Documentation ¶
Index ¶
- func Debug(log Printer, m string, args ...interface{})
- func Fatal(log Printer, m string, args ...interface{})
- func Info(log Printer, m string, args ...interface{})
- func Log(log Printer, lvl Level, m string, args ...interface{})
- func Warn(log Printer, m string, args ...interface{})
- type Level
- type Printer
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Level ¶
type Level uint32
Level type, taken from logrus
const ( // PanicLevel level, highest level of severity. Logs and then calls panic with the // message passed to Debug, Info, ... PanicLevel Level = iota // FatalLevel level. Logs and then calls `logger.Exit(1)`. It will exit even if the // logging level is set to Panic. FatalLevel // ErrorLevel level. Logs. Used for errors that should definitely be noted. // Commonly used for hooks to send errors to an error tracking service. ErrorLevel // WarnLevel level. Non-critical entries that deserve eyes. WarnLevel // InfoLevel level. General operational entries about what's going on inside the // application. InfoLevel // DebugLevel level. Usually only enabled when debugging. Very verbose logging. DebugLevel // TraceLevel level. Designates finer-grained informational events than the Debug. TraceLevel )
These are the different logging levels. You can set the logging level to log on your instance of logger, obtained with `logrus.New()`.
func ParseLevel ¶
ParseLevel takes a string level and returns the Logrus log level constant.
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