Documentation ¶
Overview ¶
Package config handles the configuraion for the God Game Engine Program.
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func LoadConfiguration ¶
func LoadConfiguration()
LoadConfiguration Loads the configuration and sets the global variable.
Types ¶
type GodGameConfiguration ¶
type GodGameConfiguration struct { StaticPath string MongoUserName string MongoPassword string MongoServerURL string MongoSession *mgo.Session TemplateRoot string AdminToken string MinimumNameLength int MinPasswordLength int EncKey string AuthKey string SMTPServer string SMTPPort int FromAddress string FromName string SMTPPassword string SMTPUserName string Router *mux.Router Database *gorm.DB //Not in the Config File. }
GodGameConfiguration holds the configuration information for the GGE program.
var Config *GodGameConfiguration
Config holds the system configuration.
func GetConfigs ¶
func GetConfigs() *GodGameConfiguration
GetConfigs returns a configuration struct.
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