gameliftbuild

package
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Published: Feb 9, 2023 License: MPL-2.0 Imports: 7 Imported by: 0

README

aws_gamelift_build

Refer to the Terraform Registory for docs: aws_gamelift_build.

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func GameliftBuild_IsConstruct

func GameliftBuild_IsConstruct(x interface{}) *bool

Checks if `x` is a construct.

Use this method instead of `instanceof` to properly detect `Construct` instances, even when the construct library is symlinked.

Explanation: in JavaScript, multiple copies of the `constructs` library on disk are seen as independent, completely different libraries. As a consequence, the class `Construct` in each copy of the `constructs` library is seen as a different class, and an instance of one class will not test as `instanceof` the other class. `npm install` will not create installations like this, but users may manually symlink construct libraries together or use a monorepo tool: in those cases, multiple copies of the `constructs` library can be accidentally installed, and `instanceof` will behave unpredictably. It is safest to avoid using `instanceof`, and using this type-testing method instead.

Returns: true if `x` is an object created from a class which extends `Construct`.

func GameliftBuild_IsTerraformElement

func GameliftBuild_IsTerraformElement(x interface{}) *bool

Experimental.

func GameliftBuild_IsTerraformResource

func GameliftBuild_IsTerraformResource(x interface{}) *bool

Experimental.

func GameliftBuild_TfResourceType

func GameliftBuild_TfResourceType() *string

func NewGameliftBuildStorageLocationOutputReference_Override

func NewGameliftBuildStorageLocationOutputReference_Override(g GameliftBuildStorageLocationOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)

func NewGameliftBuild_Override

func NewGameliftBuild_Override(g GameliftBuild, scope constructs.Construct, id *string, config *GameliftBuildConfig)

Create a new {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build aws_gamelift_build} Resource.

Types

type GameliftBuild

type GameliftBuild interface {
	cdktf.TerraformResource
	Arn() *string
	// Experimental.
	CdktfStack() cdktf.TerraformStack
	// Experimental.
	Connection() interface{}
	// Experimental.
	SetConnection(val interface{})
	// Experimental.
	ConstructNodeMetadata() *map[string]interface{}
	// Experimental.
	Count() *float64
	// Experimental.
	SetCount(val *float64)
	// Experimental.
	DependsOn() *[]*string
	// Experimental.
	SetDependsOn(val *[]*string)
	// Experimental.
	ForEach() cdktf.ITerraformIterator
	// Experimental.
	SetForEach(val cdktf.ITerraformIterator)
	// Experimental.
	Fqn() *string
	// Experimental.
	FriendlyUniqueId() *string
	Id() *string
	SetId(val *string)
	IdInput() *string
	// Experimental.
	Lifecycle() *cdktf.TerraformResourceLifecycle
	// Experimental.
	SetLifecycle(val *cdktf.TerraformResourceLifecycle)
	Name() *string
	SetName(val *string)
	NameInput() *string
	// The tree node.
	Node() constructs.Node
	OperatingSystem() *string
	SetOperatingSystem(val *string)
	OperatingSystemInput() *string
	// Experimental.
	Provider() cdktf.TerraformProvider
	// Experimental.
	SetProvider(val cdktf.TerraformProvider)
	// Experimental.
	Provisioners() *[]interface{}
	// Experimental.
	SetProvisioners(val *[]interface{})
	// Experimental.
	RawOverrides() interface{}
	StorageLocation() GameliftBuildStorageLocationOutputReference
	StorageLocationInput() *GameliftBuildStorageLocation
	Tags() *map[string]*string
	SetTags(val *map[string]*string)
	TagsAll() *map[string]*string
	SetTagsAll(val *map[string]*string)
	TagsAllInput() *map[string]*string
	TagsInput() *map[string]*string
	// Experimental.
	TerraformGeneratorMetadata() *cdktf.TerraformProviderGeneratorMetadata
	// Experimental.
	TerraformMetaArguments() *map[string]interface{}
	// Experimental.
	TerraformResourceType() *string
	Version() *string
	SetVersion(val *string)
	VersionInput() *string
	// Experimental.
	AddOverride(path *string, value interface{})
	// Experimental.
	GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{}
	// Experimental.
	GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable
	// Experimental.
	GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool
	// Experimental.
	GetListAttribute(terraformAttribute *string) *[]*string
	// Experimental.
	GetNumberAttribute(terraformAttribute *string) *float64
	// Experimental.
	GetNumberListAttribute(terraformAttribute *string) *[]*float64
	// Experimental.
	GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64
	// Experimental.
	GetStringAttribute(terraformAttribute *string) *string
	// Experimental.
	GetStringMapAttribute(terraformAttribute *string) *map[string]*string
	// Experimental.
	InterpolationForAttribute(terraformAttribute *string) cdktf.IResolvable
	// Overrides the auto-generated logical ID with a specific ID.
	// Experimental.
	OverrideLogicalId(newLogicalId *string)
	PutStorageLocation(value *GameliftBuildStorageLocation)
	ResetId()
	// Resets a previously passed logical Id to use the auto-generated logical id again.
	// Experimental.
	ResetOverrideLogicalId()
	ResetTags()
	ResetTagsAll()
	ResetVersion()
	SynthesizeAttributes() *map[string]interface{}
	// Experimental.
	ToMetadata() interface{}
	// Returns a string representation of this construct.
	ToString() *string
	// Adds this resource to the terraform JSON output.
	// Experimental.
	ToTerraform() interface{}
}

Represents a {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build aws_gamelift_build}.

func NewGameliftBuild

func NewGameliftBuild(scope constructs.Construct, id *string, config *GameliftBuildConfig) GameliftBuild

Create a new {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build aws_gamelift_build} Resource.

type GameliftBuildConfig

type GameliftBuildConfig struct {
	// Experimental.
	Connection interface{} `field:"optional" json:"connection" yaml:"connection"`
	// Experimental.
	Count *float64 `field:"optional" json:"count" yaml:"count"`
	// Experimental.
	DependsOn *[]cdktf.ITerraformDependable `field:"optional" json:"dependsOn" yaml:"dependsOn"`
	// Experimental.
	ForEach cdktf.ITerraformIterator `field:"optional" json:"forEach" yaml:"forEach"`
	// Experimental.
	Lifecycle *cdktf.TerraformResourceLifecycle `field:"optional" json:"lifecycle" yaml:"lifecycle"`
	// Experimental.
	Provider cdktf.TerraformProvider `field:"optional" json:"provider" yaml:"provider"`
	// Experimental.
	Provisioners *[]interface{} `field:"optional" json:"provisioners" yaml:"provisioners"`
	// Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#name GameliftBuild#name}.
	Name *string `field:"required" json:"name" yaml:"name"`
	// Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#operating_system GameliftBuild#operating_system}.
	OperatingSystem *string `field:"required" json:"operatingSystem" yaml:"operatingSystem"`
	// storage_location block.
	//
	// Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#storage_location GameliftBuild#storage_location}
	StorageLocation *GameliftBuildStorageLocation `field:"required" json:"storageLocation" yaml:"storageLocation"`
	// Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#id GameliftBuild#id}.
	//
	// Please be aware that the id field is automatically added to all resources in Terraform providers using a Terraform provider SDK version below 2.
	// If you experience problems setting this value it might not be settable. Please take a look at the provider documentation to ensure it should be settable.
	Id *string `field:"optional" json:"id" yaml:"id"`
	// Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#tags GameliftBuild#tags}.
	Tags *map[string]*string `field:"optional" json:"tags" yaml:"tags"`
	// Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#tags_all GameliftBuild#tags_all}.
	TagsAll *map[string]*string `field:"optional" json:"tagsAll" yaml:"tagsAll"`
	// Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#version GameliftBuild#version}.
	Version *string `field:"optional" json:"version" yaml:"version"`
}

type GameliftBuildStorageLocation

type GameliftBuildStorageLocation struct {
	// Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#bucket GameliftBuild#bucket}.
	Bucket *string `field:"required" json:"bucket" yaml:"bucket"`
	// Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#key GameliftBuild#key}.
	Key *string `field:"required" json:"key" yaml:"key"`
	// Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#role_arn GameliftBuild#role_arn}.
	RoleArn *string `field:"required" json:"roleArn" yaml:"roleArn"`
	// Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#object_version GameliftBuild#object_version}.
	ObjectVersion *string `field:"optional" json:"objectVersion" yaml:"objectVersion"`
}

type GameliftBuildStorageLocationOutputReference

type GameliftBuildStorageLocationOutputReference interface {
	cdktf.ComplexObject
	Bucket() *string
	SetBucket(val *string)
	BucketInput() *string
	// the index of the complex object in a list.
	// Experimental.
	ComplexObjectIndex() interface{}
	// Experimental.
	SetComplexObjectIndex(val interface{})
	// set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items.
	// Experimental.
	ComplexObjectIsFromSet() *bool
	// Experimental.
	SetComplexObjectIsFromSet(val *bool)
	// The creation stack of this resolvable which will be appended to errors thrown during resolution.
	//
	// If this returns an empty array the stack will not be attached.
	// Experimental.
	CreationStack() *[]*string
	// Experimental.
	Fqn() *string
	InternalValue() *GameliftBuildStorageLocation
	SetInternalValue(val *GameliftBuildStorageLocation)
	Key() *string
	SetKey(val *string)
	KeyInput() *string
	ObjectVersion() *string
	SetObjectVersion(val *string)
	ObjectVersionInput() *string
	RoleArn() *string
	SetRoleArn(val *string)
	RoleArnInput() *string
	// Experimental.
	TerraformAttribute() *string
	// Experimental.
	SetTerraformAttribute(val *string)
	// Experimental.
	TerraformResource() cdktf.IInterpolatingParent
	// Experimental.
	SetTerraformResource(val cdktf.IInterpolatingParent)
	// Experimental.
	ComputeFqn() *string
	// Experimental.
	GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{}
	// Experimental.
	GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable
	// Experimental.
	GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool
	// Experimental.
	GetListAttribute(terraformAttribute *string) *[]*string
	// Experimental.
	GetNumberAttribute(terraformAttribute *string) *float64
	// Experimental.
	GetNumberListAttribute(terraformAttribute *string) *[]*float64
	// Experimental.
	GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64
	// Experimental.
	GetStringAttribute(terraformAttribute *string) *string
	// Experimental.
	GetStringMapAttribute(terraformAttribute *string) *map[string]*string
	// Experimental.
	InterpolationAsList() cdktf.IResolvable
	// Experimental.
	InterpolationForAttribute(property *string) cdktf.IResolvable
	ResetObjectVersion()
	// Produce the Token's value at resolution time.
	// Experimental.
	Resolve(_context cdktf.IResolveContext) interface{}
	// Return a string representation of this resolvable object.
	//
	// Returns a reversible string representation.
	// Experimental.
	ToString() *string
}

func NewGameliftBuildStorageLocationOutputReference

func NewGameliftBuildStorageLocationOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameliftBuildStorageLocationOutputReference

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