Documentation ¶
Index ¶
- Variables
- func NetPipe() (net.Conn, net.Conn)
- type Channel
- type ChannelDescriptor
- type ChannelStatus
- type ConnectionStatus
- type MConnConfig
- type Network
- func (c *Network) CanSend(chID byte) bool
- func (c *Network) FlushStop()
- func (c *Network) OnStart() error
- func (c *Network) OnStop()
- func (c *Network) Send(chID byte, msgBytes []byte) bool
- func (c *Network) SetLogger(l log.Logger)
- func (c *Network) Status() ConnectionStatus
- func (c *Network) String() string
- func (c *Network) TrySend(chID byte, msgBytes []byte) bool
- type SecretConnection
- func (sc *SecretConnection) Close() error
- func (sc *SecretConnection) LocalAddr() net.Addr
- func (sc *SecretConnection) Read(data []byte) (n int, err error)
- func (sc *SecretConnection) RemoteAddr() net.Addr
- func (sc *SecretConnection) RemotePubKey() crypto.PubKey
- func (sc *SecretConnection) SetDeadline(t time.Time) error
- func (sc *SecretConnection) SetReadDeadline(t time.Time) error
- func (sc *SecretConnection) SetWriteDeadline(t time.Time) error
- func (sc *SecretConnection) Write(data []byte) (n int, err error)
Constants ¶
This section is empty.
Variables ¶
var (
ErrSmallOrderRemotePubKey = errors.New("detected low order point from remote peer")
)
Functions ¶
Types ¶
type ChannelDescriptor ¶
type ChannelDescriptor struct { ID byte Priority int SendQueueCapacity int RecvBufferCapacity int RecvMessageCapacity int MessageType proto.Message }
func (ChannelDescriptor) FillDefaults ¶
func (chDesc ChannelDescriptor) FillDefaults() (filled ChannelDescriptor)
type ChannelStatus ¶
type ConnectionStatus ¶
type MConnConfig ¶
type MConnConfig struct { SendRate int64 `mapstructure:"send_rate"` RecvRate int64 `mapstructure:"recv_rate"` // Maximum payload size MaxPacketMsgPayloadSize int `mapstructure:"max_packet_msg_payload_size"` // Interval to flush writes (throttled) FlushThrottle time.Duration `mapstructure:"flush_throttle"` // Interval to send pings PingInterval time.Duration `mapstructure:"ping_interval"` // Maximum wait time for pongs PongTimeout time.Duration `mapstructure:"pong_timeout"` }
MConnConfig is a Network configuration.
func DefaultMConnConfig ¶
func DefaultMConnConfig() MConnConfig
DefaultMConnConfig returns the default config.
type Network ¶
type Network struct { service.BaseService // contains filtered or unexported fields }
Each peer has one `Network` (multiplex connection) instance.
__multiplex__ *noun* a system or signal involving simultaneous transmission of several messages along a single channel of communication.
Each `Network` handles message transmission on multiple abstract communication `Channel`s. Each channel has a globally unique byte id. The byte id and the relative priorities of each `Channel` are configured upon initialization of the connection.
There are two methods for sending messages:
func (m Network) Send(chID byte, msgBytes []byte) bool {} func (m Network) TrySend(chID byte, msgBytes []byte}) bool {}
`Send(chID, msgBytes)` is a blocking call that waits until `msg` is successfully queued for the channel with the given id byte `chID`, or until the request times out. The message `msg` is serialized using Protobuf.
`TrySend(chID, msgBytes)` is a nonblocking call that returns false if the channel's queue is full.
Inbound message bytes are handled with an onReceive callback function.
func NewNetwork ¶
func NewNetwork( conn net.Conn, chDescs []*ChannelDescriptor, onReceive receiveCbFunc, onError errorCbFunc, ) *Network
NewNetwork wraps net.Conn and creates multiplex connection
func NewNetworkWithConfig ¶
func NewNetworkWithConfig( conn net.Conn, chDescs []*ChannelDescriptor, onReceive receiveCbFunc, onError errorCbFunc, config MConnConfig, ) *Network
NewNetworkWithConfig wraps net.Conn and creates multiplex connection with a config
func (*Network) CanSend ¶
CanSend returns true if you can send more data onto the chID, false otherwise. Use only as a heuristic.
func (*Network) FlushStop ¶
func (c *Network) FlushStop()
FlushStop replicates the logic of OnStop. It additionally ensures that all successful .Send() calls will get flushed before closing the connection.
func (*Network) Status ¶
func (c *Network) Status() ConnectionStatus
type SecretConnection ¶
type SecretConnection struct {
// contains filtered or unexported fields
}
SecretConnection implements net.Conn. It is an implementation of the STS protocol. See https://github.com/bsiadmin/tecrepo/blob/0.1/docs/sts-final.pdf for details on the protocol.
Consumers of the SecretConnection are responsible for authenticating the remote peer's pubkey against known information, like a nodeID. Otherwise they are vulnerable to MITM. (TODO(ismail): see also https://github.com/tendermint/tendermint/issues/3010)
func MakeSecretConnection ¶
func MakeSecretConnection(conn io.ReadWriteCloser, locPrivKey crypto.PrivKey) (*SecretConnection, error)
MakeSecretConnection performs handshake and returns a new authenticated SecretConnection. Returns nil if there is an error in handshake. Caller should call conn.Close() See docs/sts-final.pdf for more information.
func (*SecretConnection) LocalAddr ¶
func (sc *SecretConnection) LocalAddr() net.Addr
func (*SecretConnection) Read ¶
func (sc *SecretConnection) Read(data []byte) (n int, err error)
CONTRACT: data smaller than dataMaxSize is read atomically.
func (*SecretConnection) RemoteAddr ¶
func (sc *SecretConnection) RemoteAddr() net.Addr
func (*SecretConnection) RemotePubKey ¶
func (sc *SecretConnection) RemotePubKey() crypto.PubKey
RemotePubKey returns authenticated remote pubkey
func (*SecretConnection) SetDeadline ¶
func (sc *SecretConnection) SetDeadline(t time.Time) error
func (*SecretConnection) SetReadDeadline ¶
func (sc *SecretConnection) SetReadDeadline(t time.Time) error
func (*SecretConnection) SetWriteDeadline ¶
func (sc *SecretConnection) SetWriteDeadline(t time.Time) error