Documentation ¶
Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Car
- type CarClient
- func (c *CarClient) Create() *CarCreate
- func (c *CarClient) CreateBulk(builders ...*CarCreate) *CarCreateBulk
- func (c *CarClient) Delete() *CarDelete
- func (c *CarClient) DeleteOne(ca *Car) *CarDeleteOne
- func (c *CarClient) DeleteOneID(id int) *CarDeleteOne
- func (c *CarClient) Get(ctx context.Context, id int) (*Car, error)
- func (c *CarClient) GetX(ctx context.Context, id int) *Car
- func (c *CarClient) Hooks() []Hook
- func (c *CarClient) Query() *CarQuery
- func (c *CarClient) QueryOwner(ca *Car) *UserQuery
- func (c *CarClient) Update() *CarUpdate
- func (c *CarClient) UpdateOne(ca *Car) *CarUpdateOne
- func (c *CarClient) UpdateOneID(id int) *CarUpdateOne
- func (c *CarClient) Use(hooks ...Hook)
- type CarCreate
- func (cc *CarCreate) Exec(ctx context.Context) error
- func (cc *CarCreate) ExecX(ctx context.Context)
- func (cc *CarCreate) Mutation() *CarMutation
- func (cc *CarCreate) Save(ctx context.Context) (*Car, error)
- func (cc *CarCreate) SaveX(ctx context.Context) *Car
- func (cc *CarCreate) SetNillableOwnerID(id *int) *CarCreate
- func (cc *CarCreate) SetOwner(u *User) *CarCreate
- func (cc *CarCreate) SetOwnerID(id int) *CarCreate
- type CarCreateBulk
- type CarDelete
- type CarDeleteOne
- type CarEdges
- type CarGroupBy
- func (cgb *CarGroupBy) Aggregate(fns ...AggregateFunc) *CarGroupBy
- func (s *CarGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *CarGroupBy) BoolX(ctx context.Context) bool
- func (s *CarGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *CarGroupBy) BoolsX(ctx context.Context) []bool
- func (s *CarGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *CarGroupBy) Float64X(ctx context.Context) float64
- func (s *CarGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *CarGroupBy) Float64sX(ctx context.Context) []float64
- func (s *CarGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *CarGroupBy) IntX(ctx context.Context) int
- func (s *CarGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *CarGroupBy) IntsX(ctx context.Context) []int
- func (cgb *CarGroupBy) Scan(ctx context.Context, v interface{}) error
- func (s *CarGroupBy) ScanX(ctx context.Context, v interface{})
- func (s *CarGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *CarGroupBy) StringX(ctx context.Context) string
- func (s *CarGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *CarGroupBy) StringsX(ctx context.Context) []string
- type CarMutation
- func (m *CarMutation) AddField(name string, value ent.Value) error
- func (m *CarMutation) AddedEdges() []string
- func (m *CarMutation) AddedField(name string) (ent.Value, bool)
- func (m *CarMutation) AddedFields() []string
- func (m *CarMutation) AddedIDs(name string) []ent.Value
- func (m *CarMutation) ClearEdge(name string) error
- func (m *CarMutation) ClearField(name string) error
- func (m *CarMutation) ClearOwner()
- func (m *CarMutation) ClearedEdges() []string
- func (m *CarMutation) ClearedFields() []string
- func (m CarMutation) Client() *Client
- func (m *CarMutation) EdgeCleared(name string) bool
- func (m *CarMutation) Field(name string) (ent.Value, bool)
- func (m *CarMutation) FieldCleared(name string) bool
- func (m *CarMutation) Fields() []string
- func (m *CarMutation) ID() (id int, exists bool)
- func (m *CarMutation) IDs(ctx context.Context) ([]int, error)
- func (m *CarMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *CarMutation) Op() Op
- func (m *CarMutation) OwnerCleared() bool
- func (m *CarMutation) OwnerID() (id int, exists bool)
- func (m *CarMutation) OwnerIDs() (ids []int)
- func (m *CarMutation) RemovedEdges() []string
- func (m *CarMutation) RemovedIDs(name string) []ent.Value
- func (m *CarMutation) ResetEdge(name string) error
- func (m *CarMutation) ResetField(name string) error
- func (m *CarMutation) ResetOwner()
- func (m *CarMutation) SetField(name string, value ent.Value) error
- func (m *CarMutation) SetOwnerID(id int)
- func (m CarMutation) Tx() (*Tx, error)
- func (m *CarMutation) Type() string
- func (m *CarMutation) Where(ps ...predicate.Car)
- type CarQuery
- func (cq *CarQuery) All(ctx context.Context) ([]*Car, error)
- func (cq *CarQuery) AllX(ctx context.Context) []*Car
- func (cq *CarQuery) Clone() *CarQuery
- func (cq *CarQuery) Count(ctx context.Context) (int, error)
- func (cq *CarQuery) CountX(ctx context.Context) int
- func (cq *CarQuery) Exist(ctx context.Context) (bool, error)
- func (cq *CarQuery) ExistX(ctx context.Context) bool
- func (cq *CarQuery) First(ctx context.Context) (*Car, error)
- func (cq *CarQuery) FirstID(ctx context.Context) (id int, err error)
- func (cq *CarQuery) FirstIDX(ctx context.Context) int
- func (cq *CarQuery) FirstX(ctx context.Context) *Car
- func (cq *CarQuery) GroupBy(field string, fields ...string) *CarGroupBy
- func (cq *CarQuery) IDs(ctx context.Context) ([]int, error)
- func (cq *CarQuery) IDsX(ctx context.Context) []int
- func (cq *CarQuery) Limit(limit int) *CarQuery
- func (cq *CarQuery) Offset(offset int) *CarQuery
- func (cq *CarQuery) Only(ctx context.Context) (*Car, error)
- func (cq *CarQuery) OnlyID(ctx context.Context) (id int, err error)
- func (cq *CarQuery) OnlyIDX(ctx context.Context) int
- func (cq *CarQuery) OnlyX(ctx context.Context) *Car
- func (cq *CarQuery) Order(o ...OrderFunc) *CarQuery
- func (cq *CarQuery) QueryOwner() *UserQuery
- func (cq *CarQuery) Select(fields ...string) *CarSelect
- func (cq *CarQuery) Unique(unique bool) *CarQuery
- func (cq *CarQuery) Where(ps ...predicate.Car) *CarQuery
- func (cq *CarQuery) WithOwner(opts ...func(*UserQuery)) *CarQuery
- type CarSelect
- func (s *CarSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *CarSelect) BoolX(ctx context.Context) bool
- func (s *CarSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *CarSelect) BoolsX(ctx context.Context) []bool
- func (s *CarSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *CarSelect) Float64X(ctx context.Context) float64
- func (s *CarSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *CarSelect) Float64sX(ctx context.Context) []float64
- func (s *CarSelect) Int(ctx context.Context) (_ int, err error)
- func (s *CarSelect) IntX(ctx context.Context) int
- func (s *CarSelect) Ints(ctx context.Context) ([]int, error)
- func (s *CarSelect) IntsX(ctx context.Context) []int
- func (cs *CarSelect) Scan(ctx context.Context, v interface{}) error
- func (s *CarSelect) ScanX(ctx context.Context, v interface{})
- func (s *CarSelect) String(ctx context.Context) (_ string, err error)
- func (s *CarSelect) StringX(ctx context.Context) string
- func (s *CarSelect) Strings(ctx context.Context) ([]string, error)
- func (s *CarSelect) StringsX(ctx context.Context) []string
- type CarUpdate
- func (cu *CarUpdate) ClearOwner() *CarUpdate
- func (cu *CarUpdate) Exec(ctx context.Context) error
- func (cu *CarUpdate) ExecX(ctx context.Context)
- func (cu *CarUpdate) Mutation() *CarMutation
- func (cu *CarUpdate) Save(ctx context.Context) (int, error)
- func (cu *CarUpdate) SaveX(ctx context.Context) int
- func (cu *CarUpdate) SetNillableOwnerID(id *int) *CarUpdate
- func (cu *CarUpdate) SetOwner(u *User) *CarUpdate
- func (cu *CarUpdate) SetOwnerID(id int) *CarUpdate
- func (cu *CarUpdate) Where(ps ...predicate.Car) *CarUpdate
- type CarUpdateOne
- func (cuo *CarUpdateOne) ClearOwner() *CarUpdateOne
- func (cuo *CarUpdateOne) Exec(ctx context.Context) error
- func (cuo *CarUpdateOne) ExecX(ctx context.Context)
- func (cuo *CarUpdateOne) Mutation() *CarMutation
- func (cuo *CarUpdateOne) Save(ctx context.Context) (*Car, error)
- func (cuo *CarUpdateOne) SaveX(ctx context.Context) *Car
- func (cuo *CarUpdateOne) Select(field string, fields ...string) *CarUpdateOne
- func (cuo *CarUpdateOne) SetNillableOwnerID(id *int) *CarUpdateOne
- func (cuo *CarUpdateOne) SetOwner(u *User) *CarUpdateOne
- func (cuo *CarUpdateOne) SetOwnerID(id int) *CarUpdateOne
- type Cars
- type Client
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Hook
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Policy
- type Query
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type Tx
- type User
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryCar(u *User) *CarQuery
- func (c *UserClient) QueryChildren(u *User) *UserQuery
- func (c *UserClient) QueryParent(u *User) *UserQuery
- func (c *UserClient) QuerySpouse(u *User) *UserQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddChildIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddChildren(u ...*User) *UserCreate
- func (uc *UserCreate) Exec(ctx context.Context) error
- func (uc *UserCreate) ExecX(ctx context.Context)
- func (uc *UserCreate) Mutation() *UserMutation
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetAddress(s string) *UserCreate
- func (uc *UserCreate) SetAge(i int32) *UserCreate
- func (uc *UserCreate) SetBlob(b []byte) *UserCreate
- func (uc *UserCreate) SetCar(c *Car) *UserCreate
- func (uc *UserCreate) SetCarID(id int) *UserCreate
- func (uc *UserCreate) SetDescription(s string) *UserCreate
- func (uc *UserCreate) SetID(i int) *UserCreate
- func (uc *UserCreate) SetName(s string) *UserCreate
- func (uc *UserCreate) SetNickname(s string) *UserCreate
- func (uc *UserCreate) SetNillableAddress(s *string) *UserCreate
- func (uc *UserCreate) SetNillableCarID(id *int) *UserCreate
- func (uc *UserCreate) SetNillableDescription(s *string) *UserCreate
- func (uc *UserCreate) SetNillableParentID(id *int) *UserCreate
- func (uc *UserCreate) SetNillableRenamed(s *string) *UserCreate
- func (uc *UserCreate) SetNillableSpouseID(id *int) *UserCreate
- func (uc *UserCreate) SetNillableState(u *user.State) *UserCreate
- func (uc *UserCreate) SetNillableStatus(s *string) *UserCreate
- func (uc *UserCreate) SetNillableWorkplace(s *string) *UserCreate
- func (uc *UserCreate) SetParent(u *User) *UserCreate
- func (uc *UserCreate) SetParentID(id int) *UserCreate
- func (uc *UserCreate) SetRenamed(s string) *UserCreate
- func (uc *UserCreate) SetSpouse(u *User) *UserCreate
- func (uc *UserCreate) SetSpouseID(id int) *UserCreate
- func (uc *UserCreate) SetState(u user.State) *UserCreate
- func (uc *UserCreate) SetStatus(s string) *UserCreate
- func (uc *UserCreate) SetWorkplace(s string) *UserCreate
- type UserCreateBulk
- type UserDelete
- type UserDeleteOne
- type UserEdges
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
- func (s *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserGroupBy) BoolX(ctx context.Context) bool
- func (s *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (s *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserGroupBy) Float64X(ctx context.Context) float64
- func (s *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (s *UserGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *UserGroupBy) IntX(ctx context.Context) int
- func (s *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
- func (s *UserGroupBy) ScanX(ctx context.Context, v interface{})
- func (s *UserGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *UserGroupBy) StringX(ctx context.Context) string
- func (s *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddAge(i int32)
- func (m *UserMutation) AddChildIDs(ids ...int)
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddedAge() (r int32, exists bool)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) Address() (r string, exists bool)
- func (m *UserMutation) AddressCleared() bool
- func (m *UserMutation) Age() (r int32, exists bool)
- func (m *UserMutation) Blob() (r []byte, exists bool)
- func (m *UserMutation) BlobCleared() bool
- func (m *UserMutation) CarCleared() bool
- func (m *UserMutation) CarID() (id int, exists bool)
- func (m *UserMutation) CarIDs() (ids []int)
- func (m *UserMutation) ChildrenCleared() bool
- func (m *UserMutation) ChildrenIDs() (ids []int)
- func (m *UserMutation) ClearAddress()
- func (m *UserMutation) ClearBlob()
- func (m *UserMutation) ClearCar()
- func (m *UserMutation) ClearChildren()
- func (m *UserMutation) ClearDescription()
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearParent()
- func (m *UserMutation) ClearRenamed()
- func (m *UserMutation) ClearSpouse()
- func (m *UserMutation) ClearState()
- func (m *UserMutation) ClearStatus()
- func (m *UserMutation) ClearWorkplace()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) Description() (r string, exists bool)
- func (m *UserMutation) DescriptionCleared() bool
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
- func (m *UserMutation) Name() (r string, exists bool)
- func (m *UserMutation) Nickname() (r string, exists bool)
- func (m *UserMutation) OldAddress(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldAge(ctx context.Context) (v int32, err error)
- func (m *UserMutation) OldBlob(ctx context.Context) (v []byte, err error)
- func (m *UserMutation) OldDescription(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldNickname(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldRenamed(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldState(ctx context.Context) (v user.State, err error)
- func (m *UserMutation) OldStatus(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldWorkplace(ctx context.Context) (v string, err error)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) ParentCleared() bool
- func (m *UserMutation) ParentID() (id int, exists bool)
- func (m *UserMutation) ParentIDs() (ids []int)
- func (m *UserMutation) RemoveChildIDs(ids ...int)
- func (m *UserMutation) RemovedChildrenIDs() (ids []int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) Renamed() (r string, exists bool)
- func (m *UserMutation) RenamedCleared() bool
- func (m *UserMutation) ResetAddress()
- func (m *UserMutation) ResetAge()
- func (m *UserMutation) ResetBlob()
- func (m *UserMutation) ResetCar()
- func (m *UserMutation) ResetChildren()
- func (m *UserMutation) ResetDescription()
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetName()
- func (m *UserMutation) ResetNickname()
- func (m *UserMutation) ResetParent()
- func (m *UserMutation) ResetRenamed()
- func (m *UserMutation) ResetSpouse()
- func (m *UserMutation) ResetState()
- func (m *UserMutation) ResetStatus()
- func (m *UserMutation) ResetWorkplace()
- func (m *UserMutation) SetAddress(s string)
- func (m *UserMutation) SetAge(i int32)
- func (m *UserMutation) SetBlob(b []byte)
- func (m *UserMutation) SetCarID(id int)
- func (m *UserMutation) SetDescription(s string)
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetID(id int)
- func (m *UserMutation) SetName(s string)
- func (m *UserMutation) SetNickname(s string)
- func (m *UserMutation) SetParentID(id int)
- func (m *UserMutation) SetRenamed(s string)
- func (m *UserMutation) SetSpouseID(id int)
- func (m *UserMutation) SetState(u user.State)
- func (m *UserMutation) SetStatus(s string)
- func (m *UserMutation) SetWorkplace(s string)
- func (m *UserMutation) SpouseCleared() bool
- func (m *UserMutation) SpouseID() (id int, exists bool)
- func (m *UserMutation) SpouseIDs() (ids []int)
- func (m *UserMutation) State() (r user.State, exists bool)
- func (m *UserMutation) StateCleared() bool
- func (m *UserMutation) Status() (r string, exists bool)
- func (m *UserMutation) StatusCleared() bool
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- func (m *UserMutation) Where(ps ...predicate.User)
- func (m *UserMutation) Workplace() (r string, exists bool)
- func (m *UserMutation) WorkplaceCleared() bool
- type UserQuery
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstIDX(ctx context.Context) int
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyIDX(ctx context.Context) int
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery
- func (uq *UserQuery) QueryCar() *CarQuery
- func (uq *UserQuery) QueryChildren() *UserQuery
- func (uq *UserQuery) QueryParent() *UserQuery
- func (uq *UserQuery) QuerySpouse() *UserQuery
- func (uq *UserQuery) Select(fields ...string) *UserSelect
- func (uq *UserQuery) Unique(unique bool) *UserQuery
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithCar(opts ...func(*CarQuery)) *UserQuery
- func (uq *UserQuery) WithChildren(opts ...func(*UserQuery)) *UserQuery
- func (uq *UserQuery) WithParent(opts ...func(*UserQuery)) *UserQuery
- func (uq *UserQuery) WithSpouse(opts ...func(*UserQuery)) *UserQuery
- type UserSelect
- func (s *UserSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserSelect) BoolX(ctx context.Context) bool
- func (s *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *UserSelect) BoolsX(ctx context.Context) []bool
- func (s *UserSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserSelect) Float64X(ctx context.Context) float64
- func (s *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserSelect) Float64sX(ctx context.Context) []float64
- func (s *UserSelect) Int(ctx context.Context) (_ int, err error)
- func (s *UserSelect) IntX(ctx context.Context) int
- func (s *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (s *UserSelect) IntsX(ctx context.Context) []int
- func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
- func (s *UserSelect) ScanX(ctx context.Context, v interface{})
- func (s *UserSelect) String(ctx context.Context) (_ string, err error)
- func (s *UserSelect) StringX(ctx context.Context) string
- func (s *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (s *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddAge(i int32) *UserUpdate
- func (uu *UserUpdate) AddChildIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddChildren(u ...*User) *UserUpdate
- func (uu *UserUpdate) ClearAddress() *UserUpdate
- func (uu *UserUpdate) ClearBlob() *UserUpdate
- func (uu *UserUpdate) ClearCar() *UserUpdate
- func (uu *UserUpdate) ClearChildren() *UserUpdate
- func (uu *UserUpdate) ClearDescription() *UserUpdate
- func (uu *UserUpdate) ClearParent() *UserUpdate
- func (uu *UserUpdate) ClearRenamed() *UserUpdate
- func (uu *UserUpdate) ClearSpouse() *UserUpdate
- func (uu *UserUpdate) ClearState() *UserUpdate
- func (uu *UserUpdate) ClearStatus() *UserUpdate
- func (uu *UserUpdate) ClearWorkplace() *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) Mutation() *UserMutation
- func (uu *UserUpdate) RemoveChildIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveChildren(u ...*User) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetAddress(s string) *UserUpdate
- func (uu *UserUpdate) SetAge(i int32) *UserUpdate
- func (uu *UserUpdate) SetBlob(b []byte) *UserUpdate
- func (uu *UserUpdate) SetCar(c *Car) *UserUpdate
- func (uu *UserUpdate) SetCarID(id int) *UserUpdate
- func (uu *UserUpdate) SetDescription(s string) *UserUpdate
- func (uu *UserUpdate) SetName(s string) *UserUpdate
- func (uu *UserUpdate) SetNickname(s string) *UserUpdate
- func (uu *UserUpdate) SetNillableAddress(s *string) *UserUpdate
- func (uu *UserUpdate) SetNillableCarID(id *int) *UserUpdate
- func (uu *UserUpdate) SetNillableDescription(s *string) *UserUpdate
- func (uu *UserUpdate) SetNillableParentID(id *int) *UserUpdate
- func (uu *UserUpdate) SetNillableRenamed(s *string) *UserUpdate
- func (uu *UserUpdate) SetNillableSpouseID(id *int) *UserUpdate
- func (uu *UserUpdate) SetNillableState(u *user.State) *UserUpdate
- func (uu *UserUpdate) SetNillableStatus(s *string) *UserUpdate
- func (uu *UserUpdate) SetNillableWorkplace(s *string) *UserUpdate
- func (uu *UserUpdate) SetParent(u *User) *UserUpdate
- func (uu *UserUpdate) SetParentID(id int) *UserUpdate
- func (uu *UserUpdate) SetRenamed(s string) *UserUpdate
- func (uu *UserUpdate) SetSpouse(u *User) *UserUpdate
- func (uu *UserUpdate) SetSpouseID(id int) *UserUpdate
- func (uu *UserUpdate) SetState(u user.State) *UserUpdate
- func (uu *UserUpdate) SetStatus(s string) *UserUpdate
- func (uu *UserUpdate) SetWorkplace(s string) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddAge(i int32) *UserUpdateOne
- func (uuo *UserUpdateOne) AddChildIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddChildren(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) ClearAddress() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearBlob() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearCar() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearChildren() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearDescription() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearParent() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearRenamed() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearSpouse() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearState() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearStatus() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearWorkplace() *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) Mutation() *UserMutation
- func (uuo *UserUpdateOne) RemoveChildIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveChildren(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetAddress(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetAge(i int32) *UserUpdateOne
- func (uuo *UserUpdateOne) SetBlob(b []byte) *UserUpdateOne
- func (uuo *UserUpdateOne) SetCar(c *Car) *UserUpdateOne
- func (uuo *UserUpdateOne) SetCarID(id int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetDescription(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNickname(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableAddress(s *string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableCarID(id *int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableDescription(s *string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableParentID(id *int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableRenamed(s *string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableSpouseID(id *int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableState(u *user.State) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableStatus(s *string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableWorkplace(s *string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetParent(u *User) *UserUpdateOne
- func (uuo *UserUpdateOne) SetParentID(id int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetRenamed(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetSpouse(u *User) *UserUpdateOne
- func (uuo *UserUpdateOne) SetSpouseID(id int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetState(u user.State) *UserUpdateOne
- func (uuo *UserUpdateOne) SetStatus(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetWorkplace(s string) *UserUpdateOne
- type Users
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeCar = "Car" TypeUser = "User" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validation error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(versioned.As(versioned.Sum(field1), "sum_field1"), (versioned.As(versioned.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Car ¶
type Car struct { // ID of the ent. ID int `json:"id,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the CarQuery when eager-loading is set. Edges CarEdges `json:"edges"` // contains filtered or unexported fields }
Car is the model entity for the Car schema.
func (*Car) QueryOwner ¶
QueryOwner queries the "owner" edge of the Car entity.
func (*Car) Unwrap ¶
Unwrap unwraps the Car entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Car) Update ¶
func (c *Car) Update() *CarUpdateOne
Update returns a builder for updating this Car. Note that you need to call Car.Unwrap() before calling this method if this Car was returned from a transaction, and the transaction was committed or rolled back.
type CarClient ¶
type CarClient struct {
// contains filtered or unexported fields
}
CarClient is a client for the Car schema.
func NewCarClient ¶
func NewCarClient(c config) *CarClient
NewCarClient returns a client for the Car from the given config.
func (*CarClient) CreateBulk ¶
func (c *CarClient) CreateBulk(builders ...*CarCreate) *CarCreateBulk
CreateBulk returns a builder for creating a bulk of Car entities.
func (*CarClient) DeleteOne ¶
func (c *CarClient) DeleteOne(ca *Car) *CarDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*CarClient) DeleteOneID ¶
func (c *CarClient) DeleteOneID(id int) *CarDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*CarClient) QueryOwner ¶
QueryOwner queries the owner edge of a Car.
func (*CarClient) UpdateOne ¶
func (c *CarClient) UpdateOne(ca *Car) *CarUpdateOne
UpdateOne returns an update builder for the given entity.
func (*CarClient) UpdateOneID ¶
func (c *CarClient) UpdateOneID(id int) *CarUpdateOne
UpdateOneID returns an update builder for the given id.
type CarCreate ¶
type CarCreate struct {
// contains filtered or unexported fields
}
CarCreate is the builder for creating a Car entity.
func (*CarCreate) Mutation ¶
func (cc *CarCreate) Mutation() *CarMutation
Mutation returns the CarMutation object of the builder.
func (*CarCreate) SetNillableOwnerID ¶
SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (*CarCreate) SetOwnerID ¶
SetOwnerID sets the "owner" edge to the User entity by ID.
type CarCreateBulk ¶
type CarCreateBulk struct {
// contains filtered or unexported fields
}
CarCreateBulk is the builder for creating many Car entities in bulk.
func (*CarCreateBulk) Exec ¶
func (ccb *CarCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*CarCreateBulk) ExecX ¶
func (ccb *CarCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type CarDelete ¶
type CarDelete struct {
// contains filtered or unexported fields
}
CarDelete is the builder for deleting a Car entity.
func (*CarDelete) Exec ¶
Exec executes the deletion query and returns how many vertices were deleted.
type CarDeleteOne ¶
type CarDeleteOne struct {
// contains filtered or unexported fields
}
CarDeleteOne is the builder for deleting a single Car entity.
func (*CarDeleteOne) Exec ¶
func (cdo *CarDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*CarDeleteOne) ExecX ¶
func (cdo *CarDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type CarEdges ¶
type CarEdges struct { // Owner holds the value of the owner edge. Owner *User `json:"owner,omitempty"` // contains filtered or unexported fields }
CarEdges holds the relations/edges for other nodes in the graph.
func (CarEdges) OwnerOrErr ¶
OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type CarGroupBy ¶
type CarGroupBy struct {
// contains filtered or unexported fields
}
CarGroupBy is the group-by builder for Car entities.
func (*CarGroupBy) Aggregate ¶
func (cgb *CarGroupBy) Aggregate(fns ...AggregateFunc) *CarGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*CarGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*CarGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*CarGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*CarGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*CarGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*CarGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*CarGroupBy) Scan ¶
func (cgb *CarGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*CarGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type CarMutation ¶
type CarMutation struct {
// contains filtered or unexported fields
}
CarMutation represents an operation that mutates the Car nodes in the graph.
func (*CarMutation) AddField ¶
func (m *CarMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*CarMutation) AddedEdges ¶
func (m *CarMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*CarMutation) AddedField ¶
func (m *CarMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*CarMutation) AddedFields ¶
func (m *CarMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*CarMutation) AddedIDs ¶
func (m *CarMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*CarMutation) ClearEdge ¶
func (m *CarMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*CarMutation) ClearField ¶
func (m *CarMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*CarMutation) ClearOwner ¶
func (m *CarMutation) ClearOwner()
ClearOwner clears the "owner" edge to the User entity.
func (*CarMutation) ClearedEdges ¶
func (m *CarMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*CarMutation) ClearedFields ¶
func (m *CarMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (CarMutation) Client ¶
func (m CarMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*CarMutation) EdgeCleared ¶
func (m *CarMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*CarMutation) Field ¶
func (m *CarMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*CarMutation) FieldCleared ¶
func (m *CarMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*CarMutation) Fields ¶
func (m *CarMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*CarMutation) ID ¶
func (m *CarMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*CarMutation) IDs ¶
func (m *CarMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*CarMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*CarMutation) OwnerCleared ¶
func (m *CarMutation) OwnerCleared() bool
OwnerCleared reports if the "owner" edge to the User entity was cleared.
func (*CarMutation) OwnerID ¶
func (m *CarMutation) OwnerID() (id int, exists bool)
OwnerID returns the "owner" edge ID in the mutation.
func (*CarMutation) OwnerIDs ¶
func (m *CarMutation) OwnerIDs() (ids []int)
OwnerIDs returns the "owner" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.
func (*CarMutation) RemovedEdges ¶
func (m *CarMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*CarMutation) RemovedIDs ¶
func (m *CarMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*CarMutation) ResetEdge ¶
func (m *CarMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*CarMutation) ResetField ¶
func (m *CarMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*CarMutation) ResetOwner ¶
func (m *CarMutation) ResetOwner()
ResetOwner resets all changes to the "owner" edge.
func (*CarMutation) SetField ¶
func (m *CarMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*CarMutation) SetOwnerID ¶
func (m *CarMutation) SetOwnerID(id int)
SetOwnerID sets the "owner" edge to the User entity by id.
func (CarMutation) Tx ¶
func (m CarMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*CarMutation) Type ¶
func (m *CarMutation) Type() string
Type returns the node type of this mutation (Car).
func (*CarMutation) Where ¶
func (m *CarMutation) Where(ps ...predicate.Car)
Where appends a list predicates to the CarMutation builder.
type CarQuery ¶
type CarQuery struct {
// contains filtered or unexported fields
}
CarQuery is the builder for querying Car entities.
func (*CarQuery) Clone ¶
Clone returns a duplicate of the CarQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*CarQuery) First ¶
First returns the first Car entity from the query. Returns a *NotFoundError when no Car was found.
func (*CarQuery) FirstID ¶
FirstID returns the first Car ID from the query. Returns a *NotFoundError when no Car ID was found.
func (*CarQuery) GroupBy ¶
func (cq *CarQuery) GroupBy(field string, fields ...string) *CarGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
func (*CarQuery) Only ¶
Only returns a single Car entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Car entity is found. Returns a *NotFoundError when no Car entities are found.
func (*CarQuery) OnlyID ¶
OnlyID is like Only, but returns the only Car ID in the query. Returns a *NotSingularError when more than one Car ID is found. Returns a *NotFoundError when no entities are found.
func (*CarQuery) QueryOwner ¶
QueryOwner chains the current query on the "owner" edge.
func (*CarQuery) Select ¶
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
func (*CarQuery) Unique ¶
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
type CarSelect ¶
type CarSelect struct { *CarQuery // contains filtered or unexported fields }
CarSelect is the builder for selecting fields of Car entities.
func (*CarSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*CarSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*CarSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*CarSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*CarSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*CarSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*CarSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type CarUpdate ¶
type CarUpdate struct {
// contains filtered or unexported fields
}
CarUpdate is the builder for updating Car entities.
func (*CarUpdate) ClearOwner ¶
ClearOwner clears the "owner" edge to the User entity.
func (*CarUpdate) Mutation ¶
func (cu *CarUpdate) Mutation() *CarMutation
Mutation returns the CarMutation object of the builder.
func (*CarUpdate) Save ¶
Save executes the query and returns the number of nodes affected by the update operation.
func (*CarUpdate) SetNillableOwnerID ¶
SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (*CarUpdate) SetOwnerID ¶
SetOwnerID sets the "owner" edge to the User entity by ID.
type CarUpdateOne ¶
type CarUpdateOne struct {
// contains filtered or unexported fields
}
CarUpdateOne is the builder for updating a single Car entity.
func (*CarUpdateOne) ClearOwner ¶
func (cuo *CarUpdateOne) ClearOwner() *CarUpdateOne
ClearOwner clears the "owner" edge to the User entity.
func (*CarUpdateOne) Exec ¶
func (cuo *CarUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*CarUpdateOne) ExecX ¶
func (cuo *CarUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*CarUpdateOne) Mutation ¶
func (cuo *CarUpdateOne) Mutation() *CarMutation
Mutation returns the CarMutation object of the builder.
func (*CarUpdateOne) Save ¶
func (cuo *CarUpdateOne) Save(ctx context.Context) (*Car, error)
Save executes the query and returns the updated Car entity.
func (*CarUpdateOne) SaveX ¶
func (cuo *CarUpdateOne) SaveX(ctx context.Context) *Car
SaveX is like Save, but panics if an error occurs.
func (*CarUpdateOne) Select ¶
func (cuo *CarUpdateOne) Select(field string, fields ...string) *CarUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*CarUpdateOne) SetNillableOwnerID ¶
func (cuo *CarUpdateOne) SetNillableOwnerID(id *int) *CarUpdateOne
SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (*CarUpdateOne) SetOwner ¶
func (cuo *CarUpdateOne) SetOwner(u *User) *CarUpdateOne
SetOwner sets the "owner" edge to the User entity.
func (*CarUpdateOne) SetOwnerID ¶
func (cuo *CarUpdateOne) SetOwnerID(id int) *CarUpdateOne
SetOwnerID sets the "owner" edge to the User entity by ID.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Car is the client for interacting with the Car builders. Car *CarClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns a Client stored inside a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Car. Query(). Count(ctx)
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflicts in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollback method.
type Tx ¶
type Tx struct { // Car is the client for interacting with the Car builders. Car *CarClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns a Tx stored inside a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // Age holds the value of the "age" field. Age int32 `json:"age,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Description holds the value of the "description" field. Description string `json:"description,omitempty"` // Nickname holds the value of the "nickname" field. Nickname string `json:"nickname,omitempty"` // Address holds the value of the "address" field. Address string `json:"address,omitempty"` // Renamed holds the value of the "renamed" field. Renamed string `json:"renamed,omitempty"` // Blob holds the value of the "blob" field. Blob []byte `json:"blob,omitempty"` // State holds the value of the "state" field. State user.State `json:"state,omitempty"` // Status holds the value of the "status" field. Status string `json:"status,omitempty"` // Workplace holds the value of the "workplace" field. Workplace string `json:"workplace,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) QueryChildren ¶
QueryChildren queries the "children" edge of the User entity.
func (*User) QueryParent ¶
QueryParent queries the "parent" edge of the User entity.
func (*User) QuerySpouse ¶
QuerySpouse queries the "spouse" edge of the User entity.
func (*User) Unwrap ¶
Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a create builder for User.
func (*UserClient) CreateBulk ¶
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
CreateBulk returns a builder for creating a bulk of User entities.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Query returns a query builder for User.
func (*UserClient) QueryCar ¶
func (c *UserClient) QueryCar(u *User) *CarQuery
QueryCar queries the car edge of a User.
func (*UserClient) QueryChildren ¶
func (c *UserClient) QueryChildren(u *User) *UserQuery
QueryChildren queries the children edge of a User.
func (*UserClient) QueryParent ¶
func (c *UserClient) QueryParent(u *User) *UserQuery
QueryParent queries the parent edge of a User.
func (*UserClient) QuerySpouse ¶
func (c *UserClient) QuerySpouse(u *User) *UserQuery
QuerySpouse queries the spouse edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddChildIDs ¶
func (uc *UserCreate) AddChildIDs(ids ...int) *UserCreate
AddChildIDs adds the "children" edge to the User entity by IDs.
func (*UserCreate) AddChildren ¶
func (uc *UserCreate) AddChildren(u ...*User) *UserCreate
AddChildren adds the "children" edges to the User entity.
func (*UserCreate) Exec ¶
func (uc *UserCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreate) ExecX ¶
func (uc *UserCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserCreate) Mutation ¶
func (uc *UserCreate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetAddress ¶
func (uc *UserCreate) SetAddress(s string) *UserCreate
SetAddress sets the "address" field.
func (*UserCreate) SetAge ¶
func (uc *UserCreate) SetAge(i int32) *UserCreate
SetAge sets the "age" field.
func (*UserCreate) SetBlob ¶
func (uc *UserCreate) SetBlob(b []byte) *UserCreate
SetBlob sets the "blob" field.
func (*UserCreate) SetCar ¶
func (uc *UserCreate) SetCar(c *Car) *UserCreate
SetCar sets the "car" edge to the Car entity.
func (*UserCreate) SetCarID ¶
func (uc *UserCreate) SetCarID(id int) *UserCreate
SetCarID sets the "car" edge to the Car entity by ID.
func (*UserCreate) SetDescription ¶
func (uc *UserCreate) SetDescription(s string) *UserCreate
SetDescription sets the "description" field.
func (*UserCreate) SetID ¶
func (uc *UserCreate) SetID(i int) *UserCreate
SetID sets the "id" field.
func (*UserCreate) SetName ¶
func (uc *UserCreate) SetName(s string) *UserCreate
SetName sets the "name" field.
func (*UserCreate) SetNickname ¶
func (uc *UserCreate) SetNickname(s string) *UserCreate
SetNickname sets the "nickname" field.
func (*UserCreate) SetNillableAddress ¶
func (uc *UserCreate) SetNillableAddress(s *string) *UserCreate
SetNillableAddress sets the "address" field if the given value is not nil.
func (*UserCreate) SetNillableCarID ¶
func (uc *UserCreate) SetNillableCarID(id *int) *UserCreate
SetNillableCarID sets the "car" edge to the Car entity by ID if the given value is not nil.
func (*UserCreate) SetNillableDescription ¶
func (uc *UserCreate) SetNillableDescription(s *string) *UserCreate
SetNillableDescription sets the "description" field if the given value is not nil.
func (*UserCreate) SetNillableParentID ¶
func (uc *UserCreate) SetNillableParentID(id *int) *UserCreate
SetNillableParentID sets the "parent" edge to the User entity by ID if the given value is not nil.
func (*UserCreate) SetNillableRenamed ¶
func (uc *UserCreate) SetNillableRenamed(s *string) *UserCreate
SetNillableRenamed sets the "renamed" field if the given value is not nil.
func (*UserCreate) SetNillableSpouseID ¶
func (uc *UserCreate) SetNillableSpouseID(id *int) *UserCreate
SetNillableSpouseID sets the "spouse" edge to the User entity by ID if the given value is not nil.
func (*UserCreate) SetNillableState ¶
func (uc *UserCreate) SetNillableState(u *user.State) *UserCreate
SetNillableState sets the "state" field if the given value is not nil.
func (*UserCreate) SetNillableStatus ¶
func (uc *UserCreate) SetNillableStatus(s *string) *UserCreate
SetNillableStatus sets the "status" field if the given value is not nil.
func (*UserCreate) SetNillableWorkplace ¶
func (uc *UserCreate) SetNillableWorkplace(s *string) *UserCreate
SetNillableWorkplace sets the "workplace" field if the given value is not nil.
func (*UserCreate) SetParent ¶
func (uc *UserCreate) SetParent(u *User) *UserCreate
SetParent sets the "parent" edge to the User entity.
func (*UserCreate) SetParentID ¶
func (uc *UserCreate) SetParentID(id int) *UserCreate
SetParentID sets the "parent" edge to the User entity by ID.
func (*UserCreate) SetRenamed ¶
func (uc *UserCreate) SetRenamed(s string) *UserCreate
SetRenamed sets the "renamed" field.
func (*UserCreate) SetSpouse ¶
func (uc *UserCreate) SetSpouse(u *User) *UserCreate
SetSpouse sets the "spouse" edge to the User entity.
func (*UserCreate) SetSpouseID ¶
func (uc *UserCreate) SetSpouseID(id int) *UserCreate
SetSpouseID sets the "spouse" edge to the User entity by ID.
func (*UserCreate) SetState ¶
func (uc *UserCreate) SetState(u user.State) *UserCreate
SetState sets the "state" field.
func (*UserCreate) SetStatus ¶
func (uc *UserCreate) SetStatus(s string) *UserCreate
SetStatus sets the "status" field.
func (*UserCreate) SetWorkplace ¶
func (uc *UserCreate) SetWorkplace(s string) *UserCreate
SetWorkplace sets the "workplace" field.
type UserCreateBulk ¶
type UserCreateBulk struct {
// contains filtered or unexported fields
}
UserCreateBulk is the builder for creating many User entities in bulk.
func (*UserCreateBulk) Exec ¶
func (ucb *UserCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreateBulk) ExecX ¶
func (ucb *UserCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where appends a list predicates to the UserDelete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserEdges ¶
type UserEdges struct { // Parent holds the value of the parent edge. Parent *User `json:"parent,omitempty"` // Children holds the value of the children edge. Children []*User `json:"children,omitempty"` // Spouse holds the value of the spouse edge. Spouse *User `json:"spouse,omitempty"` // Car holds the value of the car edge. Car *Car `json:"car,omitempty"` // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) CarOrErr ¶
CarOrErr returns the Car value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
func (UserEdges) ChildrenOrErr ¶
ChildrenOrErr returns the Children value or an error if the edge was not loaded in eager-loading.
func (UserEdges) ParentOrErr ¶
ParentOrErr returns the Parent value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
func (UserEdges) SpouseOrErr ¶
SpouseOrErr returns the Spouse value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the group-by builder for User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*UserGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutates the User nodes in the graph.
func (*UserMutation) AddAge ¶
func (m *UserMutation) AddAge(i int32)
AddAge adds i to the "age" field.
func (*UserMutation) AddChildIDs ¶
func (m *UserMutation) AddChildIDs(ids ...int)
AddChildIDs adds the "children" edge to the User entity by ids.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) AddedAge ¶
func (m *UserMutation) AddedAge() (r int32, exists bool)
AddedAge returns the value that was added to the "age" field in this mutation.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*UserMutation) Address ¶
func (m *UserMutation) Address() (r string, exists bool)
Address returns the value of the "address" field in the mutation.
func (*UserMutation) AddressCleared ¶
func (m *UserMutation) AddressCleared() bool
AddressCleared returns if the "address" field was cleared in this mutation.
func (*UserMutation) Age ¶
func (m *UserMutation) Age() (r int32, exists bool)
Age returns the value of the "age" field in the mutation.
func (*UserMutation) Blob ¶
func (m *UserMutation) Blob() (r []byte, exists bool)
Blob returns the value of the "blob" field in the mutation.
func (*UserMutation) BlobCleared ¶
func (m *UserMutation) BlobCleared() bool
BlobCleared returns if the "blob" field was cleared in this mutation.
func (*UserMutation) CarCleared ¶
func (m *UserMutation) CarCleared() bool
CarCleared reports if the "car" edge to the Car entity was cleared.
func (*UserMutation) CarID ¶
func (m *UserMutation) CarID() (id int, exists bool)
CarID returns the "car" edge ID in the mutation.
func (*UserMutation) CarIDs ¶
func (m *UserMutation) CarIDs() (ids []int)
CarIDs returns the "car" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use CarID instead. It exists only for internal usage by the builders.
func (*UserMutation) ChildrenCleared ¶
func (m *UserMutation) ChildrenCleared() bool
ChildrenCleared reports if the "children" edge to the User entity was cleared.
func (*UserMutation) ChildrenIDs ¶
func (m *UserMutation) ChildrenIDs() (ids []int)
ChildrenIDs returns the "children" edge IDs in the mutation.
func (*UserMutation) ClearAddress ¶
func (m *UserMutation) ClearAddress()
ClearAddress clears the value of the "address" field.
func (*UserMutation) ClearBlob ¶
func (m *UserMutation) ClearBlob()
ClearBlob clears the value of the "blob" field.
func (*UserMutation) ClearCar ¶
func (m *UserMutation) ClearCar()
ClearCar clears the "car" edge to the Car entity.
func (*UserMutation) ClearChildren ¶
func (m *UserMutation) ClearChildren()
ClearChildren clears the "children" edge to the User entity.
func (*UserMutation) ClearDescription ¶
func (m *UserMutation) ClearDescription()
ClearDescription clears the value of the "description" field.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearParent ¶
func (m *UserMutation) ClearParent()
ClearParent clears the "parent" edge to the User entity.
func (*UserMutation) ClearRenamed ¶
func (m *UserMutation) ClearRenamed()
ClearRenamed clears the value of the "renamed" field.
func (*UserMutation) ClearSpouse ¶
func (m *UserMutation) ClearSpouse()
ClearSpouse clears the "spouse" edge to the User entity.
func (*UserMutation) ClearState ¶
func (m *UserMutation) ClearState()
ClearState clears the value of the "state" field.
func (*UserMutation) ClearStatus ¶
func (m *UserMutation) ClearStatus()
ClearStatus clears the value of the "status" field.
func (*UserMutation) ClearWorkplace ¶
func (m *UserMutation) ClearWorkplace()
ClearWorkplace clears the value of the "workplace" field.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) Description ¶
func (m *UserMutation) Description() (r string, exists bool)
Description returns the value of the "description" field in the mutation.
func (*UserMutation) DescriptionCleared ¶
func (m *UserMutation) DescriptionCleared() bool
DescriptionCleared returns if the "description" field was cleared in this mutation.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*UserMutation) IDs ¶
func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*UserMutation) Name ¶
func (m *UserMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*UserMutation) Nickname ¶
func (m *UserMutation) Nickname() (r string, exists bool)
Nickname returns the value of the "nickname" field in the mutation.
func (*UserMutation) OldAddress ¶
func (m *UserMutation) OldAddress(ctx context.Context) (v string, err error)
OldAddress returns the old "address" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldAge ¶
func (m *UserMutation) OldAge(ctx context.Context) (v int32, err error)
OldAge returns the old "age" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldBlob ¶
func (m *UserMutation) OldBlob(ctx context.Context) (v []byte, err error)
OldBlob returns the old "blob" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldDescription ¶
func (m *UserMutation) OldDescription(ctx context.Context) (v string, err error)
OldDescription returns the old "description" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*UserMutation) OldName ¶
func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldNickname ¶
func (m *UserMutation) OldNickname(ctx context.Context) (v string, err error)
OldNickname returns the old "nickname" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldRenamed ¶
func (m *UserMutation) OldRenamed(ctx context.Context) (v string, err error)
OldRenamed returns the old "renamed" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldState ¶
OldState returns the old "state" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldStatus ¶
func (m *UserMutation) OldStatus(ctx context.Context) (v string, err error)
OldStatus returns the old "status" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldWorkplace ¶
func (m *UserMutation) OldWorkplace(ctx context.Context) (v string, err error)
OldWorkplace returns the old "workplace" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) ParentCleared ¶
func (m *UserMutation) ParentCleared() bool
ParentCleared reports if the "parent" edge to the User entity was cleared.
func (*UserMutation) ParentID ¶
func (m *UserMutation) ParentID() (id int, exists bool)
ParentID returns the "parent" edge ID in the mutation.
func (*UserMutation) ParentIDs ¶
func (m *UserMutation) ParentIDs() (ids []int)
ParentIDs returns the "parent" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use ParentID instead. It exists only for internal usage by the builders.
func (*UserMutation) RemoveChildIDs ¶
func (m *UserMutation) RemoveChildIDs(ids ...int)
RemoveChildIDs removes the "children" edge to the User entity by IDs.
func (*UserMutation) RemovedChildrenIDs ¶
func (m *UserMutation) RemovedChildrenIDs() (ids []int)
RemovedChildren returns the removed IDs of the "children" edge to the User entity.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*UserMutation) Renamed ¶
func (m *UserMutation) Renamed() (r string, exists bool)
Renamed returns the value of the "renamed" field in the mutation.
func (*UserMutation) RenamedCleared ¶
func (m *UserMutation) RenamedCleared() bool
RenamedCleared returns if the "renamed" field was cleared in this mutation.
func (*UserMutation) ResetAddress ¶
func (m *UserMutation) ResetAddress()
ResetAddress resets all changes to the "address" field.
func (*UserMutation) ResetAge ¶
func (m *UserMutation) ResetAge()
ResetAge resets all changes to the "age" field.
func (*UserMutation) ResetBlob ¶
func (m *UserMutation) ResetBlob()
ResetBlob resets all changes to the "blob" field.
func (*UserMutation) ResetCar ¶
func (m *UserMutation) ResetCar()
ResetCar resets all changes to the "car" edge.
func (*UserMutation) ResetChildren ¶
func (m *UserMutation) ResetChildren()
ResetChildren resets all changes to the "children" edge.
func (*UserMutation) ResetDescription ¶
func (m *UserMutation) ResetDescription()
ResetDescription resets all changes to the "description" field.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetName ¶
func (m *UserMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*UserMutation) ResetNickname ¶
func (m *UserMutation) ResetNickname()
ResetNickname resets all changes to the "nickname" field.
func (*UserMutation) ResetParent ¶
func (m *UserMutation) ResetParent()
ResetParent resets all changes to the "parent" edge.
func (*UserMutation) ResetRenamed ¶
func (m *UserMutation) ResetRenamed()
ResetRenamed resets all changes to the "renamed" field.
func (*UserMutation) ResetSpouse ¶
func (m *UserMutation) ResetSpouse()
ResetSpouse resets all changes to the "spouse" edge.
func (*UserMutation) ResetState ¶
func (m *UserMutation) ResetState()
ResetState resets all changes to the "state" field.
func (*UserMutation) ResetStatus ¶
func (m *UserMutation) ResetStatus()
ResetStatus resets all changes to the "status" field.
func (*UserMutation) ResetWorkplace ¶
func (m *UserMutation) ResetWorkplace()
ResetWorkplace resets all changes to the "workplace" field.
func (*UserMutation) SetAddress ¶
func (m *UserMutation) SetAddress(s string)
SetAddress sets the "address" field.
func (*UserMutation) SetBlob ¶
func (m *UserMutation) SetBlob(b []byte)
SetBlob sets the "blob" field.
func (*UserMutation) SetCarID ¶
func (m *UserMutation) SetCarID(id int)
SetCarID sets the "car" edge to the Car entity by id.
func (*UserMutation) SetDescription ¶
func (m *UserMutation) SetDescription(s string)
SetDescription sets the "description" field.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) SetID ¶
func (m *UserMutation) SetID(id int)
SetID sets the value of the id field. Note that this operation is only accepted on creation of User entities.
func (*UserMutation) SetName ¶
func (m *UserMutation) SetName(s string)
SetName sets the "name" field.
func (*UserMutation) SetNickname ¶
func (m *UserMutation) SetNickname(s string)
SetNickname sets the "nickname" field.
func (*UserMutation) SetParentID ¶
func (m *UserMutation) SetParentID(id int)
SetParentID sets the "parent" edge to the User entity by id.
func (*UserMutation) SetRenamed ¶
func (m *UserMutation) SetRenamed(s string)
SetRenamed sets the "renamed" field.
func (*UserMutation) SetSpouseID ¶
func (m *UserMutation) SetSpouseID(id int)
SetSpouseID sets the "spouse" edge to the User entity by id.
func (*UserMutation) SetState ¶
func (m *UserMutation) SetState(u user.State)
SetState sets the "state" field.
func (*UserMutation) SetStatus ¶
func (m *UserMutation) SetStatus(s string)
SetStatus sets the "status" field.
func (*UserMutation) SetWorkplace ¶
func (m *UserMutation) SetWorkplace(s string)
SetWorkplace sets the "workplace" field.
func (*UserMutation) SpouseCleared ¶
func (m *UserMutation) SpouseCleared() bool
SpouseCleared reports if the "spouse" edge to the User entity was cleared.
func (*UserMutation) SpouseID ¶
func (m *UserMutation) SpouseID() (id int, exists bool)
SpouseID returns the "spouse" edge ID in the mutation.
func (*UserMutation) SpouseIDs ¶
func (m *UserMutation) SpouseIDs() (ids []int)
SpouseIDs returns the "spouse" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use SpouseID instead. It exists only for internal usage by the builders.
func (*UserMutation) State ¶
func (m *UserMutation) State() (r user.State, exists bool)
State returns the value of the "state" field in the mutation.
func (*UserMutation) StateCleared ¶
func (m *UserMutation) StateCleared() bool
StateCleared returns if the "state" field was cleared in this mutation.
func (*UserMutation) Status ¶
func (m *UserMutation) Status() (r string, exists bool)
Status returns the value of the "status" field in the mutation.
func (*UserMutation) StatusCleared ¶
func (m *UserMutation) StatusCleared() bool
StatusCleared returns if the "status" field was cleared in this mutation.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
func (*UserMutation) Where ¶
func (m *UserMutation) Where(ps ...predicate.User)
Where appends a list predicates to the UserMutation builder.
func (*UserMutation) Workplace ¶
func (m *UserMutation) Workplace() (r string, exists bool)
Workplace returns the value of the "workplace" field in the mutation.
func (*UserMutation) WorkplaceCleared ¶
func (m *UserMutation) WorkplaceCleared() bool
WorkplaceCleared returns if the "workplace" field was cleared in this mutation.
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) First ¶
First returns the first User entity from the query. Returns a *NotFoundError when no User was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Age int32 `json:"age,omitempty"` Count int `json:"count,omitempty"` } client.User.Query(). GroupBy(user.FieldAge). Aggregate(versioned.Count()). Scan(ctx, &v)
func (*UserQuery) Only ¶
Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one User entity is found. Returns a *NotFoundError when no User entities are found.
func (*UserQuery) OnlyID ¶
OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when more than one User ID is found. Returns a *NotFoundError when no entities are found.
func (*UserQuery) QueryChildren ¶
QueryChildren chains the current query on the "children" edge.
func (*UserQuery) QueryParent ¶
QueryParent chains the current query on the "parent" edge.
func (*UserQuery) QuerySpouse ¶
QuerySpouse chains the current query on the "spouse" edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(fields ...string) *UserSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Age int32 `json:"age,omitempty"` } client.User.Query(). Select(user.FieldAge). Scan(ctx, &v)
func (*UserQuery) Unique ¶
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*UserQuery) WithCar ¶
WithCar tells the query-builder to eager-load the nodes that are connected to the "car" edge. The optional arguments are used to configure the query builder of the edge.
func (*UserQuery) WithChildren ¶
WithChildren tells the query-builder to eager-load the nodes that are connected to the "children" edge. The optional arguments are used to configure the query builder of the edge.
func (*UserQuery) WithParent ¶
WithParent tells the query-builder to eager-load the nodes that are connected to the "parent" edge. The optional arguments are used to configure the query builder of the edge.
func (*UserQuery) WithSpouse ¶
WithSpouse tells the query-builder to eager-load the nodes that are connected to the "spouse" edge. The optional arguments are used to configure the query builder of the edge.
type UserSelect ¶
type UserSelect struct { *UserQuery // contains filtered or unexported fields }
UserSelect is the builder for selecting fields of User entities.
func (*UserSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*UserSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddAge ¶
func (uu *UserUpdate) AddAge(i int32) *UserUpdate
AddAge adds i to the "age" field.
func (*UserUpdate) AddChildIDs ¶
func (uu *UserUpdate) AddChildIDs(ids ...int) *UserUpdate
AddChildIDs adds the "children" edge to the User entity by IDs.
func (*UserUpdate) AddChildren ¶
func (uu *UserUpdate) AddChildren(u ...*User) *UserUpdate
AddChildren adds the "children" edges to the User entity.
func (*UserUpdate) ClearAddress ¶
func (uu *UserUpdate) ClearAddress() *UserUpdate
ClearAddress clears the value of the "address" field.
func (*UserUpdate) ClearBlob ¶
func (uu *UserUpdate) ClearBlob() *UserUpdate
ClearBlob clears the value of the "blob" field.
func (*UserUpdate) ClearCar ¶
func (uu *UserUpdate) ClearCar() *UserUpdate
ClearCar clears the "car" edge to the Car entity.
func (*UserUpdate) ClearChildren ¶
func (uu *UserUpdate) ClearChildren() *UserUpdate
ClearChildren clears all "children" edges to the User entity.
func (*UserUpdate) ClearDescription ¶
func (uu *UserUpdate) ClearDescription() *UserUpdate
ClearDescription clears the value of the "description" field.
func (*UserUpdate) ClearParent ¶
func (uu *UserUpdate) ClearParent() *UserUpdate
ClearParent clears the "parent" edge to the User entity.
func (*UserUpdate) ClearRenamed ¶
func (uu *UserUpdate) ClearRenamed() *UserUpdate
ClearRenamed clears the value of the "renamed" field.
func (*UserUpdate) ClearSpouse ¶
func (uu *UserUpdate) ClearSpouse() *UserUpdate
ClearSpouse clears the "spouse" edge to the User entity.
func (*UserUpdate) ClearState ¶
func (uu *UserUpdate) ClearState() *UserUpdate
ClearState clears the value of the "state" field.
func (*UserUpdate) ClearStatus ¶
func (uu *UserUpdate) ClearStatus() *UserUpdate
ClearStatus clears the value of the "status" field.
func (*UserUpdate) ClearWorkplace ¶
func (uu *UserUpdate) ClearWorkplace() *UserUpdate
ClearWorkplace clears the value of the "workplace" field.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) Mutation ¶
func (uu *UserUpdate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdate) RemoveChildIDs ¶
func (uu *UserUpdate) RemoveChildIDs(ids ...int) *UserUpdate
RemoveChildIDs removes the "children" edge to User entities by IDs.
func (*UserUpdate) RemoveChildren ¶
func (uu *UserUpdate) RemoveChildren(u ...*User) *UserUpdate
RemoveChildren removes "children" edges to User entities.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetAddress ¶
func (uu *UserUpdate) SetAddress(s string) *UserUpdate
SetAddress sets the "address" field.
func (*UserUpdate) SetAge ¶
func (uu *UserUpdate) SetAge(i int32) *UserUpdate
SetAge sets the "age" field.
func (*UserUpdate) SetBlob ¶
func (uu *UserUpdate) SetBlob(b []byte) *UserUpdate
SetBlob sets the "blob" field.
func (*UserUpdate) SetCar ¶
func (uu *UserUpdate) SetCar(c *Car) *UserUpdate
SetCar sets the "car" edge to the Car entity.
func (*UserUpdate) SetCarID ¶
func (uu *UserUpdate) SetCarID(id int) *UserUpdate
SetCarID sets the "car" edge to the Car entity by ID.
func (*UserUpdate) SetDescription ¶
func (uu *UserUpdate) SetDescription(s string) *UserUpdate
SetDescription sets the "description" field.
func (*UserUpdate) SetName ¶
func (uu *UserUpdate) SetName(s string) *UserUpdate
SetName sets the "name" field.
func (*UserUpdate) SetNickname ¶
func (uu *UserUpdate) SetNickname(s string) *UserUpdate
SetNickname sets the "nickname" field.
func (*UserUpdate) SetNillableAddress ¶
func (uu *UserUpdate) SetNillableAddress(s *string) *UserUpdate
SetNillableAddress sets the "address" field if the given value is not nil.
func (*UserUpdate) SetNillableCarID ¶
func (uu *UserUpdate) SetNillableCarID(id *int) *UserUpdate
SetNillableCarID sets the "car" edge to the Car entity by ID if the given value is not nil.
func (*UserUpdate) SetNillableDescription ¶
func (uu *UserUpdate) SetNillableDescription(s *string) *UserUpdate
SetNillableDescription sets the "description" field if the given value is not nil.
func (*UserUpdate) SetNillableParentID ¶
func (uu *UserUpdate) SetNillableParentID(id *int) *UserUpdate
SetNillableParentID sets the "parent" edge to the User entity by ID if the given value is not nil.
func (*UserUpdate) SetNillableRenamed ¶
func (uu *UserUpdate) SetNillableRenamed(s *string) *UserUpdate
SetNillableRenamed sets the "renamed" field if the given value is not nil.
func (*UserUpdate) SetNillableSpouseID ¶
func (uu *UserUpdate) SetNillableSpouseID(id *int) *UserUpdate
SetNillableSpouseID sets the "spouse" edge to the User entity by ID if the given value is not nil.
func (*UserUpdate) SetNillableState ¶
func (uu *UserUpdate) SetNillableState(u *user.State) *UserUpdate
SetNillableState sets the "state" field if the given value is not nil.
func (*UserUpdate) SetNillableStatus ¶
func (uu *UserUpdate) SetNillableStatus(s *string) *UserUpdate
SetNillableStatus sets the "status" field if the given value is not nil.
func (*UserUpdate) SetNillableWorkplace ¶
func (uu *UserUpdate) SetNillableWorkplace(s *string) *UserUpdate
SetNillableWorkplace sets the "workplace" field if the given value is not nil.
func (*UserUpdate) SetParent ¶
func (uu *UserUpdate) SetParent(u *User) *UserUpdate
SetParent sets the "parent" edge to the User entity.
func (*UserUpdate) SetParentID ¶
func (uu *UserUpdate) SetParentID(id int) *UserUpdate
SetParentID sets the "parent" edge to the User entity by ID.
func (*UserUpdate) SetRenamed ¶
func (uu *UserUpdate) SetRenamed(s string) *UserUpdate
SetRenamed sets the "renamed" field.
func (*UserUpdate) SetSpouse ¶
func (uu *UserUpdate) SetSpouse(u *User) *UserUpdate
SetSpouse sets the "spouse" edge to the User entity.
func (*UserUpdate) SetSpouseID ¶
func (uu *UserUpdate) SetSpouseID(id int) *UserUpdate
SetSpouseID sets the "spouse" edge to the User entity by ID.
func (*UserUpdate) SetState ¶
func (uu *UserUpdate) SetState(u user.State) *UserUpdate
SetState sets the "state" field.
func (*UserUpdate) SetStatus ¶
func (uu *UserUpdate) SetStatus(s string) *UserUpdate
SetStatus sets the "status" field.
func (*UserUpdate) SetWorkplace ¶
func (uu *UserUpdate) SetWorkplace(s string) *UserUpdate
SetWorkplace sets the "workplace" field.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where appends a list predicates to the UserUpdate builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddAge ¶
func (uuo *UserUpdateOne) AddAge(i int32) *UserUpdateOne
AddAge adds i to the "age" field.
func (*UserUpdateOne) AddChildIDs ¶
func (uuo *UserUpdateOne) AddChildIDs(ids ...int) *UserUpdateOne
AddChildIDs adds the "children" edge to the User entity by IDs.
func (*UserUpdateOne) AddChildren ¶
func (uuo *UserUpdateOne) AddChildren(u ...*User) *UserUpdateOne
AddChildren adds the "children" edges to the User entity.
func (*UserUpdateOne) ClearAddress ¶
func (uuo *UserUpdateOne) ClearAddress() *UserUpdateOne
ClearAddress clears the value of the "address" field.
func (*UserUpdateOne) ClearBlob ¶
func (uuo *UserUpdateOne) ClearBlob() *UserUpdateOne
ClearBlob clears the value of the "blob" field.
func (*UserUpdateOne) ClearCar ¶
func (uuo *UserUpdateOne) ClearCar() *UserUpdateOne
ClearCar clears the "car" edge to the Car entity.
func (*UserUpdateOne) ClearChildren ¶
func (uuo *UserUpdateOne) ClearChildren() *UserUpdateOne
ClearChildren clears all "children" edges to the User entity.
func (*UserUpdateOne) ClearDescription ¶
func (uuo *UserUpdateOne) ClearDescription() *UserUpdateOne
ClearDescription clears the value of the "description" field.
func (*UserUpdateOne) ClearParent ¶
func (uuo *UserUpdateOne) ClearParent() *UserUpdateOne
ClearParent clears the "parent" edge to the User entity.
func (*UserUpdateOne) ClearRenamed ¶
func (uuo *UserUpdateOne) ClearRenamed() *UserUpdateOne
ClearRenamed clears the value of the "renamed" field.
func (*UserUpdateOne) ClearSpouse ¶
func (uuo *UserUpdateOne) ClearSpouse() *UserUpdateOne
ClearSpouse clears the "spouse" edge to the User entity.
func (*UserUpdateOne) ClearState ¶
func (uuo *UserUpdateOne) ClearState() *UserUpdateOne
ClearState clears the value of the "state" field.
func (*UserUpdateOne) ClearStatus ¶
func (uuo *UserUpdateOne) ClearStatus() *UserUpdateOne
ClearStatus clears the value of the "status" field.
func (*UserUpdateOne) ClearWorkplace ¶
func (uuo *UserUpdateOne) ClearWorkplace() *UserUpdateOne
ClearWorkplace clears the value of the "workplace" field.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) Mutation ¶
func (uuo *UserUpdateOne) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdateOne) RemoveChildIDs ¶
func (uuo *UserUpdateOne) RemoveChildIDs(ids ...int) *UserUpdateOne
RemoveChildIDs removes the "children" edge to User entities by IDs.
func (*UserUpdateOne) RemoveChildren ¶
func (uuo *UserUpdateOne) RemoveChildren(u ...*User) *UserUpdateOne
RemoveChildren removes "children" edges to User entities.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated User entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) Select ¶
func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*UserUpdateOne) SetAddress ¶
func (uuo *UserUpdateOne) SetAddress(s string) *UserUpdateOne
SetAddress sets the "address" field.
func (*UserUpdateOne) SetAge ¶
func (uuo *UserUpdateOne) SetAge(i int32) *UserUpdateOne
SetAge sets the "age" field.
func (*UserUpdateOne) SetBlob ¶
func (uuo *UserUpdateOne) SetBlob(b []byte) *UserUpdateOne
SetBlob sets the "blob" field.
func (*UserUpdateOne) SetCar ¶
func (uuo *UserUpdateOne) SetCar(c *Car) *UserUpdateOne
SetCar sets the "car" edge to the Car entity.
func (*UserUpdateOne) SetCarID ¶
func (uuo *UserUpdateOne) SetCarID(id int) *UserUpdateOne
SetCarID sets the "car" edge to the Car entity by ID.
func (*UserUpdateOne) SetDescription ¶
func (uuo *UserUpdateOne) SetDescription(s string) *UserUpdateOne
SetDescription sets the "description" field.
func (*UserUpdateOne) SetName ¶
func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne
SetName sets the "name" field.
func (*UserUpdateOne) SetNickname ¶
func (uuo *UserUpdateOne) SetNickname(s string) *UserUpdateOne
SetNickname sets the "nickname" field.
func (*UserUpdateOne) SetNillableAddress ¶
func (uuo *UserUpdateOne) SetNillableAddress(s *string) *UserUpdateOne
SetNillableAddress sets the "address" field if the given value is not nil.
func (*UserUpdateOne) SetNillableCarID ¶
func (uuo *UserUpdateOne) SetNillableCarID(id *int) *UserUpdateOne
SetNillableCarID sets the "car" edge to the Car entity by ID if the given value is not nil.
func (*UserUpdateOne) SetNillableDescription ¶
func (uuo *UserUpdateOne) SetNillableDescription(s *string) *UserUpdateOne
SetNillableDescription sets the "description" field if the given value is not nil.
func (*UserUpdateOne) SetNillableParentID ¶
func (uuo *UserUpdateOne) SetNillableParentID(id *int) *UserUpdateOne
SetNillableParentID sets the "parent" edge to the User entity by ID if the given value is not nil.
func (*UserUpdateOne) SetNillableRenamed ¶
func (uuo *UserUpdateOne) SetNillableRenamed(s *string) *UserUpdateOne
SetNillableRenamed sets the "renamed" field if the given value is not nil.
func (*UserUpdateOne) SetNillableSpouseID ¶
func (uuo *UserUpdateOne) SetNillableSpouseID(id *int) *UserUpdateOne
SetNillableSpouseID sets the "spouse" edge to the User entity by ID if the given value is not nil.
func (*UserUpdateOne) SetNillableState ¶
func (uuo *UserUpdateOne) SetNillableState(u *user.State) *UserUpdateOne
SetNillableState sets the "state" field if the given value is not nil.
func (*UserUpdateOne) SetNillableStatus ¶
func (uuo *UserUpdateOne) SetNillableStatus(s *string) *UserUpdateOne
SetNillableStatus sets the "status" field if the given value is not nil.
func (*UserUpdateOne) SetNillableWorkplace ¶
func (uuo *UserUpdateOne) SetNillableWorkplace(s *string) *UserUpdateOne
SetNillableWorkplace sets the "workplace" field if the given value is not nil.
func (*UserUpdateOne) SetParent ¶
func (uuo *UserUpdateOne) SetParent(u *User) *UserUpdateOne
SetParent sets the "parent" edge to the User entity.
func (*UserUpdateOne) SetParentID ¶
func (uuo *UserUpdateOne) SetParentID(id int) *UserUpdateOne
SetParentID sets the "parent" edge to the User entity by ID.
func (*UserUpdateOne) SetRenamed ¶
func (uuo *UserUpdateOne) SetRenamed(s string) *UserUpdateOne
SetRenamed sets the "renamed" field.
func (*UserUpdateOne) SetSpouse ¶
func (uuo *UserUpdateOne) SetSpouse(u *User) *UserUpdateOne
SetSpouse sets the "spouse" edge to the User entity.
func (*UserUpdateOne) SetSpouseID ¶
func (uuo *UserUpdateOne) SetSpouseID(id int) *UserUpdateOne
SetSpouseID sets the "spouse" edge to the User entity by ID.
func (*UserUpdateOne) SetState ¶
func (uuo *UserUpdateOne) SetState(u user.State) *UserUpdateOne
SetState sets the "state" field.
func (*UserUpdateOne) SetStatus ¶
func (uuo *UserUpdateOne) SetStatus(s string) *UserUpdateOne
SetStatus sets the "status" field.
func (*UserUpdateOne) SetWorkplace ¶
func (uuo *UserUpdateOne) SetWorkplace(s string) *UserUpdateOne
SetWorkplace sets the "workplace" field.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field or edge fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.