Documentation ¶
Index ¶
- type Node
- func (n *Node) Checksum() string
- func (n *Node) Decoration() string
- func (n *Node) FullPath() string
- func (n *Node) IsDir() bool
- func (n *Node) IsExecutable() bool
- func (n *Node) IsLast() bool
- func (n *Node) IsPipe() bool
- func (n *Node) IsRegular() bool
- func (n *Node) IsRoot() bool
- func (n *Node) IsSocket() bool
- func (n *Node) IsSymlink() bool
- func (n *Node) Mark() string
- func (n *Node) Name() string
- func (n *Node) Parent() string
- func (n *Node) Prefix() string
- func (n *Node) String() string
- func (n *Node) SymlinkTarget() string
- type NodeMode
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Node ¶
type Node struct {
// contains filtered or unexported fields
}
Node type
func (*Node) Decoration ¶
func (*Node) IsExecutable ¶
func (*Node) SymlinkTarget ¶
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