gameservicesgameserverdeploymentrollout

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Published: Aug 22, 2023 License: MPL-2.0 Imports: 7 Imported by: 0

README

google_game_services_game_server_deployment_rollout

Refer to the Terraform Registory for docs: google_game_services_game_server_deployment_rollout.

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func GameServicesGameServerDeploymentRollout_IsConstruct

func GameServicesGameServerDeploymentRollout_IsConstruct(x interface{}) *bool

Checks if `x` is a construct.

Use this method instead of `instanceof` to properly detect `Construct` instances, even when the construct library is symlinked.

Explanation: in JavaScript, multiple copies of the `constructs` library on disk are seen as independent, completely different libraries. As a consequence, the class `Construct` in each copy of the `constructs` library is seen as a different class, and an instance of one class will not test as `instanceof` the other class. `npm install` will not create installations like this, but users may manually symlink construct libraries together or use a monorepo tool: in those cases, multiple copies of the `constructs` library can be accidentally installed, and `instanceof` will behave unpredictably. It is safest to avoid using `instanceof`, and using this type-testing method instead.

Returns: true if `x` is an object created from a class which extends `Construct`.

func GameServicesGameServerDeploymentRollout_IsTerraformElement

func GameServicesGameServerDeploymentRollout_IsTerraformElement(x interface{}) *bool

Experimental.

func GameServicesGameServerDeploymentRollout_IsTerraformResource

func GameServicesGameServerDeploymentRollout_IsTerraformResource(x interface{}) *bool

Experimental.

func GameServicesGameServerDeploymentRollout_TfResourceType

func GameServicesGameServerDeploymentRollout_TfResourceType() *string

func NewGameServicesGameServerDeploymentRolloutGameServerConfigOverridesList_Override

func NewGameServicesGameServerDeploymentRolloutGameServerConfigOverridesList_Override(g GameServicesGameServerDeploymentRolloutGameServerConfigOverridesList, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, wrapsSet *bool)

func NewGameServicesGameServerDeploymentRolloutGameServerConfigOverridesOutputReference_Override

func NewGameServicesGameServerDeploymentRolloutGameServerConfigOverridesOutputReference_Override(g GameServicesGameServerDeploymentRolloutGameServerConfigOverridesOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, complexObjectIndex *float64, complexObjectIsFromSet *bool)

func NewGameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelectorOutputReference_Override

func NewGameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelectorOutputReference_Override(g GameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelectorOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)

func NewGameServicesGameServerDeploymentRolloutTimeoutsOutputReference_Override

func NewGameServicesGameServerDeploymentRolloutTimeoutsOutputReference_Override(g GameServicesGameServerDeploymentRolloutTimeoutsOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)

func NewGameServicesGameServerDeploymentRollout_Override

func NewGameServicesGameServerDeploymentRollout_Override(g GameServicesGameServerDeploymentRollout, scope constructs.Construct, id *string, config *GameServicesGameServerDeploymentRolloutConfig)

Create a new {@link https://registry.terraform.io/providers/hashicorp/google/4.79.0/docs/resources/game_services_game_server_deployment_rollout google_game_services_game_server_deployment_rollout} Resource.

Types

type GameServicesGameServerDeploymentRollout

type GameServicesGameServerDeploymentRollout interface {
	cdktf.TerraformResource
	// Experimental.
	CdktfStack() cdktf.TerraformStack
	// Experimental.
	Connection() interface{}
	// Experimental.
	SetConnection(val interface{})
	// Experimental.
	ConstructNodeMetadata() *map[string]interface{}
	// Experimental.
	Count() interface{}
	// Experimental.
	SetCount(val interface{})
	DefaultGameServerConfig() *string
	SetDefaultGameServerConfig(val *string)
	DefaultGameServerConfigInput() *string
	// Experimental.
	DependsOn() *[]*string
	// Experimental.
	SetDependsOn(val *[]*string)
	DeploymentId() *string
	SetDeploymentId(val *string)
	DeploymentIdInput() *string
	// Experimental.
	ForEach() cdktf.ITerraformIterator
	// Experimental.
	SetForEach(val cdktf.ITerraformIterator)
	// Experimental.
	Fqn() *string
	// Experimental.
	FriendlyUniqueId() *string
	GameServerConfigOverrides() GameServicesGameServerDeploymentRolloutGameServerConfigOverridesList
	GameServerConfigOverridesInput() interface{}
	Id() *string
	SetId(val *string)
	IdInput() *string
	// Experimental.
	Lifecycle() *cdktf.TerraformResourceLifecycle
	// Experimental.
	SetLifecycle(val *cdktf.TerraformResourceLifecycle)
	Name() *string
	// The tree node.
	Node() constructs.Node
	Project() *string
	SetProject(val *string)
	ProjectInput() *string
	// Experimental.
	Provider() cdktf.TerraformProvider
	// Experimental.
	SetProvider(val cdktf.TerraformProvider)
	// Experimental.
	Provisioners() *[]interface{}
	// Experimental.
	SetProvisioners(val *[]interface{})
	// Experimental.
	RawOverrides() interface{}
	// Experimental.
	TerraformGeneratorMetadata() *cdktf.TerraformProviderGeneratorMetadata
	// Experimental.
	TerraformMetaArguments() *map[string]interface{}
	// Experimental.
	TerraformResourceType() *string
	Timeouts() GameServicesGameServerDeploymentRolloutTimeoutsOutputReference
	TimeoutsInput() interface{}
	// Experimental.
	AddOverride(path *string, value interface{})
	// Experimental.
	GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{}
	// Experimental.
	GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable
	// Experimental.
	GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool
	// Experimental.
	GetListAttribute(terraformAttribute *string) *[]*string
	// Experimental.
	GetNumberAttribute(terraformAttribute *string) *float64
	// Experimental.
	GetNumberListAttribute(terraformAttribute *string) *[]*float64
	// Experimental.
	GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64
	// Experimental.
	GetStringAttribute(terraformAttribute *string) *string
	// Experimental.
	GetStringMapAttribute(terraformAttribute *string) *map[string]*string
	// Experimental.
	InterpolationForAttribute(terraformAttribute *string) cdktf.IResolvable
	// Overrides the auto-generated logical ID with a specific ID.
	// Experimental.
	OverrideLogicalId(newLogicalId *string)
	PutGameServerConfigOverrides(value interface{})
	PutTimeouts(value *GameServicesGameServerDeploymentRolloutTimeouts)
	ResetGameServerConfigOverrides()
	ResetId()
	// Resets a previously passed logical Id to use the auto-generated logical id again.
	// Experimental.
	ResetOverrideLogicalId()
	ResetProject()
	ResetTimeouts()
	SynthesizeAttributes() *map[string]interface{}
	// Experimental.
	ToMetadata() interface{}
	// Returns a string representation of this construct.
	ToString() *string
	// Adds this resource to the terraform JSON output.
	// Experimental.
	ToTerraform() interface{}
}

Represents a {@link https://registry.terraform.io/providers/hashicorp/google/4.79.0/docs/resources/game_services_game_server_deployment_rollout google_game_services_game_server_deployment_rollout}.

func NewGameServicesGameServerDeploymentRollout

func NewGameServicesGameServerDeploymentRollout(scope constructs.Construct, id *string, config *GameServicesGameServerDeploymentRolloutConfig) GameServicesGameServerDeploymentRollout

Create a new {@link https://registry.terraform.io/providers/hashicorp/google/4.79.0/docs/resources/game_services_game_server_deployment_rollout google_game_services_game_server_deployment_rollout} Resource.

type GameServicesGameServerDeploymentRolloutConfig

type GameServicesGameServerDeploymentRolloutConfig struct {
	// Experimental.
	Connection interface{} `field:"optional" json:"connection" yaml:"connection"`
	// Experimental.
	Count interface{} `field:"optional" json:"count" yaml:"count"`
	// Experimental.
	DependsOn *[]cdktf.ITerraformDependable `field:"optional" json:"dependsOn" yaml:"dependsOn"`
	// Experimental.
	ForEach cdktf.ITerraformIterator `field:"optional" json:"forEach" yaml:"forEach"`
	// Experimental.
	Lifecycle *cdktf.TerraformResourceLifecycle `field:"optional" json:"lifecycle" yaml:"lifecycle"`
	// Experimental.
	Provider cdktf.TerraformProvider `field:"optional" json:"provider" yaml:"provider"`
	// Experimental.
	Provisioners *[]interface{} `field:"optional" json:"provisioners" yaml:"provisioners"`
	// This field points to the game server config that is applied by default to all realms and clusters. For example,.
	//
	// 'projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config'.
	//
	// Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.79.0/docs/resources/game_services_game_server_deployment_rollout#default_game_server_config GameServicesGameServerDeploymentRollout#default_game_server_config}
	DefaultGameServerConfig *string `field:"required" json:"defaultGameServerConfig" yaml:"defaultGameServerConfig"`
	// The deployment to rollout the new config to. Only 1 rollout must be associated with each deployment.
	//
	// Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.79.0/docs/resources/game_services_game_server_deployment_rollout#deployment_id GameServicesGameServerDeploymentRollout#deployment_id}
	DeploymentId *string `field:"required" json:"deploymentId" yaml:"deploymentId"`
	// game_server_config_overrides block.
	//
	// Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.79.0/docs/resources/game_services_game_server_deployment_rollout#game_server_config_overrides GameServicesGameServerDeploymentRollout#game_server_config_overrides}
	GameServerConfigOverrides interface{} `field:"optional" json:"gameServerConfigOverrides" yaml:"gameServerConfigOverrides"`
	// Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.79.0/docs/resources/game_services_game_server_deployment_rollout#id GameServicesGameServerDeploymentRollout#id}.
	//
	// Please be aware that the id field is automatically added to all resources in Terraform providers using a Terraform provider SDK version below 2.
	// If you experience problems setting this value it might not be settable. Please take a look at the provider documentation to ensure it should be settable.
	Id *string `field:"optional" json:"id" yaml:"id"`
	// Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.79.0/docs/resources/game_services_game_server_deployment_rollout#project GameServicesGameServerDeploymentRollout#project}.
	Project *string `field:"optional" json:"project" yaml:"project"`
	// timeouts block.
	//
	// Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.79.0/docs/resources/game_services_game_server_deployment_rollout#timeouts GameServicesGameServerDeploymentRollout#timeouts}
	Timeouts *GameServicesGameServerDeploymentRolloutTimeouts `field:"optional" json:"timeouts" yaml:"timeouts"`
}

type GameServicesGameServerDeploymentRolloutGameServerConfigOverrides

type GameServicesGameServerDeploymentRolloutGameServerConfigOverrides struct {
	// Version of the configuration.
	//
	// Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.79.0/docs/resources/game_services_game_server_deployment_rollout#config_version GameServicesGameServerDeploymentRollout#config_version}
	ConfigVersion *string `field:"optional" json:"configVersion" yaml:"configVersion"`
	// realms_selector block.
	//
	// Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.79.0/docs/resources/game_services_game_server_deployment_rollout#realms_selector GameServicesGameServerDeploymentRollout#realms_selector}
	RealmsSelector *GameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelector `field:"optional" json:"realmsSelector" yaml:"realmsSelector"`
}

type GameServicesGameServerDeploymentRolloutGameServerConfigOverridesList

type GameServicesGameServerDeploymentRolloutGameServerConfigOverridesList interface {
	cdktf.ComplexList
	// The creation stack of this resolvable which will be appended to errors thrown during resolution.
	//
	// If this returns an empty array the stack will not be attached.
	// Experimental.
	CreationStack() *[]*string
	// Experimental.
	Fqn() *string
	InternalValue() interface{}
	SetInternalValue(val interface{})
	// The attribute on the parent resource this class is referencing.
	TerraformAttribute() *string
	SetTerraformAttribute(val *string)
	// The parent resource.
	TerraformResource() cdktf.IInterpolatingParent
	SetTerraformResource(val cdktf.IInterpolatingParent)
	// whether the list is wrapping a set (will add tolist() to be able to access an item via an index).
	WrapsSet() *bool
	SetWrapsSet(val *bool)
	// Experimental.
	ComputeFqn() *string
	Get(index *float64) GameServicesGameServerDeploymentRolloutGameServerConfigOverridesOutputReference
	// Produce the Token's value at resolution time.
	// Experimental.
	Resolve(_context cdktf.IResolveContext) interface{}
	// Return a string representation of this resolvable object.
	//
	// Returns a reversible string representation.
	// Experimental.
	ToString() *string
}

func NewGameServicesGameServerDeploymentRolloutGameServerConfigOverridesList

func NewGameServicesGameServerDeploymentRolloutGameServerConfigOverridesList(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, wrapsSet *bool) GameServicesGameServerDeploymentRolloutGameServerConfigOverridesList

type GameServicesGameServerDeploymentRolloutGameServerConfigOverridesOutputReference

type GameServicesGameServerDeploymentRolloutGameServerConfigOverridesOutputReference interface {
	cdktf.ComplexObject
	// the index of the complex object in a list.
	// Experimental.
	ComplexObjectIndex() interface{}
	// Experimental.
	SetComplexObjectIndex(val interface{})
	// set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items.
	// Experimental.
	ComplexObjectIsFromSet() *bool
	// Experimental.
	SetComplexObjectIsFromSet(val *bool)
	ConfigVersion() *string
	SetConfigVersion(val *string)
	ConfigVersionInput() *string
	// The creation stack of this resolvable which will be appended to errors thrown during resolution.
	//
	// If this returns an empty array the stack will not be attached.
	// Experimental.
	CreationStack() *[]*string
	// Experimental.
	Fqn() *string
	InternalValue() interface{}
	SetInternalValue(val interface{})
	RealmsSelector() GameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelectorOutputReference
	RealmsSelectorInput() *GameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelector
	// Experimental.
	TerraformAttribute() *string
	// Experimental.
	SetTerraformAttribute(val *string)
	// Experimental.
	TerraformResource() cdktf.IInterpolatingParent
	// Experimental.
	SetTerraformResource(val cdktf.IInterpolatingParent)
	// Experimental.
	ComputeFqn() *string
	// Experimental.
	GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{}
	// Experimental.
	GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable
	// Experimental.
	GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool
	// Experimental.
	GetListAttribute(terraformAttribute *string) *[]*string
	// Experimental.
	GetNumberAttribute(terraformAttribute *string) *float64
	// Experimental.
	GetNumberListAttribute(terraformAttribute *string) *[]*float64
	// Experimental.
	GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64
	// Experimental.
	GetStringAttribute(terraformAttribute *string) *string
	// Experimental.
	GetStringMapAttribute(terraformAttribute *string) *map[string]*string
	// Experimental.
	InterpolationAsList() cdktf.IResolvable
	// Experimental.
	InterpolationForAttribute(property *string) cdktf.IResolvable
	PutRealmsSelector(value *GameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelector)
	ResetConfigVersion()
	ResetRealmsSelector()
	// Produce the Token's value at resolution time.
	// Experimental.
	Resolve(_context cdktf.IResolveContext) interface{}
	// Return a string representation of this resolvable object.
	//
	// Returns a reversible string representation.
	// Experimental.
	ToString() *string
}

func NewGameServicesGameServerDeploymentRolloutGameServerConfigOverridesOutputReference

func NewGameServicesGameServerDeploymentRolloutGameServerConfigOverridesOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, complexObjectIndex *float64, complexObjectIsFromSet *bool) GameServicesGameServerDeploymentRolloutGameServerConfigOverridesOutputReference

type GameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelector

type GameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelector struct {
	// List of realms to match against.
	//
	// Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.79.0/docs/resources/game_services_game_server_deployment_rollout#realms GameServicesGameServerDeploymentRollout#realms}
	Realms *[]*string `field:"optional" json:"realms" yaml:"realms"`
}

type GameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelectorOutputReference

type GameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelectorOutputReference interface {
	cdktf.ComplexObject
	// the index of the complex object in a list.
	// Experimental.
	ComplexObjectIndex() interface{}
	// Experimental.
	SetComplexObjectIndex(val interface{})
	// set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items.
	// Experimental.
	ComplexObjectIsFromSet() *bool
	// Experimental.
	SetComplexObjectIsFromSet(val *bool)
	// The creation stack of this resolvable which will be appended to errors thrown during resolution.
	//
	// If this returns an empty array the stack will not be attached.
	// Experimental.
	CreationStack() *[]*string
	// Experimental.
	Fqn() *string
	InternalValue() *GameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelector
	SetInternalValue(val *GameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelector)
	Realms() *[]*string
	SetRealms(val *[]*string)
	RealmsInput() *[]*string
	// Experimental.
	TerraformAttribute() *string
	// Experimental.
	SetTerraformAttribute(val *string)
	// Experimental.
	TerraformResource() cdktf.IInterpolatingParent
	// Experimental.
	SetTerraformResource(val cdktf.IInterpolatingParent)
	// Experimental.
	ComputeFqn() *string
	// Experimental.
	GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{}
	// Experimental.
	GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable
	// Experimental.
	GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool
	// Experimental.
	GetListAttribute(terraformAttribute *string) *[]*string
	// Experimental.
	GetNumberAttribute(terraformAttribute *string) *float64
	// Experimental.
	GetNumberListAttribute(terraformAttribute *string) *[]*float64
	// Experimental.
	GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64
	// Experimental.
	GetStringAttribute(terraformAttribute *string) *string
	// Experimental.
	GetStringMapAttribute(terraformAttribute *string) *map[string]*string
	// Experimental.
	InterpolationAsList() cdktf.IResolvable
	// Experimental.
	InterpolationForAttribute(property *string) cdktf.IResolvable
	ResetRealms()
	// Produce the Token's value at resolution time.
	// Experimental.
	Resolve(_context cdktf.IResolveContext) interface{}
	// Return a string representation of this resolvable object.
	//
	// Returns a reversible string representation.
	// Experimental.
	ToString() *string
}

func NewGameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelectorOutputReference

func NewGameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelectorOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameServicesGameServerDeploymentRolloutGameServerConfigOverridesRealmsSelectorOutputReference

type GameServicesGameServerDeploymentRolloutTimeouts

type GameServicesGameServerDeploymentRolloutTimeouts struct {
	// Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.79.0/docs/resources/game_services_game_server_deployment_rollout#create GameServicesGameServerDeploymentRollout#create}.
	Create *string `field:"optional" json:"create" yaml:"create"`
	// Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.79.0/docs/resources/game_services_game_server_deployment_rollout#delete GameServicesGameServerDeploymentRollout#delete}.
	Delete *string `field:"optional" json:"delete" yaml:"delete"`
	// Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/google/4.79.0/docs/resources/game_services_game_server_deployment_rollout#update GameServicesGameServerDeploymentRollout#update}.
	Update *string `field:"optional" json:"update" yaml:"update"`
}

type GameServicesGameServerDeploymentRolloutTimeoutsOutputReference

type GameServicesGameServerDeploymentRolloutTimeoutsOutputReference interface {
	cdktf.ComplexObject
	// the index of the complex object in a list.
	// Experimental.
	ComplexObjectIndex() interface{}
	// Experimental.
	SetComplexObjectIndex(val interface{})
	// set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items.
	// Experimental.
	ComplexObjectIsFromSet() *bool
	// Experimental.
	SetComplexObjectIsFromSet(val *bool)
	Create() *string
	SetCreate(val *string)
	CreateInput() *string
	// The creation stack of this resolvable which will be appended to errors thrown during resolution.
	//
	// If this returns an empty array the stack will not be attached.
	// Experimental.
	CreationStack() *[]*string
	Delete() *string
	SetDelete(val *string)
	DeleteInput() *string
	// Experimental.
	Fqn() *string
	InternalValue() interface{}
	SetInternalValue(val interface{})
	// Experimental.
	TerraformAttribute() *string
	// Experimental.
	SetTerraformAttribute(val *string)
	// Experimental.
	TerraformResource() cdktf.IInterpolatingParent
	// Experimental.
	SetTerraformResource(val cdktf.IInterpolatingParent)
	Update() *string
	SetUpdate(val *string)
	UpdateInput() *string
	// Experimental.
	ComputeFqn() *string
	// Experimental.
	GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{}
	// Experimental.
	GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable
	// Experimental.
	GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool
	// Experimental.
	GetListAttribute(terraformAttribute *string) *[]*string
	// Experimental.
	GetNumberAttribute(terraformAttribute *string) *float64
	// Experimental.
	GetNumberListAttribute(terraformAttribute *string) *[]*float64
	// Experimental.
	GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64
	// Experimental.
	GetStringAttribute(terraformAttribute *string) *string
	// Experimental.
	GetStringMapAttribute(terraformAttribute *string) *map[string]*string
	// Experimental.
	InterpolationAsList() cdktf.IResolvable
	// Experimental.
	InterpolationForAttribute(property *string) cdktf.IResolvable
	ResetCreate()
	ResetDelete()
	ResetUpdate()
	// Produce the Token's value at resolution time.
	// Experimental.
	Resolve(_context cdktf.IResolveContext) interface{}
	// Return a string representation of this resolvable object.
	//
	// Returns a reversible string representation.
	// Experimental.
	ToString() *string
}

func NewGameServicesGameServerDeploymentRolloutTimeoutsOutputReference

func NewGameServicesGameServerDeploymentRolloutTimeoutsOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameServicesGameServerDeploymentRolloutTimeoutsOutputReference

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