Documentation ¶
Index ¶
- func GameliftGameSessionQueue_GenerateConfigForImport(scope constructs.Construct, importToId *string, importFromId *string, ...) cdktf.ImportableResource
- func GameliftGameSessionQueue_IsConstruct(x interface{}) *bool
- func GameliftGameSessionQueue_IsTerraformElement(x interface{}) *bool
- func GameliftGameSessionQueue_IsTerraformResource(x interface{}) *bool
- func GameliftGameSessionQueue_TfResourceType() *string
- func NewGameliftGameSessionQueuePlayerLatencyPolicyList_Override(g GameliftGameSessionQueuePlayerLatencyPolicyList, ...)
- func NewGameliftGameSessionQueuePlayerLatencyPolicyOutputReference_Override(g GameliftGameSessionQueuePlayerLatencyPolicyOutputReference, ...)
- func NewGameliftGameSessionQueue_Override(g GameliftGameSessionQueue, scope constructs.Construct, id *string, ...)
- type GameliftGameSessionQueue
- type GameliftGameSessionQueueConfig
- type GameliftGameSessionQueuePlayerLatencyPolicy
- type GameliftGameSessionQueuePlayerLatencyPolicyList
- type GameliftGameSessionQueuePlayerLatencyPolicyOutputReference
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GameliftGameSessionQueue_GenerateConfigForImport ¶
func GameliftGameSessionQueue_GenerateConfigForImport(scope constructs.Construct, importToId *string, importFromId *string, provider cdktf.TerraformProvider) cdktf.ImportableResource
Generates CDKTF code for importing a GameliftGameSessionQueue resource upon running "cdktf plan <stack-name>".
func GameliftGameSessionQueue_IsConstruct ¶
func GameliftGameSessionQueue_IsConstruct(x interface{}) *bool
Checks if `x` is a construct.
Use this method instead of `instanceof` to properly detect `Construct` instances, even when the construct library is symlinked.
Explanation: in JavaScript, multiple copies of the `constructs` library on disk are seen as independent, completely different libraries. As a consequence, the class `Construct` in each copy of the `constructs` library is seen as a different class, and an instance of one class will not test as `instanceof` the other class. `npm install` will not create installations like this, but users may manually symlink construct libraries together or use a monorepo tool: in those cases, multiple copies of the `constructs` library can be accidentally installed, and `instanceof` will behave unpredictably. It is safest to avoid using `instanceof`, and using this type-testing method instead.
Returns: true if `x` is an object created from a class which extends `Construct`.
func GameliftGameSessionQueue_IsTerraformElement ¶
func GameliftGameSessionQueue_IsTerraformElement(x interface{}) *bool
Experimental.
func GameliftGameSessionQueue_IsTerraformResource ¶
func GameliftGameSessionQueue_IsTerraformResource(x interface{}) *bool
Experimental.
func GameliftGameSessionQueue_TfResourceType ¶
func GameliftGameSessionQueue_TfResourceType() *string
func NewGameliftGameSessionQueuePlayerLatencyPolicyList_Override ¶
func NewGameliftGameSessionQueuePlayerLatencyPolicyList_Override(g GameliftGameSessionQueuePlayerLatencyPolicyList, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, wrapsSet *bool)
func NewGameliftGameSessionQueuePlayerLatencyPolicyOutputReference_Override ¶
func NewGameliftGameSessionQueuePlayerLatencyPolicyOutputReference_Override(g GameliftGameSessionQueuePlayerLatencyPolicyOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, complexObjectIndex *float64, complexObjectIsFromSet *bool)
func NewGameliftGameSessionQueue_Override ¶
func NewGameliftGameSessionQueue_Override(g GameliftGameSessionQueue, scope constructs.Construct, id *string, config *GameliftGameSessionQueueConfig)
Create a new {@link https://registry.terraform.io/providers/hashicorp/aws/5.65.0/docs/resources/gamelift_game_session_queue aws_gamelift_game_session_queue} Resource.
Types ¶
type GameliftGameSessionQueue ¶
type GameliftGameSessionQueue interface { cdktf.TerraformResource Arn() *string // Experimental. CdktfStack() cdktf.TerraformStack // Experimental. Connection() interface{} // Experimental. SetConnection(val interface{}) // Experimental. ConstructNodeMetadata() *map[string]interface{} // Experimental. Count() interface{} // Experimental. SetCount(val interface{}) CustomEventData() *string SetCustomEventData(val *string) CustomEventDataInput() *string // Experimental. DependsOn() *[]*string // Experimental. SetDependsOn(val *[]*string) Destinations() *[]*string SetDestinations(val *[]*string) DestinationsInput() *[]*string // Experimental. ForEach() cdktf.ITerraformIterator // Experimental. SetForEach(val cdktf.ITerraformIterator) // Experimental. Fqn() *string // Experimental. FriendlyUniqueId() *string Id() *string SetId(val *string) IdInput() *string // Experimental. Lifecycle() *cdktf.TerraformResourceLifecycle // Experimental. SetLifecycle(val *cdktf.TerraformResourceLifecycle) Name() *string SetName(val *string) NameInput() *string // The tree node. Node() constructs.Node NotificationTarget() *string SetNotificationTarget(val *string) NotificationTargetInput() *string PlayerLatencyPolicy() GameliftGameSessionQueuePlayerLatencyPolicyList PlayerLatencyPolicyInput() interface{} // Experimental. Provider() cdktf.TerraformProvider // Experimental. SetProvider(val cdktf.TerraformProvider) // Experimental. Provisioners() *[]interface{} // Experimental. SetProvisioners(val *[]interface{}) // Experimental. RawOverrides() interface{} Tags() *map[string]*string SetTags(val *map[string]*string) TagsAll() *map[string]*string SetTagsAll(val *map[string]*string) TagsAllInput() *map[string]*string TagsInput() *map[string]*string // Experimental. TerraformGeneratorMetadata() *cdktf.TerraformProviderGeneratorMetadata // Experimental. TerraformMetaArguments() *map[string]interface{} // Experimental. TerraformResourceType() *string TimeoutInSeconds() *float64 SetTimeoutInSeconds(val *float64) TimeoutInSecondsInput() *float64 // Adds a user defined moveTarget string to this resource to be later used in .moveTo(moveTarget) to resolve the location of the move. // Experimental. AddMoveTarget(moveTarget *string) // Experimental. AddOverride(path *string, value interface{}) // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. HasResourceMove() interface{} // Experimental. ImportFrom(id *string, provider cdktf.TerraformProvider) // Experimental. InterpolationForAttribute(terraformAttribute *string) cdktf.IResolvable // Move the resource corresponding to "id" to this resource. // // Note that the resource being moved from must be marked as moved using it's instance function. // Experimental. MoveFromId(id *string) // Moves this resource to the target resource given by moveTarget. // Experimental. MoveTo(moveTarget *string, index interface{}) // Moves this resource to the resource corresponding to "id". // Experimental. MoveToId(id *string) // Overrides the auto-generated logical ID with a specific ID. // Experimental. OverrideLogicalId(newLogicalId *string) PutPlayerLatencyPolicy(value interface{}) ResetCustomEventData() ResetDestinations() ResetId() ResetNotificationTarget() // Resets a previously passed logical Id to use the auto-generated logical id again. // Experimental. ResetOverrideLogicalId() ResetPlayerLatencyPolicy() ResetTags() ResetTagsAll() ResetTimeoutInSeconds() SynthesizeAttributes() *map[string]interface{} SynthesizeHclAttributes() *map[string]interface{} // Experimental. ToHclTerraform() interface{} // Experimental. ToMetadata() interface{} // Returns a string representation of this construct. ToString() *string // Adds this resource to the terraform JSON output. // Experimental. ToTerraform() interface{} }
Represents a {@link https://registry.terraform.io/providers/hashicorp/aws/5.65.0/docs/resources/gamelift_game_session_queue aws_gamelift_game_session_queue}.
func NewGameliftGameSessionQueue ¶
func NewGameliftGameSessionQueue(scope constructs.Construct, id *string, config *GameliftGameSessionQueueConfig) GameliftGameSessionQueue
Create a new {@link https://registry.terraform.io/providers/hashicorp/aws/5.65.0/docs/resources/gamelift_game_session_queue aws_gamelift_game_session_queue} Resource.
type GameliftGameSessionQueueConfig ¶
type GameliftGameSessionQueueConfig struct { // Experimental. Connection interface{} `field:"optional" json:"connection" yaml:"connection"` // Experimental. Count interface{} `field:"optional" json:"count" yaml:"count"` // Experimental. DependsOn *[]cdktf.ITerraformDependable `field:"optional" json:"dependsOn" yaml:"dependsOn"` // Experimental. ForEach cdktf.ITerraformIterator `field:"optional" json:"forEach" yaml:"forEach"` // Experimental. Lifecycle *cdktf.TerraformResourceLifecycle `field:"optional" json:"lifecycle" yaml:"lifecycle"` // Experimental. Provider cdktf.TerraformProvider `field:"optional" json:"provider" yaml:"provider"` // Experimental. Provisioners *[]interface{} `field:"optional" json:"provisioners" yaml:"provisioners"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/5.65.0/docs/resources/gamelift_game_session_queue#name GameliftGameSessionQueue#name}. Name *string `field:"required" json:"name" yaml:"name"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/5.65.0/docs/resources/gamelift_game_session_queue#custom_event_data GameliftGameSessionQueue#custom_event_data}. CustomEventData *string `field:"optional" json:"customEventData" yaml:"customEventData"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/5.65.0/docs/resources/gamelift_game_session_queue#destinations GameliftGameSessionQueue#destinations}. Destinations *[]*string `field:"optional" json:"destinations" yaml:"destinations"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/5.65.0/docs/resources/gamelift_game_session_queue#id GameliftGameSessionQueue#id}. // // Please be aware that the id field is automatically added to all resources in Terraform providers using a Terraform provider SDK version below 2. // If you experience problems setting this value it might not be settable. Please take a look at the provider documentation to ensure it should be settable. Id *string `field:"optional" json:"id" yaml:"id"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/5.65.0/docs/resources/gamelift_game_session_queue#notification_target GameliftGameSessionQueue#notification_target}. NotificationTarget *string `field:"optional" json:"notificationTarget" yaml:"notificationTarget"` // player_latency_policy block. // // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/5.65.0/docs/resources/gamelift_game_session_queue#player_latency_policy GameliftGameSessionQueue#player_latency_policy} PlayerLatencyPolicy interface{} `field:"optional" json:"playerLatencyPolicy" yaml:"playerLatencyPolicy"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/5.65.0/docs/resources/gamelift_game_session_queue#tags GameliftGameSessionQueue#tags}. Tags *map[string]*string `field:"optional" json:"tags" yaml:"tags"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/5.65.0/docs/resources/gamelift_game_session_queue#tags_all GameliftGameSessionQueue#tags_all}. TagsAll *map[string]*string `field:"optional" json:"tagsAll" yaml:"tagsAll"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/5.65.0/docs/resources/gamelift_game_session_queue#timeout_in_seconds GameliftGameSessionQueue#timeout_in_seconds}. TimeoutInSeconds *float64 `field:"optional" json:"timeoutInSeconds" yaml:"timeoutInSeconds"` }
type GameliftGameSessionQueuePlayerLatencyPolicy ¶
type GameliftGameSessionQueuePlayerLatencyPolicy struct { // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/5.65.0/docs/resources/gamelift_game_session_queue#maximum_individual_player_latency_milliseconds GameliftGameSessionQueue#maximum_individual_player_latency_milliseconds}. MaximumIndividualPlayerLatencyMilliseconds *float64 `field:"required" json:"maximumIndividualPlayerLatencyMilliseconds" yaml:"maximumIndividualPlayerLatencyMilliseconds"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/5.65.0/docs/resources/gamelift_game_session_queue#policy_duration_seconds GameliftGameSessionQueue#policy_duration_seconds}. PolicyDurationSeconds *float64 `field:"optional" json:"policyDurationSeconds" yaml:"policyDurationSeconds"` }
type GameliftGameSessionQueuePlayerLatencyPolicyList ¶
type GameliftGameSessionQueuePlayerLatencyPolicyList interface { cdktf.ComplexList // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InternalValue() interface{} SetInternalValue(val interface{}) // The attribute on the parent resource this class is referencing. TerraformAttribute() *string SetTerraformAttribute(val *string) // The parent resource. TerraformResource() cdktf.IInterpolatingParent SetTerraformResource(val cdktf.IInterpolatingParent) // whether the list is wrapping a set (will add tolist() to be able to access an item via an index). WrapsSet() *bool SetWrapsSet(val *bool) // Creating an iterator for this complex list. // // The list will be converted into a map with the mapKeyAttributeName as the key. // Experimental. AllWithMapKey(mapKeyAttributeName *string) cdktf.DynamicListTerraformIterator // Experimental. ComputeFqn() *string Get(index *float64) GameliftGameSessionQueuePlayerLatencyPolicyOutputReference // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftGameSessionQueuePlayerLatencyPolicyList ¶
func NewGameliftGameSessionQueuePlayerLatencyPolicyList(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, wrapsSet *bool) GameliftGameSessionQueuePlayerLatencyPolicyList
type GameliftGameSessionQueuePlayerLatencyPolicyOutputReference ¶
type GameliftGameSessionQueuePlayerLatencyPolicyOutputReference interface { cdktf.ComplexObject // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InternalValue() interface{} SetInternalValue(val interface{}) MaximumIndividualPlayerLatencyMilliseconds() *float64 SetMaximumIndividualPlayerLatencyMilliseconds(val *float64) MaximumIndividualPlayerLatencyMillisecondsInput() *float64 PolicyDurationSeconds() *float64 SetPolicyDurationSeconds(val *float64) PolicyDurationSecondsInput() *float64 // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable ResetPolicyDurationSeconds() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftGameSessionQueuePlayerLatencyPolicyOutputReference ¶
func NewGameliftGameSessionQueuePlayerLatencyPolicyOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, complexObjectIndex *float64, complexObjectIsFromSet *bool) GameliftGameSessionQueuePlayerLatencyPolicyOutputReference
Source Files ¶
- GameliftGameSessionQueue.go
- GameliftGameSessionQueueConfig.go
- GameliftGameSessionQueuePlayerLatencyPolicy.go
- GameliftGameSessionQueuePlayerLatencyPolicyList.go
- GameliftGameSessionQueuePlayerLatencyPolicyList__checks.go
- GameliftGameSessionQueuePlayerLatencyPolicyOutputReference.go
- GameliftGameSessionQueuePlayerLatencyPolicyOutputReference__checks.go
- GameliftGameSessionQueue__checks.go
- main.go