idlefantasystoryv1connect

package
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Published: Jan 3, 2025 License: MIT Imports: 6 Imported by: 0

Documentation

Index

Constants

View Source
const (
	// StoryServiceGetWorldsProcedure is the fully-qualified name of the StoryService's GetWorlds RPC.
	StoryServiceGetWorldsProcedure = "/idlefantasystory.v1.StoryService/GetWorlds"
)

These constants are the fully-qualified names of the RPCs defined in this package. They're exposed at runtime as Spec.Procedure and as the final two segments of the HTTP route.

Note that these are different from the fully-qualified method names used by google.golang.org/protobuf/reflect/protoreflect. To convert from these constants to reflection-formatted method names, remove the leading slash and convert the remaining slash to a period.

View Source
const (
	// StoryServiceName is the fully-qualified name of the StoryService service.
	StoryServiceName = "idlefantasystory.v1.StoryService"
)

Variables

This section is empty.

Functions

func NewStoryServiceHandler

func NewStoryServiceHandler(svc StoryServiceHandler, opts ...connect.HandlerOption) (string, http.Handler)

NewStoryServiceHandler builds an HTTP handler from the service implementation. It returns the path on which to mount the handler and the handler itself.

By default, handlers support the Connect, gRPC, and gRPC-Web protocols with the binary Protobuf and JSON codecs. They also support gzip compression.

Types

type StoryServiceClient

type StoryServiceClient interface {
	// Retrieves list of worlds.
	GetWorlds(context.Context, *connect.Request[v1.GetWorldsRequest]) (*connect.Response[v1.GetWorldsResponse], error)
}

StoryServiceClient is a client for the idlefantasystory.v1.StoryService service.

func NewStoryServiceClient

func NewStoryServiceClient(httpClient connect.HTTPClient, baseURL string, opts ...connect.ClientOption) StoryServiceClient

NewStoryServiceClient constructs a client for the idlefantasystory.v1.StoryService service. By default, it uses the Connect protocol with the binary Protobuf Codec, asks for gzipped responses, and sends uncompressed requests. To use the gRPC or gRPC-Web protocols, supply the connect.WithGRPC() or connect.WithGRPCWeb() options.

The URL supplied here should be the base URL for the Connect or gRPC server (for example, http://api.acme.com or https://acme.com/grpc).

type StoryServiceHandler

type StoryServiceHandler interface {
	// Retrieves list of worlds.
	GetWorlds(context.Context, *connect.Request[v1.GetWorldsRequest]) (*connect.Response[v1.GetWorldsResponse], error)
}

StoryServiceHandler is an implementation of the idlefantasystory.v1.StoryService service.

type UnimplementedStoryServiceHandler

type UnimplementedStoryServiceHandler struct{}

UnimplementedStoryServiceHandler returns CodeUnimplemented from all methods.

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