Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func MarshalObject ¶
Types ¶
type BlueprintVariableType ¶
type BlueprintVariableType string
const ( BlueprintVariableType_STRING BlueprintVariableType = "STRING" BlueprintVariableType_INT BlueprintVariableType = "INT" )
func ParseBlueprintVariableType ¶
func ParseBlueprintVariableType(value string) (BlueprintVariableType, bool)
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