gograph

package
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Published: Oct 9, 2013 License: Apache-2.0 Imports: 7 Imported by: 0

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Types

type Database

type Database struct {
	// contains filtered or unexported fields
}

Graph database for storing entities and their relationships

func NewDatabase

func NewDatabase(dbPath string) (*Database, error)

Create a new graph database initialized with a root entity

func (*Database) Delete

func (db *Database) Delete(name string) error

Delete the reference to an entity at a given path

func (*Database) Get

func (db *Database) Get(name string) *Entity

Return the entity for a given path

func (*Database) List

func (db *Database) List(name string, depth int) Entities

List all entities by from the name The key will be the full path of the entity

func (*Database) Purge

func (db *Database) Purge(id string) (int, error)

Remove the entity with the specified id Walk the graph to make sure all references to the entity are removed and return the number of references removed

func (*Database) RefPaths

func (db *Database) RefPaths(id string) Edges

Return all the id's path references

func (*Database) Refs

func (db *Database) Refs(id string) int

Return the refrence count for a specified id

func (*Database) Rename

func (db *Database) Rename(currentName, newName string) error

Rename an edge for a given path

func (*Database) RootEntity

func (db *Database) RootEntity() *Entity

Return the root "/" entity for the database

func (*Database) Set

func (db *Database) Set(fullPath, id string) (*Entity, error)

Set the entity id for a given path

func (*Database) Walk

func (db *Database) Walk(name string, walkFunc WalkFunc, depth int) error

type Edge

type Edge struct {
	EntityID string
	Name     string
	ParentID string
}

An Edge connects two entities together

type Edges

type Edges []*Edge

type Entities

type Entities map[string]*Entity

func (Entities) Paths

func (e Entities) Paths() []string

Return the paths sorted by depth

type Entity

type Entity struct {
	// contains filtered or unexported fields
}

Entity with a unique id

func (*Entity) ID

func (e *Entity) ID() string

Return the id used to reference this entity

type WalkFunc

type WalkFunc func(fullPath string, entity *Entity) error

type WalkMeta

type WalkMeta struct {
	Parent   *Entity
	Entity   *Entity
	FullPath string
	Edge     *Edge
}

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