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var ( // ErrPeerExiting signals that the peer received a disconnect request. ErrPeerExiting = fmt.Errorf("peer exiting") )
Functions ¶
This section is empty.
Types ¶
type Peer ¶
type Peer interface { // SendMessage sends a variadic number of high-priority message to // remote peer. The first argument denotes if the method should block // until the messages have been sent to the remote peer or an error is // returned, otherwise it returns immediately after queuing. SendMessage(sync bool, msgs ...lnwire.Message) error // SendMessageLazy sends a variadic number of low-priority message to // remote peer. The first argument denotes if the method should block // until the messages have been sent to the remote peer or an error is // returned, otherwise it returns immediately after queueing. SendMessageLazy(sync bool, msgs ...lnwire.Message) error // AddNewChannel adds a new channel to the peer. The channel should fail // to be added if the cancel channel is closed. AddNewChannel(channel *channeldb.OpenChannel, cancel <-chan struct{}) error // WipeChannel removes the channel uniquely identified by its channel // point from all indexes associated with the peer. WipeChannel(*wire.OutPoint) // PubKey returns the serialized public key of the remote peer. PubKey() [33]byte // IdentityKey returns the public key of the remote peer. IdentityKey() *bronec.PublicKey // Address returns the network address of the remote peer. Address() net.Addr // QuitSignal is a method that should return a channel which will be // sent upon or closed once the backing peer exits. This allows callers // using the interface to cancel any processing in the event the backing // implementation exits. QuitSignal() <-chan struct{} // LocalFeatures returns the set of features that has been advertised by // the us to the remote peer. This allows sub-systems that use this // interface to gate their behavior off the set of negotiated feature // bits. LocalFeatures() *lnwire.FeatureVector // RemoteFeatures returns the set of features that has been advertised // by the remote peer. This allows sub-systems that use this interface // to gate their behavior off the set of negotiated feature bits. RemoteFeatures() *lnwire.FeatureVector }
Peer is an interface which represents a remote lightning node.
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