Documentation ¶
Index ¶
- func DbToVolumeLevel(level float64) int
- func GetControlStatus(address, name string) (qsysremote.QSCGetStatusResponse, error)
- func GetDetails(address string) (structs.HardwareInfo, *nerr.E)
- func GetMute(address, name string) (status.Mute, error)
- func GetStatus(address string) (qsysremote.QSCStatusGetResponse, error)
- func GetVolume(address, name string) (status.Volume, error)
- func Mute(address, name string) (status.Mute, error)
- func SetControlStatus(address, name, value string) (qsysremote.QSCSetStatusResponse, error)
- func SetVolume(address, name string, level int) (status.Volume, error)
- func UnMute(address, name string) (status.Mute, error)
- func VolToDb(level int) float64
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func DbToVolumeLevel ¶
func GetControlStatus ¶
func GetControlStatus(address, name string) (qsysremote.QSCGetStatusResponse, error)
func GetDetails ¶
func GetDetails(address string) (structs.HardwareInfo, *nerr.E)
GetDetails is all the juicy details about the QSC that everyone is DYING to know about
func GetStatus ¶
func GetStatus(address string) (qsysremote.QSCStatusGetResponse, error)
GetStatus will be getting responses for us I hope...
func SetControlStatus ¶
func SetControlStatus(address, name, value string) (qsysremote.QSCSetStatusResponse, error)
Types ¶
This section is empty.
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