServerClusterConnectionInfo `field:"required" json:"connectionInfo" yaml:"connectionInfo"` // The realm id of the game server realm. // // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster#realm_id GameServicesGameServerCluster#realm_id} RealmId *string `field:"required" json:"realmId" yaml:"realmId"` // Human readable description of the cluster. // // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster#description GameServicesGameServerCluster#description} Description *string `field:"optional" json:"description" yaml:"description"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster#id GameServicesGameServerCluster#id}. // // Please be aware that the id field is automatically added to all resources in Terraform providers using a Terraform provider SDK version below 2. // If you experience problems setting this value it might not be settable. Please take a look at the provider documentation to ensure it should be settable. Id *string `field:"optional" json:"id" yaml:"id"` // The labels associated with this game server cluster. Each label is a key-value pair. // // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster#labels GameServicesGameServerCluster#labels} Labels *map[string]*string `field:"optional" json:"labels" yaml:"labels"` // Location of the Cluster. // // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster#location GameServicesGameServerCluster#location} Location *string `field:"optional" json:"location" yaml:"location"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster#project GameServicesGameServerCluster#project}. Project *string `field:"optional" json:"project" yaml:"project"` // timeouts block. // // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster#timeouts GameServicesGameServerCluster#timeouts} Timeouts *GameServicesGameServerClusterTimeouts `field:"optional" json:"timeouts" yaml:"timeouts"` }
type GameServicesGameServerClusterConnectionInfo ¶
type GameServicesGameServerClusterConnectionInfo struct { // gke_cluster_reference block. // // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster#gke_cluster_reference GameServicesGameServerCluster#gke_cluster_reference} GkeClusterReference *GameServicesGameServerClusterConnectionInfoGkeClusterReference `field:"required" json:"gkeClusterReference" yaml:"gkeClusterReference"` // Namespace designated on the game server cluster where the game server instances will be created. // // The namespace existence will be validated // during creation. // // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster#namespace GameServicesGameServerCluster#namespace} Namespace *string `field:"required" json:"namespace" yaml:"namespace"` }
type GameServicesGameServerClusterConnectionInfoGkeClusterReference ¶
type GameServicesGameServerClusterConnectionInfoGkeClusterReference struct { // The full or partial name of a GKE cluster, using one of the following forms:. // // 'projects/{project_id}/locations/{location}/clusters/{cluster_id}' // 'locations/{location}/clusters/{cluster_id}' // '{cluster_id}' // // If project and location are not specified, the project and location of the // GameServerCluster resource are used to generate the full name of the // GKE cluster. // // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster#cluster GameServicesGameServerCluster#cluster} Cluster *string `field:"required" json:"cluster" yaml:"cluster"` }
type GameServicesGameServerClusterConnectionInfoGkeClusterReferenceOutputReference ¶
type GameServicesGameServerClusterConnectionInfoGkeClusterReferenceOutputReference interface { cdktf.ComplexObject Cluster() *string SetCluster(val *string) ClusterInput() *string // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InternalValue() *GameServicesGameServerClusterConnectionInfoGkeClusterReference SetInternalValue(val *GameServicesGameServerClusterConnectionInfoGkeClusterReference) // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameServicesGameServerClusterConnectionInfoGkeClusterReferenceOutputReference ¶
func NewGameServicesGameServerClusterConnectionInfoGkeClusterReferenceOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameServicesGameServerClusterConnectionInfoGkeClusterReferenceOutputReference
type GameServicesGameServerClusterConnectionInfoOutputReference ¶
type GameServicesGameServerClusterConnectionInfoOutputReference interface { cdktf.ComplexObject // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string GkeClusterReference() GameServicesGameServerClusterConnectionInfoGkeClusterReferenceOutputReference GkeClusterReferenceInput() *GameServicesGameServerClusterConnectionInfoGkeClusterReference InternalValue() *GameServicesGameServerClusterConnectionInfo SetInternalValue(val *GameServicesGameServerClusterConnectionInfo) Namespace() *string SetNamespace(val *string) NamespaceInput() *string // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable PutGkeClusterReference(value *GameServicesGameServerClusterConnectionInfoGkeClusterReference) // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameServicesGameServerClusterConnectionInfoOutputReference ¶
func NewGameServicesGameServerClusterConnectionInfoOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameServicesGameServerClusterConnectionInfoOutputReference
type GameServicesGameServerClusterTimeouts ¶
type GameServicesGameServerClusterTimeouts struct { // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster#create GameServicesGameServerCluster#create}. Create *string `field:"optional" json:"create" yaml:"create"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster#delete GameServicesGameServerCluster#delete}. Delete *string `field:"optional" json:"delete" yaml:"delete"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.84.0/docs/resources/game_services_game_server_cluster#update GameServicesGameServerCluster#update}. Update *string `field:"optional" json:"update" yaml:"update"` }
type GameServicesGameServerClusterTimeoutsOutputReference ¶
type GameServicesGameServerClusterTimeoutsOutputReference interface { cdktf.ComplexObject // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) Create() *string SetCreate(val *string) CreateInput() *string // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string Delete() *string SetDelete(val *string) DeleteInput() *string // Experimental. Fqn() *string InternalValue() interface{} SetInternalValue(val interface{}) // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) Update() *string SetUpdate(val *string) UpdateInput() *string // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable ResetCreate() ResetDelete() ResetUpdate() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameServicesGameServerClusterTimeoutsOutputReference ¶
func NewGameServicesGameServerClusterTimeoutsOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameServicesGameServerClusterTimeoutsOutputReference
Source Files ¶
- GameServicesGameServerCluster.go
- GameServicesGameServerClusterConfig.go
- GameServicesGameServerClusterConnectionInfo.go
- GameServicesGameServerClusterConnectionInfoGkeClusterReference.go
- GameServicesGameServerClusterConnectionInfoGkeClusterReferenceOutputReference.go
- GameServicesGameServerClusterConnectionInfoGkeClusterReferenceOutputReference__checks.go
- GameServicesGameServerClusterConnectionInfoOutputReference.go
- GameServicesGameServerClusterConnectionInfoOutputReference__checks.go
- GameServicesGameServerClusterTimeouts.go
- GameServicesGameServerClusterTimeoutsOutputReference.go
- GameServicesGameServerClusterTimeoutsOutputReference__checks.go
- GameServicesGameServerCluster__checks.go
- main.go