state

package
v0.0.0-...-0015ee9 Latest Latest
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Published: Jun 10, 2024 License: AGPL-3.0 Imports: 19 Imported by: 0

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Types

type State

type State struct {
	// Shutdown Context
	ShutdownCtx context.Context

	// Databases
	DB *db.DB

	// MAAS server
	MAAS *maas.Controller

	// BGP server
	BGP *bgp.Server

	// DNS server
	DNS *dns.Server

	// OS access
	OS    *sys.OS
	Proxy func(req *http.Request) (*url.URL, error)

	// LXD server
	Endpoints *endpoints.Endpoints

	// Event server
	DevlxdEvents *events.DevLXDServer
	Events       *events.Server

	// Firewall instance
	Firewall firewall.Firewall

	// Server certificate
	ServerCert func() *shared.CertInfo

	// UpdateIdentityCache refreshes the local cache of identities.
	// This should be called whenever an identity is added, modified, or removed.
	// The cache is also refreshed on dqlite heartbeat to synchronise with other members.
	UpdateIdentityCache func()

	// Available instance types based on operational drivers.
	InstanceTypes map[instancetype.Type]error

	// Filesystem monitor
	DevMonitor fsmonitor.FSMonitor

	// Global configuration
	GlobalConfig *clusterConfig.Config

	// Local configuration
	LocalConfig *node.Config

	// Local server name.
	ServerName string

	// Whether the server is clustered.
	ServerClustered bool

	// Local server UUID.
	ServerUUID string

	// Local server start time.
	StartTime time.Time

	// Authorizer.
	Authorizer authEntity.Authorizer
}

State is a gateway to the two main stateful components of LXD, the database and the operating system. It's typically used by model entities such as containers, volumes, etc. in order to perform changes.

func NewTestState

func NewTestState(t *testing.T) (*State, func())

NewTestState returns a State object initialized with testable instances of the node/cluster databases and of the OS facade.

Return the newly created State object, along with a function that can be used for cleaning it up.

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