Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type CodeStrategy ¶
type ProgressCallback ¶
type ProgressCallback func(string)
type Solver ¶
type Solver struct {
// contains filtered or unexported fields
}
func Combinator ¶
func Combinator() *Solver
func Combinator1_1 ¶
func Combinator1_1() *Solver
func Combinator2 ¶
func Combinator2() *Solver
func CombineEliminated ¶
func CombineEliminated() *Solver
func FromString ¶
func NotImplementedSolver ¶
func NotImplementedSolver() *Solver
NotImplementedSolver can't solve any games, but can be used to get the inital solutions for game generation
func Optimistic ¶
func Optimistic() *Solver
func Pessimistic ¶
func Pessimistic() *Solver
func (*Solver) GetPlayerName ¶
func (*Solver) InitialSolutions ¶
func (*Solver) SetProgressCallback ¶
func (s *Solver) SetProgressCallback(callback ProgressCallback) *Solver
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