Documentation
¶
Index ¶
- func GameliftBuild_IsConstruct(x interface{}) *bool
- func GameliftBuild_IsTerraformElement(x interface{}) *bool
- func GameliftBuild_IsTerraformResource(x interface{}) *bool
- func GameliftBuild_TfResourceType() *string
- func NewGameliftBuildStorageLocationOutputReference_Override(g GameliftBuildStorageLocationOutputReference, ...)
- func NewGameliftBuild_Override(g GameliftBuild, scope constructs.Construct, id *string, ...)
- type GameliftBuild
- type GameliftBuildConfig
- type GameliftBuildStorageLocation
- type GameliftBuildStorageLocationOutputReference
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GameliftBuild_IsConstruct ¶
func GameliftBuild_IsConstruct(x interface{}) *bool
Checks if `x` is a construct.
Use this method instead of `instanceof` to properly detect `Construct` instances, even when the construct library is symlinked.
Explanation: in JavaScript, multiple copies of the `constructs` library on disk are seen as independent, completely different libraries. As a consequence, the class `Construct` in each copy of the `constructs` library is seen as a different class, and an instance of one class will not test as `instanceof` the other class. `npm install` will not create installations like this, but users may manually symlink construct libraries together or use a monorepo tool: in those cases, multiple copies of the `constructs` library can be accidentally installed, and `instanceof` will behave unpredictably. It is safest to avoid using `instanceof`, and using this type-testing method instead.
Returns: true if `x` is an object created from a class which extends `Construct`.
func GameliftBuild_IsTerraformElement ¶
func GameliftBuild_IsTerraformElement(x interface{}) *bool
Experimental.
func GameliftBuild_IsTerraformResource ¶
func GameliftBuild_IsTerraformResource(x interface{}) *bool
Experimental.
func GameliftBuild_TfResourceType ¶
func GameliftBuild_TfResourceType() *string
func NewGameliftBuildStorageLocationOutputReference_Override ¶
func NewGameliftBuildStorageLocationOutputReference_Override(g GameliftBuildStorageLocationOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)
func NewGameliftBuild_Override ¶
func NewGameliftBuild_Override(g GameliftBuild, scope constructs.Construct, id *string, config *GameliftBuildConfig)
Create a new {@link https://registry.terraform.io/providers/hashicorp/aws/4.66.1/docs/resources/gamelift_build aws_gamelift_build} Resource.
Types ¶
type GameliftBuild ¶
type GameliftBuild interface { cdktf.TerraformResource Arn() *string // Experimental. CdktfStack() cdktf.TerraformStack // Experimental. Connection() interface{} // Experimental. SetConnection(val interface{}) // Experimental. ConstructNodeMetadata() *map[string]interface{} // Experimental. Count() interface{} // Experimental. SetCount(val interface{}) // Experimental. DependsOn() *[]*string // Experimental. SetDependsOn(val *[]*string) // Experimental. ForEach() cdktf.ITerraformIterator // Experimental. SetForEach(val cdktf.ITerraformIterator) // Experimental. Fqn() *string // Experimental. FriendlyUniqueId() *string Id() *string SetId(val *string) IdInput() *string // Experimental. Lifecycle() *cdktf.TerraformResourceLifecycle // Experimental. SetLifecycle(val *cdktf.TerraformResourceLifecycle) Name() *string SetName(val *string) NameInput() *string // The tree node. Node() constructs.Node OperatingSystem() *string SetOperatingSystem(val *string) OperatingSystemInput() *string // Experimental. Provider() cdktf.TerraformProvider // Experimental. SetProvider(val cdktf.TerraformProvider) // Experimental. Provisioners() *[]interface{} // Experimental. SetProvisioners(val *[]interface{}) // Experimental. RawOverrides() interface{} StorageLocation() GameliftBuildStorageLocationOutputReference StorageLocationInput() *GameliftBuildStorageLocation Tags() *map[string]*string SetTags(val *map[string]*string) TagsAll() *map[string]*string SetTagsAll(val *map[string]*string) TagsAllInput() *map[string]*string TagsInput() *map[string]*string // Experimental. TerraformGeneratorMetadata() *cdktf.TerraformProviderGeneratorMetadata // Experimental. TerraformMetaArguments() *map[string]interface{} // Experimental. TerraformResourceType() *string Version() *string SetVersion(val *string) VersionInput() *string // Experimental. AddOverride(path *string, value interface{}) // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationForAttribute(terraformAttribute *string) cdktf.IResolvable // Overrides the auto-generated logical ID with a specific ID. // Experimental. OverrideLogicalId(newLogicalId *string) PutStorageLocation(value *GameliftBuildStorageLocation) ResetId() // Resets a previously passed logical Id to use the auto-generated logical id again. // Experimental. ResetOverrideLogicalId() ResetTags() ResetTagsAll() ResetVersion() SynthesizeAttributes() *map[string]interface{} // Experimental. ToMetadata() interface{} // Returns a string representation of this construct. ToString() *string // Adds this resource to the terraform JSON output. // Experimental. ToTerraform() interface{} }
Represents a {@link https://registry.terraform.io/providers/hashicorp/aws/4.66.1/docs/resources/gamelift_build aws_gamelift_build}.
func NewGameliftBuild ¶
func NewGameliftBuild(scope constructs.Construct, id *string, config *GameliftBuildConfig) GameliftBuild
Create a new {@link https://registry.terraform.io/providers/hashicorp/aws/4.66.1/docs/resources/gamelift_build aws_gamelift_build} Resource.
type GameliftBuildConfig ¶
type GameliftBuildConfig struct { // Experimental. Connection interface{} `field:"optional" json:"connection" yaml:"connection"` // Experimental. Count interface{} `field:"optional" json:"count" yaml:"count"` // Experimental. DependsOn *[]cdktf.ITerraformDependable `field:"optional" json:"dependsOn" yaml:"dependsOn"` // Experimental. ForEach cdktf.ITerraformIterator `field:"optional" json:"forEach" yaml:"forEach"` // Experimental. Lifecycle *cdktf.TerraformResourceLifecycle `field:"optional" json:"lifecycle" yaml:"lifecycle"` // Experimental. Provider cdktf.TerraformProvider `field:"optional" json:"provider" yaml:"provider"` // Experimental. Provisioners *[]interface{} `field:"optional" json:"provisioners" yaml:"provisioners"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/4.66.1/docs/resources/gamelift_build#name GameliftBuild#name}. Name *string `field:"required" json:"name" yaml:"name"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/4.66.1/docs/resources/gamelift_build#operating_system GameliftBuild#operating_system}. OperatingSystem *string `field:"required" json:"operatingSystem" yaml:"operatingSystem"` // storage_location block. // // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/4.66.1/docs/resources/gamelift_build#storage_location GameliftBuild#storage_location} StorageLocation *GameliftBuildStorageLocation `field:"required" json:"storageLocation" yaml:"storageLocation"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/4.66.1/docs/resources/gamelift_build#id GameliftBuild#id}. // // Please be aware that the id field is automatically added to all resources in Terraform providers using a Terraform provider SDK version below 2. // If you experience problems setting this value it might not be settable. Please take a look at the provider documentation to ensure it should be settable. Id *string `field:"optional" json:"id" yaml:"id"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/4.66.1/docs/resources/gamelift_build#tags GameliftBuild#tags}. Tags *map[string]*string `field:"optional" json:"tags" yaml:"tags"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/4.66.1/docs/resources/gamelift_build#tags_all GameliftBuild#tags_all}. TagsAll *map[string]*string `field:"optional" json:"tagsAll" yaml:"tagsAll"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/4.66.1/docs/resources/gamelift_build#version GameliftBuild#version}. Version *string `field:"optional" json:"version" yaml:"version"` }
type GameliftBuildStorageLocation ¶
type GameliftBuildStorageLocation struct { // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/4.66.1/docs/resources/gamelift_build#bucket GameliftBuild#bucket}. Bucket *string `field:"required" json:"bucket" yaml:"bucket"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/4.66.1/docs/resources/gamelift_build#key GameliftBuild#key}. Key *string `field:"required" json:"key" yaml:"key"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/4.66.1/docs/resources/gamelift_build#role_arn GameliftBuild#role_arn}. RoleArn *string `field:"required" json:"roleArn" yaml:"roleArn"` // Docs at Terraform Registry: {@link https://registry.terraform.io/providers/hashicorp/aws/4.66.1/docs/resources/gamelift_build#object_version GameliftBuild#object_version}. ObjectVersion *string `field:"optional" json:"objectVersion" yaml:"objectVersion"` }
type GameliftBuildStorageLocationOutputReference ¶
type GameliftBuildStorageLocationOutputReference interface { cdktf.ComplexObject Bucket() *string SetBucket(val *string) BucketInput() *string // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InternalValue() *GameliftBuildStorageLocation SetInternalValue(val *GameliftBuildStorageLocation) Key() *string SetKey(val *string) KeyInput() *string ObjectVersion() *string SetObjectVersion(val *string) ObjectVersionInput() *string RoleArn() *string SetRoleArn(val *string) RoleArnInput() *string // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable ResetObjectVersion() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftBuildStorageLocationOutputReference ¶
func NewGameliftBuildStorageLocationOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameliftBuildStorageLocationOutputReference