sherlock

package
v1.1.2 Latest Latest
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Published: Dec 6, 2023 License: BSD-3-Clause Imports: 22 Imported by: 0

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Types

type ChartVersionUpdater added in v0.0.74

type ChartVersionUpdater interface {
	// UpdateForNewChartVersion does three things in sequence, all directly with Sherlock's API.
	//
	// 1. Report new chart version to Sherlock (meaning there's a new latest chart version)
	// 2. Update given chart releases (via chartReleaseSelectors) to point at the latest chart version and refresh to get the new latest version
	//    - 9 times out of 10 this means `dev/${chartSelector}` based on how .autorelease.yaml file gets defaulted
	// 3. Refresh **template** chart releases that either:
	//    - already follow latest chart version (so step 1 means they'd have an update if we didn't catch them in step 2)
	//    - follow a chart release we just updated in step 2 (so step 2 means they'd have an update)
	UpdateForNewChartVersion(chartSelector string, newVersion string, lastVersion string, description string, chartReleaseSelectors ...string) error
}

type Client

type Client interface {
	StateLoader
	StateWriter
	ChartVersionUpdater
	GetStatus() error
}

Client is an interface representing the ability to both read and create/update thelma's internal state using a sherlock client. We have this interface largely so we can generate a mock for it.

func NewClient added in v1.0.103

func NewClient(options ...Option) (Client, error)

NewClient creates a Sherlock client, but you probably don't want to call it. You want to hit clients.Clients.Sherlock() instead, which still accepts options but fills the all-important authentication ones for you. Calling this directly is still useful for testing, though.

type Cluster

type Cluster struct {
	*models.SherlockClusterV3
}

type Clusters

type Clusters []Cluster

type Environment

type Environment struct {
	*models.V2controllersEnvironment
}

type Environments

type Environments []Environment

type Option added in v1.0.103

type Option func(*Options)

type Options added in v1.0.103

type Options struct {
	Addr                 string
	ConfigSource         config.Config
	IapTokenProvider     credentials.TokenProvider
	GhaOidcTokenProvider credentials.TokenProvider
}

type Release

type Release struct {
	*models.V2controllersChartRelease
}

type Releases

type Releases []Release

type StateLoader

type StateLoader interface {
	Environments() (Environments, error)
	Clusters() (Clusters, error)
	Releases() (Releases, error)
}

type StateWriter added in v0.0.71

type StateWriter interface {
	terra.StateWriter

	// CreateEnvironmentFromTemplate has the same *effect* as WriteEnvironments for the narrow case of creating a
	// BEE from a template, but it relies entirely on Sherlock for the template-default logic.
	// All the desired fields can be left blank to let Sherlock's defaulting behavior take over.
	// The name of the new environment is returned.
	// Of note here is that calling this function doesn't touch Thelma's in-memory state, only Sherlock's state.
	// Thelma's in-memory state will need to be reloaded to work with the newly-created environment.
	CreateEnvironmentFromTemplate(templateName string, options terra.CreateOptions) (string, error)

	// PinEnvironmentVersions adapts Thelma's pin-override pattern to Sherlock's changeset pattern to apply specific
	// versions to chart releases in an environment.
	PinEnvironmentVersions(environmentName string, versions map[string]terra.VersionOverride) error

	// SetTerraHelmfileRefForEntireEnvironment sets it both for the environment itself and for every chart release it
	// contains. This generally matches the semantics of Thelma's old state bucket, where the environment's value
	// would be used for chart releases if they didn't have their own override. Sherlock enforces that every chart
	// release always contain its own version information, so the closest we can get is just set that value to what
	// we're given here.
	SetTerraHelmfileRefForEntireEnvironment(environment terra.Environment, terraHelmfileRef string) error

	// ResetEnvironmentAndPinToDev is a temporary-ish hack implementation of what Thelma could do with state bucket
	// overrides. Because overrides were stored separately, Thelma could drop them, leading to really nice pin-and-
	// unpin semantics. Sherlock doesn't have this notion, at least not right now. Versions just are, and while this
	// allows cool things like following a specific branch, Sherlock doesn't currently have a mechanism to go back to
	// some default set of versions. The closest we can get is effectively re-pinning the environment to dev. We can
	// think about adding this to Sherlock in the future, because it does have some default-version mechanisms, they're
	// just not exposed in the API like how unpinning would expect.
	ResetEnvironmentAndPinToDev(environment terra.Environment) error

	// SetEnvironmentOffline controls the "offline" flag on a given environment.
	// Of note here is that calling this function doesn't touch Thelma's in-memory state, only Sherlock's state.
	// Thelma's in-memory state will need to be reloaded to work with the mutated environment.
	SetEnvironmentOffline(environmentName string, offline bool) error
}

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